#include "bytestream.h"
#include "internal.h"
 
Go to the source code of this file.
 | 
| enum   | PsdCompr { PSD_RAW, 
PSD_RLE, 
PSD_ZIP_WITHOUT_P, 
PSD_ZIP_WITH_P
 } | 
|   | 
| enum   | PsdColorMode {  
  PSD_BITMAP, 
PSD_GRAYSCALE, 
PSD_INDEXED, 
PSD_RGB, 
 
  PSD_CMYK, 
PSD_MULTICHANNEL, 
PSD_DUOTONE, 
PSD_LAB
 
 } | 
|   | 
| Enumerator | 
|---|
| PSD_RAW  | 
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| PSD_RLE  | 
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| PSD_ZIP_WITHOUT_P  | 
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| PSD_ZIP_WITH_P  | 
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Definition at line 25 of file psd.c.
 
 
| Enumerator | 
|---|
| PSD_BITMAP  | 
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| PSD_GRAYSCALE  | 
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| PSD_INDEXED  | 
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| PSD_RGB  | 
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| PSD_CMYK  | 
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| PSD_MULTICHANNEL  | 
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| PSD_DUOTONE  | 
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| PSD_LAB  | 
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Definition at line 32 of file psd.c.
 
 
Initial value:= {
    .name             = "psd",
}
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
 
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
 
#define AV_CODEC_CAP_FRAME_THREADS
Codec supports frame-level multithreading. 
 
static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt)
 
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators. 
 
 
Definition at line 464 of file psd.c.