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ass_split.h
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1 /*
2  * SSA/ASS spliting functions
3  * Copyright (c) 2010 Aurelien Jacobs <aurel@gnuage.org>
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 #ifndef AVCODEC_ASS_SPLIT_H
23 #define AVCODEC_ASS_SPLIT_H
24 
25 /**
26  * fields extracted from the [Script Info] section
27  */
28 typedef struct {
29  char *script_type; /**< SSA script format version (eg. v4.00) */
30  char *collisions; /**< how subtitles are moved to prevent collisions */
31  int play_res_x; /**< video width that ASS coords are referring to */
32  int play_res_y; /**< video height that ASS coords are referring to */
33  float timer; /**< time multiplier to apply to SSA clock (in %) */
35 
36 /**
37  * fields extracted from the [V4(+) Styles] section
38  */
39 typedef struct {
40  char *name; /**< name of the tyle (case sensitive) */
41  char *font_name; /**< font face (case sensitive) */
42  int font_size; /**< font height */
43  int primary_color; /**< color that a subtitle will normally appear in */
45  int outline_color; /**< color for outline in ASS, called tertiary in SSA */
46  int back_color; /**< color of the subtitle outline or shadow */
47  int bold; /**< whether text is bold (1) or not (0) */
48  int italic; /**< whether text is italic (1) or not (0) */
49  int underline; /**< whether text is underlined (1) or not (0) */
50  int strikeout;
51  float scalex;
52  float scaley;
53  float spacing;
54  float angle;
56  float outline;
57  float shadow;
58  int alignment; /**< position of the text (left, center, top...),
59  defined after the layout of the numpad
60  (1-3 sub, 4-6 mid, 7-9 top) */
61  int margin_l;
62  int margin_r;
63  int margin_v;
65  int encoding;
66 } ASSStyle;
67 
68 /**
69  * fields extracted from the [Events] section
70  */
71 typedef struct {
72  int layer; /**< higher numbered layers are drawn over lower numbered */
73  int start; /**< start time of the dialog in centiseconds */
74  int end; /**< end time of the dialog in centiseconds */
75  char *style; /**< name of the ASSStyle to use with this dialog */
76  char *name;
77  int margin_l;
78  int margin_r;
79  int margin_v;
80  char *effect;
81  char *text; /**< actual text which will be displayed as a subtitle,
82  can include style override control codes (see
83  ff_ass_split_override_codes()) */
84 } ASSDialog;
85 
86 /**
87  * structure containing the whole split ASS data
88  */
89 typedef struct {
90  ASSScriptInfo script_info; /**< general information about the SSA script*/
91  ASSStyle *styles; /**< array of split out styles */
92  int styles_count; /**< number of ASSStyle in the styles array */
93  ASSDialog *dialogs; /**< array of split out dialogs */
94  int dialogs_count; /**< number of ASSDialog in the dialogs array*/
95 } ASS;
96 
97 /**
98  * This struct can be casted to ASS to access to the split data.
99  */
100 typedef struct ASSSplitContext ASSSplitContext;
101 
102 /**
103  * Split a full ASS file or a ASS header from a string buffer and store
104  * the split structure in a newly allocated context.
105  *
106  * @param buf String containing the ASS formated data.
107  * @return Newly allocated struct containing split data.
108  */
109 ASSSplitContext *ff_ass_split(const char *buf);
110 
111 /**
112  * Split one or several ASS "Dialogue" lines from a string buffer and store
113  * them in a already initialized context.
114  *
115  * @param ctx Context previously initialized by ff_ass_split().
116  * @param buf String containing the ASS "Dialogue" lines.
117  * @param cache Set to 1 to keep all the previously split ASSDialog in
118  * the context, or set to 0 to free all the previously split
119  * ASSDialog.
120  * @param number If not NULL, the pointed integer will be set to the number
121  * of split ASSDialog.
122  * @return Pointer to the first split ASSDialog.
123  */
125  int cache, int *number);
126 
127 /**
128  * Free all the memory allocated for an ASSSplitContext.
129  *
130  * @param ctx Context previously initialized by ff_ass_split().
131  */
133 
134 
135 /**
136  * Set of callback functions corresponding to each override codes that can
137  * be encountered in a "Dialogue" Text field.
138  */
139 typedef struct {
140  /**
141  * @defgroup ass_styles ASS styles
142  * @{
143  */
144  void (*text)(void *priv, const char *text, int len);
145  void (*new_line)(void *priv, int forced);
146  void (*style)(void *priv, char style, int close);
147  void (*color)(void *priv, unsigned int /* color */, unsigned int color_id);
148  void (*alpha)(void *priv, int alpha, int alpha_id);
149  void (*font_name)(void *priv, const char *name);
150  void (*font_size)(void *priv, int size);
151  void (*alignment)(void *priv, int alignment);
152  void (*cancel_overrides)(void *priv, const char *style);
153  /** @} */
154 
155  /**
156  * @defgroup ass_functions ASS functions
157  * @{
158  */
159  void (*move)(void *priv, int x1, int y1, int x2, int y2, int t1, int t2);
160  void (*origin)(void *priv, int x, int y);
161  /** @} */
162 
163  /**
164  * @defgroup ass_end end of Dialogue Event
165  * @{
166  */
167  void (*end)(void *priv);
168  /** @} */
170 
171 /**
172  * Split override codes out of a ASS "Dialogue" Text field.
173  *
174  * @param callbacks Set of callback functions called for each override code
175  * encountered.
176  * @param priv Opaque pointer passed to the callback functions.
177  * @param buf The ASS "Dialogue" Text field to split.
178  * @return >= 0 on success otherwise an error code <0
179  */
180 int ff_ass_split_override_codes(const ASSCodesCallbacks *callbacks, void *priv,
181  const char *buf);
182 
183 /**
184  * Find an ASSStyle structure by its name.
