29#include "config_components.h"
47#define OFFSET(x) offsetof(LUT3DContext, x)
48#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
49#define TFLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
50#define COMMON_OPTIONS \
51 { "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_TETRAHEDRAL}, 0, NB_INTERP_MODE-1, TFLAGS, .unit = "interp_mode" }, \
52 { "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_NEAREST}, 0, 0, TFLAGS, .unit = "interp_mode" }, \
53 { "trilinear", "interpolate values using the 8 points defining a cube", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TRILINEAR}, 0, 0, TFLAGS, .unit = "interp_mode" }, \
54 { "tetrahedral", "interpolate values using a tetrahedron", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TETRAHEDRAL}, 0, 0, TFLAGS, .unit = "interp_mode" }, \
55 { "pyramid", "interpolate values using a pyramid", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_PYRAMID}, 0, 0, TFLAGS, .unit = "interp_mode" }, \
56 { "prism", "interpolate values using a prism", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_PRISM}, 0, 0, TFLAGS, .unit = "interp_mode" }, \
59#define EXPONENT_MASK 0x7F800000
60#define MANTISSA_MASK 0x007FFFFF
61#define SIGN_MASK 0x80000000
83static inline float lerpf(
float v0,
float v1,
float f)
85 return v0 + (v1 - v0) *
f;
96#define NEAR(x) ((int)((x) + .5))
97#define PREV(x) ((int)(x))
98#define NEXT(x) (FFMIN((int)(x) + 1, lut3d->lutsize - 1))
106 return lut3d->lut[
NEAR(
s->r) * lut3d->lutsize2 +
NEAR(
s->g) * lut3d->lutsize +
NEAR(
s->b)];
116 const int lutsize2 = lut3d->lutsize2;
117 const int lutsize = lut3d->lutsize;
120 const struct rgbvec d = {
s->r - prev[0],
s->g - prev[1],
s->b - prev[2]};
121 const struct rgbvec c000 = lut3d->lut[prev[0] * lutsize2 + prev[1] * lutsize + prev[2]];
122 const struct rgbvec c001 = lut3d->lut[prev[0] * lutsize2 + prev[1] * lutsize + next[2]];
123 const struct rgbvec c010 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + prev[2]];
124 const struct rgbvec c011 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + next[2]];
125 const struct rgbvec c100 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + prev[2]];
126 const struct rgbvec c101 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + next[2]];
127 const struct rgbvec c110 = lut3d->lut[next[0] * lutsize2 + next[1] * lutsize + prev[2]];
128 const struct rgbvec c111 = lut3d->lut[next[0] * lutsize2 + next[1] * lutsize + next[2]];
142 const int lutsize2 = lut3d->lutsize2;
143 const int lutsize = lut3d->lutsize;
146 const struct rgbvec d = {
s->r - prev[0],
s->g - prev[1],
s->b - prev[2]};
147 const struct rgbvec c000 = lut3d->lut[prev[0] * lutsize2 + prev[1] * lutsize + prev[2]];
148 const struct rgbvec c111 = lut3d->lut[next[0] * lutsize2 + next[1] * lutsize + next[2]];
151 if (d.
g > d.
r && d.
b > d.
r) {
152 const struct rgbvec c001 = lut3d->lut[prev[0] * lutsize2 + prev[1] * lutsize + next[2]];
153 const struct rgbvec c010 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + prev[2]];
154 const struct rgbvec c011 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + next[2]];
156 c.r = c000.
r + (c111.
r - c011.
r) * d.
r + (c010.
r - c000.
r) * d.
g + (c001.
r - c000.
r) * d.
b +
157 (c011.
r - c001.
r - c010.
r + c000.
r) * d.
g * d.
b;
158 c.g = c000.
g + (c111.
g - c011.
g) * d.
r + (c010.
g - c000.
g) * d.
g + (c001.
g - c000.
g) * d.
b +
159 (c011.
g - c001.
g - c010.
g + c000.
g) * d.
g * d.
b;
160 c.b = c000.
b + (c111.
b - c011.
b) * d.
r + (c010.
b - c000.
b) * d.
g + (c001.
b - c000.
b) * d.
b +
161 (c011.
b - c001.
b - c010.
b + c000.
b) * d.
g * d.
b;
162 }
else if (d.
r > d.
g && d.
b > d.
g) {
163 const struct rgbvec c001 = lut3d->lut[prev[0] * lutsize2 + prev[1] * lutsize + next[2]];
164 const struct rgbvec c100 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + prev[2]];
165 const struct rgbvec c101 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + next[2]];
167 c.r = c000.
r + (c100.
r - c000.
r) * d.
r + (c111.
r - c101.
r) * d.
g + (c001.
r - c000.
r) * d.
b +
168 (c101.
r - c001.
r - c100.
r + c000.
r) * d.
r * d.
b;
169 c.g = c000.
g + (c100.
g - c000.
g) * d.
r + (c111.
g - c101.
g) * d.
g + (c001.
g - c000.
g) * d.
b +
170 (c101.
g - c001.
g - c100.
g + c000.
g) * d.
r * d.
b;
171 c.b = c000.
b + (c100.
b - c000.
b) * d.
r + (c111.
b - c101.
b) * d.
g + (c001.
b - c000.
b) * d.
b +
172 (c101.
b - c001.
b - c100.
b + c000.
b) * d.
r * d.
b;
174 const struct rgbvec c010 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + prev[2]];
175 const struct rgbvec c110 = lut3d->lut[next[0] * lutsize2 + next[1] * lutsize + prev[2]];
176 const struct rgbvec c100 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + prev[2]];
178 c.r = c000.
r + (c100.
r - c000.
r) * d.
r + (c010.
r - c000.
r) * d.
g + (c111.
r - c110.
r) * d.
b +
179 (c110.
r - c100.
r - c010.
r + c000.
r) * d.
r * d.
g;
180 c.g = c000.
g + (c100.
g - c000.
g) * d.
r + (c010.
g - c000.
g) * d.
g + (c111.
g - c110.
g) * d.
b +
181 (c110.
g - c100.
g - c010.
g + c000.
g) * d.
r * d.
g;
182 c.b = c000.
b + (c100.
b - c000.
b) * d.
r + (c010.
b - c000.
b) * d.
g + (c111.
b - c110.
b) * d.
b +
183 (c110.
b - c100.
b - c010.
b + c000.
b) * d.
r * d.
g;
192 const int lutsize2 = lut3d->lutsize2;
193 const int lutsize = lut3d->lutsize;
196 const struct rgbvec d = {
s->r - prev[0],
s->g - prev[1],
s->b - prev[2]};
197 const struct rgbvec c000 = lut3d->lut[prev[0] * lutsize2 + prev[1] * lutsize + prev[2]];
198 const struct rgbvec c010 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + prev[2]];
199 const struct rgbvec c101 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + next[2]];
200 const struct rgbvec c111 = lut3d->lut[next[0] * lutsize2 + next[1] * lutsize + next[2]];
204 const struct rgbvec c001 = lut3d->lut[prev[0] * lutsize2 + prev[1] * lutsize + next[2]];
205 const struct rgbvec c011 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + next[2]];
207 c.r = c000.
r + (c001.
r - c000.
r) * d.
b + (c101.
r - c001.
r) * d.
r + (c010.
r - c000.
r) * d.
g +
208 (c000.
r - c010.
r - c001.
r + c011.
r) * d.
b * d.
g +
209 (c001.
r - c011.
r - c101.
r + c111.
r) * d.
r * d.
g;
210 c.g = c000.
g + (c001.
g - c000.
g) * d.
b + (c101.
g - c001.
g) * d.
r + (c010.
g - c000.
g) * d.
g +
211 (c000.
g - c010.
g - c001.
g + c011.
g) * d.
b * d.
g +
212 (c001.
g - c011.
g - c101.
g + c111.
g) * d.
r * d.
g;
213 c.b = c000.
b + (c001.
b - c000.
b) * d.
b + (c101.
b - c001.
b) * d.
r + (c010.
b - c000.
b) * d.
g +
214 (c000.
b - c010.
b - c001.
b + c011.
b) * d.
b * d.
g +
215 (c001.
b - c011.
b - c101.
b + c111.
b) * d.
r * d.
g;
217 const struct rgbvec c110 = lut3d->lut[next[0] * lutsize2 + next[1] * lutsize + prev[2]];
218 const struct rgbvec c100 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + prev[2]];
220 c.r = c000.
r + (c101.
r - c100.
r) * d.
b + (c100.
r - c000.
r) * d.
r + (c010.
r - c000.
r) * d.
g +
221 (c100.
r - c110.
r - c101.
r + c111.
r) * d.
b * d.
g +
222 (c000.
r - c010.
r - c100.
r + c110.
r) * d.
r * d.
g;
223 c.g = c000.
g + (c101.
g - c100.
g) * d.
b + (c100.
g - c000.
g) * d.
r + (c010.
g - c000.
g) * d.
g +
224 (c100.
g - c110.
g - c101.
g + c111.
g) * d.
b * d.
g +
225 (c000.
g - c010.
g - c100.
g + c110.
g) * d.
r * d.
g;
226 c.b = c000.
b + (c101.
b - c100.
b) * d.
b + (c100.
b - c000.
b) * d.
r + (c010.
b - c000.
b) * d.
g +
227 (c100.
b - c110.
b - c101.
b + c111.
b) * d.
b * d.
g +
228 (c000.
b - c010.
b - c100.
b + c110.
b) * d.
r * d.
g;
241 const int lutsize2 = lut3d->lutsize2;
242 const int lutsize = lut3d->lutsize;
245 const struct rgbvec d = {
s->r - prev[0],
s->g - prev[1],
s->b - prev[2]};
246 const struct rgbvec c000 = lut3d->lut[prev[0] * lutsize2 + prev[1] * lutsize + prev[2]];
247 const struct rgbvec c111 = lut3d->lut[next[0] * lutsize2 + next[1] * lutsize + next[2]];
251 const struct rgbvec c100 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + prev[2]];
252 const struct rgbvec c110 = lut3d->lut[next[0] * lutsize2 + next[1] * lutsize + prev[2]];
253 c.r = (1-d.
