25 #define ALTIVEC_TRANSPOSE_8x8_SHORT(src_a,src_b,src_c,src_d,src_e,src_f,src_g,src_h) \ 
   27         __typeof__(src_a) tempA1, tempB1, tempC1, tempD1;         \ 
   28         __typeof__(src_a) tempE1, tempF1, tempG1, tempH1;         \ 
   29         __typeof__(src_a) tempA2, tempB2, tempC2, tempD2;         \ 
   30         __typeof__(src_a) tempE2, tempF2, tempG2, tempH2;         \ 
   31         tempA1 = vec_mergeh (src_a, src_e);                       \ 
   32         tempB1 = vec_mergel (src_a, src_e);                       \ 
   33         tempC1 = vec_mergeh (src_b, src_f);                       \ 
   34         tempD1 = vec_mergel (src_b, src_f);                       \ 
   35         tempE1 = vec_mergeh (src_c, src_g);                       \ 
   36         tempF1 = vec_mergel (src_c, src_g);                       \ 
   37         tempG1 = vec_mergeh (src_d, src_h);                       \ 
   38         tempH1 = vec_mergel (src_d, src_h);                       \ 
   39         tempA2 = vec_mergeh (tempA1, tempE1);                     \ 
   40         tempB2 = vec_mergel (tempA1, tempE1);                     \ 
   41         tempC2 = vec_mergeh (tempB1, tempF1);                     \ 
   42         tempD2 = vec_mergel (tempB1, tempF1);                     \ 
   43         tempE2 = vec_mergeh (tempC1, tempG1);                     \ 
   44         tempF2 = vec_mergel (tempC1, tempG1);                     \ 
   45         tempG2 = vec_mergeh (tempD1, tempH1);                     \ 
   46         tempH2 = vec_mergel (tempD1, tempH1);                     \ 
   47         src_a = vec_mergeh (tempA2, tempE2);                      \ 
   48         src_b = vec_mergel (tempA2, tempE2);                      \ 
   49         src_c = vec_mergeh (tempB2, tempF2);                      \ 
   50         src_d = vec_mergel (tempB2, tempF2);                      \ 
   51         src_e = vec_mergeh (tempC2, tempG2);                      \ 
   52         src_f = vec_mergel (tempC2, tempG2);                      \ 
   53         src_g = vec_mergeh (tempD2, tempH2);                      \ 
   54         src_h = vec_mergel (tempD2, tempH2);                      \ 
   75     vector 
signed short v_dcOffset;
 
   76     vector 
signed short v2QP;
 
   77     vector 
unsigned short v4QP;
 
   78     vector 
unsigned short v_dcThreshold;
 
   79     const int properStride = (stride % 16);
 
   80     const int srcAlign = ((
unsigned long)src2 % 16);
 
   81     const int two_vectors = ((srcAlign > 8) || properStride) ? 1 : 0;
 
   82     const vector 
signed int zero = vec_splat_s32(0);
 
   83     const vector 
signed short mask = vec_splat_s16(1);
 
   84     vector 
signed int v_numEq = vec_splat_s32(0);
 
   85     vector 
signed short v_data = vec_ld(0, 
data);
 
   86     vector 
signed short v_srcAss0, v_srcAss1, v_srcAss2, v_srcAss3,
 
   87                         v_srcAss4, v_srcAss5, v_srcAss6, v_srcAss7;
 
   97     vector 
unsigned char v_srcA0, v_srcA1, v_srcA2, v_srcA3,
 
   98                          v_srcA4, v_srcA5, v_srcA6, v_srcA7;
 
  100     v_dcOffset = vec_splat(v_data, 0);
 
  101     v_dcThreshold = (vector 
unsigned short)vec_splat(v_data, 1);
 
  102     v2QP = vec_splat(v_data, 2);
 
  103     v4QP = (vector 
unsigned short)vec_splat(v_data, 3);
 
  107 #define LOAD_LINE(i)                                                    \ 
  109     vector unsigned char perm##i = vec_lvsl(j##i, src2);                \ 
  110     vector unsigned char v_srcA2##i;                                    \ 
  111     vector unsigned char v_srcA1##i = vec_ld(j##i, src2);               \ 
  113         v_srcA2##i = vec_ld(j##i + 16, src2);                           \ 
  115         vec_perm(v_srcA1##i, v_srcA2##i, perm##i);                      \ 
  117         (vector signed short)vec_mergeh((vector signed char)zero,       \ 
  118                                         (vector signed char)v_srcA##i); } 
  120 #define LOAD_LINE_ALIGNED(i)                                            \ 
  121     v_srcA##i = vec_ld(j##i, src2);                                     \ 
  123         (vector signed short)vec_mergeh((vector signed char)zero,       \ 
  124                                         (vector signed char)v_srcA##i) 
  129     if (properStride && srcAlign) {
 
  149 #undef LOAD_LINE_ALIGNED 
  152     const vector signed short v_diff##i =                               \ 
  153         vec_sub(v_srcAss##i, v_srcAss##j);                              \ 
  154     const vector signed short v_sum##i =                                \ 
  155         vec_add(v_diff##i, v_dcOffset);                                 \ 
  156     const vector signed short v_comp##i =                               \ 
  157         (vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \ 
  159     const vector signed short v_part##i = vec_and(mask, v_comp##i); 
  170         v_numEq = vec_sum4s(v_part0, v_numEq);
 
  171         v_numEq = vec_sum4s(v_part1, v_numEq);
 
  172         v_numEq = vec_sum4s(v_part2, v_numEq);
 
  173         v_numEq = vec_sum4s(v_part3, v_numEq);
 
  174         v_numEq = vec_sum4s(v_part4, v_numEq);
 
  175         v_numEq = vec_sum4s(v_part5, v_numEq);
 
  176         v_numEq = vec_sum4s(v_part6, v_numEq);
 
  181     v_numEq = vec_sums(v_numEq, zero);
 
  183     v_numEq = vec_splat(v_numEq, 3);
 
  184     vec_ste(v_numEq, 0, &numEq);
 
  187         const vector 
unsigned char mmoP1 = (
const vector 
unsigned char)
 
  188             {0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
 
  189              0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B};
 
  190         const vector 
unsigned char mmoP2 = (
const vector 
unsigned char)
 