185  *
186  * @param ctx Context previously initialized by ff_ass_split().
187  * @param style name of the style to search for.
188  * @return the ASSStyle corresponding to style, or NULL if style can't be found
189  */
190 ASSStyle *ff_ass_style_get(ASSSplitContext *ctx, const char *style);
191 
192 #endif /* AVCODEC_ASS_SPLIT_H */
char * style
name of the ASSStyle to use with this dialog
Definition: ass_split.h:75
float timer
time multiplier to apply to SSA clock (in %)
Definition: ass_split.h:33
float scalex
Definition: ass_split.h:51
ASSSplitContext * ff_ass_split(const char *buf)
Split a full ASS file or a ASS header from a string buffer and store the split structure in a newly a...
Definition: ass_split.c:356
fields extracted from the [Events] section
Definition: ass_split.h:71
float spacing
Definition: ass_split.h:53
ASSDialog * dialogs
array of split out dialogs
Definition: ass_split.h:93
structure containing the whole split ASS data
Definition: ass_split.h:89
char * script_type
SSA script format version (eg.
Definition: ass_split.h:29
char * effect
Definition: ass_split.h:80
int back_color
color of the subtitle outline or shadow
Definition: ass_split.h:46
char * name
Definition: ass_split.h:76
int alpha_level
Definition: ass_split.h:64
char * text
actual text which will be displayed as a subtitle, can include style override control codes (see ff_a...
Definition: ass_split.h:81
int alignment
position of the text (left, center, top...), defined after the layout of the numpad (1-3 sub...
Definition: ass_split.h:58
This struct can be casted to ASS to access to the split data.
Definition: ass_split.c:197
int layer
higher numbered layers are drawn over lower numbered
Definition: ass_split.h:72
float outline
Definition: ass_split.h:56
static av_cold int end(AVCodecContext *avctx)
Definition: avrndec.c:67
float angle
Definition: ass_split.h:54
int bold
whether text is bold (1) or not (0)
Definition: ass_split.h:47
ASSStyle * ff_ass_style_get(ASSSplitContext *ctx, const char *style)
Find an ASSStyle structure by its name.
Definition: ass_split.c:518
ptrdiff_t size
Definition: opengl_enc.c:101
int margin_v
Definition: ass_split.h:79
int encoding
Definition: ass_split.h:65
int strikeout
Definition: ass_split.h:50
static double alpha(void *priv, double x, double y)
Definition: vf_geq.c:98
#define t1
Definition: regdef.h:29
int play_res_x
video width that ASS coords are referring to
Definition: ass_split.h:31
int font_size
font height
Definition: ass_split.h:42
int end
end time of the dialog in centiseconds
Definition: ass_split.h:74
int play_res_y
video height that ASS coords are referring to
Definition: ass_split.h:32
float y
void(* text)(void *priv, const char *text, int len)
Definition: ass_split.h:144
typedef void(APIENTRY *FF_PFNGLACTIVETEXTUREPROC)(GLenum texture)
int italic
whether text is italic (1) or not (0)
Definition: ass_split.h:48
Set of callback functions corresponding to each override codes that can be encountered in a "Dialogue...
Definition: ass_split.h:139
void(* alpha)(void *priv, int alpha, int alpha_id)
Definition: ass_split.h:148
void ff_ass_split_free(ASSSplitContext *ctx)
Free all the memory allocated for an ASSSplitContext.
Definition: ass_split.c:410
int primary_color
color that a subtitle will normally appear in
Definition: ass_split.h:43
int margin_l
Definition: ass_split.h:77
int margin_r
Definition: ass_split.h:78
ASSDialog * ff_ass_split_dialog(ASSSplitContext *ctx, const char *buf, int cache, int *number)
Split one or several ASS "Dialogue" lines from a string buffer and store them in a already initialize...
Definition: ass_split.c:391
void * buf
Definition: avisynth_c.h:553
void(* alignment)(void *priv, int alignment)
Definition: ass_split.h:151
int start
start time of the dialog in centiseconds
Definition: ass_split.h:73
char * collisions
how subtitles are moved to prevent collisions
Definition: ass_split.h:30
int margin_l
Definition: ass_split.h:61
char * font_name
font face (case sensitive)
Definition: ass_split.h:41
float shadow
Definition: ass_split.h:57
ASSScriptInfo script_info
general information about the SSA script
Definition: ass_split.h:90
fields extracted from the [V4(+) Styles] section
Definition: ass_split.h:39
int secondary_color
Definition: ass_split.h:44
int border_style
Definition: ass_split.h:55
int ff_ass_split_override_codes(const ASSCodesCallbacks *callbacks, void *priv, const char *buf)
Split override codes out of a ASS "Dialogue" Text field.
Definition: ass_split.c:423
float scaley
Definition: ass_split.h:52
void(* style)(void *priv, char style, int close)
Definition: ass_split.h:146
char * name
name of the tyle (case sensitive)
Definition: ass_split.h:40
int dialogs_count
number of ASSDialog in the dialogs array
Definition: ass_split.h:94
int len
int margin_v
Definition: ass_split.h:63
int styles_count
number of ASSStyle in the styles array
Definition: ass_split.h:92
int outline_color
color for outline in ASS, called tertiary in SSA
Definition: ass_split.h:45
int margin_r
Definition: ass_split.h:62
fields extracted from the [Script Info] section
Definition: ass_split.h:28
#define t2
Definition: regdef.h:30
int underline
whether text is underlined (1) or not (0)
Definition: ass_split.h:49
ASSStyle * styles
array of split out styles
Definition: ass_split.h:91
const char * name
Definition: opengl_enc.c:103