r) * c000.
r + (d.
r-d.
g) * c100.
r + (d.
g-d.
b) * c110.
r + (d.
b) * c111.
r;
254 c.g = (1-d.
r) * c000.
g + (d.
r-d.
g) * c100.
g + (d.
g-d.
b) * c110.
g + (d.
b) * c111.
g;
255 c.b = (1-d.
r) * c000.
b + (d.
r-d.
g) * c100.
b + (d.
g-d.
b) * c110.
b + (d.
b) * c111.
b;
256 }
else if (d.
r > d.
b) {
257 const struct rgbvec c100 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + prev[2]];
258 const struct rgbvec c101 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + next[2]];
259 c.r = (1-d.
r) * c000.
r + (d.
r-d.
b) * c100.
r + (d.
b-d.
g) * c101.
r + (d.
g) * c111.
r;
260 c.g = (1-d.
r) * c000.
g + (d.
r-d.
b) * c100.
g + (d.
b-d.
g) * c101.
g + (d.
g) * c111.
g;
261 c.b = (1-d.
r) * c000.
b + (d.
r-d.
b) * c100.
b + (d.
b-d.
g) * c101.
b + (d.
g) * c111.
b;
263 const struct rgbvec c001 = lut3d->lut[prev[0] * lutsize2 + prev[1] * lutsize + next[2]];
264 const struct rgbvec c101 = lut3d->lut[next[0] * lutsize2 + prev[1] * lutsize + next[2]];
265 c.r = (1-d.
b) * c000.
r + (d.
b-d.
r) * c001.
r + (d.
r-d.
g) * c101.
r + (d.
g) * c111.
r;
266 c.g = (1-d.
b) * c000.
g + (d.
b-d.
r) * c001.
g + (d.
r-d.
g) * c101.
g + (d.
g) * c111.
g;
267 c.b = (1-d.
b) * c000.
b + (d.
b-d.
r) * c001.
b + (d.
r-d.
g) * c101.
b + (d.
g) * c111.
b;
271 const struct rgbvec c001 = lut3d->lut[prev[0] * lutsize2 + prev[1] * lutsize + next[2]];
272 const struct rgbvec c011 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + next[2]];
273 c.r = (1-d.
b) * c000.
r + (d.
b-d.
g) * c001.
r + (d.
g-d.
r) * c011.
r + (d.
r) * c111.
r;
274 c.g = (1-d.
b) * c000.
g + (d.
b-d.
g) * c001.
g + (d.
g-d.
r) * c011.
g + (d.
r) * c111.
g;
275 c.b = (1-d.
b) * c000.
b + (d.
b-d.
g) * c001.
b + (d.
g-d.
r) * c011.
b + (d.
r) * c111.
b;
276 }
else if (d.
b > d.
r) {
277 const struct rgbvec c010 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + prev[2]];
278 const struct rgbvec c011 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + next[2]];
279 c.r = (1-d.
g) * c000.
r + (d.
g-d.
b) * c010.
r + (d.
b-d.
r) * c011.
r + (d.
r) * c111.
r;
280 c.g = (1-d.
g) * c000.
g + (d.
g-d.
b) * c010.
g + (d.
b-d.
r) * c011.
g + (d.
r) * c111.
g;
281 c.b = (1-d.
g) * c000.
b + (d.
g-d.
b) * c010.
b + (d.
b-d.
r) * c011.
b + (d.
r) * c111.
b;
283 const struct rgbvec c010 = lut3d->lut[prev[0] * lutsize2 + next[1] * lutsize + prev[2]];
284 const struct rgbvec c110 = lut3d->lut[next[0] * lutsize2 + next[1] * lutsize + prev[2]];
285 c.r = (1-d.
g) * c000.
r + (d.
g-d.
r) * c010.
r + (d.
r-d.
b) * c110.
r + (d.
b) * c111.
r;
286 c.g = (1-d.
g) * c000.
g + (d.
g-d.
r) * c010.
g + (d.
r-d.
b) * c110.
g + (d.
b) * c111.
g;
287 c.b = (1-d.
g) * c000.
b + (d.
g-d.
r) * c010.
b + (d.
r-d.
b) * c110.
b + (d.
b) * c111.
b;
294 int idx,
const float s)
296 const int lut_max = prelut->
size - 1;
297 const float scaled = (
s - prelut->
min[idx]) * prelut->
scale[idx];
298 const float x =
av_clipf(scaled, 0.0f, lut_max);
299 const int prev =
PREV(x);
300 const int next =
FFMIN((
int)(x) + 1, lut_max);
301 const float p = prelut->
lut[idx][prev];
302 const float n = prelut->
lut[idx][next];
303 const float d = x - (
float)prev;
304 return lerpf(p, n, d);
312 if (prelut->size <= 0)
321#define DEFINE_INTERP_FUNC_PLANAR(name, nbits, depth) \
322static int interp_##nbits##_##name##_p##depth(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
325 const LUT3DContext *lut3d = ctx->priv; \
326 const Lut3DPreLut *prelut = &lut3d->prelut; \
327 const ThreadData *td = arg; \
328 const AVFrame *in = td->in; \
329 const AVFrame *out = td->out; \
330 const int direct = out == in; \
331 const int slice_start = ff_slice_pos(in->height, jobnr, nb_jobs); \
332 const int slice_end = ff_slice_pos(in->height, jobnr + 1, nb_jobs); \
333 uint8_t *grow = out->data[0] + slice_start * out->linesize[0]; \
334 uint8_t *brow = out->data[1] + slice_start * out->linesize[1]; \
335 uint8_t *rrow = out->data[2] + slice_start * out->linesize[2]; \
336 uint8_t *arow = out->data[3] + slice_start * out->linesize[3]; \
337 const uint8_t *srcgrow = in->data[0] + slice_start * in->linesize[0]; \
338 const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1]; \
339 const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2]; \
340 const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3]; \
341 const float lut_max = lut3d->lutsize - 1; \
342 const float scale_f = 1.0f / ((1<<depth) - 1); \
343 const float scale_r = lut3d->scale.r * lut_max; \
344 const float scale_g = lut3d->scale.g * lut_max; \
345 const float scale_b = lut3d->scale.b * lut_max; \
347 for (y = slice_start; y < slice_end; y++) { \
348 uint##nbits##_t *dstg = (uint##nbits##_t *)grow; \
349 uint##nbits##_t *dstb = (uint##nbits##_t *)brow; \
350 uint##nbits##_t *dstr = (uint##nbits##_t *)rrow; \
351 uint##nbits##_t *dsta = (uint##nbits##_t *)arow; \
352 const uint##nbits##_t *srcg = (const uint##nbits##_t *)srcgrow; \
353 const uint##nbits##_t *srcb = (const uint##nbits##_t *)srcbrow; \
354 const uint##nbits##_t *srcr = (const uint##nbits##_t *)srcrrow; \
355 const uint##nbits##_t *srca = (const uint##nbits##_t *)srcarow; \
356 for (x = 0; x < in->width; x++) { \
357 const struct rgbvec rgb = {srcr[x] * scale_f, \
359 srcb[x] * scale_f}; \
360 const struct rgbvec prelut_rgb = apply_prelut(prelut, &rgb); \
361 const struct rgbvec scaled_rgb = {av_clipf(prelut_rgb.r * scale_r, 0, lut_max), \
362 av_clipf(prelut_rgb.g * scale_g, 0, lut_max), \
363 av_clipf(prelut_rgb.b * scale_b, 0, lut_max)}; \
364 struct rgbvec vec = interp_##name(lut3d, &scaled_rgb); \
365 dstr[x] = av_clip_uintp2(vec.r * (float)((1<<depth) - 1), depth); \
366 dstg[x] = av_clip_uintp2(vec.g * (float)((1<<depth) - 1), depth); \
367 dstb[x] = av_clip_uintp2(vec.b * (float)((1<<depth) - 1), depth); \
368 if (!direct && in->linesize[3]) \
371 grow += out->linesize[0]; \
372 brow += out->linesize[1]; \
373 rrow += out->linesize[2]; \
374 arow += out->linesize[3]; \
375 srcgrow += in->linesize[0]; \
376 srcbrow += in->linesize[1]; \
377 srcrrow += in->linesize[2]; \
378 srcarow += in->linesize[3]; \
419#define DEFINE_INTERP_FUNC_PLANAR_FLOAT(name, depth) \
420static int interp_##name##_pf##depth(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
423 const LUT3DContext *lut3d = ctx->priv; \
424 const Lut3DPreLut *prelut = &lut3d->prelut; \
425 const ThreadData *td = arg; \
426 const AVFrame *in = td->in; \
427 const AVFrame *out = td->out; \
428 const int direct = out == in; \
429 const int slice_start = ff_slice_pos(in->height, jobnr, nb_jobs); \
430 const int slice_end = ff_slice_pos(in->height, jobnr + 1, nb_jobs); \
431 uint8_t *grow = out->data[0] + slice_start * out->linesize[0]; \
432 uint8_t *brow = out->data[1] + slice_start * out->linesize[1]; \
433 uint8_t *rrow = out->data[2] + slice_start * out->linesize[2]; \
434 uint8_t *arow = out->data[3] + slice_start * out->linesize[3]; \
435 const uint8_t *srcgrow = in->data[0] + slice_start * in->linesize[0]; \
436 const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1]; \
437 const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2]; \
438 const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3]; \
439 const float lut_max = lut3d->lutsize - 1; \
440 const float scale_r = lut3d->scale.r * lut_max; \
441 const float scale_g = lut3d->scale.g * lut_max; \
442 const float scale_b = lut3d->scale.b * lut_max; \