  191             {0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
 
  192              0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f};
 
  193         const vector 
unsigned char mmoP = (
const vector 
unsigned char)
 
  194             vec_lvsl(8, (
unsigned char*)0);
 
  196         vector 
signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1);
 
  197         vector 
signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2);
 
  198         vector 
signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP);
 
  199         vector 
signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1);
 
  200         vector 
signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2);
 
  201         vector 
signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP);
 
  202         vector 
signed short mmoDiff = vec_sub(mmoL, mmoR);
 
  203         vector 
unsigned short mmoSum = (vector 
unsigned short)vec_add(mmoDiff, v2QP);
 
  205         if (vec_any_gt(mmoSum, v4QP))
 
  223     const vector 
signed int zero = vec_splat_s32(0);
 
  224     const int properStride = (stride % 16);
 
  225     const int srcAlign = ((
unsigned long)src2 % 16);
 
  227     vector 
signed short vqp = vec_ld(0, qp);
 
  228     vector 
signed short vb0, vb1, vb2, vb3, vb4, vb5, vb6, vb7, vb8, vb9;
 
  231     vector 
unsigned char vbT0, vbT1, vbT2, vbT3, vbT4, vbT5, vbT6, vbT7, vbT8, vbT9;
 
  232     vector 
unsigned char perml0, perml1, perml2, perml3, perml4,
 
  233                          perml5, perml6, perml7, perml8, perml9;
 
  245     vqp = vec_splat(vqp, 0);
 
  249 #define LOAD_LINE(i)                                                    \ 
  250     perml##i = vec_lvsl(i * stride, src2);                              \ 
  251     vbA##i = vec_ld(i * stride, src2);                                  \ 
  252     vbB##i = vec_ld(i * stride + 16, src2);                             \ 
  253     vbT##i = vec_perm(vbA##i, vbB##i, perml##i);                        \ 
  255         (vector signed short)vec_mergeh((vector unsigned char)zero,     \ 
  256                                         (vector unsigned char)vbT##i) 
  258 #define LOAD_LINE_ALIGNED(i)                                            \ 
  259     vbT##i = vec_ld(j##i, src2);                                        \ 
  261         (vector signed short)vec_mergeh((vector signed char)zero,       \ 
  262                                         (vector signed char)vbT##i) 
  267     if (properStride && srcAlign) {
 
  291 #undef LOAD_LINE_ALIGNED 
  293         const vector 
unsigned short v_2 = vec_splat_u16(2);
 
  294         const vector 
unsigned short v_4 = vec_splat_u16(4);
 
  296         const vector 
signed short v_diff01 = vec_sub(vb0, vb1);
 
  297         const vector 
unsigned short v_cmp01 =
 
  298             (
const vector 
unsigned short) vec_cmplt(vec_abs(v_diff01), vqp);
 
  299         const vector 
signed short v_first = vec_sel(vb1, vb0, v_cmp01);
 
  300         const vector 
signed short v_diff89 = vec_sub(vb8, vb9);
 
  301         const vector 
unsigned short v_cmp89 =
 
  302             (
const vector 
unsigned short) vec_cmplt(vec_abs(v_diff89), vqp);
 
  303         const vector 
signed short v_last = vec_sel(vb8, vb9, v_cmp89);
 
  305         const vector 
signed short temp01 = vec_mladd(v_first, (vector 
signed short)v_4, vb1);
 
  306         const vector 
signed short temp02 = vec_add(vb2, vb3);
 
  307         const vector 
signed short temp03 = vec_add(temp01, (vector 
signed short)v_4);
 
  308         const vector 
signed short v_sumsB0 = vec_add(temp02, temp03);
 
  310         const vector 
signed short temp11 = vec_sub(v_sumsB0, v_first);
 
  311         const vector 
signed short v_sumsB1 = vec_add(temp11, vb4);
 
  313         const vector 
signed short temp21 = vec_sub(v_sumsB1, v_first);
 
  314         const vector 
signed short v_sumsB2 = vec_add(temp21, vb5);
 
  316         const vector 
signed short temp31 = vec_sub(v_sumsB2, v_first);
 
  317         const vector 
signed short v_sumsB3 = vec_add(temp31, vb6);
 
  319         const vector 
signed short temp41 = vec_sub(v_sumsB3, v_first);
 
  320         const vector 
signed short v_sumsB4 = vec_add(temp41, vb7);
 
  322         const vector 
signed short temp51 = vec_sub(v_sumsB4, vb1);
 
  323         const vector 
signed short v_sumsB5 = vec_add(temp51, vb8);
 
  325         const vector 
signed short temp61 = vec_sub(v_sumsB5, vb2);
 
  326         const vector 
signed short v_sumsB6 = vec_add(temp61, v_last);
 
  328         const vector 
signed short temp71 = vec_sub(v_sumsB6, vb3);
 
  329         const vector 
signed short v_sumsB7 = vec_add(temp71, v_last);
 
  331         const vector 
signed short temp81 = vec_sub(v_sumsB7, vb4);
 
  332         const vector 
signed short v_sumsB8 = vec_add(temp81, v_last);
 
  334         const vector 
signed short temp91 = vec_sub(v_sumsB8, vb5);
 
  335         const vector 
signed short v_sumsB9 = vec_add(temp91, v_last);
 
  337     #define COMPUTE_VR(i, j, k)                                             \ 
  338         const vector signed short temps1##i =                               \ 
  339             vec_add(v_sumsB##i, v_sumsB##k);                                \ 
  340         const vector signed short temps2##i =                               \ 
  341             vec_mladd(vb##j, (vector signed short)v_2, temps1##i);          \ 
  342         const vector signed short  vr##j = vec_sra(temps2##i, v_4) 
  353         const vector 
signed char neg1 = vec_splat_s8(-1);
 
  354         const vector 
unsigned char permHH = (
const vector 
unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
 
  355                                                                          0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
 
