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softfloat.h
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1/*
2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3 *
4 * This file is part of FFmpeg.
5 *
6 * FFmpeg is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * FFmpeg is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with FFmpeg; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20
21#ifndef AVUTIL_SOFTFLOAT_H
22#define AVUTIL_SOFTFLOAT_H
23
24#include <stdint.h>
25#include "common.h"
26
27#include "avassert.h"
28#include "softfloat_tables.h"
29
30#define MIN_EXP -149
31#define MAX_EXP 126
32#define ONE_BITS 29
33
38
39static const SoftFloat FLOAT_0 = { 0, MIN_EXP}; ///< 0.0
40static const SoftFloat FLOAT_05 = { 0x20000000, 0}; ///< 0.5
41static const SoftFloat FLOAT_1 = { 0x20000000, 1}; ///< 1.0
42static const SoftFloat FLOAT_EPSILON = { 0x29F16B12, -16}; ///< A small value
43static const SoftFloat FLOAT_1584893192 = { 0x32B771ED, 1}; ///< 1.584893192 (10^.2)
44static const SoftFloat FLOAT_100000 = { 0x30D40000, 17}; ///< 100000
45static const SoftFloat FLOAT_0999999 = { 0x3FFFFBCE, 0}; ///< 0.999999
46static const SoftFloat FLOAT_MIN = { 0x20000000, MIN_EXP};
47
48
49/**
50 * Convert a SoftFloat to a double precision float.
51 */
52static inline av_const double av_sf2double(SoftFloat v) {
53 v.exp -= ONE_BITS +1;
54 return ldexp(v.mant, v.exp);
55}
56
58 if(a.mant){
59#if 1
60 while((a.mant + 0x1FFFFFFFU)<0x3FFFFFFFU){
61 a.mant += a.mant;
62 a.exp -= 1;
63 }
64#else
65 int s=ONE_BITS - av_log2(FFABS(a.mant));
66 a.exp -= s;
67 a.mant <<= s;
68#endif
69 if(a.exp < MIN_EXP){
70 a.exp = MIN_EXP;
71 a.mant= 0;
72 }
73 }else{
74 a.exp= MIN_EXP;
75 }
76 return a;
77}
78
80#if 1
81 if((int32_t)(a.mant + 0x40000000U) <= 0){
82 a.exp++;
83 a.mant>>=1;
84 }
85 av_assert2(a.mant < 0x40000000 && a.mant > -0x40000000);
86 av_assert2(a.exp <= MAX_EXP);
87 return a;
88#elif 1
89 int t= a.mant + 0x40000000 < 0;
90 return (SoftFloat){ a.mant>>t, a.exp+t};
91#else
92 int t= (a.mant + 0x3FFFFFFFU)>>31;
93 return (SoftFloat){a.mant>>t, a.exp+t};
94#endif
95}
96
97/**
98 * @return Will not be more denormalized than a*b. So if either input is
99 * normalized, then the output will not be worse then the other input.
100 * If both are normalized, then the output will be normalized.
101 */
103 a.exp += b.exp;
104 av_assert2((int32_t)((a.mant * (int64_t)b.mant) >> ONE_BITS) == (a.mant * (int64_t)b.mant) >> ONE_BITS);
105 a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS;
106 a = av_normalize1_sf((SoftFloat){a.mant, a.exp - 1});
107 if (!a.mant || a.exp < MIN_EXP)
108 return FLOAT_0;
109 return a;
110}
111
112/**
113 * b has to be normalized and not zero.
114 * @return Will not be more denormalized than a.
115 */
117 int64_t temp = (int64_t)a.mant * (1<<(ONE_BITS+1));
118 temp /= b.mant;
119 a.exp -= b.exp;
120 a.mant = temp;
121 while (a.mant != temp) {
122 temp /= 2;
123 a.exp--;
124 a.mant = temp;
125 }
127 if (!a.mant || a.exp < MIN_EXP)
128 return FLOAT_0;
129 return a;
130}
131
132/**
133 * Compares two SoftFloats.
134 * @returns < 0 if the first is less
135 * > 0 if the first is greater
136 * 0 if they are equal
137 */
139 int t= a.exp - b.exp;
140 if (t <-31) return - b.mant ;
141 else if (t < 0) return (a.mant >> (-t)) - b.mant ;
142 else if (t < 32) return a.mant - (b.mant >> t);
143 else return a.mant ;
144}
145
146/**
147 * Compares two SoftFloats.
