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pvq.c
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1/*
2 * Copyright (c) 2007-2008 CSIRO
3 * Copyright (c) 2007-2009 Xiph.Org Foundation
4 * Copyright (c) 2008-2009 Gregory Maxwell
5 * Copyright (c) 2012 Andrew D'Addesio
6 * Copyright (c) 2013-2014 Mozilla Corporation
7 * Copyright (c) 2017 Rostislav Pehlivanov <atomnuker@gmail.com>
8 *
9 * This file is part of FFmpeg.
10 *
11 * FFmpeg is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
15 *
16 * FFmpeg is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
20 *
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with FFmpeg; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 */
25
26#include <float.h>
27
28#include "config_components.h"
29
30#include "libavutil/mem.h"
31#include "libavcodec/mathops.h"
32#include "tab.h"
33#include "pvq.h"
34
35#define ROUND_MUL16(a,b) ((MUL16(a, b) + 16384) >> 15)
36
37#define CELT_PVQ_U(n, k) (ff_celt_pvq_u_row[FFMIN(n, k)][FFMAX(n, k)])
38#define CELT_PVQ_V(n, k) (CELT_PVQ_U(n, k) + CELT_PVQ_U(n, (k) + 1))
39
40static inline int16_t celt_cos(int16_t x)
41{
42 x = (MUL16(x, x) + 4096) >> 13;
43 x = (32767-x) + ROUND_MUL16(x, (-7651 + ROUND_MUL16(x, (8277 + ROUND_MUL16(-626, x)))));
44 return x + 1;
45}
46
47static inline int celt_log2tan(int isin, int icos)
48{
49 int lc, ls;
50 lc = opus_ilog(icos);
51 ls = opus_ilog(isin);
52 icos <<= 15 - lc;
53 isin <<= 15 - ls;
54 return (ls << 11) - (lc << 11) +
55 ROUND_MUL16(isin, ROUND_MUL16(isin, -2597) + 7932) -
56 ROUND_MUL16(icos, ROUND_MUL16(icos, -2597) + 7932);
57}
58
59static inline int celt_bits2pulses(const uint8_t *cache, int bits)
60{
61 // TODO: Find the size of cache and make it into an array in the parameters list
62 int i, low = 0, high;
63
64 high = cache[0];
65 bits--;
66
67 for (i = 0; i < 6; i++) {
68 int center = (low + high + 1) >> 1;
69 if (cache[center] >= bits)
70 high = center;
71 else
72 low = center;
73 }
74
75 return (bits - (low == 0 ? -1 : cache[low]) <= cache[high] - bits) ? low : high;
76}
77
78static inline int celt_pulses2bits(const uint8_t *cache, int pulses)
79{
80 // TODO: Find the size of cache and make it into an array in the parameters list
81 return (pulses == 0) ? 0 : cache[pulses] + 1;
82}
83
84static inline void celt_normalize_residual(const int * restrict iy, float * restrict X,
85 int N, float g)
86{
87 int i;
88 for (i = 0; i < N; i++)
89 X[i] = g * iy[i];
90}
91
92static void celt_exp_rotation_impl(float *X, uint32_t len, uint32_t stride,
93 float c, float s)
94{
95 float *Xptr;
96 int i;
97
98 Xptr = X;
99 for (i = 0; i < len - stride; i++) {
100 float x1 = Xptr[0];
101 float x2 = Xptr[stride];
102 Xptr[stride] = c * x2 + s * x1;
103 *Xptr++ = c * x1 - s * x2;
104 }
105
106 Xptr = &X[len - 2 * stride - 1];
107 for (i = len - 2 * stride - 1; i >= 0; i--) {
108 float x1 = Xptr[0];
109 float x2 = Xptr[stride];
110 Xptr[stride] = c * x2 + s * x1;
111 *Xptr-- = c * x1 - s * x2;
112 }
113}
114
115static inline void celt_exp_rotation(float *X, uint32_t len,
116 uint32_t stride, uint32_t K,
117 enum CeltSpread spread, const int encode)
118{
119 uint32_t stride2 = 0;
120 float c, s;
121 float gain, theta;
122 int i;
123
124 if (2*K >= len || spread == CELT_SPREAD_NONE)
125 return;
126
127 gain = (float)len / (len + (20 - 5*spread) * K);
128 theta = M_PI * gain * gain / 4;
129
130 c = cosf(theta);
131 s = sinf(theta);
132
133 if (len >= stride << 3) {
134 stride2 = 1;
135 /* This is just a simple (equivalent) way of computing sqrt(len/stride) with rounding.
