libavcodec/vc1dsp.c File Reference

VC-1 and WMV3 decoder. More...

#include "dsputil.h"

Go to the source code of this file.

Defines

#define VC1_MSPEL_FILTER_16B(DIR, TYPE)
 Filter in case of 2 filters.
#define PUT_VC1_MSPEL(a, b)

Functions

static void vc1_v_overlap_c (uint8_t *src, int stride)
 Apply overlap transform to horizontal edge.
static void vc1_h_overlap_c (uint8_t *src, int stride)
 Apply overlap transform to vertical edge.
static void vc1_inv_trans_8x8_c (DCTELEM block[64])
 Do inverse transform on 8x8 block.
static void vc1_inv_trans_8x4_c (uint8_t *dest, int linesize, DCTELEM *block)
 Do inverse transform on 8x4 part of block.
static void vc1_inv_trans_4x8_c (uint8_t *dest, int linesize, DCTELEM *block)
 Do inverse transform on 4x8 parts of block.
static void vc1_inv_trans_4x4_c (uint8_t *dest, int linesize, DCTELEM *block)
 Do inverse transform on 4x4 part of block.
 VC1_MSPEL_FILTER_16B (ver, uint8_t)
 VC1_MSPEL_FILTER_16B (hor, int16_t)
static av_always_inline int vc1_mspel_filter (const uint8_t *src, int stride, int mode, int r)
 Filter used to interpolate fractional pel values.
static void vc1_mspel_mc (uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd)
 Function used to do motion compensation with bicubic interpolation.
void ff_put_vc1_mspel_mc00_c (uint8_t *dst, const uint8_t *src, int stride, int rnd)
void ff_vc1dsp_init (DSPContext *dsp, AVCodecContext *avctx)


Detailed Description

VC-1 and WMV3 decoder.

Definition in file vc1dsp.c.


Define Documentation

#define PUT_VC1_MSPEL ( a,
 ) 

Value:

static void put_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) { \
     vc1_mspel_mc(dst, src, stride, a, b, rnd);                         \
}

Definition at line 411 of file vc1dsp.c.

#define VC1_MSPEL_FILTER_16B ( DIR,
TYPE   ) 

Value:

static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, int stride, int mode) \
{                                                                       \
    switch(mode){                                                       \
    case 0: /* no shift - should not occur */                           \
        return 0;                                                       \
    case 1: /* 1/4 shift */                                             \
        return -4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2]; \
    case 2: /* 1/2 shift */                                             \
        return -src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2]; \
    case 3: /* 3/4 shift */                                             \
        return -3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2]; \
    }                                                                   \
    return 0; /* should not occur */                                    \
}
Filter in case of 2 filters.

Definition at line 312 of file vc1dsp.c.


Function Documentation

void ff_put_vc1_mspel_mc00_c ( uint8_t *  dst,
const uint8_t *  src,
int  stride,
int  rnd 
)

Referenced by ff_vc1dsp_init().

void ff_vc1dsp_init ( DSPContext dsp,
AVCodecContext avctx 
)

Definition at line 435 of file vc1dsp.c.

Referenced by dsputil_init().

static void vc1_h_overlap_c ( uint8_t *  src,
int  stride 
) [static]

Apply overlap transform to vertical edge.

Definition at line 58 of file vc1dsp.c.

Referenced by ff_vc1dsp_init().

static void vc1_inv_trans_4x4_c ( uint8_t *  dest,
int  linesize,
DCTELEM block 
) [static]

Do inverse transform on 4x4 part of block.

Definition at line 269 of file vc1dsp.c.

Referenced by ff_vc1dsp_init().

static void vc1_inv_trans_4x8_c ( uint8_t *  dest,
int  linesize,
DCTELEM block 
) [static]

Do inverse transform on 4x8 parts of block.

Definition at line 212 of file vc1dsp.c.

Referenced by ff_vc1dsp_init().

static void vc1_inv_trans_8x4_c ( uint8_t *  dest,
int  linesize,
DCTELEM block 
) [static]

Do inverse transform on 8x4 part of block.

Definition at line 155 of file vc1dsp.c.

Referenced by ff_vc1dsp_init().

static void vc1_inv_trans_8x8_c ( DCTELEM  block[64]  )  [static]

Do inverse transform on 8x8 block.

Definition at line 84 of file vc1dsp.c.

Referenced by ff_vc1dsp_init().

static av_always_inline int vc1_mspel_filter ( const uint8_t *  src,
int  stride,
int  mode,
int  r 
) [static]

Filter used to interpolate fractional pel values.

Definition at line 334 of file vc1dsp.c.

Referenced by vc1_mspel_mc().

VC1_MSPEL_FILTER_16B ( hor  ,
int16_t   
)

VC1_MSPEL_FILTER_16B ( ver  ,
uint8_t   
)

static void vc1_mspel_mc ( uint8_t *  dst,
const uint8_t *  src,
int  stride,
int  hmode,
int  vmode,
int  rnd 
) [static]

Function used to do motion compensation with bicubic interpolation.

Definition at line 351 of file vc1dsp.c.

static void vc1_v_overlap_c ( uint8_t *  src,
int  stride 
) [static]

Apply overlap transform to horizontal edge.

Definition at line 33 of file vc1dsp.c.

Referenced by ff_vc1dsp_init().


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