444 for (y = slice_start; y < slice_end; y++) { \
445 float *dstg = (float *)grow; \
446 float *dstb = (float *)brow; \
447 float *dstr = (float *)rrow; \
448 float *dsta = (float *)arow; \
449 const float *srcg = (const float *)srcgrow; \
450 const float *srcb = (const float *)srcbrow; \
451 const float *srcr = (const float *)srcrrow; \
452 const float *srca = (const float *)srcarow; \
453 for (x = 0; x < in->width; x++) { \
454 const struct rgbvec rgb = {sanitizef(srcr[x]), \
455 sanitizef(srcg[x]), \
456 sanitizef(srcb[x])}; \
457 const struct rgbvec prelut_rgb = apply_prelut(prelut, &rgb); \
458 const struct rgbvec scaled_rgb = {av_clipf(prelut_rgb.r * scale_r, 0, lut_max), \
459 av_clipf(prelut_rgb.g * scale_g, 0, lut_max), \
460 av_clipf(prelut_rgb.b * scale_b, 0, lut_max)}; \
461 struct rgbvec vec = interp_##name(lut3d, &scaled_rgb); \
465 if (!direct && in->linesize[3]) \
468 grow += out->linesize[0]; \
469 brow += out->linesize[1]; \
470 rrow += out->linesize[2]; \
471 arow += out->linesize[3]; \
472 srcgrow += in->linesize[0]; \
473 srcbrow += in->linesize[1]; \
474 srcrrow += in->linesize[2]; \
475 srcarow += in->linesize[3]; \
486#define DEFINE_INTERP_FUNC(name, nbits) \
487static int interp_##nbits##_##name(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
490 const LUT3DContext *lut3d = ctx->priv; \
491 const Lut3DPreLut *prelut = &lut3d->prelut; \
492 const ThreadData *td = arg; \
493 const AVFrame *in = td->in; \
494 const AVFrame *out = td->out; \
495 const int direct = out == in; \
496 const int step = lut3d->step; \
497 const uint8_t r = lut3d->rgba_map[R]; \
498 const uint8_t g = lut3d->rgba_map[G]; \
499 const uint8_t b = lut3d->rgba_map[B]; \
500 const uint8_t a = lut3d->rgba_map[A]; \
501 const int slice_start = ff_slice_pos(in->height, jobnr, nb_jobs); \
502 const int slice_end = ff_slice_pos(in->height, jobnr + 1, nb_jobs); \
503 uint8_t *dstrow = out->data[0] + slice_start * out->linesize[0]; \
504 const uint8_t *srcrow = in ->data[0] + slice_start * in ->linesize[0]; \
505 const float lut_max = lut3d->lutsize - 1; \
506 const float scale_f = 1.0f / ((1<<nbits) - 1); \
507 const float scale_r = lut3d->scale.r * lut_max; \
508 const float scale_g = lut3d->scale.g * lut_max; \
509 const float scale_b = lut3d->scale.b * lut_max; \
511 for (y = slice_start; y < slice_end; y++) { \
512 uint##nbits##_t *dst = (uint##nbits##_t *)dstrow; \
513 const uint##nbits##_t *src = (const uint##nbits##_t *)srcrow; \
514 for (x = 0; x < in->width * step; x += step) { \
515 const struct rgbvec rgb = {src[x + r] * scale_f, \
516 src[x + g] * scale_f, \
517 src[x + b] * scale_f}; \
518 const struct rgbvec prelut_rgb = apply_prelut(prelut, &rgb); \
519 const struct rgbvec scaled_rgb = {av_clipf(prelut_rgb.r * scale_r, 0, lut_max), \
520 av_clipf(prelut_rgb.g * scale_g, 0, lut_max), \
521 av_clipf(prelut_rgb.b * scale_b, 0, lut_max)}; \
522 struct rgbvec vec = interp_##name(lut3d, &scaled_rgb); \
523 dst[x + r] = av_clip_uint##nbits(vec.r * (float)((1<<nbits) - 1)); \
524 dst[x + g] = av_clip_uint##nbits(vec.g * (float)((1<<nbits) - 1)); \
525 dst[x + b] = av_clip_uint##nbits(vec.b * (float)((1<<nbits) - 1)); \
526 if (!direct && step == 4) \
527 dst[x + a] = src[x + a]; \
529 dstrow += out->linesize[0]; \
530 srcrow += in ->linesize[0]; \
547#define MAX_LINE_SIZE 512
553 return !*p || *p ==
'#';
564 while ((
c = fgetc(
f)) != EOF) {
575 if ((
c = fgetc(
f)) == EOF)
590#define NEXT_LINE(loop_cond) do { \
591 if (!fgets(line, sizeof(line), f)) { \
592 av_log(ctx, AV_LOG_ERROR, "Unexpected EOF\n"); \
593 return AVERROR_INVALIDDATA; \
597#define NEXT_LINE_OR_GOTO(loop_cond, label) do { \
598 if (!fgets(line, sizeof(line), f)) { \
599 av_log(ctx, AV_LOG_ERROR, "Unexpected EOF\n"); \
600 ret = AVERROR_INVALIDDATA; \
609 if (lutsize < 2 || lutsize >
MAX_LEVEL) {
621 for (
i = 0;
i < 3;
i++) {
629 for (
i = 0;
i < 3;
i++) {
634 lut3d->
lutsize2 = lutsize * lutsize;
644 int ret,
i, j, k,
size, size2;
649 if (!strncmp(
line,
"3DLUTSIZE ", 10)) {
660 for (k = 0; k <
size; k++) {
661 for (j = 0; j <
size; j++) {
664 if (k != 0 || j != 0 ||
i != 0)
679 float min[3] = {0.0, 0.0, 0.0};
680 float max[3] = {1.0, 1.0, 1.0};
683 if (!strncmp(
line,
"LUT_3D_SIZE", 11)) {
684 int ret,
i, j, k, size2;
692 for (k = 0; k <
size; k++) {
693 for (j = 0; j <
size; j++) {
700 if (!strncmp(
line,
"DOMAIN_", 7)) {
702 if (!strncmp(
line + 7,
"MIN ", 4)) vals =
min;
703 else if (!strncmp(
line + 7,
"MAX ", 4)) vals =
max;
706 if (
av_sscanf(
line + 11,
"%f %f %f", vals, vals + 1, vals + 2) != 3)
711 }
else if (!strncmp(
line,
"TITLE", 5)) {
739 const int size2 = 17 * 17;
740 const float scale = 16*16*16;
749 for (k = 0; k <
size; k++) {
750 for (j = 0; j <
size; j++) {
772 int ret,
i, j, k,
size, size2, in = -1,
out = -1;
774 uint8_t rgb_map[3] = {0, 1, 2};
777 if (!strncmp(
line,
"in", 2)) in = strtol(
line + 2,
NULL, 0);
779 else if (!strncmp(
line,
"values", 6)) {
780 const char *p =
line + 6;
781#define SET_COLOR(id) do { \
782 while (av_isspace(*p)) \
785 case 'r': rgb_map[id] = 0; break; \
786 case 'g': rgb_map[id] = 1; break; \
787 case 'b': rgb_map[id] = 2; break; \
789 while (*p && !av_isspace(*p)) \
799 if (in == -1 ||
out == -1) {
803 if (in < 2 ||
out < 2 ||
819 for (k = 0; k <
size; k++) {
820 for (j = 0; j <
size; j++) {
854 mid = (low + hi) / 2;
865#define NEXT_FLOAT_OR_GOTO(value, label) \
866 if (!fget_next_word(line, sizeof(line) ,f)) { \
867 ret = AVERROR_INVALIDDATA; \
870 if (av_sscanf(line, "%f", &value) != 1) { \
871 ret = AVERROR_INVALIDDATA; \
879 float in_min[3] = {0.0, 0.0, 0.0};
880 float in_max[3] = {1.0, 1.0, 1.0};
881 float out_min[3] = {0.0, 0.0, 0.0};
882 float out_max[3] = {1.0, 1.0, 1.0};
883 int inside_metadata = 0,
size, size2;
887 int prelut_sizes[3] = {0, 0, 0};
892 if (strncmp(
line,
"CSPLUTV100", 10)) {
899 if (strncmp(
line,
"3D", 2)) {
908 if (!strncmp(
line,
"BEGIN METADATA", 14)) {
912 if (!strncmp(
line,
"END METADATA", 12)) {
916 if (inside_metadata == 0) {
917 int size_r, size_g, size_b;
919 for (
int i = 0;
i < 3;
i++) {
920 int npoints = strtol(
line,
NULL, 0);
931 if (in_prelut[
i] || out_prelut[
i]) {
937 in_prelut[
i] = (
float*)
av_malloc(npoints *
sizeof(
float));
938 out_prelut[
i] = (
float*)
av_malloc(npoints *
sizeof(
float));
939 if (!in_prelut[
i] || !out_prelut[
i]) {
944 prelut_sizes[
i] = npoints;
946 in_max[
i] = -FLT_MAX;
947 out_min[
i] = FLT_MAX;
948 out_max[
i] = -FLT_MAX;
950 for (
int j = 0; j < npoints; j++) {
952 in_min[
i] =
FFMIN(in_min[
i], v);
953 in_max[
i] =
FFMAX(in_max[
i], v);
955 if (j > 0 && v < last) {
963 for (
int j = 0; j < npoints; j++) {
965 out_min[
i] =
FFMIN(out_min[
i], v);
966 out_max[
i] =
FFMAX(out_max[
i], v);
967 out_prelut[
i][j] = v;
970 }
else if (npoints == 2) {
991 if (
av_sscanf(
line,
"%d %d %d", &size_r, &size_g, &size_b) != 3) {
995 if (size_r != size_g || size_r != size_b) {
1003 if (prelut_sizes[0] && prelut_sizes[1] && prelut_sizes[2])
1011 for (
int k = 0; k <
size; k++) {
1012 for (
int j = 0; j <
size; j++) {
1013 for (
int i = 0;
i <
size;
i++) {
1022 vec->
r *= out_max[0] - out_min[0];
1023 vec->
g *= out_max[1] - out_min[1];
1024 vec->
b *= out_max[2] - out_min[2];
1034 for (
int c = 0;
c < 3;
c++) {
1047 a = out_prelut[
c][idx + 0];
1048 b = out_prelut[
c][idx + 1];
1049 mix = x - in_prelut[
c][idx];
1059 lut3d->
scale.
