FFmpeg
nvenc_h264.c
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1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * FFmpeg is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with FFmpeg; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 #include "libavutil/internal.h"
20 
21 #include "avcodec.h"
22 #include "codec_internal.h"
23 
24 #include "nvenc.h"
25 
26 #define OFFSET(x) offsetof(NvencContext, x)
27 #define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
28 static const AVOption options[] = {
29 #ifdef NVENC_HAVE_NEW_PRESETS
30  { "preset", "Set the encoding preset", OFFSET(preset), AV_OPT_TYPE_INT, { .i64 = PRESET_P4 }, PRESET_DEFAULT, PRESET_P7, VE, .unit = "preset" },
31 #else
32  { "preset", "Set the encoding preset", OFFSET(preset), AV_OPT_TYPE_INT, { .i64 = PRESET_MEDIUM }, PRESET_DEFAULT, PRESET_LOSSLESS_HP, VE, .unit = "preset" },
33 #endif
34  { "default", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_DEFAULT }, 0, 0, VE, .unit = "preset" },
35  { "slow", "hq 2 passes", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_SLOW }, 0, 0, VE, .unit = "preset" },
36  { "medium", "hq 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_MEDIUM }, 0, 0, VE, .unit = "preset" },
37  { "fast", "hp 1 pass", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_FAST }, 0, 0, VE, .unit = "preset" },
38  { "hp", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_HP }, 0, 0, VE, .unit = "preset" },
39  { "hq", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_HQ }, 0, 0, VE, .unit = "preset" },
40  { "bd", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_BD }, 0, 0, VE, .unit = "preset" },
41  { "ll", "low latency", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_DEFAULT }, 0, 0, VE, .unit = "preset" },
42  { "llhq", "low latency hq", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_HQ }, 0, 0, VE, .unit = "preset" },
43  { "llhp", "low latency hp", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOW_LATENCY_HP }, 0, 0, VE, .unit = "preset" },
44  { "lossless", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOSSLESS_DEFAULT }, 0, 0, VE, .unit = "preset" },
45  { "losslesshp", "", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_LOSSLESS_HP }, 0, 0, VE, .unit = "preset" },
46 #ifdef NVENC_HAVE_NEW_PRESETS
47  { "p1", "fastest (lowest quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P1 }, 0, 0, VE, .unit = "preset" },
48  { "p2", "faster (lower quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P2 }, 0, 0, VE, .unit = "preset" },
49  { "p3", "fast (low quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P3 }, 0, 0, VE, .unit = "preset" },
50  { "p4", "medium (default)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P4 }, 0, 0, VE, .unit = "preset" },
51  { "p5", "slow (good quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P5 }, 0, 0, VE, .unit = "preset" },
52  { "p6", "slower (better quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P6 }, 0, 0, VE, .unit = "preset" },
53  { "p7", "slowest (best quality)", 0, AV_OPT_TYPE_CONST, { .i64 = PRESET_P7 }, 0, 0, VE, .unit = "preset" },
54  { "tune", "Set the encoding tuning info", OFFSET(tuning_info), AV_OPT_TYPE_INT, { .i64 = NV_ENC_TUNING_INFO_HIGH_QUALITY }, NV_ENC_TUNING_INFO_HIGH_QUALITY, NV_ENC_TUNING_INFO_LOSSLESS, VE, .unit = "tune" },
55  { "hq", "High quality", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_HIGH_QUALITY }, 0, 0, VE, .unit = "tune" },
56  { "ll", "Low latency", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_LOW_LATENCY }, 0, 0, VE, .unit = "tune" },
57  { "ull", "Ultra low latency", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_ULTRA_LOW_LATENCY }, 0, 0, VE, .unit = "tune" },
58  { "lossless", "Lossless", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TUNING_INFO_LOSSLESS }, 0, 0, VE, .unit = "tune" },
59 #endif
60 #if FF_API_NVENC_H264_MAIN
61  { "profile", "Set the encoding profile", OFFSET(profile), AV_OPT_TYPE_INT, { .i64 = NV_ENC_H264_PROFILE_MAIN }, NV_ENC_H264_PROFILE_BASELINE, NV_ENC_H264_PROFILE_HIGH_444P, VE, .unit = "profile" },