136 It's basically incrementing long as (stride2+0.5)^2 < len/stride. */
137 while ((stride2 * stride2 + stride2) * stride + (stride >> 2) < len)
138 stride2++;
139 }
140
141 len /= stride;
142 for (i = 0; i < stride; i++) {
143 if (encode) {
144 celt_exp_rotation_impl(X + i * len, len, 1, c, -s);
145 if (stride2)
146 celt_exp_rotation_impl(X + i * len, len, stride2, s, -c);
147 } else {
148 if (stride2)
149 celt_exp_rotation_impl(X + i * len, len, stride2, s, c);
150 celt_exp_rotation_impl(X + i * len, len, 1, c, s);
151 }
152 }
153}
154
155static inline uint32_t celt_extract_collapse_mask(const int *iy, uint32_t N, uint32_t B)
156{
157 int i, j, N0 = N / B;
158 uint32_t collapse_mask = 0;
159
160 if (B <= 1)
161 return 1;
162
163 for (i = 0; i < B; i++)
164 for (j = 0; j < N0; j++)
165 collapse_mask |= (!!iy[i*N0+j]) << i;
166 return collapse_mask;
167}
168
169static inline void celt_stereo_merge(float *X, float *Y, float mid, int N)
170{
171 int i;
172 float xp = 0, side = 0;
173 float E[2];
174 float mid2;
175 float gain[2];
176
177 /* Compute the norm of X+Y and X-Y as |X|^2 + |Y|^2 +/- sum(xy) */
178 for (i = 0; i < N; i++) {
179 xp += X[i] * Y[i];
180 side += Y[i] * Y[i];
181 }
182
183 /* Compensating for the mid normalization */
184 xp *= mid;
185 mid2 = mid;
186 E[0] = mid2 * mid2 + side - 2 * xp;
187 E[1] = mid2 * mid2 + side + 2 * xp;
188 if (E[0] < 6e-4f || E[1] < 6e-4f) {
189 for (i = 0; i < N; i++)
190 Y[i] = X[i];
191 return;
192 }
193
194 gain[0] = 1.0f / sqrtf(E[0]);
195 gain[1] = 1.0f / sqrtf(E[1]);
196
197 for (i = 0; i < N; i++) {
198 float value[2];
199 /* Apply mid scaling (side is already scaled) */
200 value[0] = mid * X[i];
201 value[1] = Y[i];
202 X[i] = gain[0] * (value[0] - value[1]);
203 Y[i] = gain[1] * (value[0] + value[1]);
204 }
205}
206
207static void celt_interleave_hadamard(float *tmp, float *X, int N0,
208 int stride, int hadamard)
209{
210 int i, j, N = N0*stride;
211 const uint8_t *order = &ff_celt_hadamard_order[hadamard ? stride - 2 : 30];
212
213 for (i = 0; i < stride; i++)
214 for (j = 0; j < N0; j++)
215 tmp[j*stride+i] = X[order[i]*N0+j];
216
217 memcpy(X, tmp, N*sizeof(float));
218}
219
220static void celt_deinterleave_hadamard(float *tmp, float *X, int N0,
221 int stride, int hadamard)
222{
223 int i, j, N = N0*stride;
224 const uint8_t *order = &ff_celt_hadamard_order[hadamard ? stride - 2 : 30];
225
226 for (i = 0; i < stride; i++)
227 for (j = 0; j < N0; j++)
228 tmp[order[i]*N0+j] = X[j*stride+i];
229
230 memcpy(X, tmp, N*sizeof(float));
231}
232
233static void celt_haar1(float *X, int N0, int stride)
234{
235 int i, j;
236 N0 >>= 1;
237 for (i = 0; i < stride; i++) {
238 for (j = 0; j < N0; j++) {
239 float x0 = X[stride * (2 * j + 0) + i];
240 float x1 = X[stride * (2 * j + 1) + i];
241 X[stride * (2 * j + 0) + i] = (x0 + x1) * M_SQRT1_2;
242 X[stride * (2 * j + 1) + i] = (x0 - x1) * M_SQRT1_2;
243 }
244 }
245}
246
247static inline int celt_compute_qn(int N, int b, int offset, int pulse_cap,
248 int stereo)
249{
250 int qn, qb;
251 int N2 = 2 * N - 1;
252 if (stereo && N == 2)
253 N2--;
254
255 /* The upper limit ensures that in a stereo split with itheta==16384, we'll
256 * always have enough bits left over to code at least one pulse in the
257 * side; otherwise it would collapse, since it doesn't get folded. */
258 qb = FFMIN3(b - pulse_cap - (4 << 3), (b + N2 * offset) / N2, 8 << 3);
259 qn = (qb < (1 << 3 >> 1)) ? 1 : ((ff_celt_qn_exp2[qb & 0x7] >> (14 - (qb >> 3))) + 1) >> 1 << 1;
260 return qn;
261}
262
263/* Convert the quantized vector to an index */
264static inline uint32_t celt_icwrsi(uint32_t N, uint32_t K, const int *y)
265{
266 int i, idx = 0, sum = 0;
267 for (i = N - 1; i >= 0; i--) {
268 const uint32_t i_s = CELT_PVQ_U(N - i, sum + FFABS(y[i]) + 1);
269 idx += CELT_PVQ_U(N - i, sum) + (y[i] < 0)*i_s;
270 sum += FFABS(y[i]);
271 }
272 return idx;
273}
274
275// this code was adapted from libopus
276static inline uint64_t celt_cwrsi(uint32_t N, uint32_t K, uint32_t i, int *y)
277{
278 uint64_t norm = 0;
279 uint32_t q, p;
280 int s, val;
281 int k0;
282
283 while (N > 2) {
284 /*Lots of pulses case:*/
285 if (K >= N) {
