29                                       unsigned int w, 
unsigned int h,
 
   30                                       unsigned int qstride, 
unsigned int flag,
 
   32     unsigned int x, 
y, c0, 
c1, 
a = (!flag * 255
u) << 24;
 
   33     unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3;
 
   34     uint32_t colors[4], 
pixels;
 
   36     c0 = bytestream2_get_le16(gb);
 
   37     c1 = bytestream2_get_le16(gb);
 
   39     rb0  = (c0<<3 | c0<<8) & 0xf800f8;
 
   40     rb1  = (c1<<3 | c1<<8) & 0xf800f8;
 
   41     rb0 +=        (rb0>>5) & 0x070007;
 
   42     rb1 +=        (rb1>>5) & 0x070007;
 
   43     g0   =        (c0 <<5) & 0x00fc00;
 
   44     g1   =        (c1 <<5) & 0x00fc00;
 
   45     g0  +=        (g0 >>6) & 0x000300;
 
   46     g1  +=        (g1 >>6) & 0x000300;
 
   48     colors[0] = rb0 + g0 + 
a;
 
   49     colors[1] = rb1 + g1 + 
a;
 
   51     if (c0 > c1 || flag) {
 
   52         rb2 = (((2*rb0+rb1) * 21) >> 6) & 0xff00ff;
 
   53         rb3 = (((2*rb1+rb0) * 21) >> 6) & 0xff00ff;
 
   54         g2  = (((2*g0 +g1 ) * 21) >> 6) & 0x00ff00;
 
   55         g3  = (((2*g1 +g0 ) * 21) >> 6) & 0x00ff00;
 
   56         colors[3] = rb3 + g3 + 
a;
 
   58         rb2 = ((rb0+rb1) >> 1) & 0xff00ff;
 
   59         g2  = ((g0 +g1 ) >> 1) & 0x00ff00;
 
   63     colors[2] = rb2 + g2 + 
a;
 
   65     pixels = bytestream2_get_le32(gb);
 
   68             a        = (alpha & 0x0f) << 28;
 
   70             d[x]     = a + colors[pixels&3];
 
   83                     const unsigned int w, 
const unsigned int h,
 
   84                     const unsigned int stride) {
 
   85     unsigned int x, 
y, qstride = stride/4;
 
   86     uint32_t *d = (uint32_t *) dst;
 
   88     for (y=0; y < 
h; y += 4, d += stride-w)
 
   89         for (x = 0; x < w; d += 
FFMIN(4, w-x), x += 4)
 
   94                     const unsigned int w, 
const unsigned int h,
 
   95                     const unsigned int stride) {
 
   96     unsigned int x, 
y, qstride = stride/4;
 
   97     uint32_t *d = (uint32_t *) dst;
 
   99     for (y=0; y < 
h; y += 4, d += stride-w)
 
  100         for (x = 0; x < w; d += 
FFMIN(4, w-x), x += 4)
 
void ff_decode_dxt3(GetByteContext *gb, uint8_t *dst, const unsigned int w, const unsigned int h, const unsigned int stride)
Decode DXT3 encoded data to RGB32. 
 
static void dxt1_decode_pixels(GetByteContext *gb, uint32_t *d, unsigned int w, unsigned int h, unsigned int qstride, unsigned int flag, uint64_t alpha)
 
static double alpha(void *priv, double x, double y)
 
Libavcodec external API header. 
 
void ff_decode_dxt1(GetByteContext *gb, uint8_t *dst, const unsigned int w, const unsigned int h, const unsigned int stride)
Decode DXT1 encoded data to RGB32. 
 
GLint GLenum GLboolean GLsizei stride