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sbrdsp.c
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1 /*
2  * AAC Spectral Band Replication decoding functions
3  * Copyright (c) 2008-2009 Robert Swain ( rob opendot cl )
4  * Copyright (c) 2009-2010 Alex Converse <alex.converse@gmail.com>
5  *
6  * This file is part of FFmpeg.
7  *
8  * FFmpeg is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * FFmpeg is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with FFmpeg; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21  */
22 
23 #include "config.h"
24 #include "libavutil/attributes.h"
25 #include "libavutil/intfloat.h"
26 #include "sbrdsp.h"
27 
28 static void sbr_sum64x5_c(float *z)
29 {
30  int k;
31  for (k = 0; k < 64; k++) {
32  float f = z[k] + z[k + 64] + z[k + 128] + z[k + 192] + z[k + 256];
33  z[k] = f;
34  }
35 }
36 
37 static float sbr_sum_square_c(float (*x)[2], int n)
38 {
39  float sum0 = 0.0f, sum1 = 0.0f;
40  int i;
41 
42  for (i = 0; i < n; i += 2)
43  {
44  sum0 += x[i + 0][0] * x[i + 0][0];
45  sum1 += x[i + 0][1] * x[i + 0][1];
46  sum0 += x[i + 1][0] * x[i + 1][0];
47  sum1 += x[i + 1][1] * x[i + 1][1];
48  }
49 
50  return sum0 + sum1;
51 }
52 
53 static void sbr_neg_odd_64_c(float *x)
54 {
55  union av_intfloat32 *xi = (union av_intfloat32*) x;
56  int i;
57  for (i = 1; i < 64; i += 4) {
58  xi[i + 0].i ^= 1U << 31;
59  xi[i + 2].i ^= 1U << 31;
60  }
61 }
62 
63 static void sbr_qmf_pre_shuffle_c(float *z)
64 {
65  union av_intfloat32 *zi = (union av_intfloat32*) z;
66  int k;
67  zi[64].i = zi[0].i;
68  zi[65].i = zi[1].i;
69  for (k = 1; k < 31; k += 2) {
70  zi[64 + 2 * k + 0].i = zi[64 - k].i ^ (1U << 31);
71  zi[64 + 2 * k + 1].i = zi[ k + 1].i;
72  zi[64 + 2 * k + 2].i = zi[63 - k].i ^ (1U << 31);
73  zi[64 + 2 * k + 3].i = zi[ k + 2].i;
74  }
75 
76  zi[64 + 2 * 31 + 0].i = zi[64 - 31].i ^ (1U << 31);
77  zi[64 + 2 * 31 + 1].i = zi[31 + 1].i;
78 }
79 
80 static void sbr_qmf_post_shuffle_c(float W[32][2], const float *z)
81 {
82  const union av_intfloat32 *zi = (const union av_intfloat32*) z;
83  union av_intfloat32 *Wi = (union av_intfloat32*) W;
84  int k;
85  for (k = 0; k < 32; k += 2) {
86  Wi[2 * k + 0].i = zi[63 - k].i ^ (1U << 31);
87  Wi[2 * k + 1].i = zi[ k + 0].i;
88  Wi[2 * k + 2].i = zi[62 - k].i ^ (1U << 31);
89  Wi[2 * k + 3].i = zi[ k + 1].i;
90  }
91 }
92 
93 static void sbr_qmf_deint_neg_c(float *v, const float *src)
94 {
95  const union av_intfloat32 *si = (const union av_intfloat32*)src;
96  union av_intfloat32 *vi = (union av_intfloat32*)v;
97  int i;
98  for (i = 0; i < 32; i++) {
99  vi[ i].i = si[63 - 2 * i ].i;
100  vi[63 - i].i = si[63 - 2 * i - 1].i ^ (1U << 31);
101  }
102 }
103 
104 static void sbr_qmf_deint_bfly_c(float *v, const float *src0, const float *src1)
105 {
106  int i;
107  for (i = 0; i < 64; i++) {
108  v[ i] = src0[i] - src1[63 - i];
109  v[127 - i] = src0[i] + src1[63 - i];
110  }
111 }
112 
113 
114 #if 0
115  /* This code is slower because it multiplies memory accesses.
