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00031 #include <stdint.h>
00032 
00033 #include "libavutil/audioconvert.h"
00034 #include "libavutil/avassert.h"
00035 #include "libavutil/avstring.h"
00036 #include "libavutil/crc.h"
00037 #include "libavutil/opt.h"
00038 #include "avcodec.h"
00039 #include "put_bits.h"
00040 #include "dsputil.h"
00041 #include "ac3dsp.h"
00042 #include "ac3.h"
00043 #include "audioconvert.h"
00044 #include "fft.h"
00045 #include "ac3enc.h"
00046 #include "eac3enc.h"
00047 
00048 typedef struct AC3Mant {
00049     int16_t *qmant1_ptr, *qmant2_ptr, *qmant4_ptr; 
00050     int mant1_cnt, mant2_cnt, mant4_cnt;    
00051 } AC3Mant;
00052 
00053 #define CMIXLEV_NUM_OPTIONS 3
00054 static const float cmixlev_options[CMIXLEV_NUM_OPTIONS] = {
00055     LEVEL_MINUS_3DB, LEVEL_MINUS_4POINT5DB, LEVEL_MINUS_6DB
00056 };
00057 
00058 #define SURMIXLEV_NUM_OPTIONS 3
00059 static const float surmixlev_options[SURMIXLEV_NUM_OPTIONS] = {
00060     LEVEL_MINUS_3DB, LEVEL_MINUS_6DB, LEVEL_ZERO
00061 };
00062 
00063 #define EXTMIXLEV_NUM_OPTIONS 8
00064 static const float extmixlev_options[EXTMIXLEV_NUM_OPTIONS] = {
00065     LEVEL_PLUS_3DB,  LEVEL_PLUS_1POINT5DB,  LEVEL_ONE,       LEVEL_MINUS_4POINT5DB,
00066     LEVEL_MINUS_3DB, LEVEL_MINUS_4POINT5DB, LEVEL_MINUS_6DB, LEVEL_ZERO
00067 };
00068 
00069 
00074 static uint8_t exponent_group_tab[2][3][256];
00075 
00076 
00080 const uint64_t ff_ac3_channel_layouts[19] = {
00081      AV_CH_LAYOUT_MONO,
00082      AV_CH_LAYOUT_STEREO,
00083      AV_CH_LAYOUT_2_1,
00084      AV_CH_LAYOUT_SURROUND,
00085      AV_CH_LAYOUT_2_2,
00086      AV_CH_LAYOUT_QUAD,
00087      AV_CH_LAYOUT_4POINT0,
00088      AV_CH_LAYOUT_5POINT0,
00089      AV_CH_LAYOUT_5POINT0_BACK,
00090     (AV_CH_LAYOUT_MONO     | AV_CH_LOW_FREQUENCY),
00091     (AV_CH_LAYOUT_STEREO   | AV_CH_LOW_FREQUENCY),
00092     (AV_CH_LAYOUT_2_1      | AV_CH_LOW_FREQUENCY),
00093     (AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY),
00094     (AV_CH_LAYOUT_2_2      | AV_CH_LOW_FREQUENCY),
00095     (AV_CH_LAYOUT_QUAD     | AV_CH_LOW_FREQUENCY),
00096     (AV_CH_LAYOUT_4POINT0  | AV_CH_LOW_FREQUENCY),
00097      AV_CH_LAYOUT_5POINT1,
00098      AV_CH_LAYOUT_5POINT1_BACK,
00099      0
00100 };
00101 
00102 
00108 static const uint8_t ac3_bandwidth_tab[5][3][19] = {
00109 
00110 
00111     { {  0,  0,  0, 12, 16, 32, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48 },
00112       {  0,  0,  0, 16, 20, 36, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56 },
00113       {  0,  0,  0, 32, 40, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 } },
00114 
00115     { {  0,  0,  0,  0,  0,  0,  0, 20, 24, 32, 48, 48, 48, 48, 48, 48, 48, 48, 48 },
00116       {  0,  0,  0,  0,  0,  0,  4, 24, 28, 36, 56, 56, 56, 56, 56, 56, 56, 56, 56 },
00117       {  0,  0,  0,  0,  0,  0, 20, 44, 52, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 } },
00118 
00119     { {  0,  0,  0,  0,  0,  0,  0,  0,  0, 16, 24, 32, 40, 48, 48, 48, 48, 48, 48 },
00120       {  0,  0,  0,  0,  0,  0,  0,  0,  4, 20, 28, 36, 44, 56, 56, 56, 56, 56, 56 },
00121       {  0,  0,  0,  0,  0,  0,  0,  0, 20, 40, 48, 60, 60, 60, 60, 60, 60, 60, 60 } },
00122 
00123     { {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 12, 24, 32, 48, 48, 48, 48, 48, 48 },
00124       {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 16, 28, 36, 56, 56, 56, 56, 56, 56 },
00125       {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 32, 48, 60, 60, 60, 60, 60, 60, 60 } },
00126 
00127     { {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  8, 20, 32, 40, 48, 48, 48, 48 },
00128       {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 12, 24, 36, 44, 56, 56, 56, 56 },
00129       {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 28, 44, 60, 60, 60, 60, 60, 60 } }
00130 };
00131 
00132 
00141 static const int8_t ac3_coupling_start_tab[6][3][19] = {
00142 
00143 
00144     
00145     { {  0,  0,  0,  0,  0,  0,  0,  1,  1,  7,  8, 11, 12, -1, -1, -1, -1, -1, -1 },
00146       {  0,  0,  0,  0,  0,  0,  1,  3,  5,  7, 10, 12, 13, -1, -1, -1, -1, -1, -1 },
00147       {  0,  0,  0,  0,  1,  2,  2,  9, 13, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00148 
00149     
00150     { {  0,  0,  0,  0,  0,  0,  0,  0,  2,  2,  6,  9, 11, 12, 13, -1, -1, -1, -1 },
00151       {  0,  0,  0,  0,  0,  0,  0,  0,  2,  2,  6,  9, 11, 12, 13, -1, -1, -1, -1 },
00152       { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00153 
00154     
00155     { {  0,  0,  0,  0,  0,  0,  0,  0,  2,  2,  6,  9, 11, 12, 13, -1, -1, -1, -1 },
00156       {  0,  0,  0,  0,  0,  0,  0,  0,  2,  2,  6,  9, 11, 12, 13, -1, -1, -1, -1 },
00157       { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00158 
00159     
00160     { {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  3,  2, 10, 11, 11, 12, 12, 14, -1 },
00161       {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  3,  2, 10, 11, 11, 12, 12, 14, -1 },
00162       { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00163 
00164     
00165     { {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  3,  2, 10, 11, 11, 12, 12, 14, -1 },
00166       {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  3,  2, 10, 11, 11, 12, 12, 14, -1 },
00167       { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00168 
00169     
00170     { {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  6,  8, 11, 12, 12, -1, -1 },
00171       {  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  6,  8, 11, 12, 12, -1, -1 },
00172       { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 } },
00173 };
00174 
00175 
00182 void ff_ac3_adjust_frame_size(AC3EncodeContext *s)
00183 {
00184     while (s->bits_written >= s->bit_rate && s->samples_written >= s->sample_rate) {
00185         s->bits_written    -= s->bit_rate;
00186         s->samples_written -= s->sample_rate;
00187     }
00188     s->frame_size = s->frame_size_min +
00189                     2 * (s->bits_written * s->sample_rate < s->samples_written * s->bit_rate);
00190     s->bits_written    += s->frame_size * 8;
00191     s->samples_written += AC3_BLOCK_SIZE * s->num_blocks;
00192 }
00193 
00194 
00200 void ff_ac3_compute_coupling_strategy(AC3EncodeContext *s)
00201 {
00202     int blk, ch;
00203     int got_cpl_snr;
00204     int num_cpl_blocks;
00205 
00206     
00207     
00208     for (blk = 0; blk < s->num_blocks; blk++) {
00209         AC3Block *block = &s->blocks[blk];
00210         for (ch = 1; ch <= s->fbw_channels; ch++)
00211             block->channel_in_cpl[ch] = s->cpl_on;
00212     }
00213 
00214     
00215 
00216     got_cpl_snr = 0;
00217     num_cpl_blocks = 0;
00218     for (blk = 0; blk < s->num_blocks; blk++) {
00219         AC3Block *block = &s->blocks[blk];
00220         block->num_cpl_channels = 0;
00221         for (ch = 1; ch <= s->fbw_channels; ch++)
00222             block->num_cpl_channels += block->channel_in_cpl[ch];
00223         block->cpl_in_use = block->num_cpl_channels > 1;
00224         num_cpl_blocks += block->cpl_in_use;
00225         if (!block->cpl_in_use) {
00226             block->num_cpl_channels = 0;
00227             for (ch = 1; ch <= s->fbw_channels; ch++)
00228                 block->channel_in_cpl[ch] = 0;
00229         }
00230 
00231         block->new_cpl_strategy = !blk;
00232         if (blk) {
00233             for (ch = 1; ch <= s->fbw_channels; ch++) {
00234                 if (block->channel_in_cpl[ch] != s->blocks[blk-1].channel_in_cpl[ch]) {
00235                     block->new_cpl_strategy = 1;
00236                     break;
00237                 }
00238             }
00239         }
00240         block->new_cpl_leak = block->new_cpl_strategy;
00241 
00242         if (!blk || (block->cpl_in_use && !got_cpl_snr)) {
00243             block->new_snr_offsets = 1;
00244             if (block->cpl_in_use)
00245                 got_cpl_snr = 1;
00246         } else {
00247             block->new_snr_offsets = 0;
00248         }
00249     }
00250     if (!num_cpl_blocks)
00251         s->cpl_on = 0;
00252 
00253     
00254     for (blk = 0; blk < s->num_blocks; blk++) {
00255         AC3Block *block = &s->blocks[blk];
00256         for (ch = 1; ch <= s->fbw_channels; ch++) {
00257             if (block->channel_in_cpl[ch])
00258                 block->end_freq[ch] = s->start_freq[CPL_CH];
00259             else
00260                 block->end_freq[ch] = s->bandwidth_code * 3 + 73;
00261         }
00262     }
00263 }
00264 
00265 
00271 void ff_ac3_apply_rematrixing(AC3EncodeContext *s)
00272 {
00273     int nb_coefs;
00274     int blk, bnd, i;
00275     int start, end;
00276     uint8_t *flags;
00277 
00278     if (!s->rematrixing_enabled)
00279         return;
00280 
00281     for (blk = 0; blk < s->num_blocks; blk++) {
00282         AC3Block *block = &s->blocks[blk];
00283         if (block->new_rematrixing_strategy)
00284             flags = block->rematrixing_flags;
00285         nb_coefs = FFMIN(block->end_freq[1], block->end_freq[2]);
00286         for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++) {
00287             if (flags[bnd]) {
00288                 start = ff_ac3_rematrix_band_tab[bnd];
00289                 end   = FFMIN(nb_coefs, ff_ac3_rematrix_band_tab[bnd+1]);
00290                 for (i = start; i < end; i++) {
00291                     int32_t lt = block->fixed_coef[1][i];
00292                     int32_t rt = block->fixed_coef[2][i];
00293                     block->fixed_coef[1][i] = (lt + rt) >> 1;
00294                     block->fixed_coef[2][i] = (lt - rt) >> 1;
00295                 }
00296             }
00297         }
00298     }
00299 }
00300 
00301 
00302 
00303 
00304 
00305 static av_cold void exponent_init(AC3EncodeContext *s)
00306 {
00307     int expstr, i, grpsize;
00308 
00309     for (expstr = EXP_D15-1; expstr <= EXP_D45-1; expstr++) {
00310         grpsize = 3 << expstr;
00311         for (i = 12; i < 256; i++) {
00312             exponent_group_tab[0][expstr][i] = (i + grpsize - 4) / grpsize;
00313             exponent_group_tab[1][expstr][i] = (i              ) / grpsize;
00314         }
00315     }
00316     
00317     exponent_group_tab[0][0][7] = 2;
00318 
00319     if (CONFIG_EAC3_ENCODER && s->eac3)
00320         ff_eac3_exponent_init();
00321 }
00322 
00323 
00324 
00325 
00326 
00327 static void extract_exponents(AC3EncodeContext *s)
00328 {
00329     int ch        = !s->cpl_on;
00330     int chan_size = AC3_MAX_COEFS * s->num_blocks * (s->channels - ch + 1);
00331     AC3Block *block = &s->blocks[0];
00332 
00333     s->ac3dsp.extract_exponents(block->exp[ch], block->fixed_coef[ch], chan_size);
00334 }
00335 
00336 
00341 #define EXP_DIFF_THRESHOLD 500
00342 
00346 static const uint8_t exp_strategy_reuse_tab[4][6] = {
00347     { EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15 },
