FFmpeg
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audiodsp.c
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1/*
2 * This file is part of FFmpeg.
3 *
4 * FFmpeg is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * FFmpeg is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with FFmpeg; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 */
18
19#include <math.h>
20#include <string.h>
21#include <stdio.h>
22#include <stdlib.h>
23
24#include "libavcodec/audiodsp.h"
25
26#include "libavutil/common.h"
29
30#include "checkasm.h"
31
32#define MAX_SIZE (32 * 128)
33
34#define randomize_float(buf, len) \
35 do { \
36 int i; \
37 for (i = 0; i < len; i++) { \
38 float f = (float)rnd() / (UINT_MAX >> 5) - 16.0f; \
39 buf[i] = f; \
40 } \
41 } while (0)
42
43#define randomize_int(buf, len, size, bits) \
44 do { \
45 int i; \
46 for (i = 0; i < len; i++) { \
47 uint ## size ## _t r = rnd() & ((1LL << bits) - 1); \
48 AV_WN ## size ## A(buf + i, -(1LL << (bits - 1)) + r); \
49 } \
50 } while (0)
51
53{
54 AudioDSPContext adsp;
55
56 ff_audiodsp_init(&adsp);
57
58 if (check_func(adsp.scalarproduct_int16, "audiodsp.scalarproduct_int16")) {
59 LOCAL_ALIGNED(32, int16_t, v1, [MAX_SIZE]);
60 LOCAL_ALIGNED(32, int16_t, v2, [MAX_SIZE]);
61 unsigned int len_bits_minus4, v1_bits, v2_bits, len;
62 int32_t res0, res1;
63
64 declare_func(int32_t, const int16_t *v1, const int16_t *v2, int len);
65
66 // generate random 5-12bit vector length
67 len_bits_minus4 = rnd() % 8;
68 len = rnd() & ((1 << len_bits_minus4) - 1);
69 len = 16 * FFMAX(len, 1);
70
71 // generate the bit counts for each of the vectors such that the result
72 // fits into int32
73 v1_bits = 1 + rnd() % 15;
74 v2_bits = FFMIN(32 - (len_bits_minus4 + 4) - v1_bits - 1, 15);
75
76 randomize_int(v1, MAX_SIZE, 16, v1_bits + 1);
77 randomize_int(v2, MAX_SIZE, 16, v2_bits + 1);
78
79 res0 = call_ref(v1, v2, len);
80 res1 = call_new(v1, v2, len);
81 if (res0 != res1)
82 fail();
83 bench_new(v1, v2, MAX_SIZE);
84 }
85
86 if (check_func(adsp.vector_clip_int32, "audiodsp.vector_clip_int32")) {
88 LOCAL_ALIGNED(32, int32_t, dst0, [MAX_SIZE]);
89 LOCAL_ALIGNED(32, int32_t, dst1, [MAX_SIZE]);
90 int32_t val1, val2, min, max;
91 int len;
92
93 declare_func(void, int32_t *dst, const int32_t *src,
94 int32_t min, int32_t max, unsigned int len);
95
96 val1 = ((int32_t)rnd());
97 val1 = FFSIGN(val1) * (val1 & ((1 << 24) - 1));
98 val2 = ((int32_t)rnd());
99 val2 = FFSIGN(val2) * (val2 & ((1 << 24) - 1));
100
101 min = FFMIN(val1, val2);
102 max = FFMAX(val1, val2);
103
104 randomize_int(src, MAX_SIZE, 32, 32);
105
106 len = rnd() % 128;
107 len = 32 * FFMAX(len, 1);
108
109 call_ref(dst0, src, min, max, len);
110 call_new(dst1, src, min, max, len);
111 if (memcmp(dst0, dst1, len * sizeof(*dst0)))
112 fail();
113 bench_new(dst1, src, min, max, MAX_SIZE);
114 }
115
116 if (check_func(adsp.vector_clipf, "audiodsp.vector_clipf")) {
117 LOCAL_ALIGNED(32, float, src, [MAX_SIZE]);
118 LOCAL_ALIGNED(32, float, dst0, [MAX_SIZE]);
119 LOCAL_ALIGNED(32, float, dst1, [MAX_SIZE]);
120 float val1, val2, min, max;
121 int i, len;
122
123 declare_func(void, float *dst, const float *src,
124 int len, float min, float max);
125
126 val1 = (float)rnd() / (UINT_MAX >> 1) - 1.0f;
127 val2 = (float)rnd() / (UINT_MAX >> 1) - 1.0f;
128
129 min = FFMIN(val1, val2);
130 max = FFMAX(val1, val2);
131
133
134 len = rnd() % 128;
135 len = 16 * FFMAX(len, 1);
136
137 call_ref(dst0, src, len, min, max);
138 call_new(dst1, src, len, min, max);
139 for (i = 0; i < len; i++) {
140 if (!float_near_ulp_array(dst0, dst1, 3, len))
141 fail();
142 }
143 bench_new(dst1, src, MAX_SIZE, min, max);
144 }
145
146 report("audiodsp");
147}
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
Definition dsp.h:87
int32_t
#define i(width, name, range_min, range_max)
Definition cbs_h264.c:63
#define rnd
Definition checkasm.h:136
common internal and external API header
#define FFSIGN(a)
Definition common.h:75
#define min(a, b)
#define max(a, b)
#define declare_func
Definition test.h:489
#define fail
Definition test.h:479
#define bench_new
Definition test.h:487
#define check_func
Definition test.h:481
#define call_new
Definition test.h:486
#define call_ref
Definition test.h:485
#define report
Definition test.h:480
#define float_near_ulp_array
Definition utils.h:451
av_cold void ff_audiodsp_init(AudioDSPContext *c)
Definition audiodsp.c:65
#define FFMIN(a, b)
Definition macros.h:49
#define FFMAX(a, b)
Definition macros.h:47
#define LOCAL_ALIGNED(a, t, v,...)
void(* vector_clipf)(float *dst, const float *src, int len, float min, float max)
Definition audiodsp.h:49
int32_t(* scalarproduct_int16)(const int16_t *v1, const int16_t *v2, int len)
Calculate scalar product of two vectors.
Definition audiodsp.h:29
void(* vector_clip_int32)(int32_t *dst, const int32_t *src, int32_t min, int32_t max, unsigned int len)
Clip each element in an array of int32_t to a given minimum and maximum value.
Definition audiodsp.h:46
#define randomize_int(buf, len, size, bits)
Definition audiodsp.c:43
void checkasm_check_audiodsp(void)
Definition audiodsp.c:52
#define randomize_float(buf, len)
Definition audiodsp.c:34
#define src
Definition vp8dsp.c:248
#define MAX_SIZE
Definition vf_colormap.c:35
int len