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   41 #define MSBC_BLOCKS 15 
   44 #define SBC_FREQ_16000  0x00 
   45 #define SBC_FREQ_32000  0x01 
   46 #define SBC_FREQ_44100  0x02 
   47 #define SBC_FREQ_48000  0x03 
   50 #define SBC_BLK_4       0x00 
   51 #define SBC_BLK_8       0x01 
   52 #define SBC_BLK_12      0x02 
   53 #define SBC_BLK_16      0x03 
   56 #define SBC_MODE_MONO         0x00 
   57 #define SBC_MODE_DUAL_CHANNEL 0x01 
   58 #define SBC_MODE_STEREO       0x02 
   59 #define SBC_MODE_JOINT_STEREO 0x03 
   62 #define SBC_AM_LOUDNESS 0x00 
   63 #define SBC_AM_SNR      0x01 
   70 #define SBC_SYNCWORD   0x9C 
   71 #define MSBC_SYNCWORD  0xAD 
   74 #define SBCDEC_FIXED_EXTRA_BITS 2 
  
enum sbc_frame::@124 mode
uint32_t scale_factor[2][8]
enum sbc_frame::@125 allocation
#define DECLARE_ALIGNED(n, t, v)
void ff_sbc_calculate_bits(const struct sbc_frame *frame, int(*bits)[8])
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
uint8_t ff_sbc_crc8(const AVCRC *crc_ctx, const uint8_t *data, size_t len)
#define SBC_MODE_DUAL_CHANNEL
int32_t sb_sample[16][2][8]
#define SBC_MODE_JOINT_STEREO
int32_t sb_sample_f[16][2][8]