00348     { EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15, EXP_D15 },
00349     { EXP_D25, EXP_D25, EXP_D15, EXP_D15, EXP_D15, EXP_D15 },
00350     { EXP_D45, EXP_D25, EXP_D25, EXP_D15, EXP_D15, EXP_D15 }
00351 };
00352 
00353 
00354 
00355 
00356 
00357 static void compute_exp_strategy(AC3EncodeContext *s)
00358 {
00359     int ch, blk, blk1;
00360 
00361     for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) {
00362         uint8_t *exp_strategy = s->exp_strategy[ch];
00363         uint8_t *exp          = s->blocks[0].exp[ch];
00364         int exp_diff;
00365 
00366         
00367 
00368         exp_strategy[0] = EXP_NEW;
00369         exp += AC3_MAX_COEFS;
00370         for (blk = 1; blk < s->num_blocks; blk++, exp += AC3_MAX_COEFS) {
00371             if (ch == CPL_CH) {
00372                 if (!s->blocks[blk-1].cpl_in_use) {
00373                     exp_strategy[blk] = EXP_NEW;
00374                     continue;
00375                 } else if (!s->blocks[blk].cpl_in_use) {
00376                     exp_strategy[blk] = EXP_REUSE;
00377                     continue;
00378                 }
00379             } else if (s->blocks[blk].channel_in_cpl[ch] != s->blocks[blk-1].channel_in_cpl[ch]) {
00380                 exp_strategy[blk] = EXP_NEW;
00381                 continue;
00382             }
00383             exp_diff = s->dsp.sad[0](NULL, exp, exp - AC3_MAX_COEFS, 16, 16);
00384             exp_strategy[blk] = EXP_REUSE;
00385             if (ch == CPL_CH && exp_diff > (EXP_DIFF_THRESHOLD * (s->blocks[blk].end_freq[ch] - s->start_freq[ch]) / AC3_MAX_COEFS))
00386                 exp_strategy[blk] = EXP_NEW;
00387             else if (ch > CPL_CH && exp_diff > EXP_DIFF_THRESHOLD)
00388                 exp_strategy[blk] = EXP_NEW;
00389         }
00390 
00391         
00392 
00393         blk = 0;
00394         while (blk < s->num_blocks) {
00395             blk1 = blk + 1;
00396             while (blk1 < s->num_blocks && exp_strategy[blk1] == EXP_REUSE)
00397                 blk1++;
00398             exp_strategy[blk] = exp_strategy_reuse_tab[s->num_blks_code][blk1-blk-1];
00399             blk = blk1;
00400         }
00401     }
00402     if (s->lfe_on) {
00403         ch = s->lfe_channel;
00404         s->exp_strategy[ch][0] = EXP_D15;
00405         for (blk = 1; blk < s->num_blocks; blk++)
00406             s->exp_strategy[ch][blk] = EXP_REUSE;
00407     }
00408 
00409     
00410     if (CONFIG_EAC3_ENCODER && s->eac3)
00411         ff_eac3_get_frame_exp_strategy(s);
00412 }
00413 
00414 
00423 static void encode_exponents_blk_ch(uint8_t *exp, int nb_exps, int exp_strategy,
00424                                     int cpl)
00425 {
00426     int nb_groups, i, k;
00427 
00428     nb_groups = exponent_group_tab[cpl][exp_strategy-1][nb_exps] * 3;
00429 
00430     
00431     switch(exp_strategy) {
00432     case EXP_D25:
00433         for (i = 1, k = 1-cpl; i <= nb_groups; i++) {
00434             uint8_t exp_min = exp[k];
00435             if (exp[k+1] < exp_min)
00436                 exp_min = exp[k+1];
00437             exp[i-cpl] = exp_min;
00438             k += 2;
00439         }
00440         break;
00441     case EXP_D45:
00442         for (i = 1, k = 1-cpl; i <= nb_groups; i++) {
00443             uint8_t exp_min = exp[k];
00444             if (exp[k+1] < exp_min)
00445                 exp_min = exp[k+1];
00446             if (exp[k+2] < exp_min)
00447                 exp_min = exp[k+2];
00448             if (exp[k+3] < exp_min)
00449                 exp_min = exp[k+3];
00450             exp[i-cpl] = exp_min;
00451             k += 4;
00452         }
00453         break;
00454     }
00455 
00456     
00457     if (!cpl && exp[0] > 15)
00458         exp[0] = 15;
00459 
00460     
00461 
00462     for (i = 1; i <= nb_groups; i++)
00463         exp[i] = FFMIN(exp[i], exp[i-1] + 2);
00464     i--;
00465     while (--i >= 0)
00466         exp[i] = FFMIN(exp[i], exp[i+1] + 2);
00467 
00468     if (cpl)
00469         exp[-1] = exp[0] & ~1;
00470 
00471     
00472     switch (exp_strategy) {
00473     case EXP_D25:
00474         for (i = nb_groups, k = (nb_groups * 2)-cpl; i > 0; i--) {
00475             uint8_t exp1 = exp[i-cpl];
00476             exp[k--] = exp1;
00477             exp[k--] = exp1;
00478         }
00479         break;
00480     case EXP_D45:
00481         for (i = nb_groups, k = (nb_groups * 4)-cpl; i > 0; i--) {
00482             exp[k] = exp[k-1] = exp[k-2] = exp[k-3] = exp[i-cpl];
00483             k -= 4;
00484         }
00485         break;
00486     }
00487 }
00488 
00489 
00490 
00491 
00492 
00493 
00494 
00495 
00496 static void encode_exponents(AC3EncodeContext *s)
00497 {
00498     int blk, blk1, ch, cpl;
00499     uint8_t *exp, *exp_strategy;
00500     int nb_coefs, num_reuse_blocks;
00501 
00502     for (ch = !s->cpl_on; ch <= s->channels; ch++) {
00503         exp          = s->blocks[0].exp[ch] + s->start_freq[ch];
00504         exp_strategy = s->exp_strategy[ch];
00505 
00506         cpl = (ch == CPL_CH);
00507         blk = 0;
00508         while (blk < s->num_blocks) {
00509             AC3Block *block = &s->blocks[blk];
00510             if (cpl && !block->cpl_in_use) {
00511                 exp += AC3_MAX_COEFS;
00512                 blk++;
00513                 continue;
00514             }
00515             nb_coefs = block->end_freq[ch] - s->start_freq[ch];
00516             blk1 = blk + 1;
00517 
00518             
00519 
00520             s->exp_ref_block[ch][blk] = blk;
00521             while (blk1 < s->num_blocks && exp_strategy[blk1] == EXP_REUSE) {
00522                 s->exp_ref_block[ch][blk1] = blk;
00523                 blk1++;
00524             }
00525             num_reuse_blocks = blk1 - blk - 1;
00526 
00527             
00528             s->ac3dsp.ac3_exponent_min(exp-s->start_freq[ch], num_reuse_blocks,
00529                                        AC3_MAX_COEFS);
00530 
00531             encode_exponents_blk_ch(exp, nb_coefs, exp_strategy[blk], cpl);
00532 
00533             exp += AC3_MAX_COEFS * (num_reuse_blocks + 1);
00534             blk = blk1;
00535         }
00536     }
00537 
00538     
00539     s->ref_bap_set = 0;
00540 }
00541 
00542 
00543 
00544 
00545 
00546 static int count_exponent_bits(AC3EncodeContext *s)
00547 {
00548     int blk, ch;
00549     int nb_groups, bit_count;
00550 
00551     bit_count = 0;
00552     for (blk = 0; blk < s->num_blocks; blk++) {
00553         AC3Block *block = &s->blocks[blk];
00554         for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
00555             int exp_strategy = s->exp_strategy[ch][blk];
00556             int cpl          = (ch == CPL_CH);
00557             int nb_coefs     = block->end_freq[ch] - s->start_freq[ch];
00558 
00559             if (exp_strategy == EXP_REUSE)
00560                 continue;
00561 
00562             nb_groups = exponent_group_tab[cpl][exp_strategy-1][nb_coefs];
00563             bit_count += 4 + (nb_groups * 7);
00564         }
00565     }
00566 
00567     return bit_count;
00568 }
00569 
00570 
00578 void ff_ac3_group_exponents(AC3EncodeContext *s)
00579 {
00580     int blk, ch, i, cpl;
00581     int group_size, nb_groups;
00582     uint8_t *p;
00583     int delta0, delta1, delta2;
00584     int exp0, exp1;
00585 
00586     for (blk = 0; blk < s->num_blocks; blk++) {
00587         AC3Block *block = &s->blocks[blk];
00588         for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
00589             int exp_strategy = s->exp_strategy[ch][blk];
00590             if (exp_strategy == EXP_REUSE)
00591                 continue;
00592             cpl = (ch == CPL_CH);
00593             group_size = exp_strategy + (exp_strategy == EXP_D45);
00594             nb_groups = exponent_group_tab[cpl][exp_strategy-1][block->end_freq[ch]-s->start_freq[ch]];
00595             p = block->exp[ch] + s->start_freq[ch] - cpl;
00596 
00597             
00598             exp1 = *p++;
00599             block->grouped_exp[ch][0] = exp1;
00600 
00601             
00602             for (i = 1; i <= nb_groups; i++) {
00603                 
00604                 exp0   = exp1;
00605                 exp1   = p[0];
00606                 p     += group_size;
00607                 delta0 = exp1 - exp0 + 2;
00608                 av_assert2(delta0 >= 0 && delta0 <= 4);
00609 
00610                 exp0   = exp1;
00611                 exp1   = p[0];
00612                 p     += group_size;
00613                 delta1 = exp1 - exp0 + 2;
00614                 av_assert2(delta1 >= 0 && delta1 <= 4);
00615 
00616                 exp0   = exp1;
00617                 exp1   = p[0];
00618                 p     += group_size;
00619                 delta2 = exp1 - exp0 + 2;
00620                 av_assert2(delta2 >= 0 && delta2 <= 4);
00621 
00622                 block->grouped_exp[ch][i] = ((delta0 * 5 + delta1) * 5) + delta2;
00623             }
00624         }
00625     }
00626 }
00627 
00628 
00636 void ff_ac3_process_exponents(AC3EncodeContext *s)
00637 {
00638     extract_exponents(s);
00639 
00640     compute_exp_strategy(s);
00641 
00642     encode_exponents(s);
00643 
00644     emms_c();
00645 }
00646 
00647 
00648 
00649 
00650 
00651 
00652 static void count_frame_bits_fixed(AC3EncodeContext *s)
00653 {
00654     static const int frame_bits_inc[8] = { 0, 0, 2, 2, 2, 4, 2, 4 };
00655     int blk;
00656     int frame_bits;
00657 
00658     
00659 
00660 
00661 
00662 
00663 
00664 
00665 
00666 
00667     
00668     frame_bits = 16; 
00669     if (s->eac3) {
00670         
00671         frame_bits += 35;
00672         frame_bits += 1 + 1;
00673         if (s->num_blocks != 0x6)
00674             frame_bits++;
00675         frame_bits++;
00676         
00677         if (s->num_blocks == 6)
00678             frame_bits += 2;
00679         frame_bits += 10;
00680         
00681         if (s->use_frame_exp_strategy)
00682             frame_bits += 5 * s->fbw_channels;
00683         else
00684             frame_bits += s->num_blocks * 2 * s->fbw_channels;
00685         if (s->lfe_on)
00686             frame_bits += s->num_blocks;
00687         
00688         if (s->num_blks_code != 0x3)
00689             frame_bits++;
00690         else
00691             frame_bits += s->fbw_channels * 5;
00692         
00693         frame_bits += 10;
00694         
00695         if (s->num_blocks != 1)
00696             frame_bits++;
00697     } else {
00698         frame_bits += 49;
00699         frame_bits += frame_bits_inc[s->channel_mode];
00700     }
00701 
00702     
00703     for (blk = 0; blk < s->num_blocks; blk++) {
00704         if (!s->eac3) {
00705             
00706             frame_bits += s->fbw_channels;
00707 
00708             
00709             frame_bits += s->fbw_channels;
00710         }
00711 
00712         
