#include <stdio.h>
#include <string.h>
#include "libavutil/mem.h"
#include "avcodec.h"
#include "bytestream.h"
#include "codec_internal.h"
#include "decode.h"
#include "get_bits.h"
#include "lzf.h"
#include "thread.h"
Go to the source code of this file.
◆ BITSTREAM_READER_LE
| #define BITSTREAM_READER_LE |
◆ HISTORY_SIZE
| #define HISTORY_SIZE (64 * 1024) |
◆ decode_init()
◆ lz4_decompress()
◆ decode_blocks()
◆ decode_frame()
◆ decode_end()
◆ ff_notchlc_decoder
Initial value:= {
.p.name = "notchlc",
}
static av_cold void close(AVCodecParserContext *s)
#define FF_CODEC_DECODE_CB(func)
#define CODEC_LONG_NAME(str)
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define AV_CODEC_CAP_FRAME_THREADS
Codec supports frame-level multithreading.
static av_cold int decode_init(AVCodecContext *avctx)
static av_cold int decode_end(AVCodecContext *avctx)
static int decode_frame(AVCodecContext *avctx, AVFrame *picture, int *got_frame, AVPacket *avpkt)
Definition at line 545 of file notchlc.c.