36 #define vzero vec_splat_s32(0) 
   38 #define  GET_LS(a,b,c,s) {\ 
   39         vector signed short l2  = vec_ld(((b) << 1) + 16, s);\ 
   40         ls  = vec_perm(a, l2, c);\ 
   44 #define yuv2planeX_8(d1, d2, l1, src, x, perm, filter) do {\ 
   45         vector signed short ls;\ 
   46         vector signed int   vf1, vf2, i1, i2;\ 
   47         GET_LS(l1, x, perm, src);\ 
   48         i1  = vec_mule(filter, ls);\ 
   49         i2  = vec_mulo(filter, ls);\ 
   50         vf1 = vec_mergeh(i1, i2);\ 
   51         vf2 = vec_mergel(i1, i2);\ 
   52         d1 = vec_add(d1, vf1);\ 
   53         d2 = vec_add(d2, vf2);\ 
   56 #define LOAD_FILTER(vf,f) {\ 
   57         vector unsigned char perm0 = vec_lvsl(joffset, f);\ 
   58         vf = vec_ld(joffset, f);\ 
   59         vf = vec_perm(vf, vf, perm0);\ 
   61 #define LOAD_L1(ll1,s,p){\ 
   62         p = vec_lvsl(xoffset, s);\ 
   63         ll1   = vec_ld(xoffset, s);\ 
   72 #define GET_VF4(a, vf, f) {\ 
   73     vf = vec_ld(a<< 3, f);\ 
   75         vf = vec_mergel(vf, (vector signed short)vzero);\ 
   77         vf = vec_mergeh(vf, (vector signed short)vzero);\ 
   79 #define FIRST_LOAD(sv, pos, s, per) {\ 
   81     per = vec_lvsl(pos, s);\ 
   83 #define UPDATE_PTR(s0, d0, s1, d1) {\ 
   87 #define LOAD_SRCV(pos, a, s, per, v0, v1, vf) {\ 
   88     v1 = vec_ld(pos + a + 16, s);\ 
   89     vf = vec_perm(v0, v1, per);\ 
   91 #define LOAD_SRCV8(pos, a, s, per, v0, v1, vf) {\ 
   92     if ((((uintptr_t)s + pos) % 16) > 8) {\ 
   93         v1 = vec_ld(pos + a + 16, s);\ 
   95     vf = vec_perm(v0, src_v1, per);\ 
   97 #define GET_VFD(a, b, f, vf0, vf1, per, vf, off) {\ 
   98     vf1 = vec_ld((a * 2 * filterSize) + (b * 2) + 16 + off, f);\ 
   99     vf  = vec_perm(vf0, vf1, per);\ 
  102 #define FUNC(name) name ## _altivec 
  110 #define output_pixel(pos, val, bias, signedness) \ 
  112         AV_WB16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \ 
  114         AV_WL16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \ 
  118 yuv2plane1_float_u(
const int32_t *
src, 
float *dest, 
int dstW, 
int start)
 
  120     static const int big_endian = HAVE_BIGENDIAN;
 
  121     static const int shift = 3;
 
  122     static const float float_mult = 1.0f / 65535.0f;
 
  126     for (
i = start; 
i < dstW; ++
i){
 
  129         dest[
i] = float_mult * (float)val_uint;
 
  134 yuv2plane1_float_bswap_u(
const int32_t *
src, uint32_t *dest, 
int dstW, 
int start)
 
  136     static const int big_endian = HAVE_BIGENDIAN;
 
  137     static const int shift = 3;
 
  138     static const float float_mult = 1.0f / 65535.0f;
 
  142     for (
i = start; 
i < dstW; ++
i){
 
  149 static void yuv2plane1_float_altivec(
const int32_t *
src, 
float *dest, 
int dstW)
 
  151     const int dst_u = -(uintptr_t)dest & 3;
 
  154     const int clip = (1 << 16) - 1;
 
  155     const float fmult = 1.0f / 65535.0f;
 
  159     const vec_f vmul = (
vec_f) {fmult, fmult, fmult, fmult};
 
  165     yuv2plane1_float_u(
src, dest, dst_u, 0);
 
  167     for (
i = dst_u; 
i < dstW - 3; 
i += 4) {
 
  168         v = vec_ld(0, (
const uint32_t *) &
src[
i]);
 
  169         v = vec_add(v, vadd);
 
  170         v = vec_sr(v, vshift);
 
  171         v = vec_min(v, vlargest);
 
  174         vd = vec_madd(vd, vmul, vzero);
 
  176         vec_st(vd, 0, &dest[
i]);
 
  179     yuv2plane1_float_u(
src, dest, dstW, 
i);
 
  182 static void yuv2plane1_float_bswap_altivec(
const int32_t *
src, uint32_t *dest, 
int dstW)
 
  184     const int dst_u = -(uintptr_t)dest & 3;
 
  187     const int clip = (1 << 16) - 1;
 
  188     const float fmult = 1.0f / 65535.0f;
 
  192     const vec_f vmul = (
vec_f) {fmult, fmult, fmult, fmult};
 
  195     const vec_u16 vswapsmall = vec_splat_u16(8);
 
  200     yuv2plane1_float_bswap_u(
src, dest, dst_u, 0);
 
  202     for (
i = dst_u; 
i < dstW - 3; 
i += 4) {
 
  203         v = vec_ld(0, (
const uint32_t *) &
src[
i]);
 
  204         v = vec_add(v, vadd);
 
  205         v = vec_sr(v, vshift);
 
  206         v = vec_min(v, vlargest);
 
  209         vd = vec_madd(vd, vmul, vzero);
 
  214         vec_st(vd, 0, (
float *) &dest[
i]);
 
  217     yuv2plane1_float_bswap_u(
src, dest, dstW, 
i);
 
  220 #define yuv2plane1_float(template, dest_type, BE_LE) \ 
  221 static void yuv2plane1_float ## BE_LE ## _altivec(const int16_t *src, uint8_t *dest, \ 
  223                                                   const uint8_t *dither, int offset) \ 
  225     template((const int32_t *)src, (dest_type *)dest, dstW); \ 
  247     if (
c->srcBpc == 8 && 
c->dstBpc <= 14) {
 
  248         c->hyScale = 
c->hcScale = hScale_real_altivec;
 
  253         c->yuv2planeX = yuv2planeX_altivec;
 
  258         c->yuv2plane1 = yuv2plane1_floatBE_altivec;
 
  260         c->yuv2plane1 = yuv2plane1_floatLE_altivec;
 
  266         switch (
c->dstFormat) {
 
  268             c->yuv2packedX = ff_yuv2abgr_X_altivec;
 
  271             c->yuv2packedX = ff_yuv2bgra_X_altivec;
 
  274             c->yuv2packedX = ff_yuv2argb_X_altivec;
 
  277             c->yuv2packedX = ff_yuv2rgba_X_altivec;
 
  280             c->yuv2packedX = ff_yuv2bgr24_X_altivec;
 
  283             c->yuv2packedX = ff_yuv2rgb24_X_altivec;