286 const uint32_t *row = ff_celt_pvq_u_row[N];
287
288 /* Are the pulses in this dimension negative? */
289 p = row[K + 1];
290 s = -(i >= p);
291 i -= p & s;
292
293 /*Count how many pulses were placed in this dimension.*/
294 k0 = K;
295 q = row[N];
296 if (q > i) {
297 K = N;
298 do {
299 p = ff_celt_pvq_u_row[--K][N];
300 } while (p > i);
301 } else
302 for (p = row[K]; p > i; p = row[K])
303 K--;
304
305 i -= p;
306 val = (k0 - K + s) ^ s;
307 norm += val * val;
308 *y++ = val;
309 } else { /*Lots of dimensions case:*/
310 /*Are there any pulses in this dimension at all?*/
311 p = ff_celt_pvq_u_row[K ][N];
312 q = ff_celt_pvq_u_row[K + 1][N];
313
314 if (p <= i && i < q) {
315 i -= p;
316 *y++ = 0;
317 } else {
318 /*Are the pulses in this dimension negative?*/
319 s = -(i >= q);
320 i -= q & s;
321
322 /*Count how many pulses were placed in this dimension.*/
323 k0 = K;
324 do p = ff_celt_pvq_u_row[--K][N];
325 while (p > i);
326
327 i -= p;
328 val = (k0 - K + s) ^ s;
329 norm += val * val;
330 *y++ = val;
331 }
332 }
333 N--;
334 }
335
336 /* N == 2 */
337 p = 2 * K + 1;
338 s = -(i >= p);
339 i -= p & s;
340 k0 = K;
341 K = (i + 1) / 2;
342
343 if (K)
344 i -= 2 * K - 1;
345
346 val = (k0 - K + s) ^ s;
347 norm += val * val;
348 *y++ = val;
349
350 /* N==1 */
351 s = -i;
352 val = (K + s) ^ s;
353 norm += val * val;
354 *y = val;
355
356 return norm;
357}
358
359static inline void celt_encode_pulses(OpusRangeCoder *rc, int *y, uint32_t N, uint32_t K)
360{
362}
363
364static inline float celt_decode_pulses(OpusRangeCoder *rc, int *y, uint32_t N, uint32_t K)
365{
366 const uint32_t idx = ff_opus_rc_dec_uint(rc, CELT_PVQ_V(N, K));
367 return celt_cwrsi(N, K, idx, y);
368}
369
370#if CONFIG_OPUS_ENCODER
371/*
372 * Faster than libopus's search, operates entirely in the signed domain.
373 * Slightly worse/better depending on N, K and the input vector.
374 */
375static float ppp_pvq_search_c(float *X, int *y, int K, int N)
376{
377 int i, y_norm = 0;
378 float res = 0.0f, xy_norm = 0.0f;
379
380 for (i = 0; i < N; i++)
381 res += FFABS(X[i]);
382
383 res = K/(res + FLT_EPSILON);
384
385 for (i = 0; i < N; i++) {
386 y[i] = lrintf(res*X[i]);
387 y_norm += y[i]*y[i];
388 xy_norm += y[i]*X[i];
389 K -= FFABS(y[i]);
390 }
391
392 while (K) {
393 int max_idx = 0, phase = FFSIGN(K);
394 float max_num = 0.0f;
395 float max_den = 1.0f;
396 y_norm += 1.0f;
397
398 for (i = 0; i < N; i++) {
399 /* If the sum has been overshot and the best place has 0 pulses allocated
400 * to it, attempting to decrease it further will actually increase the
401 * sum. Prevent this by disregarding any 0 positions when decrementing. */
402 const int ca = 1 ^ ((y[i] == 0) & (phase < 0));
403 const int y_new = y_norm + 2*phase*FFABS(y[i]);
404 float xy_new = xy_norm + 1*phase*FFABS(X[i]);
405 xy_new = xy_new * xy_new;
406 if (ca && (max_den*xy_new) > (y_new*max_num)) {
407 max_den = y_new;
408 max_num = xy_new;
409 max_idx = i;
410 }
411 }
412
413 K -= phase;
414
415 phase *= FFSIGN(X[max_idx]);
416 xy_norm += 1*phase*X[max_idx];
417 y_norm += 2*phase*y[max_idx];
418 y[max_idx] += phase;
419 }
420
421 return (float)y_norm;
422}
423#endif
424
425static uint32_t celt_alg_quant(OpusRangeCoder *rc, float *X, uint32_t N, uint32_t K,
426 enum CeltSpread spread, uint32_t blocks, float gain,
427 CeltPVQ *pvq)
428{
429 int *y = pvq->qcoeff;
430
431 celt_exp_rotation(X, N, blocks, K, spread, 1);
432 gain /= sqrtf(pvq->pvq_search(X, y, K, N));
433 celt_encode_pulses(rc, y, N, K);
434 celt_normalize_residual(y, X, N, gain);
435 celt_exp_rotation(X, N, blocks, K, spread, 0);
436 return celt_extract_collapse_mask(y, N, blocks);
437}
438
439/** Decode pulse vector and combine the result with the pitch vector to produce
440 the final normalised signal in the current band. */
441static uint32_t celt_alg_unquant(OpusRangeCoder *rc, float *X, uint32_t N, uint32_t K,
442 enum CeltSpread spread, uint32_t blocks, float gain,
443 CeltPVQ *pvq)
444{
445 int *y = pvq->qcoeff;
446
447 gain /= sqrtf(celt_decode_pulses(rc, y, N, K));
448 celt_normalize_residual(y, X, N, gain);
449 celt_exp_rotation(X, N, blocks, K, spread, 0);
