FFmpeg
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bmvaudio.c
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1/*
2 * Discworld II BMV audio decoder
3 * Copyright (c) 2011 Konstantin Shishkov
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
23#include "libavutil/common.h"
24
25#include "avcodec.h"
26#include "codec_internal.h"
27#include "decode.h"
28
29static const int bmv_aud_mults[16] = {
30 16512, 8256, 4128, 2064, 1032, 516, 258, 192, 129, 88, 64, 56, 48, 40, 36, 32
31};
32
41
43 int *got_frame_ptr, AVPacket *avpkt)
44{
45 const uint8_t *buf = avpkt->data;
46 int buf_size = avpkt->size;
47 int blocks = 0, total_blocks, i;
48 int ret;
49 int16_t *output_samples;
50 int scale[2];
51
52 total_blocks = *buf++;
53 if (buf_size < total_blocks * 65 + 1) {
54 av_log(avctx, AV_LOG_ERROR, "expected %d bytes, got %d\n",
55 total_blocks * 65 + 1, buf_size);
57 }
58
59 /* get output buffer */
60 frame->nb_samples = total_blocks * 32;
61 if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
62 return ret;
63 output_samples = (int16_t *)frame->data[0];
64
65 for (blocks = 0; blocks < total_blocks; blocks++) {
66 uint8_t code = *buf++;
67 code = (code >> 1) | (code << 7);
68 scale[0] = bmv_aud_mults[code & 0xF];
69 scale[1] = bmv_aud_mults[code >> 4];
70 for (i = 0; i < 32; i++) {
71 *output_samples++ = av_clip_int16((scale[0] * (int8_t)*buf++) >> 5);
72 *output_samples++ = av_clip_int16((scale[1] * (int8_t)*buf++) >> 5);
73 }
74 }
75
76 *got_frame_ptr = 1;
77
78 return buf_size;
79}
80
82 .p.name = "bmv_audio",
83 CODEC_LONG_NAME("Discworld II BMV audio"),
84 .p.type = AVMEDIA_TYPE_AUDIO,
86 .init = bmv_aud_decode_init,
89};
const FFCodec ff_bmv_audio_decoder
Definition bmvaudio.c:81
Libavcodec external API header.
static const int bmv_aud_mults[16]
Definition bmvaudio.c:29
static av_cold int bmv_aud_decode_init(AVCodecContext *avctx)
Definition bmvaudio.c:33
static int bmv_aud_decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame_ptr, AVPacket *avpkt)
Definition bmvaudio.c:42
#define i(width, name, range_min, range_max)
Definition cbs_h264.c:63
Public libavutil channel layout APIs header.
#define FF_CODEC_DECODE_CB(func)
#define CODEC_LONG_NAME(str)
common internal and external API header
#define av_clip_int16
Definition common.h:115
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
Definition decode.c:1777
static AVFrame * frame
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
Definition codec.h:49
#define AV_CODEC_CAP_CHANNEL_CONF
Codec should fill in channel configuration and samplerate instead of container.
Definition codec.h:94
@ AV_CODEC_ID_BMV_AUDIO
Definition codec_id.h:509
#define AV_CHANNEL_LAYOUT_STEREO
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
Definition error.h:61
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
Definition log.h:210
@ AVMEDIA_TYPE_AUDIO
Definition avutil.h:201
@ AV_SAMPLE_FMT_S16
signed 16 bits
Definition samplefmt.h:58
static void scale(int *out, const int *in, const int w, const int h, const int shift)
Definition intra.c:278
#define av_cold
Definition attributes.h:117
const uint8_t * code
Definition spdifenc.c:433
An AVChannelLayout holds information about the channel layout of audio data.
main external API structure.
Definition avcodec.h:443
AVChannelLayout ch_layout
Audio channel layout.
Definition avcodec.h:1055
enum AVSampleFormat sample_fmt
audio sample format
Definition avcodec.h:1047
This structure describes decoded (raw) audio or video data.
Definition frame.h:472
This structure stores compressed data.
Definition packet.h:580
int size
Definition packet.h:604
uint8_t * data
Definition packet.h:603
#define av_log(a,...)