00713         frame_bits++;
00714 
00715         
00716         if (s->eac3)
00717             frame_bits++;
00718 
00719         if (!s->eac3) {
00720             
00721             frame_bits += 2 * s->fbw_channels;
00722             if (s->lfe_on)
00723                 frame_bits++;
00724 
00725             
00726             frame_bits++;
00727             if (!blk)
00728                 frame_bits += 2 + 2 + 2 + 2 + 3;
00729         }
00730 
00731         
00732         if (s->eac3)
00733             frame_bits++;
00734 
00735         if (!s->eac3) {
00736             
00737             frame_bits++;
00738 
00739             
00740             frame_bits++;
00741         }
00742     }
00743 
00744     
00745     frame_bits++;
00746 
00747     
00748     frame_bits += 1 + 16;
00749 
00750     s->frame_bits_fixed = frame_bits;
00751 }
00752 
00753 
00754 
00755 
00756 
00757 
00758 static void bit_alloc_init(AC3EncodeContext *s)
00759 {
00760     int ch;
00761 
00762     
00763     s->slow_decay_code = 2;
00764     s->fast_decay_code = 1;
00765     s->slow_gain_code  = 1;
00766     s->db_per_bit_code = s->eac3 ? 2 : 3;
00767     s->floor_code      = 7;
00768     for (ch = 0; ch <= s->channels; ch++)
00769         s->fast_gain_code[ch] = 4;
00770 
00771     
00772     s->coarse_snr_offset = 40;
00773 
00774     
00775     
00776 
00777     s->bit_alloc.slow_decay = ff_ac3_slow_decay_tab[s->slow_decay_code] >> s->bit_alloc.sr_shift;
00778     s->bit_alloc.fast_decay = ff_ac3_fast_decay_tab[s->fast_decay_code] >> s->bit_alloc.sr_shift;
00779     s->bit_alloc.slow_gain  = ff_ac3_slow_gain_tab[s->slow_gain_code];
00780     s->bit_alloc.db_per_bit = ff_ac3_db_per_bit_tab[s->db_per_bit_code];
00781     s->bit_alloc.floor      = ff_ac3_floor_tab[s->floor_code];
00782     s->bit_alloc.cpl_fast_leak = 0;
00783     s->bit_alloc.cpl_slow_leak = 0;
00784 
00785     count_frame_bits_fixed(s);
00786 }
00787 
00788 
00789 
00790 
00791 
00792 
00793 
00794 static void count_frame_bits(AC3EncodeContext *s)
00795 {
00796     AC3EncOptions *opt = &s->options;
00797     int blk, ch;
00798     int frame_bits = 0;
00799 
00800     
00801     if (s->eac3) {
00802         if (opt->eac3_mixing_metadata) {
00803             if (s->channel_mode > AC3_CHMODE_STEREO)
00804                 frame_bits += 2;
00805             if (s->has_center)
00806                 frame_bits += 6;
00807             if (s->has_surround)
00808                 frame_bits += 6;
00809             frame_bits += s->lfe_on;
00810             frame_bits += 1 + 1 + 2;
00811             if (s->channel_mode < AC3_CHMODE_STEREO)
00812                 frame_bits++;
00813             frame_bits++;
00814         }
00815         if (opt->eac3_info_metadata) {
00816             frame_bits += 3 + 1 + 1;
00817             if (s->channel_mode == AC3_CHMODE_STEREO)
00818                 frame_bits += 2 + 2;
00819             if (s->channel_mode >= AC3_CHMODE_2F2R)
00820                 frame_bits += 2;
00821             frame_bits++;
00822             if (opt->audio_production_info)
00823                 frame_bits += 5 + 2 + 1;
00824             frame_bits++;
00825         }
00826         
00827         if (s->channel_mode > AC3_CHMODE_MONO) {
00828             frame_bits++;
00829             for (blk = 1; blk < s->num_blocks; blk++) {
00830                 AC3Block *block = &s->blocks[blk];
00831                 frame_bits++;
00832                 if (block->new_cpl_strategy)
00833                     frame_bits++;
00834             }
00835         }
00836         
00837         if (s->cpl_on) {
00838             if (s->use_frame_exp_strategy) {
00839                 frame_bits += 5 * s->cpl_on;
00840             } else {
00841                 for (blk = 0; blk < s->num_blocks; blk++)
00842                     frame_bits += 2 * s->blocks[blk].cpl_in_use;
00843             }
00844         }
00845     } else {
00846         if (opt->audio_production_info)
00847             frame_bits += 7;
00848         if (s->bitstream_id == 6) {
00849             if (opt->extended_bsi_1)
00850                 frame_bits += 14;
00851             if (opt->extended_bsi_2)
00852                 frame_bits += 14;
00853         }
00854     }
00855 
00856     
00857     for (blk = 0; blk < s->num_blocks; blk++) {
00858         AC3Block *block = &s->blocks[blk];
00859 
00860         
00861         if (!s->eac3)
00862             frame_bits++;
00863         if (block->new_cpl_strategy) {
00864             if (!s->eac3)
00865                 frame_bits++;
00866             if (block->cpl_in_use) {
00867                 if (s->eac3)
00868                     frame_bits++;
00869                 if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO)
00870                     frame_bits += s->fbw_channels;
00871                 if (s->channel_mode == AC3_CHMODE_STEREO)
00872                     frame_bits++;
00873                 frame_bits += 4 + 4;
00874                 if (s->eac3)
00875                     frame_bits++;
00876                 else
00877                     frame_bits += s->num_cpl_subbands - 1;
00878             }
00879         }
00880 
00881         
00882         if (block->cpl_in_use) {
00883             for (ch = 1; ch <= s->fbw_channels; ch++) {
00884                 if (block->channel_in_cpl[ch]) {
00885                     if (!s->eac3 || block->new_cpl_coords[ch] != 2)
00886                         frame_bits++;
00887                     if (block->new_cpl_coords[ch]) {
00888                         frame_bits += 2;
00889                         frame_bits += (4 + 4) * s->num_cpl_bands;
00890                     }
00891                 }
00892             }
00893         }
00894 
00895         
00896         if (s->channel_mode == AC3_CHMODE_STEREO) {
00897             if (!s->eac3 || blk > 0)
00898                 frame_bits++;
00899             if (s->blocks[blk].new_rematrixing_strategy)
00900                 frame_bits += block->num_rematrixing_bands;
00901         }
00902 
00903         
00904         for (ch = 1; ch <= s->fbw_channels; ch++) {
00905             if (s->exp_strategy[ch][blk] != EXP_REUSE) {
00906                 if (!block->channel_in_cpl[ch])
00907                     frame_bits += 6;
00908                 frame_bits += 2;
00909             }
00910         }
00911 
00912         
00913         if (!s->eac3 && block->cpl_in_use)
00914             frame_bits += 2;
00915 
00916         
00917         if (!s->eac3) {
00918             frame_bits++;
00919             if (block->new_snr_offsets)
00920                 frame_bits += 6 + (s->channels + block->cpl_in_use) * (4 + 3);
00921         }
00922 
00923         
00924         if (block->cpl_in_use) {
00925             if (!s->eac3 || block->new_cpl_leak != 2)
00926                 frame_bits++;
00927             if (block->new_cpl_leak)
00928                 frame_bits += 3 + 3;
00929         }
00930     }
00931 
00932     s->frame_bits = s->frame_bits_fixed + frame_bits;
00933 }
00934 
00935 
00936 
00937 
00938 
00939 
00940 static void bit_alloc_masking(AC3EncodeContext *s)
00941 {
00942     int blk, ch;
00943 
00944     for (blk = 0; blk < s->num_blocks; blk++) {
00945         AC3Block *block = &s->blocks[blk];
00946         for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
00947             
00948 
00949 
00950             if (s->exp_strategy[ch][blk] != EXP_REUSE) {
00951                 ff_ac3_bit_alloc_calc_psd(block->exp[ch], s->start_freq[ch],
00952                                           block->end_freq[ch], block->psd[ch],
00953                                           block->band_psd[ch]);
00954                 ff_ac3_bit_alloc_calc_mask(&s->bit_alloc, block->band_psd[ch],
00955                                            s->start_freq[ch], block->end_freq[ch],
00956                                            ff_ac3_fast_gain_tab[s->fast_gain_code[ch]],
00957                                            ch == s->lfe_channel,
00958                                            DBA_NONE, 0, NULL, NULL, NULL,
00959                                            block->mask[ch]);
00960             }
00961         }
00962     }
00963 }
00964 
00965 
00966 
00967 
00968 
00969 
00970 static void reset_block_bap(AC3EncodeContext *s)
00971 {
00972     int blk, ch;
00973     uint8_t *ref_bap;
00974 
00975     if (s->ref_bap[0][0] == s->bap_buffer && s->ref_bap_set)
00976         return;
00977 
00978     ref_bap = s->bap_buffer;
00979     for (ch = 0; ch <= s->channels; ch++) {
00980         for (blk = 0; blk < s->num_blocks; blk++)
00981             s->ref_bap[ch][blk] = ref_bap + AC3_MAX_COEFS * s->exp_ref_block[ch][blk];
00982         ref_bap += AC3_MAX_COEFS * s->num_blocks;
00983     }
00984     s->ref_bap_set = 1;
00985 }
00986 
00987 
00995 static void count_mantissa_bits_init(uint16_t mant_cnt[AC3_MAX_BLOCKS][16])
00996 {
00997     int blk;
00998 
00999     for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
01000         memset(mant_cnt[blk], 0, sizeof(mant_cnt[blk]));
01001         mant_cnt[blk][1] = mant_cnt[blk][2] = 2;
01002         mant_cnt[blk][4] = 1;
01003     }
01004 }
01005 
01006 
01017 static void count_mantissa_bits_update_ch(AC3EncodeContext *s, int ch,
01018                                           uint16_t mant_cnt[AC3_MAX_BLOCKS][16],
01019                                           int start, int end)
01020 {
01021     int blk;
01022 
01023     for (blk = 0; blk < s->num_blocks; blk++) {
01024         AC3Block *block = &s->blocks[blk];
01025         if (ch == CPL_CH && !block->cpl_in_use)
01026             continue;
01027         s->ac3dsp.update_bap_counts(mant_cnt[blk],
01028                                     s->ref_bap[ch][blk] + start,
01029                                     FFMIN(end, block->end_freq[ch]) - start);
01030     }
01031 }
01032 
01033 
01034 
01035 
01036 
01037 static int count_mantissa_bits(AC3EncodeContext *s)
01038 {
01039     int ch, max_end_freq;
01040     LOCAL_ALIGNED_16(uint16_t, mant_cnt, [AC3_MAX_BLOCKS], [16]);
01041 
01042     count_mantissa_bits_init(mant_cnt);
01043 
01044     max_end_freq = s->bandwidth_code * 3 + 73;
01045     for (ch = !s->cpl_enabled; ch <= s->channels; ch++)
01046         count_mantissa_bits_update_ch(s, ch, mant_cnt, s->start_freq[ch],
01047                                       max_end_freq);
01048 
01049     return s->ac3dsp.compute_mantissa_size(mant_cnt);
01050 }
01051 
01052 
01063 static int bit_alloc(AC3EncodeContext *s, int snr_offset)
01064 {
01065     int blk, ch;
01066 
01067     snr_offset = (snr_offset - 240) << 2;
01068 
01069     reset_block_bap(s);
01070     for (blk = 0; blk < s->num_blocks; blk++) {
01071         AC3Block *block = &s->blocks[blk];
01072 
01073         for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
01074             
01075 
01076 
01077 