62 #else
63  { "profile", "Set the encoding profile", OFFSET(profile), AV_OPT_TYPE_INT, { .i64 = NV_ENC_H264_PROFILE_HIGH }, NV_ENC_H264_PROFILE_BASELINE, NV_ENC_H264_PROFILE_HIGH_444P, VE, .unit = "profile" },
64 #endif
65  { "baseline", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_PROFILE_BASELINE }, 0, 0, VE, .unit = "profile" },
66  { "main", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_PROFILE_MAIN }, 0, 0, VE, .unit = "profile" },
67  { "high", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_PROFILE_HIGH }, 0, 0, VE, .unit = "profile" },
68 #ifdef NVENC_HAVE_H264_10BIT_SUPPORT
69  { "high10", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_PROFILE_HIGH_10 }, 0, 0, VE, .unit = "profile" },
70 #endif
71 #ifdef NVENC_HAVE_422_SUPPORT
72  { "high422", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_PROFILE_HIGH_422 }, 0, 0, VE, .unit = "profile" },
73 #endif
74  { "high444p", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_PROFILE_HIGH_444P }, 0, 0, VE, .unit = "profile" },
75 #ifdef NVENC_HAVE_H264_LVL6
76  { "level", "Set the encoding level restriction", OFFSET(level), AV_OPT_TYPE_INT, { .i64 = NV_ENC_LEVEL_AUTOSELECT }, NV_ENC_LEVEL_AUTOSELECT, NV_ENC_LEVEL_H264_62, VE, .unit = "level" },
77 #else
78  { "level", "Set the encoding level restriction", OFFSET(level), AV_OPT_TYPE_INT, { .i64 = NV_ENC_LEVEL_AUTOSELECT }, NV_ENC_LEVEL_AUTOSELECT, NV_ENC_LEVEL_H264_52, VE, .unit = "level" },
79 #endif
80  { "auto", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_AUTOSELECT }, 0, 0, VE, .unit = "level" },
81  { "1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_1 }, 0, 0, VE, .unit = "level" },
82  { "1.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_1 }, 0, 0, VE, .unit = "level" },
83  { "1b", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_1b }, 0, 0, VE, .unit = "level" },
84  { "1.0b", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_1b }, 0, 0, VE, .unit = "level" },
85  { "1.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_11 }, 0, 0, VE, .unit = "level" },
86  { "1.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_12 }, 0, 0, VE, .unit = "level" },
87  { "1.3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_13 }, 0, 0, VE, .unit = "level" },
88  { "2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_2 }, 0, 0, VE, .unit = "level" },
89  { "2.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_2 }, 0, 0, VE, .unit = "level" },
90  { "2.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_21 }, 0, 0, VE, .unit = "level" },
91  { "2.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_22 }, 0, 0, VE, .unit = "level" },
92  { "3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_3 }, 0, 0, VE, .unit = "level" },
93  { "3.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_3 }, 0, 0, VE, .unit = "level" },
94  { "3.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_31 }, 0, 0, VE, .unit = "level" },
95  { "3.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_32 }, 0, 0, VE, .unit = "level" },
96  { "4", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_4 }, 0, 0, VE, .unit = "level" },
97  { "4.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_4 }, 0, 0, VE, .unit = "level" },
98  { "4.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_41 }, 0, 0, VE, .unit = "level" },
99  { "4.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_42 }, 0, 0, VE, .unit = "level" },
100  { "5", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_5 }, 0, 0, VE, .unit = "level" },
101  { "5.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_5 }, 0, 0, VE, .unit = "level" },
102  { "5.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_51 }, 0, 0, VE, .unit = "level" },
103  { "5.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_52 }, 0, 0, VE, .unit = "level" },
104 #ifdef NVENC_HAVE_H264_LVL6