  357 #define PACK_AND_STORE(i)                                       \ 
  358 {   const vector unsigned char perms##i =                       \ 
  359         vec_lvsr(i * stride, src2);                             \ 
  360     const vector unsigned char vf##i =                          \ 
  361         vec_packsu(vr##i, (vector signed short)zero);           \ 
  362     const vector unsigned char vg##i =                          \ 
  363         vec_perm(vf##i, vbT##i, permHH);                        \ 
  364     const vector unsigned char mask##i =                        \ 
  365         vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \ 
  366     const vector unsigned char vg2##i =                         \ 
  367         vec_perm(vg##i, vg##i, perms##i);                       \ 
  368     const vector unsigned char svA##i =                         \ 
  369         vec_sel(vbA##i, vg2##i, mask##i);                       \ 
  370     const vector unsigned char svB##i =                         \ 
  371         vec_sel(vg2##i, vbB##i, mask##i);                       \ 
  372     vec_st(svA##i, i * stride, src2);                           \ 
  373     vec_st(svB##i, i * stride + 16, src2);} 
  375 #define PACK_AND_STORE_ALIGNED(i)                               \ 
  376 {   const vector unsigned char vf##i =                          \ 
  377         vec_packsu(vr##i, (vector signed short)zero);           \ 
  378     const vector unsigned char vg##i =                          \ 
  379         vec_perm(vf##i, vbT##i, permHH);                        \ 
  380     vec_st(vg##i, i * stride, src2);} 
  385         if (properStride && srcAlign) {
 
  404     #undef PACK_AND_STORE 
  405     #undef PACK_AND_STORE_ALIGNED 
  420     uint8_t *src2 = src + stride*3;
 
  421     const vector 
signed int zero = vec_splat_s32(0);
 
  423     vector 
signed short vqp = vec_splat(
 
  424                                 (vector 
signed short)vec_ld(0, qp), 0);
 
  426 #define LOAD_LINE(i)                                                    \ 
  427     const vector unsigned char perm##i =                                \ 
  428         vec_lvsl(i * stride, src2);                                     \ 
  429     const vector unsigned char vbA##i =                                 \ 
  430         vec_ld(i * stride, src2);                                       \ 
  431     const vector unsigned char vbB##i =                                 \ 
  432         vec_ld(i * stride + 16, src2);                                  \ 
  433     const vector unsigned char vbT##i =                                 \ 
  434         vec_perm(vbA##i, vbB##i, perm##i);                              \ 
  435     const vector signed short vb##i =                                   \ 
  436         (vector signed short)vec_mergeh((vector unsigned char)zero,     \ 
  437                                         (vector unsigned char)vbT##i) 
  449      const vector 
signed short v_1 = vec_splat_s16(1);
 
  450      const vector 
signed short v_2 = vec_splat_s16(2);
 
  451      const vector 
signed short v_5 = vec_splat_s16(5);
 
  452      const vector 
signed short v_32 = vec_sl(v_1,
 
  453                                              (vector 
unsigned short)v_5);
 
  455      const vector 
signed short l3minusl6 = vec_sub(vb3, vb6);
 
  456      const vector 
signed short l5minusl4 = vec_sub(vb5, vb4);
 
  457      const vector 
signed short twotimes_l3minusl6 = vec_mladd(v_2, l3minusl6, (vector 
signed short)zero);
 
  458      const vector 
signed short mE = vec_mladd(v_5, l5minusl4, twotimes_l3minusl6);
 
  459      const vector 
signed short absmE = vec_abs(mE);
 
  461      const vector 
signed short l1minusl4 = vec_sub(vb1, vb4);
 
  462      const vector 
signed short l3minusl2 = vec_sub(vb3, vb2);
 
  463      const vector 
signed short l5minusl8 = vec_sub(vb5, vb8);
 
  464      const vector 
signed short l7minusl6 = vec_sub(vb7, vb6);
 
  465      const vector 
signed short twotimes_l1minusl4 = vec_mladd(v_2, l1minusl4, (vector 
signed short)zero);
 
  466      const vector 
signed short twotimes_l5minusl8 = vec_mladd(v_2, l5minusl8, (vector 
signed short)zero);
 
  467      const vector 
signed short lE = vec_mladd(v_5, l3minusl2, twotimes_l1minusl4);
 
  468      const vector 
signed short rE = vec_mladd(v_5, l7minusl6, twotimes_l5minusl8);
 
  470      const vector 
signed short ddiff = vec_sub(absmE,
 
  473      const vector 
signed short ddiffclamp = vec_max(ddiff, (vector 
signed short)zero);
 
  474      const vector 
signed short dtimes64 = vec_mladd(v_5, ddiffclamp, v_32);
 
  475      const vector 
signed short d = vec_sra(dtimes64, vec_splat_u16(6));
 
  476      const vector 
signed short minusd = vec_sub((vector 
signed short)zero, d);
 
  477      const vector 
signed short finald = vec_sel(minusd,
 
  479                                                 vec_cmpgt(vec_sub((vector 
signed short)zero, mE),
 
  480                                                           (vector 
signed short)zero));
 
  482      const vector 
signed short qtimes2 = vec_sub(vb4, vb5);
 
  485      const vector 
signed short rounddown = vec_sel((vector 
signed short)zero,
 
  487                                                    vec_cmplt(qtimes2, (vector 
signed short)zero));
 
  488      const vector 
signed short q = vec_sra(vec_add(qtimes2, rounddown), vec_splat_u16(1));
 
  490      const vector 
signed short dclamp_P1 = vec_max((vector 
signed short)zero, finald);
 
  491      const vector 
signed short dclamp_P = vec_min(dclamp_P1, q);
 
  492      const vector 
signed short dclamp_N1 = vec_min((vector 
signed short)zero, finald);
 
  493      const vector 
signed short dclamp_N = vec_max(dclamp_N1, q);
 
  495      const vector 
signed short dclampedfinal = vec_sel(dclamp_N,
 
  497                                                        vec_cmpgt(q, (vector 
signed short)zero));
 
  498      const vector 
signed short dornotd = vec_sel((vector 
signed short)zero,
 
  500                                                  vec_cmplt(absmE, vqp));
 
  502      const vector 
signed short vb4minusd = vec_sub(vb4, dornotd);
 
  503      const vector 
signed short vb5plusd  = vec_add(vb5, dornotd);
 
  505      const vector 
unsigned char st4 = vec_packsu(vb4minusd, (vector 
signed short)zero);
 
  506      const vector 
unsigned char st5 = vec_packsu(vb5plusd,  (vector 
signed short)zero);
 