116  * It is left for educational purposes and because it may offer
117  * a better reference for writing arch-specific DSP functions. */
118 static av_always_inline void autocorrelate(const float x[40][2],
119  float phi[3][2][2], int lag)
120 {
121  int i;
122  float real_sum = 0.0f;
123  float imag_sum = 0.0f;
124  if (lag) {
125  for (i = 1; i < 38; i++) {
126  real_sum += x[i][0] * x[i+lag][0] + x[i][1] * x[i+lag][1];
127  imag_sum += x[i][0] * x[i+lag][1] - x[i][1] * x[i+lag][0];
128  }
129  phi[2-lag][1][0] = real_sum + x[ 0][0] * x[lag][0] + x[ 0][1] * x[lag][1];
130  phi[2-lag][1][1] = imag_sum + x[ 0][0] * x[lag][1] - x[ 0][1] * x[lag][0];
131  if (lag == 1) {
132  phi[0][0][0] = real_sum + x[38][0] * x[39][0] + x[38][1] * x[39][1];
133  phi[0][0][1] = imag_sum + x[38][0] * x[39][1] - x[38][1] * x[39][0];
134  }
135  } else {
136  for (i = 1; i < 38; i++) {
137  real_sum += x[i][0] * x[i][0] + x[i][1] * x[i][1];
138  }
139  phi[2][1][0] = real_sum + x[ 0][0] * x[ 0][0] + x[ 0][1] * x[ 0][1];
140  phi[1][0][0] = real_sum + x[38][0] * x[38][0] + x[38][1] * x[38][1];
141  }
142 }
143 
144 static void sbr_autocorrelate_c(const float x[40][2], float phi[3][2][2])
145 {
146  autocorrelate(x, phi, 0);
147  autocorrelate(x, phi, 1);
148  autocorrelate(x, phi, 2);
149 }
150 #else
151 static void sbr_autocorrelate_c(const float x[40][2], float phi[3][2][2])
152 {
153  float real_sum2 = x[0][0] * x[2][0] + x[0][1] * x[2][1];
154  float imag_sum2 = x[0][0] * x[2][1] - x[0][1] * x[2][0];
155  float real_sum1 = 0.0f, imag_sum1 = 0.0f, real_sum0 = 0.0f;
156  int i;
157  for (i = 1; i < 38; i++) {
158  real_sum0 += x[i][0] * x[i ][0] + x[i][1] * x[i ][1];
159  real_sum1 += x[i][0] * x[i + 1][0] + x[i][1] * x[i + 1][1];
160  imag_sum1 += x[i][0] * x[i + 1][1] - x[i][1] * x[i + 1][0];
161  real_sum2 += x[i][0] * x[i + 2][0] + x[i][1] * x[i + 2][1];
162  imag_sum2 += x[i][0] * x[i + 2][1] - x[i][1] * x[i + 2][0];
163  }
164  phi[2 - 2][1][0] = real_sum2;
165  phi[2 - 2][1][1] = imag_sum2;
166  phi[2 ][1][0] = real_sum0 + x[ 0][0] * x[ 0][0] + x[ 0][1] * x[ 0][1];
167  phi[1 ][0][0] = real_sum0 + x[38][0] * x[38][0] + x[38][1] * x[38][1];
168  phi[2 - 1][1][0] = real_sum1 + x[ 0][0] * x[ 1][0] + x[ 0][1] * x[ 1][1];
169  phi[2 - 1][1][1] = imag_sum1 + x[ 0][0] * x[ 1][1] - x[ 0][1] * x[ 1][0];
170  phi[0 ][0][0] = real_sum1 + x[38][0] * x[39][0] + x[38][1] * x[39][1];
171  phi[0 ][0][1] = imag_sum1 + x[38][0] * x[39][1] - x[38][1] * x[39][0];
172 #endif
173 }
174 
175 static void sbr_hf_gen_c(float (*X_high)[2], const float (*X_low)[2],
176  const float alpha0[2], const float alpha1[2],
177  float bw, int start, int end)
178 {
179  float alpha[4];
180  int i;
181 
182  alpha[0] = alpha1[0] * bw * bw;
183  alpha[1] = alpha1[1] * bw * bw;
184  alpha[2] = alpha0[0] * bw;
185  alpha[3] = alpha0[1] * bw;
186 
187  for (i = start; i < end; i++) {
188  X_high[i][0] =
189  X_low[i - 2][0] * alpha[0] -
190  X_low[i - 2][1] * alpha[1] +
191  X_low[i - 1][0] * alpha[2] -
192  X_low[i - 1][1] * alpha[3] +
193  X_low[i][0];
194  X_high[i][1] =
195  X_low[i - 2][1] * alpha[0] +
