36#ifndef AVCODEC_TEXTUREDSP_H
37#define AVCODEC_TEXTUREDSP_H
42#define TEXTURE_BLOCK_W 4
43#define TEXTURE_BLOCK_H 4
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
FrameData * frame_data(AVFrame *frame)
Get our axiliary frame data attached to the frame, allocating it if needed.
main external API structure.
int(* dxt2_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxt1_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxt5ys_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* rgtc1u_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxn3dc_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxt3_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxt5y_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* rgtc1s_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* rgtc1u_gray_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* rgtc2s_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxt5_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxt4_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxt1a_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* rgtc2u_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* rgtc1u_alpha_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxt1_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxt5ys_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* dxt5_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
int(* tex_funct)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
union TextureDSPThreadContext::@343301224315114336214156165306265310104165221120 tex_data
static AVFormatContext * ctx
int ff_texturedsp_exec_decompress_threads(struct AVCodecContext *avctx, TextureDSPThreadContext *ctx)
void ff_texturedspenc_init(TextureDSPEncContext *c)
int ff_texturedsp_exec_compress_threads(struct AVCodecContext *avctx, TextureDSPThreadContext *ctx)
void ff_texturedsp_init(TextureDSPContext *c)