450 return celt_extract_collapse_mask(y, N, blocks);
451}
452
453static int celt_calc_theta(const float *X, const float *Y, int coupling, int N)
454{
455 int i;
456 float e[2] = { 0.0f, 0.0f };
457 if (coupling) { /* Coupling case */
458 for (i = 0; i < N; i++) {
459 e[0] += (X[i] + Y[i])*(X[i] + Y[i]);
460 e[1] += (X[i] - Y[i])*(X[i] - Y[i]);
461 }
462 } else {
463 for (i = 0; i < N; i++) {
464 e[0] += X[i]*X[i];
465 e[1] += Y[i]*Y[i];
466 }
467 }
468 return lrintf(32768.0f*atan2f(sqrtf(e[1]), sqrtf(e[0]))/M_PI);
469}
470
471static void celt_stereo_is_decouple(float *X, float *Y, float e_l, float e_r, int N)
472{
473 int i;
474 const float energy_n = 1.0f/(sqrtf(e_l*e_l + e_r*e_r) + FLT_EPSILON);
475 e_l *= energy_n;
476 e_r *= energy_n;
477 for (i = 0; i < N; i++)
478 X[i] = e_l*X[i] + e_r*Y[i];
479}
480
481static void celt_stereo_ms_decouple(float *X, float *Y, int N)
482{
483 int i;
484 for (i = 0; i < N; i++) {
485 const float Xret = X[i];
486 X[i] = (X[i] + Y[i])*M_SQRT1_2;
487 Y[i] = (Y[i] - Xret)*M_SQRT1_2;
488 }
489}
490
492 OpusRangeCoder *rc,
493 const int band, float *X,
494 float *Y, int N, int b,
495 uint32_t blocks, float *lowband,
496 int duration, float *lowband_out,
497 int level, float gain,
498 float *lowband_scratch,
499 int fill, int quant)
500{
501 int i;
502 const uint8_t *cache;
503 int stereo = !!Y, split = stereo;
504 int imid = 0, iside = 0;
505 uint32_t N0 = N;
506 int N_B = N / blocks;
507 int N_B0 = N_B;
508 int B0 = blocks;
509 int time_divide = 0;
510 int recombine = 0;
511 int inv = 0;
512 float mid = 0, side = 0;
513 int longblocks = (B0 == 1);
514 uint32_t cm = 0;
515
516 if (N == 1) {
517 float *x = X;
518 for (i = 0; i <= stereo; i++) {
519 int sign = 0;
520 if (f->remaining2 >= 1 << 3) {
521 if (quant) {
522 sign = x[0] < 0;
523 ff_opus_rc_put_raw(rc, sign, 1);
524 } else {
525 sign = ff_opus_rc_get_raw(rc, 1);
526 }
527 f->remaining2 -= 1 << 3;
528 }
529 x[0] = 1.0f - 2.0f*sign;
530 x = Y;
531 }
532 if (lowband_out)
533 lowband_out[0] = X[0];
534 return 1;
535 }
536
537 if (!stereo && level == 0) {
538 int tf_change = f->tf_change[band];
539 int k;
540 if (tf_change > 0)
541 recombine = tf_change;
542 /* Band recombining to increase frequency resolution */
543
544 if (lowband &&
545 (recombine || ((N_B & 1) == 0 && tf_change < 0) || B0 > 1)) {
546 for (i = 0; i < N; i++)
547 lowband_scratch[i] = lowband[i];
548 lowband = lowband_scratch;
549 }
550
551 for (k = 0; k < recombine; k++) {
552 if (quant || lowband)
553 celt_haar1(quant ? X : lowband, N >> k, 1 << k);
554 fill = ff_celt_bit_interleave[fill & 0xF] | ff_celt_bit_interleave[fill >> 4] << 2;
555 }
556 blocks >>= recombine;
557 N_B <<= recombine;
558
559 /* Increasing the time resolution */
560 while ((N_B & 1) == 0 && tf_change < 0) {
561 if (quant || lowband)
562 celt_haar1(quant ? X : lowband, N_B, blocks);
563 fill |= fill << blocks;
564 blocks <<= 1;
565 N_B >>= 1;
566 time_divide++;
567 tf_change++;
568 }
569 B0 = blocks;
570 N_B0 = N_B;
571
572 /* Reorganize the samples in time order instead of frequency order */
573 if (B0 > 1 && (quant || lowband))
575 N_B >> recombine, B0 << recombine,
576 longblocks);
577 }
578
579 /* If we need 1.5 more bit than we can produce, split the band in two. */
580 cache = ff_celt_cache_bits +
582 if (!stereo && duration >= 0 && b > cache[cache[0]] + 12 && N > 2) {
583 N >>= 1;
584 Y = X + N;
585 split = 1;
586 duration -= 1;
587 if (blocks == 1)
588 fill = (fill & 1) | (fill << 1);
589 blocks = (blocks + 1) >> 1;
590 }
591
592 if (split) {
593 int qn;
594 int itheta = quant ? celt_calc_theta(X, Y, stereo, N) : 0;
595 int mbits, sbits, delta;
596 int qalloc;
597 int pulse_cap;
598 int offset;
599 int orig_fill;
600 int tell;
601
602 /* Decide on the resolution to give to the split parameter theta */
603 pulse_cap = ff_celt_log_freq_range[band] + duration * 8;
604 offset = (pulse_cap >> 1) - (stereo && N == 2 ? CELT_QTHETA_OFFSET_TWOPHASE :
606 qn = (stereo && band >= f->intensity_stereo) ? 1 :
607 celt_compute_qn(N, b, offset, pulse_cap, stereo);
609 if (qn != 1) {
610 if (quant)
611 itheta = (itheta*qn + 8192) >> 14;
612 /* Entropy coding of the angle. We use a uniform pdf for the
