Electronic Arts TQI Video Decoder.
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◆ tqi_decode_init()
◆ tqi_decode_mb()
| static int tqi_decode_mb |
( |
TqiContext * | t, |
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int16_t(*) | block[64] ) |
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static |
◆ tqi_idct_put()
◆ tqi_calculate_qtable()
| static void tqi_calculate_qtable |
( |
TqiContext * | t, |
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int | quant ) |
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static |
◆ tqi_decode_frame()
◆ tqi_decode_end()
◆ ff_eatqi_decoder
Initial value:= {
.p.name = "eatqi",
}
static av_cold void close(AVCodecParserContext *s)
#define FF_CODEC_DECODE_CB(func)
#define CODEC_LONG_NAME(str)
int(* init)(AVBSFContext *ctx)
static av_cold int tqi_decode_init(AVCodecContext *avctx)
static av_cold int tqi_decode_end(AVCodecContext *avctx)
static int tqi_decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame, AVPacket *avpkt)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
Definition at line 179 of file eatqi.c.