105  { "6.0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_60 }, 0, 0, VE, .unit = "level" },
106  { "6.1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_61 }, 0, 0, VE, .unit = "level" },
107  { "6.2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LEVEL_H264_62 }, 0, 0, VE, .unit = "level" },
108 #endif
109  { "rc", "Override the preset rate-control", OFFSET(rc), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT_MAX, VE, .unit = "rc" },
110  { "constqp", "Constant QP mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CONSTQP }, 0, 0, VE, .unit = "rc" },
111  { "vbr", "Variable bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_VBR }, 0, 0, VE, .unit = "rc" },
112  { "cbr", "Constant bitrate mode", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_PARAMS_RC_CBR }, 0, 0, VE, .unit = "rc" },
113 #ifndef NVENC_NO_DEPRECATED_RC
114  { "vbr_minqp", "Variable bitrate mode with MinQP (deprecated)", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_VBR_MINQP) }, 0, 0, VE, .unit = "rc" },
115  { "ll_2pass_quality", "Multi-pass optimized for image quality (deprecated)",
116  0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_2_PASS_QUALITY) }, 0, 0, VE, .unit = "rc" },
117  { "ll_2pass_size", "Multi-pass optimized for constant frame size (deprecated)",
118  0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_2_PASS_FRAMESIZE_CAP) }, 0, 0, VE, .unit = "rc" },
119  { "vbr_2pass", "Multi-pass variable bitrate mode (deprecated)", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_2_PASS_VBR) }, 0, 0, VE, .unit = "rc" },
120  { "cbr_ld_hq", "Constant bitrate low delay high quality mode", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_CBR_LOWDELAY_HQ) }, 0, 0, VE, .unit = "rc" },
121  { "cbr_hq", "Constant bitrate high quality mode", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_CBR_HQ) }, 0, 0, VE, .unit = "rc" },
122  { "vbr_hq", "Variable bitrate high quality mode", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_VBR_HQ) }, 0, 0, VE, .unit = "rc" },
123 #else
124  { "vbr_minqp", "Variable bitrate mode with MinQP (deprecated)", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_VBR) }, 0, 0, VE, .unit = "rc" },
125  { "ll_2pass_quality", "Multi-pass optimized for image quality (deprecated)",
126  0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_VBR) }, 0, 0, VE, .unit = "rc" },
127  { "ll_2pass_size", "Multi-pass optimized for constant frame size (deprecated)",
128  0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_CBR) }, 0, 0, VE, .unit = "rc" },
129  { "vbr_2pass", "Multi-pass variable bitrate mode (deprecated)", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_VBR) }, 0, 0, VE, .unit = "rc" },
130  { "cbr_ld_hq", "Constant bitrate low delay high quality mode", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_CBR) }, 0, 0, VE, .unit = "rc" },
131  { "cbr_hq", "Constant bitrate high quality mode", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_CBR) }, 0, 0, VE, .unit = "rc" },
132  { "vbr_hq", "Variable bitrate high quality mode", 0, AV_OPT_TYPE_CONST, { .i64 = RCD(NV_ENC_PARAMS_RC_VBR) }, 0, 0, VE, .unit = "rc" },
133 #endif
134  { "rc-lookahead", "Number of frames to look ahead for rate-control",
135  OFFSET(rc_lookahead), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
136  { "surfaces", "Number of concurrent surfaces", OFFSET(nb_surfaces), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, MAX_REGISTERED_FRAMES, VE },
137  { "cbr", "Use cbr encoding mode", OFFSET(cbr), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
138  { "2pass", "Use 2pass encoding mode", OFFSET(twopass), AV_OPT_TYPE_BOOL, { .i64 = -1 }, -1, 1, VE },
139  { "gpu", "Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on.",
140  OFFSET(device), AV_OPT_TYPE_INT, { .i64 = ANY_DEVICE }, -2, INT_MAX, VE, .unit = "gpu" },
141  { "any", "Pick the first device available", 0, AV_OPT_TYPE_CONST, { .i64 = ANY_DEVICE }, 0, 0, VE, .unit = "gpu" },
142  { "list", "List the available devices", 0, AV_OPT_TYPE_CONST, { .i64 = LIST_DEVICES }, 0, 0, VE, .unit = "gpu" },