r =
av_clipf(1. / (in_max[0] - in_min[0]), 0.f, 1.f);
1060 lut3d->
scale.
g =
av_clipf(1. / (in_max[1] - in_min[1]), 0.f, 1.f);
1061 lut3d->
scale.
b =
av_clipf(1. / (in_max[2] - in_min[2]), 0.f, 1.f);
1065 for (
int c = 0;
c < 3;
c++) {
1077 const float c = 1. / (
size - 1);
1083 for (k = 0; k <
size; k++) {
1084 for (j = 0; j <
size; j++) {
1115#if CONFIG_LUT3D_FILTER || CONFIG_HALDCLUT_FILTER
1119 int depth, is16bit, isfloat,
planar;
1123 depth =
desc->comp[0].depth;
1124 is16bit =
desc->comp[0].depth > 8;
1130#define SET_FUNC(name) do { \
1131 if (planar && !isfloat) { \
1133 case 8: lut3d->interp = interp_8_##name##_p8; break; \
1134 case 9: lut3d->interp = interp_16_##name##_p9; break; \
1135 case 10: lut3d->interp = interp_16_##name##_p10; break; \
1136 case 12: lut3d->interp = interp_16_##name##_p12; break; \
1137 case 14: lut3d->interp = interp_16_##name##_p14; break; \
1138 case 16: lut3d->interp = interp_16_##name##_p16; break; \
1140 } else if (isfloat) { lut3d->interp = interp_##name##_pf32; \
1141 } else if (is16bit) { lut3d->interp = interp_16_##name; \
1142 } else { lut3d->interp = interp_8_##name; } \
1155#if ARCH_X86 && HAVE_X86ASM
1205 char *res,
int res_len,
int flags)
1219#define COMMON_OPTIONS_OFFSET CONFIG_LUT3D_FILTER
1220static const AVOption lut3d_haldclut_options[] = {
1221#if CONFIG_LUT3D_FILTER
1224#if CONFIG_HALDCLUT_FILTER
1226 {
"first",
"process only first CLUT, ignore rest", 0,
AV_OPT_TYPE_CONST, {.i64=0}, .flags =
TFLAGS, .unit =
"clut" },
1232#if CONFIG_LUT3D_FILTER
1256 ext = strrchr(lut3d->
file,
'.');
1279 if (!ret && !lut3d->
lutsize) {
1295 for (
i = 0;
i < 3;
i++) {
1312 .p.priv_class = &lut3d_class,
1325#if CONFIG_HALDCLUT_FILTER
1330 const ptrdiff_t linesize =
frame->linesize[0];
1331 const int w = lut3d->clut_width;
1332 const int step = lut3d->clut_step;
1333 const uint8_t *rgba_map = lut3d->clut_rgba_map;
1335 const int level2 = lut3d->
lutsize2;
1337#define LOAD_CLUT(nbits) do { \
1338 int i, j, k, x = 0, y = 0; \
1340 for (k = 0; k < level; k++) { \
1341 for (j = 0; j < level; j++) { \
1342 for (i = 0; i < level; i++) { \
1343 const uint##nbits##_t *src = (const uint##nbits##_t *) \
1344 (data + y*linesize + x*step); \
1345 struct rgbvec *vec = &lut3d->lut[i * level2 + j * level + k]; \
1346 vec->r = src[rgba_map[0]] / (float)((1<<(nbits)) - 1); \
1347 vec->g = src[rgba_map[1]] / (float)((1<<(nbits)) - 1); \
1348 vec->b = src[rgba_map[2]] / (float)((1<<(nbits)) - 1); \
1358 switch (lut3d->clut_bits) {
1359 case 8: LOAD_CLUT(8);
break;
1360 case 16: LOAD_CLUT(16);
break;
1366 const uint8_t *datag =
frame->data[0];
1367 const uint8_t *datab =
frame->data[1];
1368 const uint8_t *datar =
frame->data[2];
1369 const ptrdiff_t glinesize =
frame->linesize[0];
1370 const ptrdiff_t blinesize =
frame->linesize[1];
1371 const ptrdiff_t rlinesize =
frame->linesize[2];
1372 const int w = lut3d->clut_width;
1374 const int level2 = lut3d->
lutsize2;
1376#define LOAD_CLUT_PLANAR(nbits, depth) do { \
1377 int i, j, k, x = 0, y = 0; \
1379 for (k = 0; k < level; k++) { \
1380 for (j = 0; j < level; j++) { \
1381 for (i = 0; i < level; i++) { \
1382 const uint##nbits##_t *gsrc = (const uint##nbits##_t *) \
1383 (datag + y*glinesize); \
1384 const uint##nbits##_t *bsrc = (const uint##nbits##_t *) \
1385 (datab + y*blinesize); \
1386 const uint##nbits##_t *rsrc = (const uint##nbits##_t *) \
1387 (datar + y*rlinesize); \
1388 struct rgbvec *vec = &lut3d->lut[i * level2 + j * level + k]; \
1389 vec->r = gsrc[x] / (float)((1<<(depth)) - 1); \
1390 vec->g = bsrc[x] / (float)((1<<(depth)) - 1); \
1391 vec->b = rsrc[x] / (float)((1<<(depth)) - 1); \
1401 switch (lut3d->clut_bits) {
1402 case 8: LOAD_CLUT_PLANAR(8, 8);
break;
1403 case 9: LOAD_CLUT_PLANAR(16, 9);
break;
1404 case 10: LOAD_CLUT_PLANAR(16, 10);
break;
1405 case 12: LOAD_CLUT_PLANAR(16, 12);
break;
1406 case 14: LOAD_CLUT_PLANAR(16, 14);
break;
1407 case 16: LOAD_CLUT_PLANAR(16, 16);
break;
1413 const uint8_t *datag =
frame->data[0];
1414 const uint8_t *datab =
frame->data[1];
1415 const uint8_t *datar =
frame->data[2];
1416 const ptrdiff_t glinesize =
frame->linesize[0];
1417 const ptrdiff_t blinesize =
frame->linesize[1];
1418 const ptrdiff_t rlinesize =
frame->linesize[2];
1419 const int w = lut3d->clut_width;
1421 const int level2 = lut3d->
lutsize2;
1423 int i, j, k, x = 0, y = 0;
1425 for (k = 0; k <
level; k++) {
1426 for (j = 0; j <
level; j++) {
1428 const float *gsrc = (
const float *)(datag + y*glinesize);
1429 const float *bsrc = (
const float *)(datab + y*blinesize);
1430 const float *rsrc = (
const float *)(datar + y*rlinesize);
1453 outlink->
w =
ctx->inputs[0]->w;
1454 outlink->
h =
ctx->inputs[0]->h;
1476 lut3d->clut_bits =
desc->comp[0].depth;
1483 if (inlink->
w > inlink->
h)
1485 "Hald CLUT will be ignored\n", inlink->
w - inlink->
h);
1486 else if (inlink->
w < inlink->
h)
1488 "Hald CLUT will be ignored\n", inlink->
h - inlink->
w);
1489 lut3d->clut_width =
w =
h =
FFMIN(inlink->
w, inlink->
h);
1500 const int max_clut_level = sqrt(
MAX_LEVEL);
1501 const int max_clut_size = max_clut_level*max_clut_level*max_clut_level;
1503 "(maximum level is %d, or %dx%d CLUT)\n",
1504 max_clut_level, max_clut_size, max_clut_size);
1524 if (lut3d->clut || !lut3d->got_clut) {
1525 if (lut3d->clut_float)
1526 update_clut_float(
ctx->priv, second);
1527 else if (lut3d->clut_planar)
1528 update_clut_planar(
ctx->priv, second);
1530 update_clut_packed(
ctx->priv, second);
1531 lut3d->got_clut = 1;
1541 lut3d->fs.on_event = update_apply_clut;
1553 &lut3d_haldclut_options[COMMON_OPTIONS_OFFSET]);
1563 .config_props = config_clut,
1576 .p.name =
"haldclut",
1578 .p.priv_class = &haldclut_class,
1582 .
preinit = haldclut_framesync_preinit,
1583 .
init = haldclut_init,
1584 .
