#include <string.h>
#include <mpeghdec/mpeghdecoder.h>
#include "libavutil/channel_layout.h"
#include "libavutil/frame.h"
#include "libavutil/mem.h"
#include "codec_internal.h"
#include "decode.h"
Go to the source code of this file.
◆ MAX_LOST_FRAMES
| #define MAX_LOST_FRAMES 2 |
◆ PER_CHANNEL_OUTBUF_SIZE
◆ CH_LAYOUT_7POINT2POINT3
| #define CH_LAYOUT_7POINT2POINT3 |
Value:
#define AV_CH_LAYOUT_5POINT1POINT2
#define AV_CH_SIDE_SURROUND_RIGHT
#define AV_CH_SIDE_SURROUND_LEFT
#define AV_CH_TOP_BACK_CENTER
#define AV_CH_LOW_FREQUENCY_2
Referenced by channel_layout_to_cicp().
◆ CH_LAYOUT_5POINT1POINT6
| #define CH_LAYOUT_5POINT1POINT6 |
◆ CH_LAYOUT_7POINT1POINT6
| #define CH_LAYOUT_7POINT1POINT6 |
◆ mpegh3dadec_close()
◆ channel_layout_to_cicp()
◆ mpegh3dadec_init()
◆ mpegh3dadec_decode_frame()
◆ mpegh3dadec_flush()
◆ ff_libmpeghdec_decoder
| const FFCodec ff_libmpeghdec_decoder |
Initial value:= {
.p.name = "libmpeghdec",
.p.wrapper_name = "libmpeghdec",
}
#define FF_CODEC_DECODE_CB(func)
#define CODEC_LONG_NAME(str)
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DELAY
Encoder or decoder requires flushing with NULL input at the end in order to give the complete and cor...
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define AV_CODEC_CAP_CHANNEL_CONF
Codec should fill in channel configuration and samplerate instead of container.
@ AV_CODEC_ID_MPEGH_3D_AUDIO
static av_cold int mpegh3dadec_init(AVCodecContext *avctx)
static int mpegh3dadec_decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame_ptr, AVPacket *avpkt)
static av_cold void mpegh3dadec_flush(AVCodecContext *avctx)
static av_cold int mpegh3dadec_close(AVCodecContext *avctx)
Definition at line 217 of file libmpeghdec.c.