01078             if (s->exp_strategy[ch][blk] != EXP_REUSE) {
01079                 s->ac3dsp.bit_alloc_calc_bap(block->mask[ch], block->psd[ch],
01080                                              s->start_freq[ch], block->end_freq[ch],
01081                                              snr_offset, s->bit_alloc.floor,
01082                                              ff_ac3_bap_tab, s->ref_bap[ch][blk]);
01083             }
01084         }
01085     }
01086     return count_mantissa_bits(s);
01087 }
01088 
01089 
01090 
01091 
01092 
01093 
01094 static int cbr_bit_allocation(AC3EncodeContext *s)
01095 {
01096     int ch;
01097     int bits_left;
01098     int snr_offset, snr_incr;
01099 
01100     bits_left = 8 * s->frame_size - (s->frame_bits + s->exponent_bits);
01101     if (bits_left < 0)
01102         return AVERROR(EINVAL);
01103 
01104     snr_offset = s->coarse_snr_offset << 4;
01105 
01106     
01107 
01108     if ((snr_offset | s->fine_snr_offset[1]) == 1023) {
01109         if (bit_alloc(s, 1023) <= bits_left)
01110             return 0;
01111     }
01112 
01113     while (snr_offset >= 0 &&
01114            bit_alloc(s, snr_offset) > bits_left) {
01115         snr_offset -= 64;
01116     }
01117     if (snr_offset < 0)
01118         return AVERROR(EINVAL);
01119 
01120     FFSWAP(uint8_t *, s->bap_buffer, s->bap1_buffer);
01121     for (snr_incr = 64; snr_incr > 0; snr_incr >>= 2) {
01122         while (snr_offset + snr_incr <= 1023 &&
01123                bit_alloc(s, snr_offset + snr_incr) <= bits_left) {
01124             snr_offset += snr_incr;
01125             FFSWAP(uint8_t *, s->bap_buffer, s->bap1_buffer);
01126         }
01127     }
01128     FFSWAP(uint8_t *, s->bap_buffer, s->bap1_buffer);
01129     reset_block_bap(s);
01130 
01131     s->coarse_snr_offset = snr_offset >> 4;
01132     for (ch = !s->cpl_on; ch <= s->channels; ch++)
01133         s->fine_snr_offset[ch] = snr_offset & 0xF;
01134 
01135     return 0;
01136 }
01137 
01138 
01139 
01140 
01141 
01142 
01143 
01144 
01145 int ff_ac3_compute_bit_allocation(AC3EncodeContext *s)
01146 {
01147     count_frame_bits(s);
01148 
01149     s->exponent_bits = count_exponent_bits(s);
01150 
01151     bit_alloc_masking(s);
01152 
01153     return cbr_bit_allocation(s);
01154 }
01155 
01156 
01165 static inline int sym_quant(int c, int e, int levels)
01166 {
01167     int v = (((levels * c) >> (24 - e)) + levels) >> 1;
01168     av_assert2(v >= 0 && v < levels);
01169     return v;
01170 }
01171 
01172 
01181 static inline int asym_quant(int c, int e, int qbits)
01182 {
01183     int m;
01184 
01185     c = (((c << e) >> (24 - qbits)) + 1) >> 1;
01186     m = (1 << (qbits-1));
01187     if (c >= m)
01188         c = m - 1;
01189     av_assert2(c >= -m);
01190     return c;
01191 }
01192 
01193 
01205 static void quantize_mantissas_blk_ch(AC3Mant *s, int32_t *fixed_coef,
01206                                       uint8_t *exp, uint8_t *bap,
01207                                       int16_t *qmant, int start_freq,
01208                                       int end_freq)
01209 {
01210     int i;
01211 
01212     for (i = start_freq; i < end_freq; i++) {
01213         int c = fixed_coef[i];
01214         int e = exp[i];
01215         int v = bap[i];
01216         if (v)
01217         switch (v) {
01218         case 1:
01219             v = sym_quant(c, e, 3);
01220             switch (s->mant1_cnt) {
01221             case 0:
01222                 s->qmant1_ptr = &qmant[i];
01223                 v = 9 * v;
01224                 s->mant1_cnt = 1;
01225                 break;
01226             case 1:
01227                 *s->qmant1_ptr += 3 * v;
01228                 s->mant1_cnt = 2;
01229                 v = 128;
01230                 break;
01231             default:
01232                 *s->qmant1_ptr += v;
01233                 s->mant1_cnt = 0;
01234                 v = 128;
01235                 break;
01236             }
01237             break;
01238         case 2:
01239             v = sym_quant(c, e, 5);
01240             switch (s->mant2_cnt) {
01241             case 0:
01242                 s->qmant2_ptr = &qmant[i];
01243                 v = 25 * v;
01244                 s->mant2_cnt = 1;
01245                 break;
01246             case 1:
01247                 *s->qmant2_ptr += 5 * v;
01248                 s->mant2_cnt = 2;
01249                 v = 128;
01250                 break;
01251             default:
01252                 *s->qmant2_ptr += v;
01253                 s->mant2_cnt = 0;
01254                 v = 128;
01255                 break;
01256             }
01257             break;
01258         case 3:
01259             v = sym_quant(c, e, 7);
01260             break;
01261         case 4:
01262             v = sym_quant(c, e, 11);
01263             switch (s->mant4_cnt) {
01264             case 0:
01265                 s->qmant4_ptr = &qmant[i];
01266                 v = 11 * v;
01267                 s->mant4_cnt = 1;
01268                 break;
01269             default:
01270                 *s->qmant4_ptr += v;
01271                 s->mant4_cnt = 0;
01272                 v = 128;
01273                 break;
01274             }
01275             break;
01276         case 5:
01277             v = sym_quant(c, e, 15);
01278             break;
01279         case 14:
01280             v = asym_quant(c, e, 14);
01281             break;
01282         case 15:
01283             v = asym_quant(c, e, 16);
01284             break;
01285         default:
01286             v = asym_quant(c, e, v - 1);
01287             break;
01288         }
01289         qmant[i] = v;
01290     }
01291 }
01292 
01293 
01299 void ff_ac3_quantize_mantissas(AC3EncodeContext *s)
01300 {
01301     int blk, ch, ch0=0, got_cpl;
01302 
01303     for (blk = 0; blk < s->num_blocks; blk++) {
01304         AC3Block *block = &s->blocks[blk];
01305         AC3Mant m = { 0 };
01306 
01307         got_cpl = !block->cpl_in_use;
01308         for (ch = 1; ch <= s->channels; ch++) {
01309             if (!got_cpl && ch > 1 && block->channel_in_cpl[ch-1]) {
01310                 ch0     = ch - 1;
01311                 ch      = CPL_CH;
01312                 got_cpl = 1;
01313             }
01314             quantize_mantissas_blk_ch(&m, block->fixed_coef[ch],
01315                                       s->blocks[s->exp_ref_block[ch][blk]].exp[ch],
01316                                       s->ref_bap[ch][blk], block->qmant[ch],
01317                                       s->start_freq[ch], block->end_freq[ch]);
01318             if (ch == CPL_CH)
01319                 ch = ch0;
01320         }
01321     }
01322 }
01323 
01324 
01325 
01326 
01327 
01328 static void ac3_output_frame_header(AC3EncodeContext *s)
01329 {
01330     AC3EncOptions *opt = &s->options;
01331 
01332     put_bits(&s->pb, 16, 0x0b77);   
01333     put_bits(&s->pb, 16, 0);        
01334     put_bits(&s->pb, 2,  s->bit_alloc.sr_code);
01335     put_bits(&s->pb, 6,  s->frame_size_code + (s->frame_size - s->frame_size_min) / 2);
01336     put_bits(&s->pb, 5,  s->bitstream_id);
01337     put_bits(&s->pb, 3,  s->bitstream_mode);
01338     put_bits(&s->pb, 3,  s->channel_mode);
01339     if ((s->channel_mode & 0x01) && s->channel_mode != AC3_CHMODE_MONO)
01340         put_bits(&s->pb, 2, s->center_mix_level);
01341     if (s->channel_mode & 0x04)
01342         put_bits(&s->pb, 2, s->surround_mix_level);
01343     if (s->channel_mode == AC3_CHMODE_STEREO)
01344         put_bits(&s->pb, 2, opt->dolby_surround_mode);
01345     put_bits(&s->pb, 1, s->lfe_on); 
01346     put_bits(&s->pb, 5, -opt->dialogue_level);
01347     put_bits(&s->pb, 1, 0);         
01348     put_bits(&s->pb, 1, 0);         
01349     put_bits(&s->pb, 1, opt->audio_production_info);
01350     if (opt->audio_production_info) {
01351         put_bits(&s->pb, 5, opt->mixing_level - 80);
01352         put_bits(&s->pb, 2, opt->room_type);
01353     }
01354     put_bits(&s->pb, 1, opt->copyright);
01355     put_bits(&s->pb, 1, opt->original);
01356     if (s->bitstream_id == 6) {
01357         
01358         put_bits(&s->pb, 1, opt->extended_bsi_1);
01359         if (opt->extended_bsi_1) {
01360             put_bits(&s->pb, 2, opt->preferred_stereo_downmix);
01361             put_bits(&s->pb, 3, s->ltrt_center_mix_level);
01362             put_bits(&s->pb, 3, s->ltrt_surround_mix_level);
01363             put_bits(&s->pb, 3, s->loro_center_mix_level);
01364             put_bits(&s->pb, 3, s->loro_surround_mix_level);
01365         }
01366         put_bits(&s->pb, 1, opt->extended_bsi_2);
01367         if (opt->extended_bsi_2) {
01368             put_bits(&s->pb, 2, opt->dolby_surround_ex_mode);
01369             put_bits(&s->pb, 2, opt->dolby_headphone_mode);
01370             put_bits(&s->pb, 1, opt->ad_converter_type);
01371             put_bits(&s->pb, 9, 0);     
01372         }
01373     } else {
01374     put_bits(&s->pb, 1, 0);         
01375     put_bits(&s->pb, 1, 0);         
01376     }
01377     put_bits(&s->pb, 1, 0);         
01378 }
01379 
01380 
01381 
01382 
01383 
01384 static void output_audio_block(AC3EncodeContext *s, int blk)
01385 {
01386     int ch, i, baie, bnd, got_cpl, ch0;
01387     AC3Block *block = &s->blocks[blk];
01388 
01389     
01390     if (!s->eac3) {
01391         for (ch = 0; ch < s->fbw_channels; ch++)
01392             put_bits(&s->pb, 1, 0);
01393     }
01394 
01395     
01396     if (!s->eac3) {
01397         for (ch = 0; ch < s->fbw_channels; ch++)
01398             put_bits(&s->pb, 1, 1);
01399     }
01400 
01401     
01402     put_bits(&s->pb, 1, 0);
01403 
01404     
01405     if (s->eac3)
01406         put_bits(&s->pb, 1, 0);
01407 
01408     
01409     if (!s->eac3)
01410         put_bits(&s->pb, 1, block->new_cpl_strategy);
01411     if (block->new_cpl_strategy) {
01412         if (!s->eac3)
01413             put_bits(&s->pb, 1, block->cpl_in_use);
01414         if (block->cpl_in_use) {
01415             int start_sub, end_sub;
01416             if (s->eac3)
01417                 put_bits(&s->pb, 1, 0); 
01418             if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO) {
01419                 for (ch = 1; ch <= s->fbw_channels; ch++)
01420                     put_bits(&s->pb, 1, block->channel_in_cpl[ch]);
01421             }
01422             if (s->channel_mode == AC3_CHMODE_STEREO)
01423                 put_bits(&s->pb, 1, 0); 
01424             start_sub = (s->start_freq[CPL_CH] - 37) / 12;
01425             end_sub   = (s->cpl_end_freq       - 37) / 12;
01426             put_bits(&s->pb, 4, start_sub);
01427             put_bits(&s->pb, 4, end_sub - 3);
01428             
01429             if (s->eac3) {
01430                 put_bits(&s->pb, 1, 0); 
01431             } else {
01432                 for (bnd = start_sub+1; bnd < end_sub; bnd++)
