FFmpeg
Variables
vsrc_ddagrab_shaders.h File Reference
#include <stdint.h>

Go to the source code of this file.

Variables

static const uint8_t vertex_shader_bytes []
 
static const uint8_t pixel_shader_bytes []
 

Variable Documentation

◆ vertex_shader_bytes

const uint8_t vertex_shader_bytes[]
static

Definition at line 63 of file vsrc_ddagrab_shaders.h.

Referenced by init_render_resources().

◆ pixel_shader_bytes

const uint8_t pixel_shader_bytes[]
static
Initial value:
=
{
68, 88, 66, 67, 0, 95, 83, 169, 90, 60, 208, 75, 219, 179, 108, 203, 8, 232, 255, 27, 1, 0, 0, 0,
148, 1, 0, 0, 4, 0, 0, 0, 48, 0, 0, 0, 156, 0, 0, 0, 8, 1, 0, 0, 96, 1, 0, 0,
65, 111, 110, 57, 100, 0, 0, 0, 100, 0, 0, 0, 0, 2, 255, 255, 60, 0, 0, 0, 40, 0, 0, 0,
0, 0, 40, 0, 0, 0, 40, 0, 0, 0, 40, 0, 1, 0, 36, 0, 0, 0, 40, 0, 0, 0, 0, 0,
0, 2, 255, 255, 31, 0, 0, 2, 0, 0, 0, 128, 0, 0, 3, 176, 31, 0, 0, 2, 0, 0, 0, 144,
0, 8, 15, 160, 66, 0, 0, 3, 0, 0, 15, 128, 0, 0, 228, 176, 0, 8, 228, 160, 1, 0, 0, 2,
0, 8, 15, 128, 0, 0, 228, 128, 255, 255, 0, 0, 83, 72, 68, 82, 100, 0, 0, 0, 64, 0, 0, 0,
25, 0, 0, 0, 90, 0, 0, 3, 0, 96, 16, 0, 0, 0, 0, 0, 88, 24, 0, 4, 0, 112, 16, 0,
0, 0, 0, 0, 85, 85, 0, 0, 98, 16, 0, 3, 50, 16, 16, 0, 1, 0, 0, 0, 101, 0, 0, 3,
242, 32, 16, 0, 0, 0, 0, 0, 69, 0, 0, 9, 242, 32, 16, 0, 0, 0, 0, 0, 70, 16, 16, 0,
1, 0, 0, 0, 70, 126, 16, 0, 0, 0, 0, 0, 0, 96, 16, 0, 0, 0, 0, 0, 62, 0, 0, 1,
73, 83, 71, 78, 80, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 3, 3, 0, 0, 83, 86, 95, 80, 79, 83, 73, 84,
73, 79, 78, 0, 84, 69, 88, 67, 79, 79, 82, 68, 0, 171, 171, 171, 79, 83, 71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0, 0, 0, 83, 86, 95, 84, 97, 114, 103, 101, 116, 0, 171, 171
}

Definition at line 101 of file vsrc_ddagrab_shaders.h.

Referenced by init_render_resources().