148 * @returns 1 if a is greater than b, 0 otherwise
149 */
151{
152 int t= a.exp - b.exp;
153 if (t <-31) return 0 > b.mant ;
154 else if (t < 0) return (a.mant >> (-t)) > b.mant ;
155 else if (t < 32) return a.mant > (b.mant >> t);
156 else return a.mant > 0 ;
157}
158
159/**
160 * @returns the sum of 2 SoftFloats.
161 */
163 int t= a.exp - b.exp;
164 if (t <-31) return b;
165 else if (t < 0) return av_normalize_sf(av_normalize1_sf((SoftFloat){ b.mant + (a.mant >> (-t)), b.exp}));
166 else if (t < 32) return av_normalize_sf(av_normalize1_sf((SoftFloat){ a.mant + (b.mant >> t ), a.exp}));
167 else return a;
168}
169
170/**
171 * @returns the difference of 2 SoftFloats.
172 */
174 return av_add_sf(a, (SoftFloat){ -b.mant, b.exp});
175}
176
177//FIXME log, exp, pow
178
179/**
180 * Converts a mantisse and exponent to a SoftFloat.
181 * This converts a fixed point value v with frac_bits fractional bits to a
182 * SoftFloat.
183 * @returns a SoftFloat with value v * 2^-frac_bits
184 */
185static inline av_const SoftFloat av_int2sf(int v, int frac_bits){
186 int exp_offset = 0;
187 if(v <= INT_MIN + 1){
188 exp_offset = 1;
189 v>>=1;
190 }
191 return av_normalize_sf(av_normalize1_sf((SoftFloat){v, ONE_BITS + 1 - frac_bits + exp_offset}));
192}
193
194/**
195 * Converts a SoftFloat to an integer.
196 * Rounding is to -inf.
197 */
198static inline av_const int av_sf2int(SoftFloat v, int frac_bits){
199 v.exp += frac_bits - (ONE_BITS + 1);
200 if(v.exp >= 0) return v.mant << v.exp ;
201 else return v.mant >>(-v.exp);
202}
203
204/**
205 * Rounding-to-nearest used.
206 */
208{
209 int tabIndex, rem;
210
211 if (val.mant == 0)
212 val.exp = MIN_EXP;
213 else if (val.mant < 0)
214 abort();
215 else
216 {
217 tabIndex = (val.mant - 0x20000000) >> 20;
218
219 rem = val.mant & 0xFFFFF;
220 val.mant = (int)(((int64_t)av_sqrttbl_sf[tabIndex] * (0x100000 - rem) +
221 (int64_t)av_sqrttbl_sf[tabIndex + 1] * rem +
222 0x80000) >> 20);
223 val.mant = (int)(((int64_t)av_sqr_exp_multbl_sf[val.exp & 1] * val.mant +
224 0x10000000) >> 29);
225
226 if (val.mant < 0x40000000)
227 val.exp -= 2;
228 else
229 val.mant >>= 1;
230
231 val.exp = (val.exp >> 1) + 1;
232 }
233
234 return val;
235}
236
237/**
238 * Rounding-to-nearest used.
239 *
240 * @param a angle in units of (1ULL<<30)/M_PI radians
241 * @param s pointer to where sine in units of (1<<30) is returned
242 * @param c pointer to where cosine in units of (1<<30) is returned
243 */
244av_unused static void av_sincos_sf(int a, int *s, int *c)
245{
246 int idx, sign;
247 int sv, cv;
248 int st, ct;
249
250 idx = a >> 26;
251 sign = (int32_t)((unsigned)idx << 27) >> 31;
252 cv = av_costbl_1_sf[idx & 0xf];
253 cv = (cv ^ sign) - sign;
254
255 idx -= 8;
256 sign = (int32_t)((unsigned)idx << 27) >> 31;
257 sv = av_costbl_1_sf[idx & 0xf];
258 sv = (sv ^ sign) - sign;
259
260 idx = a >> 21;
261 ct = av_costbl_2_sf[idx & 0x1f];
262 st = av_sintbl_2_sf[idx & 0x1f];
263
264 idx = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
265
266 sv = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
267
268 cv = idx;
269
270 idx = a >> 16;
271 ct = av_costbl_3_sf[idx & 0x1f];
272 st = av_sintbl_3_sf[idx & 0x1f];
273
274 idx = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
275
276 sv = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
277 cv = idx;
278
279 idx = a >> 11;
280
281 ct = (int)(((int64_t)av_costbl_4_sf[idx & 0x1f] * (0x800 - (a & 0x7ff)) +
282 (int64_t)av_costbl_4_sf[(idx & 0x1f)+1]*(a & 0x7ff) +
283 0x400) >> 11);
284 st = (int)(((int64_t)av_sintbl_4_sf[idx & 0x1f] * (0x800 - (a & 0x7ff)) +
285 (int64_t)av_sintbl_4_sf[(idx & 0x1f) + 1] * (a & 0x7ff) +
286 0x400) >> 11);
287
288 *c = (int)(((int64_t)cv * ct - (int64_t)sv * st + 0x20000000) >> 30);
289
290 *s = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
291}
292
293#endif /* AVUTIL_SOFTFLOAT_H */
static double val(void *priv, double ch)
Definition aeval.c:77
int32_t
simple assert() macros that are a bit more flexible than ISO C assert().