01433                     put_bits(&s->pb, 1, ff_eac3_default_cpl_band_struct[bnd]);
01434             }
01435         }
01436     }
01437 
01438     
01439     if (block->cpl_in_use) {
01440         for (ch = 1; ch <= s->fbw_channels; ch++) {
01441             if (block->channel_in_cpl[ch]) {
01442                 if (!s->eac3 || block->new_cpl_coords[ch] != 2)
01443                     put_bits(&s->pb, 1, block->new_cpl_coords[ch]);
01444                 if (block->new_cpl_coords[ch]) {
01445                     put_bits(&s->pb, 2, block->cpl_master_exp[ch]);
01446                     for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
01447                         put_bits(&s->pb, 4, block->cpl_coord_exp [ch][bnd]);
01448                         put_bits(&s->pb, 4, block->cpl_coord_mant[ch][bnd]);
01449                     }
01450                 }
01451             }
01452         }
01453     }
01454 
01455     
01456     if (s->channel_mode == AC3_CHMODE_STEREO) {
01457         if (!s->eac3 || blk > 0)
01458             put_bits(&s->pb, 1, block->new_rematrixing_strategy);
01459         if (block->new_rematrixing_strategy) {
01460             
01461             for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++)
01462                 put_bits(&s->pb, 1, block->rematrixing_flags[bnd]);
01463         }
01464     }
01465 
01466     
01467     if (!s->eac3) {
01468         for (ch = !block->cpl_in_use; ch <= s->fbw_channels; ch++)
01469             put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
01470         if (s->lfe_on)
01471             put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
01472     }
01473 
01474     
01475     for (ch = 1; ch <= s->fbw_channels; ch++) {
01476         if (s->exp_strategy[ch][blk] != EXP_REUSE && !block->channel_in_cpl[ch])
01477             put_bits(&s->pb, 6, s->bandwidth_code);
01478     }
01479 
01480     
01481     for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
01482         int nb_groups;
01483         int cpl = (ch == CPL_CH);
01484 
01485         if (s->exp_strategy[ch][blk] == EXP_REUSE)
01486             continue;
01487 
01488         
01489         put_bits(&s->pb, 4, block->grouped_exp[ch][0] >> cpl);
01490 
01491         
01492         nb_groups = exponent_group_tab[cpl][s->exp_strategy[ch][blk]-1][block->end_freq[ch]-s->start_freq[ch]];
01493         for (i = 1; i <= nb_groups; i++)
01494             put_bits(&s->pb, 7, block->grouped_exp[ch][i]);
01495 
01496         
01497         if (ch != s->lfe_channel && !cpl)
01498             put_bits(&s->pb, 2, 0);
01499     }
01500 
01501     
01502     if (!s->eac3) {
01503         baie = (blk == 0);
01504         put_bits(&s->pb, 1, baie);
01505         if (baie) {
01506             put_bits(&s->pb, 2, s->slow_decay_code);
01507             put_bits(&s->pb, 2, s->fast_decay_code);
01508             put_bits(&s->pb, 2, s->slow_gain_code);
01509             put_bits(&s->pb, 2, s->db_per_bit_code);
01510             put_bits(&s->pb, 3, s->floor_code);
01511         }
01512     }
01513 
01514     
01515     if (!s->eac3) {
01516         put_bits(&s->pb, 1, block->new_snr_offsets);
01517         if (block->new_snr_offsets) {
01518             put_bits(&s->pb, 6, s->coarse_snr_offset);
01519             for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
01520                 put_bits(&s->pb, 4, s->fine_snr_offset[ch]);
01521                 put_bits(&s->pb, 3, s->fast_gain_code[ch]);
01522             }
01523         }
01524     } else {
01525         put_bits(&s->pb, 1, 0); 
01526     }
01527 
01528     
01529     if (block->cpl_in_use) {
01530         if (!s->eac3 || block->new_cpl_leak != 2)
01531             put_bits(&s->pb, 1, block->new_cpl_leak);
01532         if (block->new_cpl_leak) {
01533             put_bits(&s->pb, 3, s->bit_alloc.cpl_fast_leak);
01534             put_bits(&s->pb, 3, s->bit_alloc.cpl_slow_leak);
01535         }
01536     }
01537 
01538     if (!s->eac3) {
01539         put_bits(&s->pb, 1, 0); 
01540         put_bits(&s->pb, 1, 0); 
01541     }
01542 
01543     
01544     got_cpl = !block->cpl_in_use;
01545     for (ch = 1; ch <= s->channels; ch++) {
01546         int b, q;
01547 
01548         if (!got_cpl && ch > 1 && block->channel_in_cpl[ch-1]) {
01549             ch0     = ch - 1;
01550             ch      = CPL_CH;
01551             got_cpl = 1;
01552         }
01553         for (i = s->start_freq[ch]; i < block->end_freq[ch]; i++) {
01554             q = block->qmant[ch][i];
01555             b = s->ref_bap[ch][blk][i];
01556             switch (b) {
01557             case 0:                                          break;
01558             case 1: if (q != 128) put_bits (&s->pb,   5, q); break;
01559             case 2: if (q != 128) put_bits (&s->pb,   7, q); break;
01560             case 3:               put_sbits(&s->pb,   3, q); break;
01561             case 4: if (q != 128) put_bits (&s->pb,   7, q); break;
01562             case 14:              put_sbits(&s->pb,  14, q); break;
01563             case 15:              put_sbits(&s->pb,  16, q); break;
01564             default:              put_sbits(&s->pb, b-1, q); break;
01565             }
01566         }
01567         if (ch == CPL_CH)
01568             ch = ch0;
01569     }
01570 }
01571 
01572 
01574 #define CRC16_POLY ((1 << 0) | (1 << 2) | (1 << 15) | (1 << 16))
01575 
01576 
01577 static unsigned int mul_poly(unsigned int a, unsigned int b, unsigned int poly)
01578 {
01579     unsigned int c;
01580 
01581     c = 0;
01582     while (a) {
01583         if (a & 1)
01584             c ^= b;
01585         a = a >> 1;
01586         b = b << 1;
01587         if (b & (1 << 16))
01588             b ^= poly;
01589     }
01590     return c;
01591 }
01592 
01593 
01594 static unsigned int pow_poly(unsigned int a, unsigned int n, unsigned int poly)
01595 {
01596     unsigned int r;
01597     r = 1;
01598     while (n) {
01599         if (n & 1)
01600             r = mul_poly(r, a, poly);
01601         a = mul_poly(a, a, poly);
01602         n >>= 1;
01603     }
01604     return r;
01605 }
01606 
01607 
01608 
01609 
01610 
01611 static void output_frame_end(AC3EncodeContext *s)
01612 {
01613     const AVCRC *crc_ctx = av_crc_get_table(AV_CRC_16_ANSI);
01614     int frame_size_58, pad_bytes, crc1, crc2_partial, crc2, crc_inv;
01615     uint8_t *frame;
01616 
01617     frame_size_58 = ((s->frame_size >> 2) + (s->frame_size >> 4)) << 1;
01618 
01619     
01620     av_assert2(s->frame_size * 8 - put_bits_count(&s->pb) >= 18);
01621     flush_put_bits(&s->pb);
01622     frame = s->pb.buf;
01623     pad_bytes = s->frame_size - (put_bits_ptr(&s->pb) - frame) - 2;
01624     av_assert2(pad_bytes >= 0);
01625     if (pad_bytes > 0)
01626         memset(put_bits_ptr(&s->pb), 0, pad_bytes);
01627 
01628     if (s->eac3) {
01629         
01630         crc2_partial = av_crc(crc_ctx, 0, frame + 2, s->frame_size - 5);
01631     } else {
01632     
01633     
01634     crc1    = av_bswap16(av_crc(crc_ctx, 0, frame + 4, frame_size_58 - 4));
01635     crc_inv = s->crc_inv[s->frame_size > s->frame_size_min];
01636     crc1    = mul_poly(crc_inv, crc1, CRC16_POLY);
01637     AV_WB16(frame + 2, crc1);
01638 
01639     
01640     crc2_partial = av_crc(crc_ctx, 0, frame + frame_size_58,
01641                           s->frame_size - frame_size_58 - 3);
01642     }
01643     crc2 = av_crc(crc_ctx, crc2_partial, frame + s->frame_size - 3, 1);
01644     
01645     if (crc2 == 0x770B) {
01646         frame[s->frame_size - 3] ^= 0x1;
01647         crc2 = av_crc(crc_ctx, crc2_partial, frame + s->frame_size - 3, 1);
01648     }
01649     crc2 = av_bswap16(crc2);
01650     AV_WB16(frame + s->frame_size - 2, crc2);
01651 }
01652 
01653 
01660 void ff_ac3_output_frame(AC3EncodeContext *s, unsigned char *frame)
01661 {
01662     int blk;
01663 
01664     init_put_bits(&s->pb, frame, AC3_MAX_CODED_FRAME_SIZE);
01665 
01666     s->output_frame_header(s);
01667 
01668     for (blk = 0; blk < s->num_blocks; blk++)
01669         output_audio_block(s, blk);
01670 
01671     output_frame_end(s);
01672 }
01673 
01674 
01675 static void dprint_options(AC3EncodeContext *s)
01676 {
01677 #ifdef DEBUG
01678     AVCodecContext *avctx = s->avctx;
01679     AC3EncOptions *opt = &s->options;
01680     char strbuf[32];
01681 
01682     switch (s->bitstream_id) {
01683     case  6:  av_strlcpy(strbuf, "AC-3 (alt syntax)",       32); break;
01684     case  8:  av_strlcpy(strbuf, "AC-3 (standard)",         32); break;
01685     case  9:  av_strlcpy(strbuf, "AC-3 (dnet half-rate)",   32); break;
01686     case 10:  av_strlcpy(strbuf, "AC-3 (dnet quater-rate)", 32); break;
01687     case 16:  av_strlcpy(strbuf, "E-AC-3 (enhanced)",       32); break;
01688     default: snprintf(strbuf, 32, "ERROR");
01689     }
01690     av_dlog(avctx, "bitstream_id: %s (%d)\n", strbuf, s->bitstream_id);
01691     av_dlog(avctx, "sample_fmt: %s\n", av_get_sample_fmt_name(avctx->sample_fmt));
01692     av_get_channel_layout_string(strbuf, 32, s->channels, avctx->channel_layout);
01693     av_dlog(avctx, "channel_layout: %s\n", strbuf);
01694     av_dlog(avctx, "sample_rate: %d\n", s->sample_rate);
01695     av_dlog(avctx, "bit_rate: %d\n", s->bit_rate);
01696     av_dlog(avctx, "blocks/frame: %d (code=%d)\n", s->num_blocks, s->num_blks_code);
01697     if (s->cutoff)
01698         av_dlog(avctx, "cutoff: %d\n", s->cutoff);
01699 
01700     av_dlog(avctx, "per_frame_metadata: %s\n",
01701             opt->allow_per_frame_metadata?"on":"off");
01702     if (s->has_center)
01703         av_dlog(avctx, "center_mixlev: %0.3f (%d)\n", opt->center_mix_level,
01704                 s->center_mix_level);
01705     else
01706         av_dlog(avctx, "center_mixlev: {not written}\n");
01707     if (s->has_surround)
01708         av_dlog(avctx, "surround_mixlev: %0.3f (%d)\n", opt->surround_mix_level,
01709                 s->surround_mix_level);
01710     else
01711         av_dlog(avctx, "surround_mixlev: {not written}\n");
01712     if (opt->audio_production_info) {
01713         av_dlog(avctx, "mixing_level: %ddB\n", opt->mixing_level);
01714         switch (opt->room_type) {
01715         case AC3ENC_OPT_NOT_INDICATED: av_strlcpy(strbuf, "notindicated", 32); break;
01716         case AC3ENC_OPT_LARGE_ROOM:    av_strlcpy(strbuf, "large", 32);        break;
01717         case AC3ENC_OPT_SMALL_ROOM:    av_strlcpy(strbuf, "small", 32);        break;
01718         default: snprintf(strbuf, 32, "ERROR (%d)", opt->room_type);
01719         }
01720         av_dlog(avctx, "room_type: %s\n", strbuf);
01721     } else {
01722         av_dlog(avctx, "mixing_level: {not written}\n");
01723         av_dlog(avctx, "room_type: {not written}\n");
01724     }
01725     av_dlog(avctx, "copyright: %s\n", opt->copyright?"on":"off");
01726     av_dlog(avctx, "dialnorm: %ddB\n", opt->dialogue_level);