196  X_low[i - 2][0] * alpha[1] +
197  X_low[i - 1][1] * alpha[2] +
198  X_low[i - 1][0] * alpha[3] +
199  X_low[i][1];
200  }
201 }
202 
203 static void sbr_hf_g_filt_c(float (*Y)[2], const float (*X_high)[40][2],
204  const float *g_filt, int m_max, intptr_t ixh)
205 {
206  int m;
207 
208  for (m = 0; m < m_max; m++) {
209  Y[m][0] = X_high[m][ixh][0] * g_filt[m];
210  Y[m][1] = X_high[m][ixh][1] * g_filt[m];
211  }
212 }
213 
214 static av_always_inline void sbr_hf_apply_noise(float (*Y)[2],
215  const float *s_m,
216  const float *q_filt,
217  int noise,
218  float phi_sign0,
219  float phi_sign1,
220  int m_max)
221 {
222  int m;
223 
224  for (m = 0; m < m_max; m++) {
225  float y0 = Y[m][0];
226  float y1 = Y[m][1];
227  noise = (noise + 1) & 0x1ff;
228  if (s_m[m]) {
229  y0 += s_m[m] * phi_sign0;
230  y1 += s_m[m] * phi_sign1;
231  } else {
232  y0 += q_filt[m] * ff_sbr_noise_table[noise][0];
233  y1 += q_filt[m] * ff_sbr_noise_table[noise][1];
234  }
235  Y[m][0] = y0;
236  Y[m][1] = y1;
237  phi_sign1 = -phi_sign1;
238  }
239 }
240 
241 static void sbr_hf_apply_noise_0(float (*Y)[2], const float *s_m,
242  const float *q_filt, int noise,
243  int kx, int m_max)
244 {
245  sbr_hf_apply_noise(Y, s_m, q_filt, noise, 1.0, 0.0, m_max);
246 }
247 
248 static void sbr_hf_apply_noise_1(float (*Y)[2], const float *s_m,
249  const float *q_filt, int noise,
250  int kx, int m_max)
251 {
252  float phi_sign = 1 - 2 * (kx & 1);
253  sbr_hf_apply_noise(Y, s_m, q_filt, noise, 0.0, phi_sign, m_max);
254 }
255 
256 static void sbr_hf_apply_noise_2(float (*Y)[2], const float *s_m,
257  const float *q_filt, int noise,
258  int kx, int m_max)
259 {
260  sbr_hf_apply_noise(Y, s_m, q_filt, noise, -1.0, 0.0, m_max);
261 }
262 
263 static void sbr_hf_apply_noise_3(float (*Y)[2], const float *s_m,
264  const float *q_filt, int noise,
265  int kx, int m_max)
266 {
267  float phi_sign = 1 - 2 * (kx & 1);
268  sbr_hf_apply_noise(Y, s_m, q_filt, noise, 0.0, -phi_sign, m_max);
269 }
270 
272 {
273  s->sum64x5 = sbr_sum64x5_c;
281  s->hf_gen = sbr_hf_gen_c;
283 
288 
289  if (ARCH_ARM)
291  if (ARCH_X86)
293  if (ARCH_MIPS)
295 }
float v
const char * s
Definition: avisynth_c.h:631
static void sbr_hf_g_filt_c(float(*Y)[2], const float(*X_high)[40][2], const float *g_filt, int m_max, intptr_t ixh)
Definition: sbrdsp.c:203
static void sbr_qmf_pre_shuffle_c(float *z)
Definition: sbrdsp.c:63
static float sbr_sum_square_c(float(*x)[2], int n)
Definition: sbrdsp.c:37
const float ff_sbr_noise_table[][2]
Definition: aacsbrdata.h:270
void(* sum64x5)(float *z)
Definition: sbrdsp.h:27
float(* sum_square)(float(*x)[2], int n)
Definition: sbrdsp.h:28
void(* qmf_deint_neg)(float *v, const float *src)
Definition: sbrdsp.h:32
static av_always_inline void sbr_hf_apply_noise(float(*Y)[2], const float *s_m, const float *q_filt, int noise, float phi_sign0, float phi_sign1, int m_max)
Definition: sbrdsp.c:214
static void sbr_neg_odd_64_c(float *x)
Definition: sbrdsp.c:53
av_cold void ff_sbrdsp_init_arm(SBRDSPContext *s)
Macro definitions for various function/variable attributes.
