22 #if defined(BAYER_BGGR) || defined(BAYER_GBRG) 27 #if defined(BAYER_RGGB) || defined(BAYER_GRBG) 34 #define BAYER_READ(x) (x) 35 #define BAYER_SIZEOF 1 38 #if defined(BAYER_16LE) 39 #define BAYER_READ(x) AV_RL16(&(x)) 40 #define BAYER_SIZEOF 2 43 #if defined(BAYER_16BE) 44 #define BAYER_READ(x) AV_RB16(&(x)) 45 #define BAYER_SIZEOF 2 49 #define S(y, x) BAYER_READ(src[(y)*src_stride + BAYER_SIZEOF*(x)]) 50 #define T(y, x) (unsigned int)S(y, x) 51 #define R(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_R] 52 #define G(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_G] 53 #define B(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_B] 55 #if defined(BAYER_BGGR) || defined(BAYER_RGGB) 56 #define BAYER_TO_RGB24_COPY \ 60 R(1, 0) = S(1, 1) >> BAYER_SHIFT; \ 62 G(0, 1) = S(0, 1) >> BAYER_SHIFT; \ 64 G(1, 1) = (T(0, 1) + T(1, 0)) >> (1 + BAYER_SHIFT); \ 65 G(1, 0) = S(1, 0) >> BAYER_SHIFT; \ 70 B(1, 0) = S(0, 0) >> BAYER_SHIFT; 71 #define BAYER_TO_RGB24_INTERPOLATE \ 72 R(0, 0) = (T(-1, -1) + T(-1, 1) + T(1, -1) + T(1, 1)) >> (2 + BAYER_SHIFT); \ 73 G(0, 0) = (T(-1, 0) + T( 0, -1) + T(0, 1) + T(1, 0)) >> (2 + BAYER_SHIFT); \ 74 B(0, 0) = S(0, 0) >> BAYER_SHIFT; \ 76 R(0, 1) = (T(-1, 1) + T(1, 1)) >> (1 + BAYER_SHIFT); \ 77 G(0, 1) = S(0, 1) >> BAYER_SHIFT; \ 78 B(0, 1) = (T(0, 0) + T(0, 2)) >> (1 + BAYER_SHIFT); \ 80 R(1, 0) = (T(1, -1) + T(1, 1)) >> (1 + BAYER_SHIFT); \ 81 G(1, 0) = S(1, 0) >> BAYER_SHIFT; \ 82 B(1, 0) = (T(0, 0) + T(2, 0)) >> (1 + BAYER_SHIFT); \ 84 R(1, 1) = S(1, 1) >> BAYER_SHIFT; \ 85 G(1, 1) = (T(0, 1) + T(1, 0) + T(1, 2) + T(2, 1)) >> (2 + BAYER_SHIFT); \ 86 B(1, 1) = (T(0, 0) + T(0, 2) + T(2, 0) + T(2, 2)) >> (2 + BAYER_SHIFT); 88 #define BAYER_TO_RGB24_COPY \ 92 R(1, 0) = S(1, 0) >> BAYER_SHIFT; \ 94 G(0, 0) = S(0, 0) >> BAYER_SHIFT; \ 95 G(1, 1) = S(1, 1) >> BAYER_SHIFT; \ 97 G(1, 0) = (T(0, 0) + T(1, 1)) >> (1 + BAYER_SHIFT); \ 102 B(1, 0) = S(0, 1) >> BAYER_SHIFT; 103 #define BAYER_TO_RGB24_INTERPOLATE \ 104 R(0, 0) = (T(-1, 0) + T(1, 0)) >> (1 + BAYER_SHIFT); \ 105 G(0, 0) = S(0, 0) >> BAYER_SHIFT; \ 106 B(0, 0) = (T(0, -1) + T(0, 1)) >> (1 + BAYER_SHIFT); \ 108 R(0, 1) = (T(-1, 0) + T(-1, 2) + T(1, 0) + T(1, 2)) >> (2 + BAYER_SHIFT); \ 109 G(0, 1) = (T(-1, 1) + T(0, 0) + T(0, 2) + T(1, 1)) >> (2 + BAYER_SHIFT); \ 110 B(0, 1) = S(0, 1) >> BAYER_SHIFT; \ 112 R(1, 0) = S(1, 0) >> BAYER_SHIFT; \ 113 G(1, 0) = (T(0, 0) + T(1, -1) + T(1, 1) + T(2, 0)) >> (2 + BAYER_SHIFT); \ 114 B(1, 0) = (T(0, -1) + T(0, 1) + T(2, -1) + T(2, 1)) >> (2 + BAYER_SHIFT); \ 116 R(1, 1) = (T(1, 0) + T(1, 2)) >> (1 + BAYER_SHIFT); \ 117 G(1, 1) = S(1, 1) >> BAYER_SHIFT; \ 118 B(1, 1) = (T(0, 1) + T(2, 1)) >> (1 + BAYER_SHIFT); 121 #if defined(BAYER_BGGR) || defined(BAYER_RGGB) 122 #define BAYER_TO_RGB48_COPY \ 130 G(1, 1) = (T(0, 1) + T(1, 0)) >> 1; \ 137 #define BAYER_TO_RGB48_INTERPOLATE \ 138 R(0, 0) = (T(-1, -1) + T(-1, 1) + T(1, -1) + T(1, 1)) >> 2; \ 139 G(0, 0) = (T(-1, 0) + T( 0, -1) + T(0, 1) + T(1, 0)) >> 2; \ 142 R(0, 1) = (T(-1, 1) + T(1, 1)) >> 