uninit = haldclut_uninit,
1595#if CONFIG_LUT1D_FILTER
1597enum interp_1d_mode {
1598 INTERPOLATE_1D_NEAREST,
1599 INTERPOLATE_1D_LINEAR,
1600 INTERPOLATE_1D_CUBIC,
1601 INTERPOLATE_1D_COSINE,
1602 INTERPOLATE_1D_SPLINE,
1606#define MAX_1D_LEVEL 65536
1608typedef struct LUT1DContext {
1609 const AVClass *
class;
1612 struct rgbvec
scale;
1613 uint8_t rgba_map[4];
1615 float lut[3][MAX_1D_LEVEL];
1621#define OFFSET(x) offsetof(LUT1DContext, x)
1623static void set_identity_matrix_1d(LUT1DContext *lut1d,
int size)
1625 const float c = 1. / (
size - 1);
1628 lut1d->lutsize =
size;
1630 lut1d->lut[0][
i] =
i *
c;
1631 lut1d->lut[1][
i] =
i *
c;
1632 lut1d->lut[2][
i] =
i *
c;
1638 LUT1DContext *lut1d =
ctx->priv;
1640 float in_min[3] = {0.0, 0.0, 0.0};
1641 float in_max[3] = {1.0, 1.0, 1.0};
1642 float out_min[3] = {0.0, 0.0, 0.0};
1643 float out_max[3] = {1.0, 1.0, 1.0};
1644 int inside_metadata = 0,
size;
1647 if (strncmp(
line,
"CSPLUTV100", 10)) {
1653 if (strncmp(
line,
"1D", 2)) {
1661 if (!strncmp(
line,
"BEGIN METADATA", 14)) {
1662 inside_metadata = 1;
1665 if (!strncmp(
line,
"END METADATA", 12)) {
1666 inside_metadata = 0;
1669 if (inside_metadata == 0) {
1670 for (
int i = 0;
i < 3;
i++) {
1671 int npoints = strtol(
line,
NULL, 0);
1694 lut1d->lutsize =
size;
1696 for (
int i = 0;
i <
size;
i++) {
1698 if (
av_sscanf(
line,
"%f %f %f", &lut1d->lut[0][
i], &lut1d->lut[1][
i], &lut1d->lut[2][
i]) != 3)
1700 lut1d->lut[0][
i] *= out_max[0] - out_min[0];
1701 lut1d->lut[1][
i] *= out_max[1] - out_min[1];
1702 lut1d->lut[2][
i] *= out_max[2] - out_min[2];
1709 lut1d->scale.r =
av_clipf(1. / (in_max[0] - in_min[0]), 0.f, 1.f);
1710 lut1d->scale.g =
av_clipf(1. / (in_max[1] - in_min[1]), 0.f, 1.f);
1711 lut1d->scale.b =
av_clipf(1. / (in_max[2] - in_min[2]), 0.f, 1.f);
1718 LUT1DContext *lut1d =
ctx->priv;
1720 float min[3] = {0.0, 0.0, 0.0};
1721 float max[3] = {1.0, 1.0, 1.0};
1724 if (!strncmp(
line,
"LUT_1D_SIZE", 11)) {
1732 lut1d->lutsize =
size;
1737 if (!strncmp(
line,
"DOMAIN_", 7)) {
1739 if (!strncmp(
line + 7,
"MIN ", 4)) vals =
min;
1740 else if (!strncmp(
line + 7,
"MAX ", 4)) vals =
max;
1743 if (
av_sscanf(
line + 11,
"%f %f %f", vals, vals + 1, vals + 2) != 3)
1748 }
else if (!strncmp(
line,
"LUT_1D_INPUT_RANGE ", 19)) {
1754 }
else if (!strncmp(
line,
"TITLE", 5)) {
1758 if (
av_sscanf(
line,
"%f %f %f", &lut1d->lut[0][
i], &lut1d->lut[1][
i], &lut1d->lut[2][
i]) != 3)
1772static const AVOption lut1d_options[] = {
1775 {
"nearest",
"use values from the nearest defined points", 0,
AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_NEAREST}, 0, 0,
TFLAGS, .unit =
"interp_mode" },
1776 {
"linear",
"use values from the linear interpolation", 0,
AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_LINEAR}, 0, 0,
TFLAGS, .unit =
"interp_mode" },
1777 {
"cosine",
"use values from the cosine interpolation", 0,
AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_COSINE}, 0, 0,
TFLAGS, .unit =
"interp_mode" },
1778 {
"cubic",
"use values from the cubic interpolation", 0,
AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_CUBIC}, 0, 0,
TFLAGS, .unit =
"interp_mode" },
1779 {
"spline",
"use values from the spline interpolation", 0,
AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_SPLINE}, 0, 0,
TFLAGS, .unit =
"interp_mode" },
1785static inline float interp_1d_nearest(
const LUT1DContext *lut1d,
1786 int idx,
const float s)
1788 return lut1d->lut[idx][
NEAR(
s)];
1791#define NEXT1D(x) (FFMIN((int)(x) + 1, lut1d->lutsize - 1))
1793static inline float interp_1d_linear(
const LUT1DContext *lut1d,
1794 int idx,
const float s)
1796 const int prev =
PREV(
s);
1797 const int next = NEXT1D(
s);
1798 const float d =
s - prev;
1799 const float p = lut1d->lut[idx][prev];
1800 const float n = lut1d->lut[idx][next];
1802 return lerpf(p, n, d);
1805static inline float interp_1d_cosine(
const LUT1DContext *lut1d,
1806 int idx,
const float s)
1808 const int prev =
PREV(
s);
1809 const int next = NEXT1D(
s);
1810 const float d =
s - prev;
1811 const float p = lut1d->lut[idx][prev];
1812 const float n = lut1d->lut[idx][next];
1813 const float m = (1.f -
cosf(d *
M_PI)) * .5f;
1815 return lerpf(p, n, m);
1818static inline float interp_1d_cubic(
const LUT1DContext *lut1d,
1819 int idx,
const float s)
1821 const int prev =
PREV(
s);
1822 const int next = NEXT1D(
s);
1823 const float mu =
s - prev;
1826 float y0 = lut1d->lut[idx][
FFMAX(prev - 1, 0)];
1827 float y1 = lut1d->lut[idx][prev];
1828 float y2 = lut1d->lut[idx][next];
1829 float y3 = lut1d->lut[idx][
FFMIN(next + 1, lut1d->lutsize - 1)];
1833 a0 = y3 - y2 - y0 + y1;
1838 return a0 * mu * mu2 +
a1 * mu2 +
a2 * mu +
a3;
1841static inline float interp_1d_spline(
const LUT1DContext *lut1d,
1842 int idx,
const float s)
1844 const int prev =
PREV(
s);
1845 const int next = NEXT1D(
s);
1846 const float x =
s - prev;
1847 float c0,
c1,
c2, c3;
1849 float y0 = lut1d->lut[idx][
FFMAX(prev - 1, 0)];
1850 float y1 = lut1d->lut[idx][prev];
1851 float y2 = lut1d->lut[idx][next];
1852 float y3 = lut1d->lut[idx][
FFMIN(next + 1, lut1d->lutsize - 1)];
1855 c1 = .5f * (y2 - y0);
1856 c2 = y0 - 2.5f * y1 + 2.f * y2 - .5f * y3;
1857 c3 = .5f * (y3 - y0) + 1.5f * (y1 - y2);
1859 return ((c3 * x +
c2) * x +
c1) * x + c0;
1862#define DEFINE_INTERP_FUNC_PLANAR_1D(name, nbits, depth) \
1863static int interp_1d_##nbits##_##name##_p##depth(AVFilterContext *ctx, \
1864 void *arg, int jobnr, \
1868 const LUT1DContext *lut1d = ctx->priv; \
1869 const ThreadData *td = arg; \
1870 const AVFrame *in = td->in; \
1871 const AVFrame *out = td->out; \
1872 const int direct = out == in; \
1873 const int slice_start = ff_slice_pos(in->height, jobnr, nb_jobs); \
1874 const int slice_end = ff_slice_pos(in->height, jobnr + 1, nb_jobs); \
1875 uint8_t *grow = out->data[0] + slice_start * out->linesize[0]; \
1876 uint8_t *brow = out->data[1] + slice_start * out->linesize[1]; \
1877 uint8_t *rrow = out->data[2] + slice_start * out->linesize[2]; \
1878 uint8_t *arow = out->data[3] + slice_start * out->linesize[3]; \
1879 const uint8_t *srcgrow = in->data[0] + slice_start * in->linesize[0]; \
1880 const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1]; \
1881 const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2]; \
1882 const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3]; \
1883 const float factor = (1 << depth) - 1; \
1884 const float scale_r = (lut1d->scale.r / factor) * (lut1d->lutsize - 1); \
1885 const float scale_g = (lut1d->scale.g / factor) * (lut1d->lutsize - 1); \
1886 const float scale_b = (lut1d->scale.b / factor) * (lut1d->lutsize - 1); \
1888 for (y = slice_start; y < slice_end; y++) { \
1889 uint##nbits##_t *dstg = (uint##nbits##_t *)grow; \
1890 uint##nbits##_t *dstb = (uint##nbits##_t *)brow; \
1891 uint##nbits##_t *dstr = (uint##nbits##_t *)rrow; \
1892 uint##nbits##_t *dsta = (uint##nbits##_t *)arow; \
1893 const uint##nbits##_t *srcg = (const uint##nbits##_t *)srcgrow; \
1894 const uint##nbits##_t *srcb = (const uint##nbits##_t *)srcbrow; \
1895 const uint##nbits##_t *srcr = (const uint##nbits##_t *)srcrrow; \
1896 const uint##nbits##_t *srca = (const uint##nbits##_t *)srcarow; \
1897 for (x = 0; x < in->width; x++) { \
1898 float r = srcr[x] * scale_r; \
1899 float g = srcg[x] * scale_g; \
1900 float b = srcb[x] * scale_b; \
1901 r = interp_1d_##name(lut1d, 0, r); \
1902 g = interp_1d_##name(lut1d, 1, g); \
1903 b = interp_1d_##name(lut1d, 2, b); \
1904 dstr[x] = av_clip_uintp2(r * factor, depth); \
1905 dstg[x] = av_clip_uintp2(g * factor, depth); \
1906 dstb[x] = av_clip_uintp2(b * factor, depth); \
1907 if (!direct && in->linesize[3]) \
1908 dsta[x] = srca[x]; \
1910 grow += out->linesize[0]; \
1911 brow += out->linesize[1]; \
1912 rrow += out->linesize[2]; \
1913 arow += out->linesize[3]; \
1914 srcgrow += in->linesize[0]; \
1915 srcbrow += in->linesize[1]; \
1916 srcrrow += in->linesize[2]; \
1917 srcarow += in->linesize[3]; \
1922DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 8, 8)
1923DEFINE_INTERP_FUNC_PLANAR_1D(
linear, 8, 8)
1924DEFINE_INTERP_FUNC_PLANAR_1D(
cosine, 8, 8)
1925DEFINE_INTERP_FUNC_PLANAR_1D(