  508      const vector 
signed char neg1 = vec_splat_s8(-1);
 
  509      const vector 
unsigned char permHH = (
const vector 
unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
 
  510                                                                       0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
 
  513 {    const vector unsigned char perms##i =                      \ 
  514          vec_lvsr(i * stride, src2);                            \ 
  515      const vector unsigned char vg##i =                         \ 
  516          vec_perm(st##i, vbT##i, permHH);                       \ 
  517      const vector unsigned char mask##i =                       \ 
  518          vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \ 
  519      const vector unsigned char vg2##i =                        \ 
  520          vec_perm(vg##i, vg##i, perms##i);                      \ 
  521      const vector unsigned char svA##i =                        \ 
  522          vec_sel(vbA##i, vg2##i, mask##i);                      \ 
  523      const vector unsigned char svB##i =                        \ 
  524          vec_sel(vg2##i, vbB##i, mask##i);                      \ 
  525      vec_st(svA##i, i * stride, src2);                          \ 
  526      vec_st(svB##i, i * stride + 16, src2);} 
  533     const vector 
signed int vsint32_8 = vec_splat_s32(8);
 
  534     const vector 
unsigned int vuint32_4 = vec_splat_u32(4);
 
  535     const vector 
signed char neg1 = vec_splat_s8(-1);
 
  537     const vector 
unsigned char permA1 = (vector 
unsigned char)
 
  538         {0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F,
 
  539          0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F};
 
  540     const vector 
unsigned char permA2 = (vector 
unsigned char)
 
  541         {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11,
 
  542          0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F};
 
  543     const vector 
unsigned char permA1inc = (vector 
unsigned char)
 
  544         {0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,
 
  545          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 
  546     const vector 
unsigned char permA2inc = (vector 
unsigned char)
 
  547         {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
 
  548          0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 
  549     const vector 
unsigned char magic = (vector 
unsigned char)
 
  550         {0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02,
 
  551          0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 
  552     const vector 
unsigned char extractPerm = (vector 
unsigned char)
 
  553         {0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01,
 
  554          0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01};
 
  555     const vector 
unsigned char extractPermInc = (vector 
unsigned char)
 
  556         {0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
 
  557          0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01};
 
  558     const vector 
unsigned char identity = vec_lvsl(0,(
unsigned char *)0);
 
  559     const vector 
unsigned char tenRight = (vector 
unsigned char)
 
  560         {0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 
  561          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 
  562     const vector 
unsigned char eightLeft = (vector 
unsigned char)
 
  563         {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 
  564          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08};
 
  576     const vector 
signed int zero = vec_splat_s32(0);
 
  577     vector 
unsigned char v_dt = vec_splat(vec_ld(0, dt), 0);
 
  579 #define LOAD_LINE(i)                                                  \ 
  580     const vector unsigned char perm##i =                              \ 
  581         vec_lvsl(i * stride, srcCopy);                                \ 
  582     vector unsigned char sA##i = vec_ld(i * stride, srcCopy);         \ 
  583     vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy);    \ 
  584     vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i) 
  598     vector 
unsigned char v_avg;
 
  601     vector 
signed int vQP2 = vec_ld(0, tQP2);
 
  602     vQP2 = vec_splat(vQP2, 0);
 
  605     const vector 
unsigned char trunc_perm = (vector 
unsigned char)
 
  606         {0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
 
  607          0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18};
 
  608     const vector 
unsigned char trunc_src12 = vec_perm(src1, src2, trunc_perm);
 
  609     const vector 
unsigned char trunc_src34 = vec_perm(src3, src4, trunc_perm);
 
  610     const vector 
unsigned char trunc_src56 = vec_perm(src5, src6, trunc_perm);
 
  611     const vector 
unsigned char trunc_src78 = vec_perm(src7, src8, trunc_perm);
 
  613 #define EXTRACT(op) do {                                                \ 
  614     const vector unsigned char s_1   = vec_##op(trunc_src12, trunc_src34); \ 
  615     const vector unsigned char s_2   = vec_##op(trunc_src56, trunc_src78); \ 
  616     const vector unsigned char s_6   = vec_##op(s_1, s_2);     \ 
  617     const vector unsigned char s_8h  = vec_mergeh(s_6, s_6);   \ 
  618     const vector unsigned char s_8l  = vec_mergel(s_6, s_6);   \ 
  619     const vector unsigned char s_9   = vec_##op(s_8h, s_8l);   \ 
  620     const vector unsigned char s_9h  = vec_mergeh(s_9, s_9);   \ 
  621     const vector unsigned char s_9l  = vec_mergel(s_9, s_9);   \ 
  622     const vector unsigned char s_10  = vec_##op(s_9h, s_9l);   \ 
  623     const vector unsigned char s_10h = vec_mergeh(s_10, s_10); \ 
  624     const vector unsigned char s_10l = vec_mergel(s_10, s_10); \ 
  625     const vector unsigned char s_11  = vec_##op(s_10h, s_10l); \ 
  626     const vector unsigned char s_11h = vec_mergeh(s_11, s_11); \ 
  627     const vector unsigned char s_11l = vec_mergel(s_11, s_11); \ 
  628     v_##op = vec_##op(s_11h, s_11l);                           \ 
  631     vector 
unsigned char v_min;
 
  632     vector 
unsigned char v_max;
 
  637     if (vec_all_lt(vec_sub(v_max, v_min), v_dt))
 
  640     v_avg = vec_avg(v_min, v_max);
 
  644     const vector 
unsigned short mask1 = (vector 
unsigned short)
 
  645                                         {0x0001, 0x0002, 0x0004, 0x0008,
 
  646                                          0x0010, 0x0020, 0x0040, 0x0080};
 
  647     const vector 
unsigned short mask2 = (vector 
unsigned short)
 
  648                                         {0x0100, 0x0200, 0x0000, 0x0000,
 
  649                                          0x0000, 0x0000, 0x0000, 0x0000};
 
  651     const vector 
unsigned int vuint32_16 = vec_sl(vec_splat_u32(1), vec_splat_u32(4));
 
  652     const vector 
unsigned int vuint32_1 = vec_splat_u32(1);
 
  654     vector 
signed int sumA2;
 
  655     vector 
signed int sumB2;
 
