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vdpau.h File Reference

Public libavcodec VDPAU header. More...

#include <vdpau/vdpau.h>
#include <vdpau/vdpau_x11.h>
#include "libavutil/avconfig.h"
#include "libavutil/attributes.h"

Go to the source code of this file.

Data Structures

union  AVVDPAUPictureInfo
struct  AVVDPAUContext
 This structure is used to share data between the libavcodec library and the client video application. More...
struct  vdpau_render_state
 This structure is used as a callback between the FFmpeg decoder (vd_) and presentation (vo_) module. More...


#define FF_API_CAP_VDPAU   1
#define FF_API_BUFS_VDPAU   1
 The videoSurface is used for rendering.
 The videoSurface is needed for reference/prediction.


typedef int(* AVVDPAU_Render2 )(struct AVCodecContext *, struct AVFrame *, const VdpPictureInfo *, uint32_t, const VdpBitstreamBuffer *)


AVVDPAUContextav_alloc_vdpaucontext (void)
 allocation function for AVVDPAUContext
AVVDPAU_Render2 av_vdpau_hwaccel_get_render2 (const AVVDPAUContext *)
void av_vdpau_hwaccel_set_render2 (AVVDPAUContext *, AVVDPAU_Render2)

Detailed Description

Public libavcodec VDPAU header.

Definition in file vdpau.h.