cubic, 8, 8)
1926DEFINE_INTERP_FUNC_PLANAR_1D(
spline, 8, 8)
1928DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 9)
1929DEFINE_INTERP_FUNC_PLANAR_1D(
linear, 16, 9)
1930DEFINE_INTERP_FUNC_PLANAR_1D(
cosine, 16, 9)
1931DEFINE_INTERP_FUNC_PLANAR_1D(
cubic, 16, 9)
1932DEFINE_INTERP_FUNC_PLANAR_1D(
spline, 16, 9)
1934DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 10)
1935DEFINE_INTERP_FUNC_PLANAR_1D(
linear, 16, 10)
1936DEFINE_INTERP_FUNC_PLANAR_1D(
cosine, 16, 10)
1937DEFINE_INTERP_FUNC_PLANAR_1D(
cubic, 16, 10)
1938DEFINE_INTERP_FUNC_PLANAR_1D(
spline, 16, 10)
1940DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 12)
1941DEFINE_INTERP_FUNC_PLANAR_1D(
linear, 16, 12)
1942DEFINE_INTERP_FUNC_PLANAR_1D(
cosine, 16, 12)
1943DEFINE_INTERP_FUNC_PLANAR_1D(
cubic, 16, 12)
1944DEFINE_INTERP_FUNC_PLANAR_1D(
spline, 16, 12)
1946DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 14)
1947DEFINE_INTERP_FUNC_PLANAR_1D(
linear, 16, 14)
1948DEFINE_INTERP_FUNC_PLANAR_1D(
cosine, 16, 14)
1949DEFINE_INTERP_FUNC_PLANAR_1D(
cubic, 16, 14)
1950DEFINE_INTERP_FUNC_PLANAR_1D(
spline, 16, 14)
1952DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 16)
1953DEFINE_INTERP_FUNC_PLANAR_1D(
linear, 16, 16)
1954DEFINE_INTERP_FUNC_PLANAR_1D(
cosine, 16, 16)
1955DEFINE_INTERP_FUNC_PLANAR_1D(
cubic, 16, 16)
1956DEFINE_INTERP_FUNC_PLANAR_1D(
spline, 16, 16)
1958#define DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(name, depth) \
1959static int interp_1d_##name##_pf##depth(AVFilterContext *ctx, \
1960 void *arg, int jobnr, \
1964 const LUT1DContext *lut1d = ctx->priv; \
1965 const ThreadData *td = arg; \
1966 const AVFrame *in = td->in; \
1967 const AVFrame *out = td->out; \
1968 const int direct = out == in; \
1969 const int slice_start = ff_slice_pos(in->height, jobnr, nb_jobs); \
1970 const int slice_end = ff_slice_pos(in->height, jobnr + 1, nb_jobs); \
1971 uint8_t *grow = out->data[0] + slice_start * out->linesize[0]; \
1972 uint8_t *brow = out->data[1] + slice_start * out->linesize[1]; \
1973 uint8_t *rrow = out->data[2] + slice_start * out->linesize[2]; \
1974 uint8_t *arow = out->data[3] + slice_start * out->linesize[3]; \
1975 const uint8_t *srcgrow = in->data[0] + slice_start * in->linesize[0]; \
1976 const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1]; \
1977 const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2]; \
1978 const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3]; \
1979 const float lutsize = lut1d->lutsize - 1; \
1980 const float scale_r = lut1d->scale.r * lutsize; \
1981 const float scale_g = lut1d->scale.g * lutsize; \
1982 const float scale_b = lut1d->scale.b * lutsize; \
1984 for (y = slice_start; y < slice_end; y++) { \
1985 float *dstg = (float *)grow; \
1986 float *dstb = (float *)brow; \
1987 float *dstr = (float *)rrow; \
1988 float *dsta = (float *)arow; \
1989 const float *srcg = (const float *)srcgrow; \
1990 const float *srcb = (const float *)srcbrow; \
1991 const float *srcr = (const float *)srcrrow; \
1992 const float *srca = (const float *)srcarow; \
1993 for (x = 0; x < in->width; x++) { \
1994 float r = av_clipf(sanitizef(srcr[x]) * scale_r, 0.0f, lutsize); \
1995 float g = av_clipf(sanitizef(srcg[x]) * scale_g, 0.0f, lutsize); \
1996 float b = av_clipf(sanitizef(srcb[x]) * scale_b, 0.0f, lutsize); \
1997 r = interp_1d_##name(lut1d, 0, r); \
1998 g = interp_1d_##name(lut1d, 1, g); \
1999 b = interp_1d_##name(lut1d, 2, b); \
2003 if (!direct && in->linesize[3]) \
2004 dsta[x] = srca[x]; \
2006 grow += out->linesize[0]; \
2007 brow += out->linesize[1]; \
2008 rrow += out->linesize[2]; \
2009 arow += out->linesize[3]; \
2010 srcgrow += in->linesize[0]; \
2011 srcbrow += in->linesize[1]; \
2012 srcrrow += in->linesize[2]; \
2013 srcarow += in->linesize[3]; \
2018DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(nearest, 32)
2019DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(
linear, 32)
2020DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(
cosine, 32)
2021DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(
cubic, 32)
2022DEFINE_INTERP_FUNC_PLANAR_1D_FLOAT(
spline, 32)
2024#define DEFINE_INTERP_FUNC_1D(name, nbits) \
2025static int interp_1d_##nbits##_##name(AVFilterContext *ctx, void *arg, \
2026 int jobnr, int nb_jobs) \
2029 const LUT1DContext *lut1d = ctx->priv; \
2030 const ThreadData *td = arg; \
2031 const AVFrame *in = td->in; \
2032 const AVFrame *out = td->out; \
2033 const int direct = out == in; \
2034 const int step = lut1d->step; \
2035 const uint8_t r = lut1d->rgba_map[R]; \
2036 const uint8_t g = lut1d->rgba_map[G]; \
2037 const uint8_t b = lut1d->rgba_map[B]; \
2038 const uint8_t a = lut1d->rgba_map[A]; \
2039 const int slice_start = ff_slice_pos(in->height, jobnr, nb_jobs); \
2040 const int slice_end = ff_slice_pos(in->height, jobnr + 1, nb_jobs); \
2041 uint8_t *dstrow = out->data[0] + slice_start * out->linesize[0]; \
2042 const uint8_t *srcrow = in ->data[0] + slice_start * in ->linesize[0]; \
2043 const float factor = (1 << nbits) - 1; \
2044 const float scale_r = (lut1d->scale.r / factor) * (lut1d->lutsize - 1); \
2045 const float scale_g = (lut1d->scale.g / factor) * (lut1d->lutsize - 1); \
2046 const float scale_b = (lut1d->scale.b / factor) * (lut1d->lutsize - 1); \
2048 for (y = slice_start; y < slice_end; y++) { \
2049 uint##nbits##_t *dst = (uint##nbits##_t *)dstrow; \
2050 const uint##nbits##_t *src = (const uint##nbits##_t *)srcrow; \
2051 for (x = 0; x < in->width * step; x += step) { \
2052 float rr = src[x + r] * scale_r; \
2053 float gg = src[x + g] * scale_g; \
2054 float bb = src[x + b] * scale_b; \
2055 rr = interp_1d_##name(lut1d, 0, rr); \
2056 gg = interp_1d_##name(lut1d, 1, gg); \
2057 bb = interp_1d_##name(lut1d, 2, bb); \
2058 dst[x + r] = av_clip_uint##nbits(rr * factor); \
2059 dst[x + g] = av_clip_uint##nbits(gg * factor); \
2060 dst[x + b] = av_clip_uint##nbits(bb * factor); \
2061 if (!direct && step == 4) \
2062 dst[x + a] = src[x + a]; \
2064 dstrow += out->linesize[0]; \
2065 srcrow += in ->linesize[0]; \
2070DEFINE_INTERP_FUNC_1D(nearest, 8)
2071DEFINE_INTERP_FUNC_1D(
linear, 8)
2072DEFINE_INTERP_FUNC_1D(
cosine, 8)
2073DEFINE_INTERP_FUNC_1D(
cubic, 8)
2074DEFINE_INTERP_FUNC_1D(
spline, 8)
2076DEFINE_INTERP_FUNC_1D(nearest, 16)
2077DEFINE_INTERP_FUNC_1D(
linear, 16)
2078DEFINE_INTERP_FUNC_1D(
cosine, 16)
2079DEFINE_INTERP_FUNC_1D(
cubic, 16)
2080DEFINE_INTERP_FUNC_1D(
spline, 16)
2084 int depth, is16bit, isfloat,
planar;
2085 LUT1DContext *lut1d = inlink->dst->priv;
2088 depth =
desc->comp[0].depth;
2089 is16bit =
desc->comp[0].depth > 8;
2095#define SET_FUNC_1D(name) do { \
2096 if (planar && !isfloat) { \
2098 case 8: lut1d->interp = interp_1d_8_##name##_p8; break; \
2099 case 9: lut1d->interp = interp_1d_16_##name##_p9; break; \
2100 case 10: lut1d->interp = interp_1d_16_##name##_p10; break; \
2101 case 12: lut1d->interp = interp_1d_16_##name##_p12; break; \
2102 case 14: lut1d->interp = interp_1d_16_##name##_p14; break; \
2103 case 16: lut1d->interp = interp_1d_16_##name##_p16; break; \
2105 } else if (isfloat) { lut1d->interp = interp_1d_##name##_pf32; \
2106 } else if (is16bit) { lut1d->interp = interp_1d_16_##name; \
2107 } else { lut1d->interp = interp_1d_8_##name; } \
2110 switch (lut1d->interpolation) {
2111 case INTERPOLATE_1D_NEAREST: SET_FUNC_1D(nearest);
break;
2112 case INTERPOLATE_1D_LINEAR: SET_FUNC_1D(
linear);
break;
2113 case INTERPOLATE_1D_COSINE: SET_FUNC_1D(
cosine);
break;
2114 case INTERPOLATE_1D_CUBIC: SET_FUNC_1D(
cubic);
break;
2115 case INTERPOLATE_1D_SPLINE: SET_FUNC_1D(
spline);
break;
2128 LUT1DContext *lut1d =
ctx->priv;
2130 lut1d->scale.r = lut1d->scale.g = lut1d->scale.b = 1.f;
2133 set_identity_matrix_1d(lut1d, 32);
2144 ext = strrchr(lut1d->file,
'.');
2153 ret = parse_cube_1d(
ctx,
f);
2155 ret = parse_cinespace_1d(
ctx,
f);
2161 if (!ret && !lut1d->lutsize) {
2174 LUT1DContext *lut1d =
ctx->priv;
2210static int lut1d_process_command(
AVFilterContext *
ctx,
const char *cmd,
const char *args,
2211 char *res,
int res_len,
int flags)
2213 LUT1DContext *lut1d =
ctx->priv;
2220 ret = lut1d_init(
ctx);