  656     vector 
signed int sum0, sum1, sum2, sum3, sum4;
 
  657     vector 
signed int sum5, sum6, sum7, sum8, sum9;
 
  661         const vector unsigned char cmp =                                \ 
  662             (vector unsigned char)vec_cmpgt(src##i, v_avg);             \ 
  663         const vector unsigned short cmpHi =                             \ 
  664             (vector unsigned short)vec_mergeh(cmp, cmp);                \ 
  665         const vector unsigned short cmpLi =                             \ 
  666             (vector unsigned short)vec_mergel(cmp, cmp);                \ 
  667         const vector signed short cmpHf =                               \ 
  668             (vector signed short)vec_and(cmpHi, mask1);                 \ 
  669         const vector signed short cmpLf =                               \ 
  670             (vector signed short)vec_and(cmpLi, mask2);                 \ 
  671         const vector signed int sump = vec_sum4s(cmpHf, zero);          \ 
  672         const vector signed int sumq = vec_sum4s(cmpLf, sump);          \ 
  673         sum##i  = vec_sums(sumq, zero);                                 \ 
  689     const vector 
signed int sump02 = vec_mergel(sum0, sum2);
 
  690     const vector 
signed int sump13 = vec_mergel(sum1, sum3);
 
  691     const vector 
signed int sumA = vec_mergel(sump02, sump13);
 
  693     const vector 
signed int sump46 = vec_mergel(sum4, sum6);
 
  694     const vector 
signed int sump57 = vec_mergel(sum5, sum7);
 
  695     const vector 
signed int sumB = vec_mergel(sump46, sump57);
 
  697     const vector 
signed int sump8A = vec_mergel(sum8, zero);
 
  698     const vector 
signed int sump9B = vec_mergel(sum9, zero);
 
  699     const vector 
signed int sumC = vec_mergel(sump8A, sump9B);
 
  701     const vector 
signed int tA = vec_sl(vec_nor(zero, sumA), vuint32_16);
 
  702     const vector 
signed int tB = vec_sl(vec_nor(zero, sumB), vuint32_16);
 
  703     const vector 
signed int tC = vec_sl(vec_nor(zero, sumC), vuint32_16);
 
  704     const vector 
signed int t2A = vec_or(sumA, tA);
 
  705     const vector 
signed int t2B = vec_or(sumB, tB);
 
  706     const vector 
signed int t2C = vec_or(sumC, tC);
 
  707     const vector 
signed int t3A = vec_and(vec_sra(t2A, vuint32_1),
 
  708                                           vec_sl(t2A, vuint32_1));
 
  709     const vector 
signed int t3B = vec_and(vec_sra(t2B, vuint32_1),
 
  710                                           vec_sl(t2B, vuint32_1));
 
  711     const vector 
signed int t3C = vec_and(vec_sra(t2C, vuint32_1),
 
  712                                           vec_sl(t2C, vuint32_1));
 
  713     const vector 
signed int yA = vec_and(t2A, t3A);
 
  714     const vector 
signed int yB = vec_and(t2B, t3B);
 
  715     const vector 
signed int yC = vec_and(t2C, t3C);
 
  717     const vector 
unsigned char strangeperm1 = vec_lvsl(4, (
unsigned char*)0);
 
  718     const vector 
unsigned char strangeperm2 = vec_lvsl(8, (
unsigned char*)0);
 
  719     const vector 
signed int sumAd4 = vec_perm(yA, yB, strangeperm1);
 
  720     const vector 
signed int sumAd8 = vec_perm(yA, yB, strangeperm2);
 
  721     const vector 
signed int sumBd4 = vec_perm(yB, yC, strangeperm1);
 
  722     const vector 
signed int sumBd8 = vec_perm(yB, yC, strangeperm2);
 
  723     const vector 
signed int sumAp = vec_and(yA,
 
  724                                             vec_and(sumAd4,sumAd8));
 
  725     const vector 
signed int sumBp = vec_and(yB,
 
  726                                             vec_and(sumBd4,sumBd8));
 
  727     sumA2 = vec_or(sumAp,
 
  730     sumB2  = vec_or(sumBp,
 
  735     vec_st(sumB2, 16, 
S);
 
  742     vector unsigned char tenRightM = tenRight;         \ 
  743     vector unsigned char permA1M = permA1;             \ 
  744     vector unsigned char permA2M = permA2;             \ 
  745     vector unsigned char extractPermM = extractPerm 
  747 #define F2(i, j, k, l)                                                  \ 
  748     if (S[i] & (1 << (l+1))) {                                          \ 
  749         const vector unsigned char a_A = vec_perm(src##i, src##j, permA1M); \ 
  750         const vector unsigned char a_B = vec_perm(a_A, src##k, permA2M); \ 
  751         const vector signed int a_sump =                                \ 
  752             (vector signed int)vec_msum(a_B, magic, (vector unsigned int)zero);\ 
  753         vector signed int F = vec_sr(vec_sums(a_sump, vsint32_8), vuint32_4); \ 
  754         const vector signed int p =                                     \ 
  755             (vector signed int)vec_perm(src##j, (vector unsigned char)zero, \ 
  757         const vector signed int sum  = vec_add(p, vQP2);                \ 
  758         const vector signed int diff = vec_sub(p, vQP2);                \ 
  759         vector signed int newpm;                                        \ 
  760         vector unsigned char newpm2, mask;                              \ 
  761         F = vec_splat(F, 3);                                            \ 
  762         if (vec_all_lt(sum, F))                                         \ 
  764         else if (vec_all_gt(diff, F))                                   \ 
  767         newpm2 = vec_splat((vector unsigned char)newpm, 15);            \ 
  768         mask = vec_add(identity, tenRightM);                            \ 
  769         src##j = vec_perm(src##j, newpm2, mask);                        \ 
  771     permA1M = vec_add(permA1M, permA1inc);                              \ 
  772     permA2M = vec_add(permA2M, permA2inc);                              \ 
  773     tenRightM = vec_sro(tenRightM, eightLeft);                          \ 
  774     extractPermM = vec_add(extractPermM, extractPermInc) 
  776 #define ITER(i, j, k) do {                      \ 
  797 #define STORE_LINE(i) do {                              \ 
  798     const vector unsigned char permST =                 \ 
  799         vec_lvsr(i * stride, srcCopy);                  \ 
  800     const vector unsigned char maskST =                 \ 
  801         vec_perm((vector unsigned char)zero,            \ 
  802                  (vector unsigned char)neg1, permST);   \ 
  803     src##i = vec_perm(src##i ,src##i, permST);          \ 
  804     sA##i= vec_sel(sA##i, src##i, maskST);              \ 
  805     sB##i= vec_sel(src##i, sB##i, maskST);              \ 
  806     vec_st(sA##i, i * stride, srcCopy);                 \ 
  807     vec_st(sB##i, i * stride + 16, srcCopy);            \ 
  824 #define doHorizLowPass_altivec(a...) doHorizLowPass_C(a) 
  825 #define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a) 
  826 #define do_a_deblock_altivec(a...) do_a_deblock_C(a) 
  829                                             uint8_t *tempBlurred, uint32_t *tempBlurredPast, 
int *maxNoise)
 