01727     if (s->channel_mode == AC3_CHMODE_STEREO) {
01728         switch (opt->dolby_surround_mode) {
01729         case AC3ENC_OPT_NOT_INDICATED: av_strlcpy(strbuf, "notindicated", 32); break;
01730         case AC3ENC_OPT_MODE_ON:       av_strlcpy(strbuf, "on", 32);           break;
01731         case AC3ENC_OPT_MODE_OFF:      av_strlcpy(strbuf, "off", 32);          break;
01732         default: snprintf(strbuf, 32, "ERROR (%d)", opt->dolby_surround_mode);
01733         }
01734         av_dlog(avctx, "dsur_mode: %s\n", strbuf);
01735     } else {
01736         av_dlog(avctx, "dsur_mode: {not written}\n");
01737     }
01738     av_dlog(avctx, "original: %s\n", opt->original?"on":"off");
01739 
01740     if (s->bitstream_id == 6) {
01741         if (opt->extended_bsi_1) {
01742             switch (opt->preferred_stereo_downmix) {
01743             case AC3ENC_OPT_NOT_INDICATED: av_strlcpy(strbuf, "notindicated", 32); break;
01744             case AC3ENC_OPT_DOWNMIX_LTRT:  av_strlcpy(strbuf, "ltrt", 32);         break;
01745             case AC3ENC_OPT_DOWNMIX_LORO:  av_strlcpy(strbuf, "loro", 32);         break;
01746             default: snprintf(strbuf, 32, "ERROR (%d)", opt->preferred_stereo_downmix);
01747             }
01748             av_dlog(avctx, "dmix_mode: %s\n", strbuf);
01749             av_dlog(avctx, "ltrt_cmixlev: %0.3f (%d)\n",
01750                     opt->ltrt_center_mix_level, s->ltrt_center_mix_level);
01751             av_dlog(avctx, "ltrt_surmixlev: %0.3f (%d)\n",
01752                     opt->ltrt_surround_mix_level, s->ltrt_surround_mix_level);
01753             av_dlog(avctx, "loro_cmixlev: %0.3f (%d)\n",
01754                     opt->loro_center_mix_level, s->loro_center_mix_level);
01755             av_dlog(avctx, "loro_surmixlev: %0.3f (%d)\n",
01756                     opt->loro_surround_mix_level, s->loro_surround_mix_level);
01757         } else {
01758             av_dlog(avctx, "extended bitstream info 1: {not written}\n");
01759         }
01760         if (opt->extended_bsi_2) {
01761             switch (opt->dolby_surround_ex_mode) {
01762             case AC3ENC_OPT_NOT_INDICATED: av_strlcpy(strbuf, "notindicated", 32); break;
01763             case AC3ENC_OPT_MODE_ON:       av_strlcpy(strbuf, "on", 32);           break;
01764             case AC3ENC_OPT_MODE_OFF:      av_strlcpy(strbuf, "off", 32);          break;
01765             default: snprintf(strbuf, 32, "ERROR (%d)", opt->dolby_surround_ex_mode);
01766             }
01767             av_dlog(avctx, "dsurex_mode: %s\n", strbuf);
01768             switch (opt->dolby_headphone_mode) {
01769             case AC3ENC_OPT_NOT_INDICATED: av_strlcpy(strbuf, "notindicated", 32); break;
01770             case AC3ENC_OPT_MODE_ON:       av_strlcpy(strbuf, "on", 32);           break;
01771             case AC3ENC_OPT_MODE_OFF:      av_strlcpy(strbuf, "off", 32);          break;
01772             default: snprintf(strbuf, 32, "ERROR (%d)", opt->dolby_headphone_mode);
01773             }
01774             av_dlog(avctx, "dheadphone_mode: %s\n", strbuf);
01775 
01776             switch (opt->ad_converter_type) {
01777             case AC3ENC_OPT_ADCONV_STANDARD: av_strlcpy(strbuf, "standard", 32); break;
01778             case AC3ENC_OPT_ADCONV_HDCD:     av_strlcpy(strbuf, "hdcd", 32);     break;
01779             default: snprintf(strbuf, 32, "ERROR (%d)", opt->ad_converter_type);
01780             }
01781             av_dlog(avctx, "ad_conv_type: %s\n", strbuf);
01782         } else {
01783             av_dlog(avctx, "extended bitstream info 2: {not written}\n");
01784         }
01785     }
01786 #endif
01787 }
01788 
01789 
01790 #define FLT_OPTION_THRESHOLD 0.01
01791 
01792 static int validate_float_option(float v, const float *v_list, int v_list_size)
01793 {
01794     int i;
01795 
01796     for (i = 0; i < v_list_size; i++) {
01797         if (v < (v_list[i] + FLT_OPTION_THRESHOLD) &&
01798             v > (v_list[i] - FLT_OPTION_THRESHOLD))
01799             break;
01800     }
01801     if (i == v_list_size)
01802         return -1;
01803 
01804     return i;
01805 }
01806 
01807 
01808 static void validate_mix_level(void *log_ctx, const char *opt_name,
01809                                float *opt_param, const float *list,
01810                                int list_size, int default_value, int min_value,
01811                                int *ctx_param)
01812 {
01813     int mixlev = validate_float_option(*opt_param, list, list_size);
01814     if (mixlev < min_value) {
01815         mixlev = default_value;
01816         if (*opt_param >= 0.0) {
01817             av_log(log_ctx, AV_LOG_WARNING, "requested %s is not valid. using "
01818                    "default value: %0.3f\n", opt_name, list[mixlev]);
01819         }
01820     }
01821     *opt_param = list[mixlev];
01822     *ctx_param = mixlev;
01823 }
01824 
01825 
01832 int ff_ac3_validate_metadata(AC3EncodeContext *s)
01833 {
01834     AVCodecContext *avctx = s->avctx;
01835     AC3EncOptions *opt = &s->options;
01836 
01837     opt->audio_production_info = 0;
01838     opt->extended_bsi_1        = 0;
01839     opt->extended_bsi_2        = 0;
01840     opt->eac3_mixing_metadata  = 0;
01841     opt->eac3_info_metadata    = 0;
01842 
01843     
01844     if (s->channel_mode > AC3_CHMODE_STEREO && opt->preferred_stereo_downmix != AC3ENC_OPT_NONE) {
01845         opt->extended_bsi_1       = 1;
01846         opt->eac3_mixing_metadata = 1;
01847     }
01848     if (s->has_center &&
01849         (opt->ltrt_center_mix_level >= 0 || opt->loro_center_mix_level >= 0)) {
01850         opt->extended_bsi_1       = 1;
01851         opt->eac3_mixing_metadata = 1;
01852     }
01853     if (s->has_surround &&
01854         (opt->ltrt_surround_mix_level >= 0 || opt->loro_surround_mix_level >= 0)) {
01855         opt->extended_bsi_1       = 1;
01856         opt->eac3_mixing_metadata = 1;
01857     }
01858 
01859     if (s->eac3) {
01860         
01861         if (avctx->audio_service_type != AV_AUDIO_SERVICE_TYPE_MAIN)
01862             opt->eac3_info_metadata = 1;
01863         if (opt->copyright != AC3ENC_OPT_NONE || opt->original != AC3ENC_OPT_NONE)
01864             opt->eac3_info_metadata = 1;
01865         if (s->channel_mode == AC3_CHMODE_STEREO &&
01866             (opt->dolby_headphone_mode != AC3ENC_OPT_NONE || opt->dolby_surround_mode != AC3ENC_OPT_NONE))
01867             opt->eac3_info_metadata = 1;
01868         if (s->channel_mode >= AC3_CHMODE_2F2R && opt->dolby_surround_ex_mode != AC3ENC_OPT_NONE)
01869             opt->eac3_info_metadata = 1;
01870         if (opt->mixing_level != AC3ENC_OPT_NONE || opt->room_type != AC3ENC_OPT_NONE ||
01871             opt->ad_converter_type != AC3ENC_OPT_NONE) {
01872             opt->audio_production_info = 1;
01873             opt->eac3_info_metadata    = 1;
01874         }
01875     } else {
01876         
01877         if (opt->mixing_level != AC3ENC_OPT_NONE || opt->room_type != AC3ENC_OPT_NONE)
01878             opt->audio_production_info = 1;
01879 
01880         
01881         if (s->channel_mode >= AC3_CHMODE_2F2R && opt->dolby_surround_ex_mode != AC3ENC_OPT_NONE)
01882             opt->extended_bsi_2 = 1;
01883         if (s->channel_mode == AC3_CHMODE_STEREO && opt->dolby_headphone_mode != AC3ENC_OPT_NONE)
01884             opt->extended_bsi_2 = 1;
01885         if (opt->ad_converter_type != AC3ENC_OPT_NONE)
01886             opt->extended_bsi_2 = 1;
01887     }
01888 
01889     
01890     if (!s->eac3) {
01891         if (s->has_center) {
01892             validate_mix_level(avctx, "center_mix_level", &opt->center_mix_level,
01893                             cmixlev_options, CMIXLEV_NUM_OPTIONS, 1, 0,
01894                             &s->center_mix_level);
01895         }
01896         if (s->has_surround) {
01897             validate_mix_level(avctx, "surround_mix_level", &opt->surround_mix_level,
01898                             surmixlev_options, SURMIXLEV_NUM_OPTIONS, 1, 0,
01899                             &s->surround_mix_level);
01900         }
01901     }
01902 
01903     
01904     if (opt->extended_bsi_1 || opt->eac3_mixing_metadata) {
01905         
01906         if (opt->preferred_stereo_downmix == AC3ENC_OPT_NONE)
01907             opt->preferred_stereo_downmix = AC3ENC_OPT_NOT_INDICATED;
01908         if (!s->eac3 || s->has_center) {
01909             
01910             validate_mix_level(avctx, "ltrt_center_mix_level",
01911                                &opt->ltrt_center_mix_level, extmixlev_options,
01912                                EXTMIXLEV_NUM_OPTIONS, 5, 0,
01913                                &s->ltrt_center_mix_level);
01914             
01915             validate_mix_level(avctx, "loro_center_mix_level",
01916                                &opt->loro_center_mix_level, extmixlev_options,
01917                                EXTMIXLEV_NUM_OPTIONS, 5, 0,
01918                                &s->loro_center_mix_level);
01919         }
01920         if (!s->eac3 || s->has_surround) {
01921             
01922             validate_mix_level(avctx, "ltrt_surround_mix_level",
01923                                &opt->ltrt_surround_mix_level, extmixlev_options,
01924                                EXTMIXLEV_NUM_OPTIONS, 6, 3,
01925                                &s->ltrt_surround_mix_level);
01926             
01927             validate_mix_level(avctx, "loro_surround_mix_level",
01928                                &opt->loro_surround_mix_level, extmixlev_options,
01929                                EXTMIXLEV_NUM_OPTIONS, 6, 3,
01930                                &s->loro_surround_mix_level);
01931         }
01932     }
01933 
01934     
01935     if ((avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_KARAOKE &&
01936          avctx->channels == 1) ||
01937         ((avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_COMMENTARY ||
01938           avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_EMERGENCY  ||
01939           avctx->audio_service_type == AV_AUDIO_SERVICE_TYPE_VOICE_OVER)
01940          && avctx->channels > 1)) {
01941         av_log(avctx, AV_LOG_ERROR, "invalid audio service type for the "
01942                                     "specified number of channels\n");
01943         return AVERROR(EINVAL);
01944     }
01945 
01946     
01947     if (opt->extended_bsi_2 || opt->eac3_info_metadata) {
01948         
01949         if (opt->dolby_headphone_mode == AC3ENC_OPT_NONE)
01950             opt->dolby_headphone_mode = AC3ENC_OPT_NOT_INDICATED;
01951         
01952         if (opt->dolby_surround_ex_mode == AC3ENC_OPT_NONE)
01953             opt->dolby_surround_ex_mode = AC3ENC_OPT_NOT_INDICATED;
01954         
01955         if (opt->ad_converter_type == AC3ENC_OPT_NONE)
01956             opt->ad_converter_type = AC3ENC_OPT_ADCONV_STANDARD;