143  { "rgb_mode", "Configure how nvenc handles packed RGB input.",
144  OFFSET(rgb_mode), AV_OPT_TYPE_INT, { .i64 = NVENC_RGB_MODE_420 }, 0, INT_MAX, VE, .unit = "rgb_mode" },
145  { "yuv420", "Convert to yuv420", 0, AV_OPT_TYPE_CONST, { .i64 = NVENC_RGB_MODE_420 }, 0, 0, VE, .unit = "rgb_mode" },
146  { "yuv444", "Convert to yuv444", 0, AV_OPT_TYPE_CONST, { .i64 = NVENC_RGB_MODE_444 }, 0, 0, VE, .unit = "rgb_mode" },
147  { "disabled", "Disables support, throws an error.", 0, AV_OPT_TYPE_CONST, { .i64 = NVENC_RGB_MODE_DISABLED }, 0, 0, VE, .unit = "rgb_mode" },
148  { "delay", "Delay frame output by the given amount of frames",
149  OFFSET(async_depth), AV_OPT_TYPE_INT, { .i64 = INT_MAX }, 0, INT_MAX, VE },
150  { "no-scenecut", "When lookahead is enabled, set this to 1 to disable adaptive I-frame insertion at scene cuts",
151  OFFSET(no_scenecut), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
152  { "forced-idr", "If forcing keyframes, force them as IDR frames.",
153  OFFSET(forced_idr), AV_OPT_TYPE_BOOL, { .i64 = 0 }, -1, 1, VE },
154  { "b_adapt", "When lookahead is enabled, set this to 0 to disable adaptive B-frame decision",
155  OFFSET(b_adapt), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
156  { "spatial-aq", "set to 1 to enable Spatial AQ", OFFSET(aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
157  { "spatial_aq", "set to 1 to enable Spatial AQ", OFFSET(aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
158  { "temporal-aq", "set to 1 to enable Temporal AQ", OFFSET(temporal_aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
159  { "temporal_aq", "set to 1 to enable Temporal AQ", OFFSET(temporal_aq), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
160  { "zerolatency", "Set 1 to indicate zero latency operation (no reordering delay)",
161  OFFSET(zerolatency), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
162  { "nonref_p", "Set this to 1 to enable automatic insertion of non-reference P-frames",
163  OFFSET(nonref_p), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
164  { "strict_gop", "Set 1 to minimize GOP-to-GOP rate fluctuations",
165  OFFSET(strict_gop), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
166  { "aq-strength", "When Spatial AQ is enabled, this field is used to specify AQ strength. AQ strength scale is from 1 (low) - 15 (aggressive)",
167  OFFSET(aq_strength), AV_OPT_TYPE_INT, { .i64 = 8 }, 1, 15, VE },
168  { "cq", "Set target quality level (0 to 51, 0 means automatic) for constant quality mode in VBR rate control",
169  OFFSET(quality), AV_OPT_TYPE_FLOAT, { .dbl = 0.}, 0., 51., VE },
170  { "aud", "Use access unit delimiters", OFFSET(aud), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
171  { "bluray-compat", "Bluray compatibility workarounds", OFFSET(bluray_compat),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
172  { "init_qpP", "Initial QP value for P frame", OFFSET(init_qp_p), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE },
173  { "init_qpB", "Initial QP value for B frame", OFFSET(init_qp_b), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE },
174  { "init_qpI", "Initial QP value for I frame", OFFSET(init_qp_i), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE },
175  { "qp", "Constant quantization parameter rate control method",
176  OFFSET(cqp), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE },
177  { "qp_cb_offset", "Quantization parameter offset for cb channel",
178  OFFSET(qp_cb_offset), AV_OPT_TYPE_INT, { .i64 = 0 }, -12, 12, VE },
179  { "qp_cr_offset", "Quantization parameter offset for cr channel",
180  OFFSET(qp_cr_offset), AV_OPT_TYPE_INT, { .i64 = 0 }, -12, 12, VE },
181  { "qmin", "Specifies the minimum QP used for rate control",
182  OFFSET(qmin), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE },
183  { "qmax", "Specifies the maximum QP used for rate control",
184  OFFSET(qmax), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 51, VE },
