24#ifndef AVUTIL_PPC_UTIL_ALTIVEC_H
25#define AVUTIL_PPC_UTIL_ALTIVEC_H
34#define vec_u8 vector unsigned char
35#define vec_s8 vector signed char
36#define vec_u16 vector unsigned short
37#define vec_s16 vector signed short
38#define vec_u32 vector unsigned int
39#define vec_s32 vector signed int
40#define vec_f vector float
45#define LOAD_ZERO const vec_u8 zerov = vec_splat_u8( 0 )
47#define zero_u8v (vec_u8) zerov
48#define zero_s8v (vec_s8) zerov
49#define zero_u16v (vec_u16) zerov
50#define zero_s16v (vec_s16) zerov
51#define zero_u32v (vec_u32) zerov
52#define zero_s32v (vec_s32) zerov
59#define WORD_0 0x00,0x01,0x02,0x03
60#define WORD_1 0x04,0x05,0x06,0x07
61#define WORD_2 0x08,0x09,0x0a,0x0b
62#define WORD_3 0x0c,0x0d,0x0e,0x0f
63#define WORD_s0 0x10,0x11,0x12,0x13
64#define WORD_s1 0x14,0x15,0x16,0x17
65#define WORD_s2 0x18,0x19,0x1a,0x1b
66#define WORD_s3 0x1c,0x1d,0x1e,0x1f
67#define vcprm(a,b,c,d) (const vec_u8){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
69#define SWP_W2S0 0x02,0x03,0x00,0x01
70#define SWP_W2S1 0x06,0x07,0x04,0x05
71#define SWP_W2S2 0x0a,0x0b,0x08,0x09
72#define SWP_W2S3 0x0e,0x0f,0x0c,0x0d
73#define SWP_W2Ss0 0x12,0x13,0x10,0x11
74#define SWP_W2Ss1 0x16,0x17,0x14,0x15
75#define SWP_W2Ss2 0x1a,0x1b,0x18,0x19
76#define SWP_W2Ss3 0x1e,0x1f,0x1c,0x1d
77#define vcswapi2s(a,b,c,d) (const vector unsigned char){SWP_W2S ## a, SWP_W2S ## b, SWP_W2S ## c, SWP_W2S ## d}
80 (const vector unsigned char){0x0f,0x0e,0x0d,0x0c,0x0b,0x0a,0x09,0x08,0x07,0x06,0x05,0x04,0x03,0x02,0x01,0x00}
84#define TRANSPOSE8(a,b,c,d,e,f,g,h) \
86 vec_s16 A1, B1, C1, D1, E1, F1, G1, H1; \
87 vec_s16 A2, B2, C2, D2, E2, F2, G2, H2; \
89 A1 = vec_mergeh (a, e); \
90 B1 = vec_mergel (a, e); \
91 C1 = vec_mergeh (b, f); \
92 D1 = vec_mergel (b, f); \
93 E1 = vec_mergeh (c, g); \
94 F1 = vec_mergel (c, g); \
95 G1 = vec_mergeh (d, h); \
96 H1 = vec_mergel (d, h); \
98 A2 = vec_mergeh (A1, E1); \
99 B2 = vec_mergel (A1, E1); \
100 C2 = vec_mergeh (B1, F1); \
101 D2 = vec_mergel (B1, F1); \
102 E2 = vec_mergeh (C1, G1); \
103 F2 = vec_mergel (C1, G1); \
104 G2 = vec_mergeh (D1, H1); \
105 H2 = vec_mergel (D1, H1); \
107 a = vec_mergeh (A2, E2); \
108 b = vec_mergel (A2, E2); \
109 c = vec_mergeh (B2, F2); \
110 d = vec_mergel (B2, F2); \
111 e = vec_mergeh (C2, G2); \
112 f = vec_mergel (C2, G2); \
113 g = vec_mergeh (D2, H2); \
114 h = vec_mergel (D2, H2); \
119#define VEC_LD(offset,b) \
120 vec_perm(vec_ld(offset, b), vec_ld((offset)+15, b), vec_lvsl(offset, b))
122#define VEC_LD(offset,b) \
123 vec_vsx_ld(offset, b)
134 return vec_perm(first, second,
mask);
140 return vec_perm(
a,
b, perm_vec);
143#define unaligned_load(a,b) VEC_LD(a,b)
144#define load_with_perm_vec(a,b,c) VEC_LD(a,b)
148static inline void unaligned_store(
vec_u8 v, uint8_t *
dst)
152 vec_u8 edges = vec_perm(hi, lo, vec_lvsl(0,
dst));
155 vec_st(vec_perm(v, edges,
align), 15,
dst);
156 vec_st(vec_perm(edges, v,
align), 0,
dst);
159static inline void unaligned_store(
vec_u8 v, uint8_t *
dst)
161 vec_vsx_st(v, 0,
dst);
171#define vec_unaligned_load(b) VEC_LD(0, b)
174#define VEC_MERGEH(a, b) vec_mergeh(a, b)
175#define VEC_MERGEL(a, b) vec_mergel(a, b)
177#define VEC_MERGEH(a, b) vec_mergeh(b, a)
178#define VEC_MERGEL(a, b) vec_mergel(b, a)
182#define VEC_ST(a,b,c) vec_st(a,b,c)
184#define VEC_ST(a,b,c) vec_vsx_st(a,b,c)
188#define VEC_SPLAT16(a,b) vec_splat((vec_s16)(a), b)
190#define VEC_SPLAT16(a,b) vec_splat((vec_s16)(vec_perm(a, a, vcswapi2s(0,1,2,3))), b)
194#define VEC_SLD16(a,b,c) vec_sld(a, b, c)
196#define VEC_SLD16(a,b,c) vec_sld(b, a, c)
203#define vsx_ld_u8_s16(off, p) \
204 ((vec_s16)vec_mergeh((vec_u8)vec_splat_u8(0), \
205 (vec_u8)vec_vsx_ld((off), (p))))
207#define vsx_ld_u8_s16(off, p) \
208 ((vec_s16)vec_mergeh((vec_u8)vec_vsx_ld((off), (p)), \
209 (vec_u8)vec_splat_u8(0)))
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
static const uint8_t *BS_FUNC align(BSCTX *bc)
Skip bits to a byte boundary.
static const uint16_t mask[17]