#define av_assert2(cond)
assert() equivalent, that does lie in speed critical code.
Definition avassert.h:68
#define s(width, name)
Definition cbs_vp9.c:198
common internal and external API header
#define FFABS(a)
Absolute value, Note, INT_MIN / INT64_MIN result in undefined behavior as they are not representable ...
Definition common.h:74
long long int64_t
Definition coverity.c:34
int a
#define b
Definition input.c:43
#define av_log2
Definition intmath.h:84
#define av_always_inline
Definition attributes.h:72
#define av_unused
Definition attributes.h:164
#define av_const
Definition attributes.h:111
static av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b)
Definition softfloat.h:162
static av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b)
Definition softfloat.h:173
static av_const int av_cmp_sf(SoftFloat a, SoftFloat b)
Compares two SoftFloats.
Definition softfloat.h:138
static const SoftFloat FLOAT_1
1.0
Definition softfloat.h:41
static av_const int av_sf2int(SoftFloat v, int frac_bits)
Converts a SoftFloat to an integer.
Definition softfloat.h:198
static av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b)
b has to be normalized and not zero.
Definition softfloat.h:116
static av_unused void av_sincos_sf(int a, int *s, int *c)
Rounding-to-nearest used.
Definition softfloat.h:244
static const SoftFloat FLOAT_MIN
Definition softfloat.h:46
#define ONE_BITS
Definition softfloat.h:32
#define MIN_EXP
Definition softfloat.h:30
static av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b)
Definition softfloat.h:102
static av_const double av_sf2double(SoftFloat v)
Convert a SoftFloat to a double precision float.
Definition softfloat.h:52
static const SoftFloat FLOAT_0
0.0
Definition softfloat.h:39
static av_const SoftFloat av_int2sf(int v, int frac_bits)
Converts a mantisse and exponent to a SoftFloat.
Definition softfloat.h:185
static const SoftFloat FLOAT_1584893192
1.584893192 (10^.2)
Definition softfloat.h:43
static const SoftFloat FLOAT_EPSILON
A small value.
Definition softfloat.h:42
static av_const SoftFloat av_normalize1_sf(SoftFloat a)
Definition softfloat.h:79
#define MAX_EXP
Definition softfloat.h:31
static av_always_inline SoftFloat av_sqrt_sf(SoftFloat val)
Rounding-to-nearest used.
Definition softfloat.h:207
static const SoftFloat FLOAT_100000
100000
Definition softfloat.h:44
static const SoftFloat FLOAT_0999999
0.999999
Definition softfloat.h:45
static const SoftFloat FLOAT_05
0.5
Definition softfloat.h:40
static av_const SoftFloat av_normalize_sf(SoftFloat a)
Definition softfloat.h:57
static av_const int av_gt_sf(SoftFloat a, SoftFloat b)
Compares two SoftFloats.
Definition softfloat.h:150
static const int32_t av_sqrttbl_sf[512+1]
static const int32_t av_costbl_2_sf[32]
static const int32_t av_costbl_3_sf[32]
static const int32_t av_sqr_exp_multbl_sf[2]
static const int32_t av_sintbl_3_sf[32]
static const int32_t av_sintbl_4_sf[33]
static const int32_t av_sintbl_2_sf[32]
static const int32_t av_costbl_4_sf[33]
static const int32_t av_costbl_1_sf[16]
int32_t mant
Definition softfloat.h:35
int32_t exp
Definition softfloat.h:36
else temp
Definition vf_mcdeint.c:275
static double c[64]