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avs.c File Reference

Argonaut Games' Creature Shock demuxer. More...

#include "avformat.h"
#include "avio_internal.h"
#include "demux.h"
#include "voc.h"

Go to the source code of this file.

Data Structures

struct  AvsFormat
 

Enumerations

enum  AvsBlockType {
  AVS_NONE = 0x00 , AVS_VIDEO = 0x01 , AVS_AUDIO = 0x02 , AVS_PALETTE = 0x03 ,
  AVS_GAME_DATA = 0x04
}
 

Functions

static int avs_probe (const AVProbeData *p)
 
static int avs_read_header (AVFormatContext *s)
 
static int avs_read_video_packet (AVFormatContext *s, AVPacket *pkt, AvsBlockType type, int sub_type, int size, uint8_t *palette, int palette_size)
 
static int avs_read_audio_packet (AVFormatContext *s, AVPacket *pkt)
 
static int avs_read_packet (AVFormatContext *s, AVPacket *pkt)
 

Variables

const FFInputFormat ff_avs_demuxer
 

Detailed Description

Argonaut Games' Creature Shock demuxer.

See also
http://wiki.multimedia.cx/index.php?title=AVS

Definition in file avs.c.

Enumeration Type Documentation

◆ AvsBlockType

Enumerator
AVS_NONE 
AVS_VIDEO 
AVS_AUDIO 
AVS_PALETTE 
AVS_GAME_DATA 

Definition at line 47 of file avs.c.

Function Documentation

◆ avs_probe()

static int avs_probe ( const AVProbeData * p)
static

Definition at line 55 of file avs.c.

◆ avs_read_header()

static int avs_read_header ( AVFormatContext * s)
static

Definition at line 68 of file avs.c.

◆ avs_read_video_packet()

static int avs_read_video_packet ( AVFormatContext * s,
AVPacket * pkt,
AvsBlockType type,
int sub_type,
int size,
uint8_t * palette,
int palette_size )
static

Definition at line 94 of file avs.c.

Referenced by avs_read_packet().

◆ avs_read_audio_packet()

static int avs_read_audio_packet ( AVFormatContext * s,
AVPacket * pkt )
static

Definition at line 129 of file avs.c.

Referenced by avs_read_packet().

◆ avs_read_packet()

static int avs_read_packet ( AVFormatContext * s,
AVPacket * pkt )
static

Definition at line 155 of file avs.c.

Variable Documentation

◆ ff_avs_demuxer

const FFInputFormat ff_avs_demuxer
Initial value:
= {
.p.name = "avs",
.p.long_name = NULL_IF_CONFIG_SMALL("Argonaut Games Creature Shock"),
.priv_data_size = sizeof(AvsFormat),
}
static int read_packet(void *opaque, uint8_t *buf, int buf_size)
static int read_probe(const AVProbeData *p)
Definition cdg.c:30
static int read_header(FFV1Context *f, RangeCoder *c)
Definition ffv1dec.c:578
static int avs_read_header(AVFormatContext *s)
Definition avs.c:68
static int avs_probe(const AVProbeData *p)
Definition avs.c:55
static int avs_read_packet(AVFormatContext *s, AVPacket *pkt)
Definition avs.c:155
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
Definition internal.h:88

Definition at line 232 of file avs.c.