  831     const vector 
signed char neg1 = vec_splat_s8(-1);
 
  832     const vector 
unsigned char permHH = (
const vector 
unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
 
  833                                                                      0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
 
  835     const vector 
signed int zero = vec_splat_s32(0);
 
  836     const vector 
signed short vsint16_1 = vec_splat_s16(1);
 
  837     vector 
signed int v_dp = 
zero;
 
  838     vector 
signed int v_sysdp = 
zero;
 
  841 #define LOAD_LINE(src, i)                                               \ 
  842     register int j##src##i = i * stride;                                \ 
  843     vector unsigned char perm##src##i = vec_lvsl(j##src##i, src);       \ 
  844     const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \ 
  845     const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \ 
  846     const vector unsigned char v_##src##A##i =                          \ 
  847         vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i);         \ 
  848     vector signed short v_##src##Ass##i =                               \ 
  849         (vector signed short)vec_mergeh((vector signed char)zero,       \ 
  850                                         (vector signed char)v_##src##A##i) 
  871 #define ACCUMULATE_DIFFS(i) do {                                \ 
  872         vector signed short v_d = vec_sub(v_tempBlurredAss##i,  \ 
  874         v_dp = vec_msums(v_d, v_d, v_dp);                       \ 
  875         v_sysdp = vec_msums(v_d, vsint16_1, v_sysdp);           \ 
  886 #undef ACCUMULATE_DIFFS 
  888     tempBlurredPast[127]= maxNoise[0];
 
  889     tempBlurredPast[128]= maxNoise[1];
 
  890     tempBlurredPast[129]= maxNoise[2];
 
  892     v_dp = vec_sums(v_dp, zero);
 
  893     v_sysdp = vec_sums(v_sysdp, zero);
 
  895     v_dp = vec_splat(v_dp, 3);
 
  896     v_sysdp = vec_splat(v_sysdp, 3);
 
  898     vec_ste(v_dp, 0, &d);
 
  899     vec_ste(v_sysdp, 0, &sysd);
 
  903          +(*(tempBlurredPast-256))
 
  904          +(*(tempBlurredPast-1))+ (*(tempBlurredPast+1))
 
  905          +(*(tempBlurredPast+256))
 
  910     if (d > maxNoise[1]) {
 
  911         if (d < maxNoise[2]) {
 
  912 #define OP(i) v_tempBlurredAss##i = vec_avg(v_tempBlurredAss##i, v_srcAss##i); 
  924 #define OP(i) v_tempBlurredAss##i = v_srcAss##i; 
  937         if (d < maxNoise[0]) {
 
  938             const vector 
signed short vsint16_7 = vec_splat_s16(7);
 
  939             const vector 
signed short vsint16_4 = vec_splat_s16(4);
 
  940             const vector 
unsigned short vuint16_3 = vec_splat_u16(3);
 
  943             const vector signed short v_temp =                          \ 
  944                 vec_mladd(v_tempBlurredAss##i, vsint16_7, v_srcAss##i); \ 
  945             const vector signed short v_temp2 = vec_add(v_temp, vsint16_4); \ 
  946             v_tempBlurredAss##i = vec_sr(v_temp2, vuint16_3);           \ 
  959             const vector 
signed short vsint16_3 = vec_splat_s16(3);
 
  960             const vector 
signed short vsint16_2 = vec_splat_s16(2);
 
  963             const vector signed short v_temp =                  \ 
  964                 vec_mladd(v_tempBlurredAss##i, vsint16_3, v_srcAss##i); \ 
  965             const vector signed short v_temp2 = vec_add(v_temp, vsint16_2); \ 
  966             v_tempBlurredAss##i =                                       \ 
  967                 vec_sr(v_temp2, (vector unsigned short)vsint16_2);      \ 
  982 #define PACK_AND_STORE(src, i) do {                                      \ 
  983     const vector unsigned char perms = vec_lvsr(i * stride, src);        \ 
  984     const vector unsigned char vf =                                      \ 
  985         vec_packsu(v_tempBlurredAss##1, (vector signed short)zero);     \ 
  986     const vector unsigned char vg = vec_perm(vf, v_##src##A##i, permHH); \ 
  987     const vector unsigned char mask =                                    \ 
  988         vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms); \ 
  989     const vector unsigned char vg2 = vec_perm(vg, vg, perms);            \ 
  990     const vector unsigned char svA = vec_sel(v_##src##A1##i, vg2, mask); \ 
  991     const vector unsigned char svB = vec_sel(vg2, v_##src##A2##i, mask); \ 
  992     vec_st(svA, i * stride, src);                                        \ 
  993     vec_st(svB, i * stride + 16, src);                                   \ 
 1012 #undef PACK_AND_STORE 
 1016     const vector 
unsigned char zero = vec_splat_u8(0);
 
 1018 #define LOAD_DOUBLE_LINE(i, j)                                          \ 
 1019     vector unsigned char perm1##i = vec_lvsl(i * stride, src);          \ 
 1020     vector unsigned char perm2##i = vec_lvsl(j * stride, src);          \ 
 1021     vector unsigned char srcA##i = vec_ld(i * stride, src);             \ 
 1022     vector unsigned char srcB##i = vec_ld(i * stride + 16, src);        \ 
 1023     vector unsigned char srcC##i = vec_ld(j * stride, src);             \ 
 1024     vector unsigned char srcD##i = vec_ld(j * stride+ 16, src);         \ 
 1025     vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \ 
 1026     vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i) 
 1032 #undef LOAD_DOUBLE_LINE 
 1034     vector 
unsigned char tempA = vec_mergeh(src0, zero);
 