185  { "weighted_pred","Set 1 to enable weighted prediction",
186  OFFSET(weighted_pred),AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 1, VE },
187  { "coder", "Coder type", OFFSET(coder), AV_OPT_TYPE_INT, { .i64 = -1 },-1, 2, VE, .unit = "coder" },
188  { "default", "", 0, AV_OPT_TYPE_CONST, { .i64 = -1 }, 0, 0, VE, .unit = "coder" },
189  { "auto", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_ENTROPY_CODING_MODE_AUTOSELECT }, 0, 0, VE, .unit = "coder" },
190  { "cabac", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_ENTROPY_CODING_MODE_CABAC }, 0, 0, VE, .unit = "coder" },
191  { "cavlc", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_ENTROPY_CODING_MODE_CAVLC }, 0, 0, VE, .unit = "coder" },
192  { "ac", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_ENTROPY_CODING_MODE_CABAC }, 0, 0, VE, .unit = "coder" },
193  { "vlc", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_H264_ENTROPY_CODING_MODE_CAVLC }, 0, 0, VE, .unit = "coder" },
194 #ifdef NVENC_HAVE_BFRAME_REF_MODE
195  { "b_ref_mode", "Use B frames as references", OFFSET(b_ref_mode), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, NV_ENC_BFRAME_REF_MODE_MIDDLE, VE, .unit = "b_ref_mode" },
196  { "disabled", "B frames will not be used for reference", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_DISABLED }, 0, 0, VE, .unit = "b_ref_mode" },
197  { "each", "Each B frame will be used for reference", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_EACH }, 0, 0, VE, .unit = "b_ref_mode" },
198  { "middle", "Only (number of B frames)/2 will be used for reference", 0,AV_OPT_TYPE_CONST, { .i64 = NV_ENC_BFRAME_REF_MODE_MIDDLE }, 0, 0, VE, .unit = "b_ref_mode" },
199 #else
200  { "b_ref_mode", "(not supported)", OFFSET(b_ref_mode), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT_MAX, VE, .unit = "b_ref_mode" },
201  { "disabled", "", 0, AV_OPT_TYPE_CONST, { .i64 = 0 }, 0, 0, VE, .unit = "b_ref_mode" },
202  { "each", "", 0, AV_OPT_TYPE_CONST, { .i64 = 1 }, 0, 0, VE, .unit = "b_ref_mode" },
203  { "middle", "", 0, AV_OPT_TYPE_CONST, { .i64 = 2 }, 0, 0, VE, .unit = "b_ref_mode" },
204 #endif
205  { "a53cc", "Use A53 Closed Captions (if available)", OFFSET(a53_cc), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
206 #ifdef NVENC_HAVE_TIME_CODE
207  { "s12m_tc", "Use timecode (if available)", OFFSET(s12m_tc), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
208 #endif
209  { "dpb_size", "Specifies the DPB size used for encoding (0 means automatic)",
210  OFFSET(dpb_size), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
211 #ifdef NVENC_HAVE_MULTIPASS
212  { "multipass", "Set the multipass encoding", OFFSET(multipass), AV_OPT_TYPE_INT, { .i64 = NV_ENC_MULTI_PASS_DISABLED }, NV_ENC_MULTI_PASS_DISABLED, NV_ENC_TWO_PASS_FULL_RESOLUTION, VE, .unit = "multipass" },
213  { "disabled", "Single Pass", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_MULTI_PASS_DISABLED }, 0, 0, VE, .unit = "multipass" },
214  { "qres", "Two Pass encoding is enabled where first Pass is quarter resolution",
215  0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TWO_PASS_QUARTER_RESOLUTION }, 0, 0, VE, .unit = "multipass" },
216  { "fullres", "Two Pass encoding is enabled where first Pass is full resolution",
217  0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TWO_PASS_FULL_RESOLUTION }, 0, 0, VE, .unit = "multipass" },
218 #endif
219 #ifdef NVENC_HAVE_H264_10BIT_SUPPORT
220  { "highbitdepth", "Enable 10 bit encode for 8 bit input",OFFSET(highbitdepth),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
221 #endif
222 #ifdef NVENC_HAVE_LDKFS
223  { "ldkfs", "Low delay key frame scale; Specifies the Scene Change frame size increase allowed in case of single frame VBV and CBR",
224  OFFSET(ldkfs), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, UCHAR_MAX, VE },
225 #endif
226  { "extra_sei", "Pass on extra SEI data (e.g. a53 cc) to be included in the bitstream",
227  OFFSET(extra_sei), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, VE },