613 * time split, a step for stereo, and a triangular one for the rest. */
614 if (quant) {
615 if (stereo && N > 2)
616 ff_opus_rc_enc_uint_step(rc, itheta, qn / 2);
617 else if (stereo || B0 > 1)
618 ff_opus_rc_enc_uint(rc, itheta, qn + 1);
619 else
620 ff_opus_rc_enc_uint_tri(rc, itheta, qn);
621 itheta = itheta * 16384 / qn;
622 if (stereo) {
623 if (itheta == 0)
624 celt_stereo_is_decouple(X, Y, f->block[0].lin_energy[band],
625 f->block[1].lin_energy[band], N);
626 else
628 }
629 } else {
630 if (stereo && N > 2)
631 itheta = ff_opus_rc_dec_uint_step(rc, qn / 2);
632 else if (stereo || B0 > 1)
633 itheta = ff_opus_rc_dec_uint(rc, qn+1);
634 else
635 itheta = ff_opus_rc_dec_uint_tri(rc, qn);
636 itheta = itheta * 16384 / qn;
637 }
638 } else if (stereo) {
639 if (quant) {
640 inv = f->apply_phase_inv ? itheta > 8192 : 0;
641 if (inv) {
642 for (i = 0; i < N; i++)
643 Y[i] *= -1;
644 }
645 celt_stereo_is_decouple(X, Y, f->block[0].lin_energy[band],
646 f->block[1].lin_energy[band], N);
647
648 if (b > 2 << 3 && f->remaining2 > 2 << 3) {
649 ff_opus_rc_enc_log(rc, inv, 2);
650 } else {
651 inv = 0;
652 }
653 } else {
654 inv = (b > 2 << 3 && f->remaining2 > 2 << 3) ? ff_opus_rc_dec_log(rc, 2) : 0;
655 inv = f->apply_phase_inv ? inv : 0;
656 }
657 itheta = 0;
658 }
659 qalloc = opus_rc_tell_frac(rc) - tell;
660 b -= qalloc;
661
662 orig_fill = fill;
663 if (itheta == 0) {
664 imid = 32767;
665 iside = 0;
666 fill = av_zero_extend(fill, blocks);
667 delta = -16384;
668 } else if (itheta == 16384) {
669 imid = 0;
670 iside = 32767;
671 fill &= ((1 << blocks) - 1) << blocks;
672 delta = 16384;
673 } else {
674 imid = celt_cos(itheta);
675 iside = celt_cos(16384-itheta);
676 /* This is the mid vs side allocation that minimizes squared error
677 in that band. */
678 delta = ROUND_MUL16((N - 1) << 7, celt_log2tan(iside, imid));
679 }
680
681 mid = imid / 32768.0f;
682 side = iside / 32768.0f;
683
684 /* This is a special case for N=2 that only works for stereo and takes
685 advantage of the fact that mid and side are orthogonal to encode
686 the side with just one bit. */
687 if (N == 2 && stereo) {
688 int c;
689 int sign = 0;
690 float tmp;
691 float *x2, *y2;
692 mbits = b;
693 /* Only need one bit for the side */
694 sbits = (itheta != 0 && itheta != 16384) ? 1 << 3 : 0;
695 mbits -= sbits;
696 c = (itheta > 8192);
697 f->remaining2 -= qalloc+sbits;
698
699 x2 = c ? Y : X;
700 y2 = c ? X : Y;
701 if (sbits) {
702 if (quant) {
703 sign = x2[0]*y2[1] - x2[1]*y2[0] < 0;
704 ff_opus_rc_put_raw(rc, sign, 1);
705 } else {
706 sign = ff_opus_rc_get_raw(rc, 1);
707 }
708 }
709 sign = 1 - 2 * sign;
710 /* We use orig_fill here because we want to fold the side, but if
711 itheta==16384, we'll have cleared the low bits of fill. */
712 cm = pvq->quant_band(pvq, f, rc, band, x2, NULL, N, mbits, blocks, lowband, duration,
713 lowband_out, level, gain, lowband_scratch, orig_fill);
714 /* We don't split N=2 bands, so cm is either 1 or 0 (for a fold-collapse),
715 and there's no need to worry about mixing with the other channel. */
716 y2[0] = -sign * x2[1];
717 y2[1] = sign * x2[0];
718 X[0] *= mid;
719 X[1] *= mid;
720 Y[0] *= side;
721 Y[1] *= side;
722 tmp = X[0];
723 X[0] = tmp - Y[0];
724 Y[0] = tmp + Y[0];
725 tmp = X[1];
726 X[1] = tmp - Y[1];
727 Y[1] = tmp + Y[1];
728 } else {
729 /* "Normal" split code */
730 float *next_lowband2 = NULL;
731 float *next_lowband_out1 = NULL;
732 int next_level = 0;
733 int rebalance;
734 uint32_t cmt;
735
736 /* Give more bits to low-energy MDCTs than they would
737 * otherwise deserve */
738 if (B0 > 1 && !stereo && (itheta & 0x3fff)) {
739 if (itheta > 8192)
740 /* Rough approximation for pre-echo masking */
741 delta -= delta >> (4 - duration);
742 else
743 /* Corresponds to a forward-masking slope of
744 * 1.5 dB per 10 ms */
745 delta = FFMIN(0, delta + (N << 3 >> (5 - duration)));
746 }
747 mbits = av_clip((b - delta) / 2, 0, b);
748 sbits = b - mbits;
749 f->remaining2 -= qalloc;
750
751 if (lowband && !stereo)
752 next_lowband2 = lowband + N; /* >32-bit split case */
753
754 /* Only stereo needs to pass on lowband_out.