 1035     vector 
unsigned char tempB = vec_mergel(src0, zero);
 
 1036     vector 
unsigned char tempC = vec_mergeh(src1, zero);
 
 1037     vector 
unsigned char tempD = vec_mergel(src1, zero);
 
 1038     vector 
unsigned char tempE = vec_mergeh(src2, zero);
 
 1039     vector 
unsigned char tempF = vec_mergel(src2, zero);
 
 1040     vector 
unsigned char tempG = vec_mergeh(src3, zero);
 
 1041     vector 
unsigned char tempH = vec_mergel(src3, zero);
 
 1042     vector 
unsigned char tempI = vec_mergeh(src4, zero);
 
 1043     vector 
unsigned char tempJ = vec_mergel(src4, zero);
 
 1044     vector 
unsigned char tempK = vec_mergeh(src5, zero);
 
 1045     vector 
unsigned char tempL = vec_mergel(src5, zero);
 
 1046     vector 
unsigned char tempM = vec_mergeh(src6, zero);
 
 1047     vector 
unsigned char tempN = vec_mergel(src6, zero);
 
 1048     vector 
unsigned char tempO = vec_mergeh(src7, zero);
 
 1049     vector 
unsigned char tempP = vec_mergel(src7, zero);
 
 1051     vector 
unsigned char temp0  = vec_mergeh(tempA, tempI);
 
 1052     vector 
unsigned char temp1  = vec_mergel(tempA, tempI);
 
 1053     vector 
unsigned char temp2  = vec_mergeh(tempB, tempJ);
 
 1054     vector 
unsigned char temp3  = vec_mergel(tempB, tempJ);
 
 1055     vector 
unsigned char temp4  = vec_mergeh(tempC, tempK);
 
 1056     vector 
unsigned char temp5  = vec_mergel(tempC, tempK);
 
 1057     vector 
unsigned char temp6  = vec_mergeh(tempD, tempL);
 
 1058     vector 
unsigned char temp7  = vec_mergel(tempD, tempL);
 
 1059     vector 
unsigned char temp8  = vec_mergeh(tempE, tempM);
 
 1060     vector 
unsigned char temp9  = vec_mergel(tempE, tempM);
 
 1061     vector 
unsigned char temp10 = vec_mergeh(tempF, tempN);
 
 1062     vector 
unsigned char temp11 = vec_mergel(tempF, tempN);
 
 1063     vector 
unsigned char temp12 = vec_mergeh(tempG, tempO);
 
 1064     vector 
unsigned char temp13 = vec_mergel(tempG, tempO);
 
 1065     vector 
unsigned char temp14 = vec_mergeh(tempH, tempP);
 
 1066     vector 
unsigned char temp15 = vec_mergel(tempH, tempP);
 
 1068     tempA = vec_mergeh(temp0, temp8);
 
 1069     tempB = vec_mergel(temp0, temp8);
 
 1070     tempC = vec_mergeh(temp1, temp9);
 
 1071     tempD = vec_mergel(temp1, temp9);
 
 1072     tempE = vec_mergeh(temp2, temp10);
 
 1073     tempF = vec_mergel(temp2, temp10);
 
 1074     tempG = vec_mergeh(temp3, temp11);
 
 1075     tempH = vec_mergel(temp3, temp11);
 
 1076     tempI = vec_mergeh(temp4, temp12);
 
 1077     tempJ = vec_mergel(temp4, temp12);
 
 1078     tempK = vec_mergeh(temp5, temp13);
 
 1079     tempL = vec_mergel(temp5, temp13);
 
 1080     tempM = vec_mergeh(temp6, temp14);
 
 1081     tempN = vec_mergel(temp6, temp14);
 
 1082     tempO = vec_mergeh(temp7, temp15);
 
 1083     tempP = vec_mergel(temp7, temp15);
 
 1085     temp0  = vec_mergeh(tempA, tempI);
 
 1086     temp1  = vec_mergel(tempA, tempI);
 
 1087     temp2  = vec_mergeh(tempB, tempJ);
 
 1088     temp3  = vec_mergel(tempB, tempJ);
 
 1089     temp4  = vec_mergeh(tempC, tempK);
 
 1090     temp5  = vec_mergel(tempC, tempK);
 
 1091     temp6  = vec_mergeh(tempD, tempL);
 
 1092     temp7  = vec_mergel(tempD, tempL);
 
 1093     temp8  = vec_mergeh(tempE, tempM);
 
 1094     temp9  = vec_mergel(tempE, tempM);
 
 1095     temp10 = vec_mergeh(tempF, tempN);
 
 1096     temp11 = vec_mergel(tempF, tempN);
 
 1097     temp12 = vec_mergeh(tempG, tempO);
 
 1098     temp13 = vec_mergel(tempG, tempO);
 
 1099     temp14 = vec_mergeh(tempH, tempP);
 
 1100     temp15 = vec_mergel(tempH, tempP);
 
 1102     vec_st(temp0,    0, dst);
 
 1103     vec_st(temp1,   16, dst);
 
 1104     vec_st(temp2,   32, dst);
 
 1105     vec_st(temp3,   48, dst);
 
 1106     vec_st(temp4,   64, dst);
 
 1107     vec_st(temp5,   80, dst);
 
 1108     vec_st(temp6,   96, dst);
 
 1109     vec_st(temp7,  112, dst);
 
 1110     vec_st(temp8,  128, dst);
 
 1111     vec_st(temp9,  144, dst);
 
 1112     vec_st(temp10, 160, dst);
 
 1113     vec_st(temp11, 176, dst);
 
 1114     vec_st(temp12, 192, dst);
 
 1115     vec_st(temp13, 208, dst);
 
 1116     vec_st(temp14, 224, dst);
 
 1117     vec_st(temp15, 240, dst);
 
 1121     const vector 
unsigned char zero = vec_splat_u8(0);
 
 1122     const vector 
signed   char neg1 = vec_splat_s8(-1);
 