228  { "udu_sei", "Pass on user data unregistered SEI if available",
229  OFFSET(udu_sei), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
230  { "intra-refresh","Use Periodic Intra Refresh instead of IDR frames",
231  OFFSET(intra_refresh),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
232  { "single-slice-intra-refresh", "Use single slice intra refresh",
233  OFFSET(single_slice_intra_refresh), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
234  { "max_slice_size", "Maximum encoded slice size in bytes",
235  OFFSET(max_slice_size), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, INT_MAX, VE },
236  { "constrained-encoding", "Enable constrainedFrame encoding where each slice in the constrained picture is independent of other slices",
237  OFFSET(constrained_encoding), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
238 #ifdef NVENC_HAVE_FILLER_DATA
239  { "cbr_padding", "Pad the bitstream to ensure bitrate does not drop below the target in CBR mode",
240  OFFSET(cbr_padding), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
241 #endif
242 #ifdef NVENC_HAVE_H264_AND_AV1_TEMPORAL_FILTER
243  { "tf_level", "Specifies the strength of the temporal filtering",
244  OFFSET(tf_level), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT_MAX, VE, .unit = "tf_level" },
245  { "0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TEMPORAL_FILTER_LEVEL_0 }, 0, 0, VE, .unit = "tf_level" },
246  { "4", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TEMPORAL_FILTER_LEVEL_4 }, 0, 0, VE, .unit = "tf_level" },
247 #endif
248 #ifdef NVENC_HAVE_LOOKAHEAD_LEVEL
249  { "lookahead_level", "Specifies the lookahead level. Higher level may improve quality at the expense of performance.",
250  OFFSET(lookahead_level), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, NV_ENC_LOOKAHEAD_LEVEL_AUTOSELECT, VE, .unit = "lookahead_level" },
251  { "auto", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LOOKAHEAD_LEVEL_AUTOSELECT }, 0, 0, VE, .unit = "lookahead_level" },
252  { "0", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LOOKAHEAD_LEVEL_0 }, 0, 0, VE, .unit = "lookahead_level" },
253  { "1", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LOOKAHEAD_LEVEL_1 }, 0, 0, VE, .unit = "lookahead_level" },
254  { "2", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LOOKAHEAD_LEVEL_2 }, 0, 0, VE, .unit = "lookahead_level" },
255  { "3", "", 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_LOOKAHEAD_LEVEL_3 }, 0, 0, VE, .unit = "lookahead_level" },
256 #endif
257  { NULL }
258 };
259 
260 static const FFCodecDefault defaults[] = {
261  { "b", "2M" },
262  { "qmin", "-1" },
263  { "qmax", "-1" },
264  { "qdiff", "-1" },
265  { "qblur", "-1" },
266  { "qcomp", "-1" },
267  { "g", "-1" },
268  { "bf", "-1" },
269  { "refs", "0" },
270  { NULL },
271 };
272 
273 static const AVClass h264_nvenc_class = {
274  .class_name = "h264_nvenc",
275  .item_name = av_default_item_name,
276  .option = options,
277  .version = LIBAVUTIL_VERSION_INT,
278 };
279 
281  .p.name = "h264_nvenc",
282  CODEC_LONG_NAME("NVIDIA NVENC H.264 encoder"),
283  .p.type = AVMEDIA_TYPE_VIDEO,
284  .p.id = AV_CODEC_ID_H264,
285  .init = ff_nvenc_encode_init,
287  .close = ff_nvenc_encode_close,
288  .flush = ff_nvenc_encode_flush,
289  .priv_data_size = sizeof(NvencContext),
290  .p.priv_class = &h264_nvenc_class,
291  .defaults = defaults,
292  .p.capabilities = AV_CODEC_CAP_DELAY | AV_CODEC_CAP_HARDWARE |
295  .caps_internal = FF_CODEC_CAP_NOT_INIT_THREADSAFE |
298  .color_ranges = AVCOL_RANGE_MPEG | AVCOL_RANGE_JPEG,
299  .p.wrapper_name = "nvenc",
300  .hw_configs = ff_nvenc_hw_configs,
301 };
level
uint8_t level
Definition: svq3.c:208
PRESET_DEFAULT
@ PRESET_DEFAULT
Definition: nvenc.h:145
FF_CODEC_CAP_INIT_CLEANUP
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
Definition: codec_internal.h:42
AV_CODEC_CAP_HARDWARE
#define AV_CODEC_CAP_HARDWARE
Codec is backed by a hardware implementation.