755 * Otherwise, it's handled at the end */
756 if (stereo)
757 next_lowband_out1 = lowband_out;
758 else
759 next_level = level + 1;
760
761 rebalance = f->remaining2;
762 if (mbits >= sbits) {
763 /* In stereo mode, we do not apply a scaling to the mid
764 * because we need the normalized mid for folding later */
765 cm = pvq->quant_band(pvq, f, rc, band, X, NULL, N, mbits, blocks,
766 lowband, duration, next_lowband_out1, next_level,
767 stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
768 rebalance = mbits - (rebalance - f->remaining2);
769 if (rebalance > 3 << 3 && itheta != 0)
770 sbits += rebalance - (3 << 3);
771
772 /* For a stereo split, the high bits of fill are always zero,
773 * so no folding will be done to the side. */
774 cmt = pvq->quant_band(pvq, f, rc, band, Y, NULL, N, sbits, blocks,
775 next_lowband2, duration, NULL, next_level,
776 gain * side, NULL, fill >> blocks);
777 cm |= cmt << ((B0 >> 1) & (stereo - 1));
778 } else {
779 /* For a stereo split, the high bits of fill are always zero,
780 * so no folding will be done to the side. */
781 cm = pvq->quant_band(pvq, f, rc, band, Y, NULL, N, sbits, blocks,
782 next_lowband2, duration, NULL, next_level,
783 gain * side, NULL, fill >> blocks);
784 cm <<= ((B0 >> 1) & (stereo - 1));
785 rebalance = sbits - (rebalance - f->remaining2);
786 if (rebalance > 3 << 3 && itheta != 16384)
787 mbits += rebalance - (3 << 3);
788
789 /* In stereo mode, we do not apply a scaling to the mid because
790 * we need the normalized mid for folding later */
791 cm |= pvq->quant_band(pvq, f, rc, band, X, NULL, N, mbits, blocks,
792 lowband, duration, next_lowband_out1, next_level,
793 stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
794 }
795 }
796 } else {
797 /* This is the basic no-split case */
798 uint32_t q = celt_bits2pulses(cache, b);
799 uint32_t curr_bits = celt_pulses2bits(cache, q);
800 f->remaining2 -= curr_bits;
801
802 /* Ensures we can never bust the budget */
803 while (f->remaining2 < 0 && q > 0) {
804 f->remaining2 += curr_bits;
805 curr_bits = celt_pulses2bits(cache, --q);
806 f->remaining2 -= curr_bits;
807 }
808
809 if (q != 0) {
810 /* Finally do the actual (de)quantization */
811 if (quant) {
812 cm = celt_alg_quant(rc, X, N, (q < 8) ? q : (8 + (q & 7)) << ((q >> 3) - 1),
813 f->spread, blocks, gain, pvq);
814 } else {
815 cm = celt_alg_unquant(rc, X, N, (q < 8) ? q : (8 + (q & 7)) << ((q >> 3) - 1),
816 f->spread, blocks, gain, pvq);
817 }
818 } else {
819 /* If there's no pulse, fill the band anyway */
820 uint32_t cm_mask = (1 << blocks) - 1;
821 fill &= cm_mask;
822 if (fill) {
823 if (!lowband) {
824 /* Noise */
825 for (i = 0; i < N; i++)
826 X[i] = (((int32_t)celt_rng(f)) >> 20);
827 cm = cm_mask;
828 } else {
829 /* Folded spectrum */
830 for (i = 0; i < N; i++) {
831 /* About 48 dB below the "normal" folding level */
832 X[i] = lowband[i] + (((celt_rng(f)) & 0x8000) ? 1.0f / 256 : -1.0f / 256);
833 }
834 cm = fill;
835 }
837 } else {
838 memset(X, 0, N*sizeof(float));
839 }
840 }
841 }
842
843 /* This code is used by the decoder and by the resynthesis-enabled encoder */
844 if (stereo) {
845 if (N > 2)
846 celt_stereo_merge(X, Y, mid, N);
847 if (inv) {
848 for (i = 0; i < N; i++)
849 Y[i] *= -1;
850 }
851 } else if (level == 0) {
852 int k;
853
854 /* Undo the sample reorganization going from time order to frequency order */
855 if (B0 > 1)
856 celt_interleave_hadamard(pvq->hadamard_tmp, X, N_B >> recombine,
857 B0 << recombine, longblocks);
858
859 /* Undo time-freq changes that we did earlier */
860 N_B = N_B0;
861 blocks = B0;
862 for (k = 0; k < time_divide; k++) {
863 blocks >>= 1;
864 N_B <<= 1;
865 cm |= cm >> blocks;
866 celt_haar1(X, N_B, blocks);
867 }
868
869 for (k = 0; k < recombine; k++) {
871 celt_haar1(X, N0>>k, 1<<k);
872 }
873 blocks <<= recombine;
874
875 /* Scale output for later folding */
876 if (lowband_out) {
877 float n = sqrtf(N0);
878 for (i = 0; i < N0; i++)
879 lowband_out[i] = n * X[i];
880 }
881 cm = av_zero_extend(cm, blocks);
882 }
883
884 return cm;
885}
886
887static QUANT_FN(pvq_decode_band)
888{
889#if CONFIG_OPUS_DECODER
890 return quant_band_template(pvq, f, rc, band, X, Y, N, b, blocks, lowband, duration,
891 lowband_out, level, gain, lowband_scratch, fill, 0);
892#else
893 return 0;
894#endif
895}
896
897static QUANT_FN(pvq_encode_band)
898{
899#if CONFIG_OPUS_ENCODER
900 return quant_band_template(pvq, f, rc, band, X, Y, N, b, blocks, lowband, duration,
901 lowband_out, level, gain, lowband_scratch, fill, 1);
902#else
903 return 0;
904#endif
905}
906
908{
909 CeltPVQ *s = av_malloc(sizeof(CeltPVQ));
910 if (!s)
911 return AVERROR(ENOMEM);
912
913 s->quant_band = encode ? pvq_encode_band : pvq_decode_band;
914
915#if CONFIG_OPUS_ENCODER
916 s->pvq_search = ppp_pvq_search_c;
917#if ARCH_X86 && HAVE_X86ASM
919#endif
920#endif
921
922 *pvq = s;
923
924 return 0;
925}
926
928{
929 av_freep(pvq);
930}
static double val(void *priv, double ch)
Definition aeval.c:77
static char * split(char *message, char delim)
#define N
Definition af_mcompand.c:54
int32_t
#define E
Definition avdct.c:34
static int BS_FUNC tell(const BSCTX *bc)
Return number of bits already read.