 1124 #define LOAD_DOUBLE_LINE(i, j)                                  \ 
 1125     vector unsigned char src##i = vec_ld(i * 16, src);            \ 
 1126     vector unsigned char src##j = vec_ld(j * 16, src) 
 1136 #undef LOAD_DOUBLE_LINE 
 1138     vector 
unsigned char tempA = vec_mergeh(src0, src8);
 
 1139     vector 
unsigned char tempB;
 
 1140     vector 
unsigned char tempC = vec_mergeh(src1, src9);
 
 1141     vector 
unsigned char tempD;
 
 1142     vector 
unsigned char tempE = vec_mergeh(src2, src10);
 
 1143     vector 
unsigned char tempG = vec_mergeh(src3, src11);
 
 1144     vector 
unsigned char tempI = vec_mergeh(src4, src12);
 
 1145     vector 
unsigned char tempJ;
 
 1146     vector 
unsigned char tempK = vec_mergeh(src5, src13);
 
 1147     vector 
unsigned char tempL;
 
 1148     vector 
unsigned char tempM = vec_mergeh(src6, src14);
 
 1149     vector 
unsigned char tempO = vec_mergeh(src7, src15);
 
 1151     vector 
unsigned char temp0 = vec_mergeh(tempA, tempI);
 
 1152     vector 
unsigned char temp1 = vec_mergel(tempA, tempI);
 
 1153     vector 
unsigned char temp2;
 
 1154     vector 
unsigned char temp3;
 
 1155     vector 
unsigned char temp4 = vec_mergeh(tempC, tempK);
 
 1156     vector 
unsigned char temp5 = vec_mergel(tempC, tempK);
 
 1157     vector 
unsigned char temp6;
 
 1158     vector 
unsigned char temp7;
 
 1159     vector 
unsigned char temp8 = vec_mergeh(tempE, tempM);
 
 1160     vector 
unsigned char temp9 = vec_mergel(tempE, tempM);
 
 1161     vector 
unsigned char temp12 = vec_mergeh(tempG, tempO);
 
 1162     vector 
unsigned char temp13 = vec_mergel(tempG, tempO);
 
 1164     tempA = vec_mergeh(temp0, temp8);
 
 1165     tempB = vec_mergel(temp0, temp8);
 
 1166     tempC = vec_mergeh(temp1, temp9);
 
 1167     tempD = vec_mergel(temp1, temp9);
 
 1168     tempI = vec_mergeh(temp4, temp12);
 
 1169     tempJ = vec_mergel(temp4, temp12);
 
 1170     tempK = vec_mergeh(temp5, temp13);
 
 1171     tempL = vec_mergel(temp5, temp13);
 
 1173     temp0 = vec_mergeh(tempA, tempI);
 
 1174     temp1 = vec_mergel(tempA, tempI);
 
 1175     temp2 = vec_mergeh(tempB, tempJ);
 
 1176     temp3 = vec_mergel(tempB, tempJ);
 
 1177     temp4 = vec_mergeh(tempC, tempK);
 
 1178     temp5 = vec_mergel(tempC, tempK);
 
 1179     temp6 = vec_mergeh(tempD, tempL);
 
 1180     temp7 = vec_mergel(tempD, tempL);
 
 1183 #define STORE_DOUBLE_LINE(i, j) do {                                    \ 
 1184     vector unsigned char dstAi = vec_ld(i * stride, dst);               \ 
 1185     vector unsigned char dstBi = vec_ld(i * stride + 16, dst);          \ 
 1186     vector unsigned char dstAj = vec_ld(j * stride, dst);               \ 
 1187     vector unsigned char dstBj = vec_ld(j * stride+ 16, dst);           \ 
 1188     vector unsigned char aligni = vec_lvsr(i * stride, dst);            \ 
 1189     vector unsigned char alignj = vec_lvsr(j * stride, dst);            \ 
 1190     vector unsigned char maski =                                        \ 
 1191         vec_perm(zero, (vector unsigned char)neg1, aligni);             \ 
 1192     vector unsigned char maskj =                                        \ 
 1193         vec_perm(zero, (vector unsigned char)neg1, alignj);             \ 
 1194     vector unsigned char dstRi = vec_perm(temp##i, temp##i, aligni);    \ 
 1195     vector unsigned char dstRj = vec_perm(temp##j, temp##j, alignj);    \ 
 1196     vector unsigned char dstAFi = vec_sel(dstAi, dstRi, maski);         \ 
 1197     vector unsigned char dstBFi = vec_sel(dstRi, dstBi, maski);         \ 
 1198     vector unsigned char dstAFj = vec_sel(dstAj, dstRj, maskj);         \ 
 1199     vector unsigned char dstBFj = vec_sel(dstRj, dstBj, maskj);         \ 
 1200     vec_st(dstAFi, i * stride, dst);                                    \ 
 1201     vec_st(dstBFi, i * stride + 16, dst);                               \ 
 1202     vec_st(dstAFj, j * stride, dst);                                    \ 
 1203     vec_st(dstBFj, j * stride + 16, dst);                               \ 
static int vertClassify_altivec(uint8_t src[], int stride, PPContext *c)
ptrdiff_t const GLvoid * data
#define ACCUMULATE_DIFFS(i)
#define DECLARE_ALIGNED(n, t, v)
static void transpose_16x8_char_toPackedAlign_altivec(unsigned char *dst, unsigned char *src, int stride)
#define PACK_AND_STORE(i)
static void dering_altivec(uint8_t src[], int stride, PPContext *c)
static void transpose_8x16_char_fromPackedAlign_altivec(unsigned char *dst, unsigned char *src, int stride)
#define PACK_AND_STORE_ALIGNED(i)
static const uint16_t mask[17]
#define STORE_DOUBLE_LINE(i, j)
static void doVertDefFilter_altivec(uint8_t src[], int stride, PPContext *c)
#define LOAD_DOUBLE_LINE(i, j)
static void tempNoiseReducer_altivec(uint8_t *src, int stride, uint8_t *tempBlurred, uint32_t *tempBlurredPast, int *maxNoise)
GLint GLenum GLboolean GLsizei stride
static void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c)
#define LOAD_LINE_ALIGNED(i)
#define COMPUTE_VR(i, j, k)