Definition: codec.h:130
PRESET_BD
@ PRESET_BD
Definition: nvenc.h:151
NvencContext
Definition: nvenc.h:212
AVCOL_RANGE_JPEG
@ AVCOL_RANGE_JPEG
Full range content.
Definition: pixfmt.h:777
AVOption
AVOption.
Definition: opt.h:429
FF_CODEC_CAP_NOT_INIT_THREADSAFE
#define FF_CODEC_CAP_NOT_INIT_THREADSAFE
The codec is not known to be init-threadsafe (i.e.
Definition: codec_internal.h:34
FFCodec
Definition: codec_internal.h:127
ff_nvenc_pix_fmts
enum AVPixelFormat ff_nvenc_pix_fmts[]
Definition: nvenc.c:59
NV_ENC_H264_PROFILE_HIGH_444P
@ NV_ENC_H264_PROFILE_HIGH_444P
Definition: nvenc.h:178
PRESET_LOW_LATENCY_HQ
@ PRESET_LOW_LATENCY_HQ
Definition: nvenc.h:153
ff_nvenc_encode_flush
av_cold void ff_nvenc_encode_flush(AVCodecContext *avctx)
Definition: nvenc.c:3333
quality
trying all byte sequences megabyte in length and selecting the best looking sequence will yield cases to try But a word about quality
Definition: rate_distortion.txt:12
nvenc.h
NV_ENC_H264_PROFILE_HIGH
@ NV_ENC_H264_PROFILE_HIGH
Definition: nvenc.h:171
PRESET_MEDIUM
@ PRESET_MEDIUM
Definition: nvenc.h:147
FFCodecDefault
Definition: codec_internal.h:96
FFCodec::p
AVCodec p
The public AVCodec.
Definition: codec_internal.h:131
AV_CODEC_CAP_ENCODER_FLUSH
#define AV_CODEC_CAP_ENCODER_FLUSH
This encoder can be flushed using avcodec_flush_buffers().
Definition: codec.h:151
h264_nvenc_class
static const AVClass h264_nvenc_class
Definition: nvenc_h264.c:273
RCD
#define RCD(rc_mode)
Definition: nvenc.h:43
ANY_DEVICE
@ ANY_DEVICE
Definition: nvenc.h:203
preset
preset
Definition: vf_curves.c:47
PRESET_HQ
@ PRESET_HQ
Definition: nvenc.h:150
ff_nvenc_encode_init
av_cold int ff_nvenc_encode_init(AVCodecContext *avctx)
Definition: nvenc.c:2257
AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE
#define AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE
This encoder can reorder user opaque values from input AVFrames and return them with corresponding ou...
Definition: codec.h:144
PRESET_LOW_LATENCY_DEFAULT
@ PRESET_LOW_LATENCY_DEFAULT
Definition: nvenc.h:152
PRESET_HP
@ PRESET_HP
Definition: nvenc.h:149
defaults
static const FFCodecDefault defaults[]
Definition: nvenc_h264.c:260
AV_CODEC_ID_H264
@ AV_CODEC_ID_H264
Definition: codec_id.h:79
CODEC_LONG_NAME
#define CODEC_LONG_NAME(str)
Definition: codec_internal.h:332
dpb_size
int dpb_size
Definition: h264_levels.c:111
LIBAVUTIL_VERSION_INT
#define LIBAVUTIL_VERSION_INT
Definition: version.h:85
AVClass
Describe the class of an AVClass context structure.
Definition: log.h:76
VE
#define VE
Definition: nvenc_h264.c:27
NULL
#define NULL
Definition: coverity.c:32
CODEC_PIXFMTS_ARRAY
#define CODEC_PIXFMTS_ARRAY(array)
Definition: codec_internal.h:393
NVENC_RGB_MODE_444
@ NVENC_RGB_MODE_444
Definition: nvenc.h:209
FF_CODEC_RECEIVE_PACKET_CB
#define FF_CODEC_RECEIVE_PACKET_CB(func)
Definition: codec_internal.h:367
ff_nvenc_encode_close
av_cold int ff_nvenc_encode_close(AVCodecContext *avctx)
Definition: nvenc.c:2172
av_default_item_name
const char * av_default_item_name(void *ptr)
Return the context name.
