#include <stdint.h>
#include <d3d9.h>
#include <dxva2api.h>
Go to the source code of this file.
Data Structures | |
| struct | dxva_context |
| This structure is used to provides the necessary configurations and data to the DXVA2 FFmpeg HWAccel implementation. More... | |
Defines | |
| #define | FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 |
| Work around for DXVA2 and old UVD/UVD+ ATI video cards. | |
Definition in file dxva2.h.
1.5.8