01957     }
01958 
01959     
01960     if (!s->eac3 || opt->eac3_info_metadata) {
01961         
01962         if (opt->copyright == AC3ENC_OPT_NONE)
01963             opt->copyright = AC3ENC_OPT_OFF;
01964         
01965         if (opt->original == AC3ENC_OPT_NONE)
01966             opt->original = AC3ENC_OPT_ON;
01967     }
01968 
01969     
01970     if (!s->eac3 || opt->eac3_info_metadata) {
01971         if (opt->dolby_surround_mode == AC3ENC_OPT_NONE)
01972             opt->dolby_surround_mode = AC3ENC_OPT_NOT_INDICATED;
01973     }
01974 
01975     
01976     if (opt->audio_production_info) {
01977         if (opt->mixing_level == AC3ENC_OPT_NONE) {
01978             av_log(avctx, AV_LOG_ERROR, "mixing_level must be set if "
01979                    "room_type is set\n");
01980             return AVERROR(EINVAL);
01981         }
01982         if (opt->mixing_level < 80) {
01983             av_log(avctx, AV_LOG_ERROR, "invalid mixing level. must be between "
01984                    "80dB and 111dB\n");
01985             return AVERROR(EINVAL);
01986         }
01987         
01988         if (opt->room_type == AC3ENC_OPT_NONE)
01989             opt->room_type = AC3ENC_OPT_NOT_INDICATED;
01990     }
01991 
01992     
01993     if (!s->eac3 && (opt->extended_bsi_1 || opt->extended_bsi_2)) {
01994         if (s->bitstream_id > 8 && s->bitstream_id < 11) {
01995             static int warn_once = 1;
01996             if (warn_once) {
01997                 av_log(avctx, AV_LOG_WARNING, "alternate bitstream syntax is "
01998                        "not compatible with reduced samplerates. writing of "
01999                        "extended bitstream information will be disabled.\n");
02000                 warn_once = 0;
02001             }
02002         } else {
02003             s->bitstream_id = 6;
02004         }
02005     }
02006 
02007     return 0;
02008 }
02009 
02010 
02016 av_cold int ff_ac3_encode_close(AVCodecContext *avctx)
02017 {
02018     int blk, ch;
02019     AC3EncodeContext *s = avctx->priv_data;
02020 
02021     av_freep(&s->windowed_samples);
02022     for (ch = 0; ch < s->channels; ch++)
02023         av_freep(&s->planar_samples[ch]);
02024     av_freep(&s->planar_samples);
02025     av_freep(&s->bap_buffer);
02026     av_freep(&s->bap1_buffer);
02027     av_freep(&s->mdct_coef_buffer);
02028     av_freep(&s->fixed_coef_buffer);
02029     av_freep(&s->exp_buffer);
02030     av_freep(&s->grouped_exp_buffer);
02031     av_freep(&s->psd_buffer);
02032     av_freep(&s->band_psd_buffer);
02033     av_freep(&s->mask_buffer);
02034     av_freep(&s->qmant_buffer);
02035     av_freep(&s->cpl_coord_exp_buffer);
02036     av_freep(&s->cpl_coord_mant_buffer);
02037     for (blk = 0; blk < s->num_blocks; blk++) {
02038         AC3Block *block = &s->blocks[blk];
02039         av_freep(&block->mdct_coef);
02040         av_freep(&block->fixed_coef);
02041         av_freep(&block->exp);
02042         av_freep(&block->grouped_exp);
02043         av_freep(&block->psd);
02044         av_freep(&block->band_psd);
02045         av_freep(&block->mask);
02046         av_freep(&block->qmant);
02047         av_freep(&block->cpl_coord_exp);
02048         av_freep(&block->cpl_coord_mant);
02049     }
02050 
02051     s->mdct_end(s);
02052 
02053 #if FF_API_OLD_ENCODE_AUDIO
02054     av_freep(&avctx->coded_frame);
02055 #endif
02056     return 0;
02057 }
02058 
02059 
02060 
02061 
02062 
02063 static av_cold int set_channel_info(AC3EncodeContext *s, int channels,
02064                                     uint64_t *channel_layout)
02065 {
02066     int ch_layout;
02067 
02068     if (channels < 1 || channels > AC3_MAX_CHANNELS)
02069         return AVERROR(EINVAL);
02070     if (*channel_layout > 0x7FF)
02071         return AVERROR(EINVAL);
02072     ch_layout = *channel_layout;
02073     if (!ch_layout)
02074         ch_layout = av_get_default_channel_layout(channels);
02075 
02076     s->lfe_on       = !!(ch_layout & AV_CH_LOW_FREQUENCY);
02077     s->channels     = channels;
02078     s->fbw_channels = channels - s->lfe_on;
02079     s->lfe_channel  = s->lfe_on ? s->fbw_channels + 1 : -1;
02080     if (s->lfe_on)
02081         ch_layout -= AV_CH_LOW_FREQUENCY;
02082 
02083     switch (ch_layout) {
02084     case AV_CH_LAYOUT_MONO:           s->channel_mode = AC3_CHMODE_MONO;   break;
02085     case AV_CH_LAYOUT_STEREO:         s->channel_mode = AC3_CHMODE_STEREO; break;
02086     case AV_CH_LAYOUT_SURROUND:       s->channel_mode = AC3_CHMODE_3F;     break;
02087     case AV_CH_LAYOUT_2_1:            s->channel_mode = AC3_CHMODE_2F1R;   break;
02088     case AV_CH_LAYOUT_4POINT0:        s->channel_mode = AC3_CHMODE_3F1R;   break;
02089     case AV_CH_LAYOUT_QUAD:
02090     case AV_CH_LAYOUT_2_2:            s->channel_mode = AC3_CHMODE_2F2R;   break;
02091     case AV_CH_LAYOUT_5POINT0:
02092     case AV_CH_LAYOUT_5POINT0_BACK:   s->channel_mode = AC3_CHMODE_3F2R;   break;
02093     default:
02094         return AVERROR(EINVAL);
02095     }
02096     s->has_center   = (s->channel_mode & 0x01) && s->channel_mode != AC3_CHMODE_MONO;
02097     s->has_surround =  s->channel_mode & 0x04;
02098 
02099     s->channel_map  = ff_ac3_enc_channel_map[s->channel_mode][s->lfe_on];
02100     *channel_layout = ch_layout;
02101     if (s->lfe_on)
02102         *channel_layout |= AV_CH_LOW_FREQUENCY;
02103 
02104     return 0;
02105 }
02106 
02107 
02108 static av_cold int validate_options(AC3EncodeContext *s)
02109 {
02110     AVCodecContext *avctx = s->avctx;
02111     int i, ret, max_sr;
02112 
02113     
02114     if (!avctx->channel_layout) {
02115         av_log(avctx, AV_LOG_WARNING, "No channel layout specified. The "
02116                                       "encoder will guess the layout, but it "
02117                                       "might be incorrect.\n");
02118     }
02119     ret = set_channel_info(s, avctx->channels, &avctx->channel_layout);
02120     if (ret) {
02121         av_log(avctx, AV_LOG_ERROR, "invalid channel layout\n");
02122         return ret;
02123     }
02124 
02125     
02126     
02127 
02128 
02129     max_sr = s->eac3 ? 2 : 8;
02130     for (i = 0; i <= max_sr; i++) {
02131         if ((ff_ac3_sample_rate_tab[i % 3] >> (i / 3)) == avctx->sample_rate)
02132             break;
02133     }
02134     if (i > max_sr) {
02135         av_log(avctx, AV_LOG_ERROR, "invalid sample rate\n");
02136         return AVERROR(EINVAL);
02137     }
02138     s->sample_rate        = avctx->sample_rate;
02139     s->bit_alloc.sr_shift = i / 3;
02140     s->bit_alloc.sr_code  = i % 3;
02141     s->bitstream_id       = s->eac3 ? 16 : 8 + s->bit_alloc.sr_shift;
02142 
02143     
02144     if (!avctx->bit_rate) {
02145         switch (s->fbw_channels) {
02146         case 1: avctx->bit_rate =  96000; break;
02147         case 2: avctx->bit_rate = 192000; break;
02148         case 3: avctx->bit_rate = 320000; break;
02149         case 4: avctx->bit_rate = 384000; break;
02150         case 5: avctx->bit_rate = 448000; break;
02151         }
02152     }
02153 
02154     
02155     if (s->eac3) {
02156         int max_br, min_br, wpf, min_br_dist, min_br_code;
02157         int num_blks_code, num_blocks, frame_samples;
02158 
02159         
02160         
02161 
02162 
02163         for (num_blks_code = 3; num_blks_code >= 0; num_blks_code--) {
02164             num_blocks = ((int[]){ 1, 2, 3, 6 })[num_blks_code];
02165             frame_samples  = AC3_BLOCK_SIZE * num_blocks;
02166             max_br = 2048 * s->sample_rate / frame_samples * 16;
02167             min_br = ((s->sample_rate + (frame_samples-1)) / frame_samples) * 16;
02168             if (avctx->bit_rate <= max_br)
02169                 break;
02170         }
02171         if (avctx->bit_rate < min_br || avctx->bit_rate > max_br) {
02172             av_log(avctx, AV_LOG_ERROR, "invalid bit rate. must be %d to %d "
02173                    "for this sample rate\n", min_br, max_br);
02174             return AVERROR(EINVAL);
02175         }
02176         s->num_blks_code = num_blks_code;
02177         s->num_blocks    = num_blocks;
02178 
02179         
02180         wpf = (avctx->bit_rate / 16) * frame_samples / s->sample_rate;
02181         av_assert1(wpf > 0 && wpf <= 2048);
02182 
02183         
02184 
02185 
02186         min_br_code = -1;
02187         min_br_dist = INT_MAX;
02188         for (i = 0; i < 19; i++) {
02189             int br_dist = abs(ff_ac3_bitrate_tab[i] * 1000 - avctx->bit_rate);
02190             if (br_dist < min_br_dist) {
02191                 min_br_dist = br_dist;
02192                 min_br_code = i;
02193             }
02194         }
02195 
02196         
02197         s->frame_size_code = min_br_code << 1;
02198         while (wpf > 1 && wpf * s->sample_rate / AC3_FRAME_SIZE * 16 > avctx->bit_rate)
02199             wpf--;
02200         s->frame_size_min = 2 * wpf;
02201     } else {
02202         int best_br = 0, best_code = 0, best_diff = INT_MAX;
02203         for (i = 0; i < 19; i++) {
02204             int br   = (ff_ac3_bitrate_tab[i] >> s->bit_alloc.sr_shift) * 1000;
02205             int diff = abs(br - avctx->bit_rate);
02206             if (diff < best_diff) {
02207                 best_br   = br;
02208                 best_code = i;
02209                 best_diff = diff;
02210             }
02211             if (!best_diff)
02212                 break;
02213         }
02214         avctx->bit_rate    = best_br;
02215         s->frame_size_code = best_code << 1;
02216         s->frame_size_min  = 2 * ff_ac3_frame_size_tab[s->frame_size_code][s->bit_alloc.sr_code];
02217         s->num_blks_code   = 0x3;
02218         s->num_blocks      = 6;
02219     }
02220     s->bit_rate   = avctx->bit_rate;
02221     s->frame_size = s->frame_size_min;
02222 
02223     
02224     if (avctx->cutoff < 0) {
02225         av_log(avctx, AV_LOG_ERROR, "invalid cutoff frequency\n");
02226         return AVERROR(EINVAL);
02227     }
02228     s->cutoff = avctx->cutoff;
02229     if (s->cutoff > (s->sample_rate >> 1))
02230         s->cutoff = s->sample_rate >> 1;
02231 
02232     ret = ff_ac3_validate_metadata(s);
02233     if (ret)
02234         return ret;
02235 
02236     s->rematrixing_enabled = s->options.stereo_rematrixing &&
02237                              (s->channel_mode == AC3_CHMODE_STEREO);
02238 
02239     s->cpl_enabled = s->options.channel_coupling &&
02240                      s->channel_mode >= AC3_CHMODE_STEREO;
02241 
02242     return 0;
02243 }
02244 
02245 
02246 
02247 
02248 
02249 
02250 
02251 static av_cold void set_bandwidth(AC3EncodeContext *s)
02252 {
02253     int blk, ch, cpl_start;
02254 
02255     if (s->cutoff) {
02256         
02257         int fbw_coeffs;
02258         fbw_coeffs     = s->cutoff * 2 * AC3_MAX_COEFS / s->sample_rate;