Definition: log.c:242
options
Definition: swscale.c:44
aud
static int FUNC() aud(CodedBitstreamContext *ctx, RWContext *rw, H264RawAUD *current)
Definition: cbs_h264_syntax_template.c:875
AV_CODEC_CAP_DR1
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
Definition: codec.h:52
codec_internal.h
ff_nvenc_hw_configs
const AVCodecHWConfigInternal *const ff_nvenc_hw_configs[]
Definition: nvenc.c:88
MAX_REGISTERED_FRAMES
#define MAX_REGISTERED_FRAMES
Definition: nvenc.h:41
options
static const AVOption options[]
Definition: nvenc_h264.c:28
ff_h264_nvenc_encoder
const FFCodec ff_h264_nvenc_encoder
Definition: nvenc_h264.c:280
ff_nvenc_receive_packet
int ff_nvenc_receive_packet(AVCodecContext *avctx, AVPacket *pkt)
Definition: nvenc.c:3282
AV_OPT_TYPE_FLOAT
@ AV_OPT_TYPE_FLOAT
Underlying C type is float.
Definition: opt.h:271
NVENC_RGB_MODE_420
@ NVENC_RGB_MODE_420
Definition: nvenc.h:208
PRESET_LOW_LATENCY_HP
@ PRESET_LOW_LATENCY_HP
Definition: nvenc.h:154
PRESET_LOSSLESS_HP
@ PRESET_LOSSLESS_HP
Definition: nvenc.h:156
NV_ENC_H264_PROFILE_MAIN
@ NV_ENC_H264_PROFILE_MAIN
Definition: nvenc.h:170
internal.h
PRESET_FAST
@ PRESET_FAST
Definition: nvenc.h:148
AVCodec::name
const char * name
Name of the codec implementation.
Definition: codec.h:179
LIST_DEVICES
@ LIST_DEVICES
Definition: nvenc.h:202
NV_ENC_H264_PROFILE_BASELINE
@ NV_ENC_H264_PROFILE_BASELINE
Definition: nvenc.h:169
profile
int profile
Definition: mxfenc.c:2297
AVCOL_RANGE_MPEG
@ AVCOL_RANGE_MPEG
Narrow or limited range content.
Definition: pixfmt.h:760
avcodec.h
AVClass::class_name
const char * class_name
The name of the class; usually it is the same name as the context structure type to which the AVClass...
Definition: log.h:81
PRESET_LOSSLESS_DEFAULT
@ PRESET_LOSSLESS_DEFAULT
Definition: nvenc.h:155
OFFSET
#define OFFSET(x)
Definition: nvenc_h264.c:26
AV_OPT_TYPE_INT
@ AV_OPT_TYPE_INT
Underlying C type is int.
Definition: opt.h:259
AV_CODEC_CAP_DELAY
#define AV_CODEC_CAP_DELAY
Encoder or decoder requires flushing with NULL input at the end in order to give the complete and cor...
Definition: codec.h:76
Windows::Graphics::DirectX::Direct3D11::p
IDirect3DDxgiInterfaceAccess _COM_Outptr_ void ** p
Definition: vsrc_gfxcapture_winrt.hpp:53
AVMEDIA_TYPE_VIDEO
@ AVMEDIA_TYPE_VIDEO
Definition: avutil.h:200
NVENC_RGB_MODE_DISABLED
@ NVENC_RGB_MODE_DISABLED
Definition: nvenc.h:207
AV_OPT_TYPE_BOOL
@ AV_OPT_TYPE_BOOL
Underlying C type is int.
Definition: opt.h:327
PRESET_SLOW
@ PRESET_SLOW
Definition: nvenc.h:146
AV_OPT_TYPE_CONST
@ AV_OPT_TYPE_CONST
Special option type for declaring named constants.
Definition: opt.h:299