1; \ 144 B(0, 1) = (T(0, 0) + T(0, 2)) >> 1; \ 146 R(1, 0) = (T(1, -1) + T(1, 1)) >> 1; \ 148 B(1, 0) = (T(0, 0) + T(2, 0)) >> 1; \ 151 G(1, 1) = (T(0, 1) + T(1, 0) + T(1, 2) + T(2, 1)) >> 2; \ 152 B(1, 1) = (T(0, 0) + T(0, 2) + T(2, 0) + T(2, 2)) >> 2; 154 #define BAYER_TO_RGB48_COPY \ 163 G(1, 0) = (T(0, 0) + T(1, 1)) >> 1; \ 169 #define BAYER_TO_RGB48_INTERPOLATE \ 170 R(0, 0) = (T(-1, 0) + T(1, 0)) >> 1; \ 172 B(0, 0) = (T(0, -1) + T(0, 1)) >> 1; \ 174 R(0, 1) = (T(-1, 0) + T(-1, 2) + T(1, 0) + T(1, 2)) >> 2; \ 175 G(0, 1) = (T(-1, 1) + T(0, 0) + T(0, 2) + T(1, 1)) >> 2; \ 179 G(1, 0) = (T(0, 0) + T(1, -1) + T(1, 1) + T(2, 0)) >> 2; \ 180 B(1, 0) = (T(0, -1) + T(0, 1) + T(2, -1) + T(2, 1)) >> 2; \ 182 R(1, 1) = (T(1, 0) + T(1, 2)) >> 1; \ 184 B(1, 1) = (T(0, 1) + T(2, 1)) >> 1; 190 #define rgb24toyv12_2x2(src, dstY, dstU, dstV, luma_stride, src_stride, rgb2yuv) \ 191 ff_rgb24toyv12(src, dstY, dstV, dstU, 2, 2, luma_stride, 0, src_stride, rgb2yuv) 196 for (i = 0 ; i <
width; i+= 2) {
198 src += 2 * BAYER_SIZEOF;
208 src += 2 * BAYER_SIZEOF;
211 for (i = 2 ; i <
width - 2; i+= 2) {
213 src += 2 * BAYER_SIZEOF;
224 uint16_t *dst = (uint16_t *)ddst;
228 for (i = 0 ; i <
width; i+= 2) {
230 src += 2 * BAYER_SIZEOF;
237 uint16_t *dst = (uint16_t *)ddst;
242 src += 2 * BAYER_SIZEOF;
245 for (i = 2 ; i <
width - 2; i+= 2) {
247 src += 2 * BAYER_SIZEOF;
259 const int dst_stride = 6;
261 for (i = 0 ; i <
width; i+= 2) {
264 src += 2 * BAYER_SIZEOF;
274 const int dst_stride = 6;
279 src += 2 * BAYER_SIZEOF;
284 for (i = 2 ; i <
width - 2; i+= 2) {
287 src += 2 * BAYER_SIZEOF;
304 #undef BAYER_TO_RGB24_COPY 305 #undef BAYER_TO_RGB24_INTERPOLATE 306 #undef BAYER_TO_RGB48_COPY 307 #undef BAYER_TO_RGB48_INTERPOLATE 318 #if defined(BAYER_BGGR) 321 #if defined(BAYER_RGGB) 324 #if defined(BAYER_GBRG) 327 #if defined(BAYER_GRBG) 333 #if defined(BAYER_16LE) 336 #if defined(BAYER_16BE) static void BAYER_RENAME() rgb48_interpolate(const uint8_t *src, int src_stride, uint8_t *ddst, int dst_stride, int width)
static void BAYER_RENAME() yv12_interpolate(const uint8_t *src, int src_stride, uint8_t *dstY, uint8_t *dstU, uint8_t *dstV, int luma_stride, int width, int32_t *rgb2yuv)
#define rgb24toyv12_2x2(src, dstY, dstU, dstV, luma_stride, src_stride, rgb2yuv)
invoke ff_rgb24toyv12 for 2x2 pixels
int dstY
Last destination vertical line output from last slice.
static void BAYER_RENAME() yv12_copy(const uint8_t *src, int src_stride, uint8_t *dstY, uint8_t *dstU, uint8_t *dstV, int luma_stride, int width, int32_t *rgb2yuv)
static void BAYER_RENAME() rgb48_copy(const uint8_t *src, int src_stride, uint8_t *ddst, int dst_stride, int width)
#define BAYER_TO_RGB48_INTERPOLATE
#define BAYER_TO_RGB24_INTERPOLATE
#define BAYER_TO_RGB24_COPY
#define BAYER_TO_RGB48_COPY
static void BAYER_RENAME() rgb24_copy(const uint8_t *src, int src_stride, uint8_t *dst, int dst_stride, int width)
static void BAYER_RENAME() rgb24_interpolate(const uint8_t *src, int src_stride, uint8_t *dst, int dst_stride, int width)