#define Y
Definition boxblur.h:37
#define i(width, name, range_min, range_max)
Definition cbs_h264.c:63
#define f(width, name)
Definition cbs_vp8.c:236
#define s(width, name)
Definition cbs_vp9.c:198
static av_always_inline uint32_t celt_rng(CeltFrame *f)
Definition celt.h:150
static av_always_inline void celt_renormalize_vector(float *X, int N, float gain)
Definition celt.h:156
#define CELT_QTHETA_OFFSET_TWOPHASE
Definition celt.h:51
CeltSpread
Definition celt.h:55
@ CELT_SPREAD_NONE
Definition celt.h:56
#define CELT_QTHETA_OFFSET
Definition celt.h:50
#define CELT_MAX_BANDS
Definition celt.h:43
#define av_clip
Definition common.h:100
#define av_zero_extend
Definition common.h:151
#define FFABS(a)
Absolute value, Note, INT_MIN / INT64_MIN result in undefined behavior as they are not representable ...
Definition common.h:74
#define FFSIGN(a)
Definition common.h:75
#define NULL
Definition coverity.c:32
static __device__ float sqrtf(float a)
int high
Definition dovi_rpuenc.c:39
#define cm
Definition dvbsubdec.c:40
static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt, FILE *output)
double value
Definition eval.c:102
#define X
Definition f_ebur128.c:157
#define B0
Definition faandct.c:41
static const uint8_t bits[8]
Definition fastaudio.c:100
static int64_t duration
Definition ffplay.c:330
static const int8_t pulses[4]
Number of non-zero pulses in the MP-MLQ excitation.
Definition g723_1.h:260
#define AVERROR(e)
Definition error.h:45
#define B
Definition huffyuv.h:42
#define b
Definition input.c:43
unsigned offset
Definition libaomenc.c:763
#define N0
Definition vf_pp7.c:90
#define N2
Definition vf_pp7.c:92
#define av_always_inline
Definition attributes.h:72
#define av_cold
Definition attributes.h:117
#define sinf(x)
Definition libm.h:421
#define cosf(x)
Definition libm.h:80
#define atan2f(y, x)
Definition libm.h:47
#define lrintf(x)
Definition libm_mips.h:72
#define FFMIN(a, b)
Definition macros.h:49
#define FFMIN3(a, b, c)
Definition macros.h:50
#define M_SQRT1_2
#define M_PI
Definition mathematics.h:67
#define MUL16(ra, rb)
Definition mathops.h:90
Memory handling functions.