2222 set_identity_matrix_1d(lut1d, 32);
2225 return config_input_1d(
ctx->inputs[0]);
2232 .filter_frame = filter_frame_1d,
2233 .config_props = config_input_1d,
2240 .p.priv_class = &lut1d_class,
2243 .priv_size =
sizeof(LUT1DContext),
2248 .process_command = lut1d_process_command,
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
static double val(void *priv, double ch)
static int config_input(AVFilterLink *inlink)
static int process_command(AVFilterContext *ctx, const char *cmd, const char *args, char *res, int res_len, int flags)
static int interpolation(DeclickChannel *c, const double *src, int ar_order, double *acoefficients, int *index, int nb_errors, double *auxiliary, double *interpolated)
const FFFilter ff_vf_lut3d
const FFFilter ff_vf_lut1d
const FFFilter ff_vf_haldclut
uint8_t pi<< 24) CONV_FUNC(AV_SAMPLE_FMT_S64, int64_t, AV_SAMPLE_FMT_U8,(uint64_t)((*(const uint8_t *) pi - 0x80U))<< 56) CONV_FUNC(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_U8,(*(const uint8_t *) pi - 0x80) *(1.0f/(1<< 7))) CONV_FUNC(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_U8,(*(const uint8_t *) pi - 0x80) *(1.0/(1<< 7))) CONV_FUNC(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S16,(*(const int16_t *) pi > >8)+0x80) CONV_FUNC(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_S16, *(const int16_t *) pi *(1<< 16)) CONV_FUNC(AV_SAMPLE_FMT_S64, int64_t, AV_SAMPLE_FMT_S16,(uint64_t)(*(const int16_t *) pi)<< 48) CONV_FUNC(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S16, *(const int16_t *) pi *(1.0f/(1<< 15))) CONV_FUNC(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S16, *(const int16_t *) pi *(1.0/(1<< 15))) CONV_FUNC(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S32,(*(const int32_t *) pi > >24)+0x80) CONV_FUNC(AV_SAMPLE_FMT_S64, int64_t, AV_SAMPLE_FMT_S32,(uint64_t)(*(const int32_t *) pi)<< 32) CONV_FUNC(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S32, *(const int32_t *) pi *(1.0f/(1U<< 31))) CONV_FUNC(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S32, *(const int32_t *) pi *(1.0/(1U<< 31))) CONV_FUNC(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S64,(*(const int64_t *) pi > >56)+0x80) CONV_FUNC(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S64, *(const int64_t *) pi *(1.0f/(UINT64_C(1)<< 63))) CONV_FUNC(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S64, *(const int64_t *) pi *(1.0/(UINT64_C(1)<< 63))) CONV_FUNC(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_FLT, av_clip_uint8(lrintf(*(const float *) pi *(1<< 7))+0x80)) CONV_FUNC(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_FLT, av_clip_int16(lrintf(*(const float *) pi *(1<< 15)))) CONV_FUNC(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_FLT, av_clipl_int32(llrintf(*(const float *) pi *(1U<< 31)))) CONV_FUNC(AV_SAMPLE_FMT_S64, int64_t, AV_SAMPLE_FMT_FLT, llrintf(*(const float *) pi *(UINT64_C(1)<< 63))) CONV_FUNC(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_DBL, av_clip_uint8(lrint(*(const double *) pi *(1<< 7))+0x80)) CONV_FUNC(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_DBL, av_clip_int16(lrint(*(const double *) pi *(1<< 15)))) CONV_FUNC(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_DBL, av_clipl_int32(llrint(*(const double *) pi *(1U<< 31)))) CONV_FUNC(AV_SAMPLE_FMT_S64, int64_t, AV_SAMPLE_FMT_DBL, llrint(*(const double *) pi *(UINT64_C(1)<< 63))) #define FMT_PAIR_FUNC(out, in) static conv_func_type *const fmt_pair_to_conv_functions[AV_SAMPLE_FMT_NB *AV_SAMPLE_FMT_NB]={ FMT_PAIR_FUNC(AV_SAMPLE_FMT_U8, AV_SAMPLE_FMT_U8), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_U8), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S32, AV_SAMPLE_FMT_U8), FMT_PAIR_FUNC(AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_U8), FMT_PAIR_FUNC(AV_SAMPLE_FMT_DBL, AV_SAMPLE_FMT_U8), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S64, AV_SAMPLE_FMT_U8), FMT_PAIR_FUNC(AV_SAMPLE_FMT_U8, AV_SAMPLE_FMT_S16), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_S16), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S32, AV_SAMPLE_FMT_S16), FMT_PAIR_FUNC(AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_S16), FMT_PAIR_FUNC(AV_SAMPLE_FMT_DBL, AV_SAMPLE_FMT_S16), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S64, AV_SAMPLE_FMT_S16), FMT_PAIR_FUNC(AV_SAMPLE_FMT_U8, AV_SAMPLE_FMT_S32), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_S32), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S32, AV_SAMPLE_FMT_S32), FMT_PAIR_FUNC(AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_S32), FMT_PAIR_FUNC(AV_SAMPLE_FMT_DBL, AV_SAMPLE_FMT_S32), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S64, AV_SAMPLE_FMT_S32), FMT_PAIR_FUNC(AV_SAMPLE_FMT_U8, AV_SAMPLE_FMT_FLT), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_FLT), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S32, AV_SAMPLE_FMT_FLT), FMT_PAIR_FUNC(AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_FLT), FMT_PAIR_FUNC(AV_SAMPLE_FMT_DBL, AV_SAMPLE_FMT_FLT), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S64, AV_SAMPLE_FMT_FLT), FMT_PAIR_FUNC(AV_SAMPLE_FMT_U8, AV_SAMPLE_FMT_DBL), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_DBL), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S32, AV_SAMPLE_FMT_DBL), FMT_PAIR_FUNC(AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_DBL), FMT_PAIR_FUNC(AV_SAMPLE_FMT_DBL, AV_SAMPLE_FMT_DBL), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S64, AV_SAMPLE_FMT_DBL), FMT_PAIR_FUNC(AV_SAMPLE_FMT_U8, AV_SAMPLE_FMT_S64), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_S64), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S32, AV_SAMPLE_FMT_S64), FMT_PAIR_FUNC(AV_SAMPLE_FMT_FLT, AV_SAMPLE_FMT_S64), FMT_PAIR_FUNC(AV_SAMPLE_FMT_DBL, AV_SAMPLE_FMT_S64), FMT_PAIR_FUNC(AV_SAMPLE_FMT_S64, AV_SAMPLE_FMT_S64), };static void cpy1(uint8_t **dst, const uint8_t **src, int len){ memcpy(*dst, *src, len);} static void cpy2(uint8_t **dst, const uint8_t **src, int len){ memcpy(*dst, *src, 2 *len);} static void cpy4(uint8_t **dst, const uint8_t **src, int len){ memcpy(*dst, *src, 4 *len);} static void cpy8(uint8_t **dst, const uint8_t **src, int len){ memcpy(*dst, *src, 8 *len);} AudioConvert *swri_audio_convert_alloc(enum AVSampleFormat out_fmt, enum AVSampleFormat in_fmt, int channels, const int *ch_map, int flags) { AudioConvert *ctx;conv_func_type *f=fmt_pair_to_conv_functions[av_get_packed_sample_fmt(out_fmt)+AV_SAMPLE_FMT_NB *av_get_packed_sample_fmt(in_fmt)];if(!f) return NULL;ctx=av_mallocz(sizeof(*ctx));if(!ctx) return NULL;if(channels==1){ in_fmt=av_get_planar_sample_fmt(in_fmt);out_fmt=av_get_planar_sample_fmt(out_fmt);} ctx->channels=channels;ctx->conv_f=f;ctx->ch_map=ch_map;if(in_fmt==AV_SAMPLE_FMT_U8||in_fmt==AV_SAMPLE_FMT_U8P) memset(ctx->silence, 0x80, sizeof(ctx->silence));if(out_fmt==in_fmt &&!ch_map) { switch(av_get_bytes_per_sample(in_fmt)){ case 1:ctx->simd_f=cpy1;break;case 2:ctx->simd_f=cpy2;break;case 4:ctx->simd_f=cpy4;break;case 8:ctx->simd_f=cpy8;break;} } return ctx;} void swri_audio_convert_free(AudioConvert **ctx) { av_freep(ctx);} int swri_audio_convert(AudioConvert *ctx, AudioData *out, AudioData *in, int len) { int ch;int off=0;const int os=(out->planar ? 1 :out->ch_count) *out->bps;unsigned misaligned=0;av_assert0(ctx->channels==out->ch_count);if(ctx->in_simd_align_mask) { int planes=in->planar ? in->ch_count :1;unsigned m=0;for(ch=0;ch< planes;ch++) m|=(intptr_t) in->ch[ch];misaligned|=m &ctx->in_simd_align_mask;} if(ctx->out_simd_align_mask) { int planes=out->planar ? out->ch_count :1;unsigned m=0;for(ch=0;ch< planes;ch++) m|=(intptr_t) out->ch[ch];misaligned|=m &ctx->out_simd_align_mask;} if(ctx->simd_f &&!ctx->ch_map &&!misaligned){ off=len &~15;av_assert1(off >=0);av_assert1(off<=len);av_assert2(ctx->channels==SWR_CH_MAX||!in->ch[ctx->channels]);if(off >0){ if(out->planar==in->planar){ int planes=out->planar ? out->ch_count :1;for(ch=0;ch< planes;ch++){ ctx->simd_f(out->ch+ch,(const uint8_t **) in->ch+ch, off *(out-> planar
simple assert() macros that are a bit more flexible than ISO C assert().
#define av_assert0(cond)
assert() equivalent, that is always enabled.