static void sbr_sum64x5_c(float *z)
Definition: sbrdsp.c:28
#define av_cold
Definition: attributes.h:74
#define Y
Definition: vf_boxblur.c:76
static void sbr_hf_apply_noise_0(float(*Y)[2], const float *s_m, const float *q_filt, int noise, int kx, int m_max)
Definition: sbrdsp.c:241
static av_cold int end(AVCodecContext *avctx)
Definition: avrndec.c:67
void(* qmf_deint_bfly)(float *v, const float *src0, const float *src1)
Definition: sbrdsp.h:33
unsigned m
Definition: audioconvert.c:187
#define U(x)
Definition: vp56_arith.h:37
const AVS_VideoInfo * vi
Definition: avisynth_c.h:658
static double alpha(void *priv, double x, double y)
Definition: vf_geq.c:98
static void sbr_hf_apply_noise_2(float(*Y)[2], const float *s_m, const float *q_filt, int noise, int kx, int m_max)
Definition: sbrdsp.c:256
void(* hf_apply_noise[4])(float(*Y)[2], const float *s_m, const float *q_filt, int noise, int kx, int m_max)
Definition: sbrdsp.h:40
av_cold void ff_sbrdsp_init(SBRDSPContext *s)
Definition: sbrdsp.c:271
static void sbr_hf_apply_noise_3(float(*Y)[2], const float *s_m, const float *q_filt, int noise, int kx, int m_max)
Definition: sbrdsp.c:263
void ff_sbrdsp_init_mips(SBRDSPContext *s)
Definition: sbrdsp_mips.c:890
uint32_t i
Definition: intfloat.h:28
int n
Definition: avisynth_c.h:547
void(* neg_odd_64)(float *x)
Definition: sbrdsp.h:29
static void sbr_qmf_post_shuffle_c(float W[32][2], const float *z)
Definition: sbrdsp.c:80
static void sbr_autocorrelate_c(const float x[40][2], float phi[3][2][2])
Definition: sbrdsp.c:151
static int noise(AVBitStreamFilterContext *bsfc, AVCodecContext *avctx, const char *args, uint8_t **poutbuf, int *poutbuf_size, const uint8_t *buf, int buf_size, int keyframe)
Definition: noise_bsf.c:28
AVS_Value src
Definition: avisynth_c.h:482
static void sbr_hf_gen_c(float(*X_high)[2], const float(*X_low)[2], const float alpha0[2], const float alpha1[2], float bw, int start, int end)
Definition: sbrdsp.c:175
#define W(a, i, v)
Definition: jpegls.h:122
static void sbr_qmf_deint_bfly_c(float *v, const float *src0, const float *src1)
Definition: sbrdsp.c:104
static void sbr_hf_apply_noise_1(float(*Y)[2], const float *s_m, const float *q_filt, int noise, int kx, int m_max)
Definition: sbrdsp.c:248
void ff_sbrdsp_init_x86(SBRDSPContext *s)
Definition: sbrdsp_init.c:59
static void sbr_qmf_deint_neg_c(float *v, const float *src)
Definition: sbrdsp.c:93
void(* qmf_post_shuffle)(float W[32][2], const float *z)
Definition: sbrdsp.h:31
void(* autocorrelate)(const float x[40][2], float phi[3][2][2])
Definition: sbrdsp.h:34
void(* qmf_pre_shuffle)(float *z)
Definition: sbrdsp.h:30
void(* hf_gen)(float(*X_high)[2], const float(*X_low)[2], const float alpha0[2], const float alpha1[2], float bw, int start, int end)
Definition: sbrdsp.h:35
void INT64 start
Definition: avisynth_c.h:553
#define av_always_inline
Definition: attributes.h:37
void(* hf_g_filt)(float(*Y)[2], const float(*X_high)[40][2], const float *g_filt, int m_max, intptr_t ixh)
Definition: sbrdsp.h:38