#define av_malloc(s)
Definition ops_static.c:52
#define K
Definition palette.c:25
static uint32_t celt_alg_quant(OpusRangeCoder *rc, float *X, uint32_t N, uint32_t K, enum CeltSpread spread, uint32_t blocks, float gain, CeltPVQ *pvq)
Definition pvq.c:425
static uint32_t celt_icwrsi(uint32_t N, uint32_t K, const int *y)
Definition pvq.c:264
static uint64_t celt_cwrsi(uint32_t N, uint32_t K, uint32_t i, int *y)
Definition pvq.c:276
static void celt_stereo_ms_decouple(float *X, float *Y, int N)
Definition pvq.c:481
static void celt_deinterleave_hadamard(float *tmp, float *X, int N0, int stride, int hadamard)
Definition pvq.c:220
static void celt_exp_rotation(float *X, uint32_t len, uint32_t stride, uint32_t K, enum CeltSpread spread, const int encode)
Definition pvq.c:115
static void celt_encode_pulses(OpusRangeCoder *rc, int *y, uint32_t N, uint32_t K)
Definition pvq.c:359
static float celt_decode_pulses(OpusRangeCoder *rc, int *y, uint32_t N, uint32_t K)
Definition pvq.c:364
static void celt_stereo_merge(float *X, float *Y, float mid, int N)
Definition pvq.c:169
static void celt_interleave_hadamard(float *tmp, float *X, int N0, int stride, int hadamard)
Definition pvq.c:207
int av_cold ff_celt_pvq_init(CeltPVQ **pvq, int encode)
Definition pvq.c:907
void av_cold ff_celt_pvq_uninit(CeltPVQ **pvq)
Definition pvq.c:927
static void celt_stereo_is_decouple(float *X, float *Y, float e_l, float e_r, int N)
Definition pvq.c:471
static void celt_normalize_residual(const int *restrict iy, float *restrict X, int N, float g)
Definition pvq.c:84
static int celt_pulses2bits(const uint8_t *cache, int pulses)
Definition pvq.c:78
#define CELT_PVQ_V(n, k)
Definition pvq.c:38
static av_always_inline uint32_t quant_band_template(CeltPVQ *pvq, CeltFrame *f, OpusRangeCoder *rc, const int band, float *X, float *Y, int N, int b, uint32_t blocks, float *lowband, int duration, float *lowband_out, int level, float gain, float *lowband_scratch, int fill, int quant)
Definition pvq.c:491
static uint32_t celt_extract_collapse_mask(const int *iy, uint32_t N, uint32_t B)
Definition pvq.c:155
static void celt_exp_rotation_impl(float *X, uint32_t len, uint32_t stride, float c, float s)
Definition pvq.c:92
static int celt_log2tan(int isin, int icos)
Definition pvq.c:47
static int celt_bits2pulses(const uint8_t *cache, int bits)
Definition pvq.c:59
static void celt_haar1(float *X, int N0, int stride)
Definition pvq.c:233
static int16_t celt_cos(int16_t x)
Definition pvq.c:40
static int celt_compute_qn(int N, int b, int offset, int pulse_cap, int stereo)
Definition pvq.c:247
#define ROUND_MUL16(a, b)
Definition pvq.c:35
#define CELT_PVQ_U(n, k)
Definition pvq.c:37
static int celt_calc_theta(const float *X, const float *Y, int coupling, int N)
Definition pvq.c:453
static uint32_t celt_alg_unquant(OpusRangeCoder *rc, float *X, uint32_t N, uint32_t K, enum CeltSpread spread, uint32_t blocks, float gain, CeltPVQ *pvq)
Decode pulse vector and combine the result with the pitch vector to produce the final normalised sign...
Definition pvq.c:441
#define QUANT_FN(name)
Definition pvq.h:30
void ff_celt_pvq_init_x86(struct CeltPVQ *s)
uint32_t ff_opus_rc_dec_uint(OpusRangeCoder *rc, uint32_t size)
CELT: read a uniform distribution.
Definition rc.c:182
void ff_opus_rc_enc_uint(OpusRangeCoder *rc, uint32_t val, uint32_t size)
CELT: write a uniformly distributed integer.
Definition rc.c:204
uint32_t ff_opus_rc_dec_uint_step(OpusRangeCoder *rc, int k0)
Definition rc.c:211
void ff_opus_rc_enc_uint_step(OpusRangeCoder *rc, uint32_t val, int k0)
Definition rc.c:226
void ff_opus_rc_enc_uint_tri(OpusRangeCoder *rc, uint32_t k, int qn)
Definition rc.c:258
void ff_opus_rc_put_raw(OpusRangeCoder *rc, uint32_t val, uint32_t count)
CELT: write 0 - 31 bits to the rawbits buffer.
Definition rc.c:161
uint32_t ff_opus_rc_dec_log(OpusRangeCoder *rc, uint32_t bits)
Definition rc.c:114
uint32_t ff_opus_rc_dec_uint_tri(OpusRangeCoder *rc, int qn)
Definition rc.c:234
uint32_t ff_opus_rc_get_raw(OpusRangeCoder *rc, uint32_t count)
CELT: read 1-25 raw bits at the end of the frame, backwards byte-wise.
Definition rc.c:140
void ff_opus_rc_enc_log(OpusRangeCoder *rc, int val, uint32_t bits)
Definition rc.c:131
#define opus_ilog(i)
Definition rc.h:32
static av_always_inline uint32_t opus_rc_tell_frac(const OpusRangeCoder *rc)
Definition rc.h:67
Definition pvq.h:37
float hadamard_tmp[256]
Definition pvq.h:39
int qcoeff[256]
Definition pvq.h:38
QUANT_FN * quant_band
Definition pvq.h:42
float(* pvq_search)(float *X, int *y, int K, int N)
Definition pvq.h:41
uint8_t level
Definition svq3.c:208
#define stride
const uint8_t ff_celt_log_freq_range[]
Definition tab.c:840
const uint8_t ff_celt_bit_interleave[]
Definition tab.c:998
const uint32_t *const ff_celt_pvq_u_row[15]
Definition tab.c:1219
const uint8_t ff_celt_hadamard_order[]
Definition tab.c:1007
const uint8_t ff_celt_cache_bits[392]
Definition tab.c:954
const uint16_t ff_celt_qn_exp2[]
Definition tab.c:1015
const int16_t ff_celt_cache_index[105]
Definition tab.c:984
const uint8_t ff_celt_bit_deinterleave[]
Definition tab.c:1002
#define av_freep(p)
static uint8_t tmp[40]
Definition aes_ctr.c:52
const char * g
Definition vf_curves.c:128
static const uint8_t quant[64]
Definition vmixdec.c:71
float delta
int len
static double c[64]