02259         s->bandwidth_code = av_clip((fbw_coeffs - 73) / 3, 0, 60);
02260     } else {
02261         
02262         s->bandwidth_code = ac3_bandwidth_tab[s->fbw_channels-1][s->bit_alloc.sr_code][s->frame_size_code/2];
02263     }
02264 
02265     
02266     for (ch = 1; ch <= s->fbw_channels; ch++) {
02267         s->start_freq[ch] = 0;
02268         for (blk = 0; blk < s->num_blocks; blk++)
02269             s->blocks[blk].end_freq[ch] = s->bandwidth_code * 3 + 73;
02270     }
02271     
02272     if (s->lfe_on) {
02273         s->start_freq[s->lfe_channel] = 0;
02274         for (blk = 0; blk < s->num_blocks; blk++)
02275             s->blocks[blk].end_freq[ch] = 7;
02276     }
02277 
02278     
02279     if (s->cpl_enabled) {
02280         if (s->options.cpl_start != AC3ENC_OPT_AUTO) {
02281             cpl_start = s->options.cpl_start;
02282         } else {
02283             cpl_start = ac3_coupling_start_tab[s->channel_mode-2][s->bit_alloc.sr_code][s->frame_size_code/2];
02284             if (cpl_start < 0) {
02285                 if (s->options.channel_coupling == AC3ENC_OPT_AUTO)
02286                     s->cpl_enabled = 0;
02287                 else
02288                     cpl_start = 15;
02289             }
02290         }
02291     }
02292     if (s->cpl_enabled) {
02293         int i, cpl_start_band, cpl_end_band;
02294         uint8_t *cpl_band_sizes = s->cpl_band_sizes;
02295 
02296         cpl_end_band   = s->bandwidth_code / 4 + 3;
02297         cpl_start_band = av_clip(cpl_start, 0, FFMIN(cpl_end_band-1, 15));
02298 
02299         s->num_cpl_subbands = cpl_end_band - cpl_start_band;
02300 
02301         s->num_cpl_bands = 1;
02302         *cpl_band_sizes  = 12;
02303         for (i = cpl_start_band + 1; i < cpl_end_band; i++) {
02304             if (ff_eac3_default_cpl_band_struct[i]) {
02305                 *cpl_band_sizes += 12;
02306             } else {
02307                 s->num_cpl_bands++;
02308                 cpl_band_sizes++;
02309                 *cpl_band_sizes = 12;
02310             }
02311         }
02312 
02313         s->start_freq[CPL_CH] = cpl_start_band * 12 + 37;
02314         s->cpl_end_freq       = cpl_end_band   * 12 + 37;
02315         for (blk = 0; blk < s->num_blocks; blk++)
02316             s->blocks[blk].end_freq[CPL_CH] = s->cpl_end_freq;
02317     }
02318 }
02319 
02320 
02321 static av_cold int allocate_buffers(AC3EncodeContext *s)
02322 {
02323     AVCodecContext *avctx = s->avctx;
02324     int blk, ch;
02325     int channels = s->channels + 1; 
02326     int channel_blocks = channels * s->num_blocks;
02327     int total_coefs    = AC3_MAX_COEFS * channel_blocks;
02328 
02329     if (s->allocate_sample_buffers(s))
02330         goto alloc_fail;
02331 
02332     FF_ALLOC_OR_GOTO(avctx, s->bap_buffer, total_coefs *
02333                      sizeof(*s->bap_buffer), alloc_fail);
02334     FF_ALLOC_OR_GOTO(avctx, s->bap1_buffer, total_coefs *
02335                      sizeof(*s->bap1_buffer), alloc_fail);
02336     FF_ALLOCZ_OR_GOTO(avctx, s->mdct_coef_buffer, total_coefs *
02337                       sizeof(*s->mdct_coef_buffer), alloc_fail);
02338     FF_ALLOC_OR_GOTO(avctx, s->exp_buffer, total_coefs *
02339                      sizeof(*s->exp_buffer), alloc_fail);
02340     FF_ALLOC_OR_GOTO(avctx, s->grouped_exp_buffer, channel_blocks * 128 *
02341                      sizeof(*s->grouped_exp_buffer), alloc_fail);
02342     FF_ALLOC_OR_GOTO(avctx, s->psd_buffer, total_coefs *
02343                      sizeof(*s->psd_buffer), alloc_fail);
02344     FF_ALLOC_OR_GOTO(avctx, s->band_psd_buffer, channel_blocks * 64 *
02345                      sizeof(*s->band_psd_buffer), alloc_fail);
02346     FF_ALLOC_OR_GOTO(avctx, s->mask_buffer, channel_blocks * 64 *
02347                      sizeof(*s->mask_buffer), alloc_fail);
02348     FF_ALLOC_OR_GOTO(avctx, s->qmant_buffer, total_coefs *
02349                      sizeof(*s->qmant_buffer), alloc_fail);
02350     if (s->cpl_enabled) {
02351         FF_ALLOC_OR_GOTO(avctx, s->cpl_coord_exp_buffer, channel_blocks * 16 *
02352                          sizeof(*s->cpl_coord_exp_buffer), alloc_fail);
02353         FF_ALLOC_OR_GOTO(avctx, s->cpl_coord_mant_buffer, channel_blocks * 16 *
02354                          sizeof(*s->cpl_coord_mant_buffer), alloc_fail);
02355     }
02356     for (blk = 0; blk < s->num_blocks; blk++) {
02357         AC3Block *block = &s->blocks[blk];
02358         FF_ALLOCZ_OR_GOTO(avctx, block->mdct_coef, channels * sizeof(*block->mdct_coef),
02359                           alloc_fail);
02360         FF_ALLOCZ_OR_GOTO(avctx, block->exp, channels * sizeof(*block->exp),
02361                           alloc_fail);
02362         FF_ALLOCZ_OR_GOTO(avctx, block->grouped_exp, channels * sizeof(*block->grouped_exp),
02363                           alloc_fail);
02364         FF_ALLOCZ_OR_GOTO(avctx, block->psd, channels * sizeof(*block->psd),
02365                           alloc_fail);
02366         FF_ALLOCZ_OR_GOTO(avctx, block->band_psd, channels * sizeof(*block->band_psd),
02367                           alloc_fail);
02368         FF_ALLOCZ_OR_GOTO(avctx, block->mask, channels * sizeof(*block->mask),
02369                           alloc_fail);
02370         FF_ALLOCZ_OR_GOTO(avctx, block->qmant, channels * sizeof(*block->qmant),
02371                           alloc_fail);
02372         if (s->cpl_enabled) {
02373             FF_ALLOCZ_OR_GOTO(avctx, block->cpl_coord_exp, channels * sizeof(*block->cpl_coord_exp),
02374                               alloc_fail);
02375             FF_ALLOCZ_OR_GOTO(avctx, block->cpl_coord_mant, channels * sizeof(*block->cpl_coord_mant),
02376                               alloc_fail);
02377         }
02378 
02379         for (ch = 0; ch < channels; ch++) {
02380             
02381             block->grouped_exp[ch] = &s->grouped_exp_buffer[128           * (blk * channels + ch)];
02382             block->psd[ch]         = &s->psd_buffer        [AC3_MAX_COEFS * (blk * channels + ch)];
02383             block->band_psd[ch]    = &s->band_psd_buffer   [64            * (blk * channels + ch)];
02384             block->mask[ch]        = &s->mask_buffer       [64            * (blk * channels + ch)];
02385             block->qmant[ch]       = &s->qmant_buffer      [AC3_MAX_COEFS * (blk * channels + ch)];
02386             if (s->cpl_enabled) {
02387                 block->cpl_coord_exp[ch]  = &s->cpl_coord_exp_buffer [16  * (blk * channels + ch)];
02388                 block->cpl_coord_mant[ch] = &s->cpl_coord_mant_buffer[16  * (blk * channels + ch)];
02389             }
02390 
02391             
02392             block->exp[ch]         = &s->exp_buffer        [AC3_MAX_COEFS * (s->num_blocks * ch + blk)];
02393             block->mdct_coef[ch]   = &s->mdct_coef_buffer  [AC3_MAX_COEFS * (s->num_blocks * ch + blk)];
02394         }
02395     }
02396 
02397     if (!s->fixed_point) {
02398         FF_ALLOCZ_OR_GOTO(avctx, s->fixed_coef_buffer, total_coefs *
02399                           sizeof(*s->fixed_coef_buffer), alloc_fail);
02400         for (blk = 0; blk < s->num_blocks; blk++) {
02401             AC3Block *block = &s->blocks[blk];
02402             FF_ALLOCZ_OR_GOTO(avctx, block->fixed_coef, channels *
02403                               sizeof(*block->fixed_coef), alloc_fail);
02404             for (ch = 0; ch < channels; ch++)
02405                 block->fixed_coef[ch] = &s->fixed_coef_buffer[AC3_MAX_COEFS * (s->num_blocks * ch + blk)];
02406         }
02407     } else {
02408         for (blk = 0; blk < s->num_blocks; blk++) {
02409             AC3Block *block = &s->blocks[blk];
02410             FF_ALLOCZ_OR_GOTO(avctx, block->fixed_coef, channels *
02411                               sizeof(*block->fixed_coef), alloc_fail);
02412             for (ch = 0; ch < channels; ch++)
02413                 block->fixed_coef[ch] = (int32_t *)block->mdct_coef[ch];
02414         }
02415     }
02416 
02417     return 0;
02418 alloc_fail:
02419     return AVERROR(ENOMEM);
02420 }
02421 
02422 
02423 av_cold int ff_ac3_encode_init(AVCodecContext *avctx)
02424 {
02425     AC3EncodeContext *s = avctx->priv_data;
02426     int ret, frame_size_58;
02427 
02428     s->avctx = avctx;
02429 
02430     s->eac3 = avctx->codec_id == AV_CODEC_ID_EAC3;
02431 
02432     ff_ac3_common_init();
02433 
02434     ret = validate_options(s);
02435     if (ret)
02436         return ret;
02437 
02438     avctx->frame_size = AC3_BLOCK_SIZE * s->num_blocks;
02439     avctx->delay      = AC3_BLOCK_SIZE;
02440 
02441     s->bitstream_mode = avctx->audio_service_type;
02442     if (s->bitstream_mode == AV_AUDIO_SERVICE_TYPE_KARAOKE)
02443         s->bitstream_mode = 0x7;
02444 
02445     s->bits_written    = 0;
02446     s->samples_written = 0;
02447 
02448     
02449     frame_size_58 = (( s->frame_size    >> 2) + ( s->frame_size    >> 4)) << 1;
02450     s->crc_inv[0] = pow_poly((CRC16_POLY >> 1), (8 * frame_size_58) - 16, CRC16_POLY);
02451     if (s->bit_alloc.sr_code == 1) {
02452         frame_size_58 = (((s->frame_size+2) >> 2) + ((s->frame_size+2) >> 4)) << 1;
02453         s->crc_inv[1] = pow_poly((CRC16_POLY >> 1), (8 * frame_size_58) - 16, CRC16_POLY);
02454     }
02455 
02456     
02457     if (CONFIG_AC3_FIXED_ENCODER && s->fixed_point) {
02458         s->mdct_end                     = ff_ac3_fixed_mdct_end;
02459         s->mdct_init                    = ff_ac3_fixed_mdct_init;
02460         s->allocate_sample_buffers      = ff_ac3_fixed_allocate_sample_buffers;
02461     } else if (CONFIG_AC3_ENCODER || CONFIG_EAC3_ENCODER) {
02462         s->mdct_end                     = ff_ac3_float_mdct_end;
02463         s->mdct_init                    = ff_ac3_float_mdct_init;
02464         s->allocate_sample_buffers      = ff_ac3_float_allocate_sample_buffers;
02465     }
02466     if (CONFIG_EAC3_ENCODER && s->eac3)
02467         s->output_frame_header = ff_eac3_output_frame_header;
02468     else
02469         s->output_frame_header = ac3_output_frame_header;
02470 
02471     set_bandwidth(s);
02472 
02473     exponent_init(s);
02474 
02475     bit_alloc_init(s);
02476 
02477     ret = s->mdct_init(s);
02478     if (ret)
02479         goto init_fail;
02480 
02481     ret = allocate_buffers(s);
02482     if (ret)
02483         goto init_fail;
02484 
02485 #if FF_API_OLD_ENCODE_AUDIO
02486     avctx->coded_frame= avcodec_alloc_frame();
02487     if (!avctx->coded_frame) {
02488         ret = AVERROR(ENOMEM);
02489         goto init_fail;
02490     }
02491 #endif
02492 
02493     ff_dsputil_init(&s->dsp, avctx);
02494     avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
02495     ff_ac3dsp_init(&s->ac3dsp, avctx->flags & CODEC_FLAG_BITEXACT);
02496 
02497     dprint_options(s);
02498 
02499     return 0;
02500 init_fail:
02501     ff_ac3_encode_close(avctx);
02502     return ret;
02503 }