Go to the source code of this file.
◆ AvsBlockType
| Enumerator |
|---|
| AVS_VIDEO | |
| AVS_AUDIO | |
| AVS_PALETTE | |
| AVS_GAME_DATA | |
Definition at line 32 of file avs.c.
◆ AvsVideoSubType
| Enumerator |
|---|
| AVS_I_FRAME | |
| AVS_P_FRAME_3X3 | |
| AVS_P_FRAME_2X2 | |
| AVS_P_FRAME_2X3 | |
Definition at line 39 of file avs.c.
◆ avs_decode_frame()
Definition at line 47 of file avs.c.
◆ avs_decode_init()
◆ avs_decode_end()
◆ ff_avs_decoder
Initial value:= {
.p.name = "avs",
}
#define FF_CODEC_DECODE_CB(func)
#define CODEC_LONG_NAME(str)
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
static av_cold int avs_decode_init(AVCodecContext *avctx)
static int avs_decode_frame(AVCodecContext *avctx, AVFrame *picture, int *got_frame, AVPacket *avpkt)
static av_cold int avs_decode_end(AVCodecContext *avctx)
Definition at line 180 of file avs.c.