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
int ff_filter_process_command(AVFilterContext *ctx, const char *cmd, const char *arg, char *res, int res_len, int flags)
Generic processing of user supplied commands that are set in the same way as the filter options.
int ff_filter_execute(AVFilterContext *ctx, avfilter_action_func *func, void *arg, int *ret, int nb_jobs)
int ff_filter_get_nb_threads(AVFilterContext *ctx)
Get number of threads for current filter instance.
int av_sscanf(const char *string, const char *format,...)
#define flags(name, subs,...)
#define i(width, name, range_min, range_max)
#define fs(width, name, subs,...)
static int filter_frame(DBEDecodeContext *s, AVFrame *frame)
int ff_fill_rgba_map(uint8_t *rgba_map, enum AVPixelFormat pix_fmt)
int(* init)(AVBSFContext *ctx)
static void apply_lut(const uint16_t *lut, uint16_t *dst, int dsize)
static av_unused double cubic(double x, const double *params)
static av_unused double cosine(double x, const double *params)
static av_unused double spline(double x, const double *params)
int ff_framesync_configure(FFFrameSync *fs)
Configure a frame sync structure.
int ff_framesync_dualinput_get(FFFrameSync *fs, AVFrame **f0, AVFrame **f1)
int ff_framesync_activate(FFFrameSync *fs)
Examine the frames in the filter's input and try to produce output.
int ff_framesync_init_dualinput(FFFrameSync *fs, AVFilterContext *parent)
Initialize a frame sync structure for dualinput.
void ff_framesync_uninit(FFFrameSync *fs)
Free all memory currently allocated.
#define FRAMESYNC_DEFINE_CLASS_EXT(name, context, field, options)
@ AV_OPT_TYPE_CONST
Special option type for declaring named constants.
@ AV_OPT_TYPE_INT
Underlying C type is int.
@ AV_OPT_TYPE_STRING
Underlying C type is a uint8_t* that is either NULL or points to a C string allocated with the av_mal...
#define AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC
Some filters support a generic "enable" expression option that can be used to enable or disable a fil...
int avfilter_action_func(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
A function pointer passed to the AVFilterGraph::execute callback to be executed multiple times,...
#define AVFILTER_FLAG_SLICE_THREADS
The filter supports multithreading by splitting frames into multiple parts and processing them concur...
#define AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL
Same as AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC, except that the filter will have its filter_frame() c...
#define AVERROR_PATCHWELCOME
Not yet implemented in FFmpeg, patches welcome.
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
#define av_err2str(errnum)
Convenience macro, the return value should be used only directly in function arguments but never stan...
int av_frame_is_writable(AVFrame *frame)
Check if the frame data is writable.
void av_frame_side_data_remove_by_props(AVFrameSideData ***sd, int *nb_sd, int props)
Remove and free all side data instances that match any of the given side data properties.
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
@ AV_SIDE_DATA_PROP_COLOR_DEPENDENT
Side data depends on the video color space.
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
#define AV_LOG_WARNING
Something somehow does not look correct.
#define AV_LOG_INFO
Standard information.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
int av_strcasecmp(const char *a, const char *b)
Locale-independent case-insensitive compare.
static av_const int av_isspace(int c)
Locale-independent conversion of ASCII isspace.
static int linear(InterplayACMContext *s, unsigned ind, unsigned col)
static void scale(int *out, const int *in, const int w, const int h, const int shift)
static av_cold void uninit(AVBitStreamFilterContext *ctx)
static int activate(AVBitStreamFilterContext *ctx)
static int config_output(AVBitStreamFilterLink *outlink)
static int mix(int c0, int c1)
#define FILTER_INPUTS(array)
#define FILTER_OUTPUTS(array)
#define FILTER_PIXFMTS_ARRAY(array)
#define AVFILTER_DEFINE_CLASS_EXT(name, desc, options)
#define AVFILTER_DEFINE_CLASS(fname)
@ INTERPOLATE_TETRAHEDRAL
void ff_lut3d_init_x86(LUT3DContext *s, const AVPixFmtDescriptor *desc)
FILE * avpriv_fopen_utf8(const char *path, const char *mode)
Open a file using a UTF-8 filename.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
static enum AVPixelFormat pix_fmts[]
static av_always_inline v3u16_t tetrahedral(const SwsLut3D *lut3d, int Rx, int Gx, int Bx, int Rf, int Gf, int Bf)
Memory handling functions.
IDirect3DDxgiInterfaceAccess _COM_Outptr_ void ** p
static double lerp(double a, double b, double x)
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
int av_get_padded_bits_per_pixel(const AVPixFmtDescriptor *pixdesc)
Return the number of bits per pixel for the pixel format described by pixdesc, including any padding ...
const AVPixFmtDescriptor * av_pix_fmt_desc_get(enum AVPixelFormat pix_fmt)
#define AV_PIX_FMT_FLAG_FLOAT
The pixel format contains IEEE-754 floating point values.
#define AV_PIX_FMT_FLAG_PLANAR
At least one pixel component is not in the first data plane.
#define AV_PIX_FMT_GBRAP12
#define AV_PIX_FMT_GBRPF32
#define AV_PIX_FMT_GBRAP16
#define AV_PIX_FMT_GBRP10
#define AV_PIX_FMT_RGBA64
#define AV_PIX_FMT_GBRP12
AVPixelFormat
Pixel format.
@ AV_PIX_FMT_RGB24
packed RGB 8:8:8, 24bpp, RGBRGB...
@ AV_PIX_FMT_BGR0
packed BGR 8:8:8, 32bpp, BGRXBGRX... X=unused/undefined
@ AV_PIX_FMT_ARGB
packed ARGB 8:8:8:8, 32bpp, ARGBARGB...
@ AV_PIX_FMT_BGRA
packed BGRA 8:8:8:8, 32bpp, BGRABGRA...
@ AV_PIX_FMT_ABGR
packed ABGR 8:8:8:8, 32bpp, ABGRABGR...
@ AV_PIX_FMT_0BGR
packed BGR 8:8:8, 32bpp, XBGRXBGR... X=unused/undefined
@ AV_PIX_FMT_RGBA
packed RGBA 8:8:8:8, 32bpp, RGBARGBA...
@ AV_PIX_FMT_GBRAP
planar GBRA 4:4:4:4 32bpp
@ AV_PIX_FMT_RGB0
packed RGB 8:8:8, 32bpp, RGBXRGBX... X=unused/undefined
@ AV_PIX_FMT_BGR24
packed RGB 8:8:8, 24bpp, BGRBGR...
@ AV_PIX_FMT_GBRP
planar GBR 4:4:4 24bpp
@ AV_PIX_FMT_0RGB
packed RGB 8:8:8, 32bpp, XRGBXRGB... X=unused/undefined
#define AV_PIX_FMT_BGRA64
#define AV_PIX_FMT_GBRAP10
#define AV_PIX_FMT_GBRP16
#define AV_PIX_FMT_GBRP14
#define AV_PIX_FMT_GBRAPF32
static av_cold int preinit(AVBitStreamFilterContext *ctx)
void * priv
private data for use by the filter
AVFilterLink ** outputs
array of pointers to output links
A link between two filters.
int w
agreed upon image width
int h
agreed upon image height
AVFilterContext * src
source filter
AVRational time_base
Define the time base used by the PTS of the frames/samples which will pass through this link.
AVFilterContext * dst
dest filter
int format
agreed upon media format
A filter pad used for either input or output.
This structure describes decoded (raw) audio or video data.
Descriptor that unambiguously describes how the bits of a pixel are stored in the up to 4 data planes...
int interpolation
interp_mode
avfilter_action_func * interp
Used for passing data between threads.
#define av_malloc_array(a, b)
static AVFormatContext * ctx
static float sanitizef(float f)
#define DEFINE_INTERP_FUNC_PLANAR(name, nbits, depth)
static int nearest_sample_index(float *data, float x, int low, int hi)
static int skip_line(const char *p)
static int set_identity_matrix(AVFilterContext *ctx, int size)
#define DEFINE_INTERP_FUNC(name, nbits)
#define NEXT_LINE_OR_GOTO(loop_cond, label)
static int parse_m3d(AVFilterContext *ctx, FILE *f)
static struct rgbvec lerp(const struct rgbvec *v0, const struct rgbvec *v1, float f)
#define NEXT_FLOAT_OR_GOTO(value, label)
static struct rgbvec interp_tetrahedral(const LUT3DContext *lut3d, const struct rgbvec *s)
Tetrahedral interpolation.
#define NEXT_LINE(loop_cond)
static struct rgbvec interp_trilinear(const LUT3DContext *lut3d, const struct rgbvec *s)
Interpolate using the 8 vertices of a cube.
static float lerpf(float v0, float v1, float f)
static struct rgbvec interp_prism(const LUT3DContext *lut3d, const struct rgbvec *s)
static struct rgbvec apply_prelut(const Lut3DPreLut *prelut, const struct rgbvec *s)
static char * fget_next_word(char *dst, int max, FILE *f)
static int parse_3dl(AVFilterContext *ctx, FILE *f)
static int allocate_3dlut(AVFilterContext *ctx, int lutsize, int prelut)
static struct rgbvec interp_pyramid(const LUT3DContext *lut3d, const struct rgbvec *s)
static struct rgbvec interp_nearest(const LUT3DContext *lut3d, const struct rgbvec *s)
Get the nearest defined point.
static float prelut_interp_1d_linear(const Lut3DPreLut *prelut, int idx, const float s)
#define DEFINE_INTERP_FUNC_PLANAR_FLOAT(name, depth)
static int parse_dat(AVFilterContext *ctx, FILE *f)
static int parse_cinespace(AVFilterContext *ctx, FILE *f)
static int parse_cube(AVFilterContext *ctx, FILE *f)
static double a0(void *priv, double x, double y)
static double a3(void *priv, double x, double y)
static double a2(void *priv, double x, double y)
static double a1(void *priv, double x, double y)
const AVFilterPad ff_video_default_filterpad[1]
An AVFilterPad array whose only entry has name "default" and is of type AVMEDIA_TYPE_VIDEO.
AVFrame * ff_get_video_buffer(AVFilterLink *link, int w, int h)
Request a picture buffer with a specific set of permissions.