21 #define DXVA2API_USE_BITFIELDS 42 #define FF_D3DCREATE_FLAGS (D3DCREATE_SOFTWARE_VERTEXPROCESSING | \ 43 D3DCREATE_MULTITHREADED | \ 44 D3DCREATE_FPU_PRESERVE) 48 .BackBufferWidth = 640,
49 .BackBufferHeight = 480,
51 .SwapEffect = D3DSWAPEFFECT_DISCARD,
52 .Flags = D3DPRESENTFLAG_VIDEO,
64 IDirectXVideoAccelerationService *
service;
88 DEFINE_GUID(video_decoder_service, 0xfc51a551, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
89 DEFINE_GUID(video_processor_service, 0xfc51a552, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02);
110 IDirectXVideoAccelerationService_Release(s->
service);
161 hr = IDirect3DDeviceManager9_GetVideoService(device_hwctx->
devmgr,
163 decode ? &video_decoder_service : &video_processor_service,
187 hr = IDirectXVideoAccelerationService_CreateSurface(s->
service,
190 s->
format, D3DPOOL_DEFAULT, 0,
215 if (hwctx->
surface_type != DXVA2_VideoDecoderRenderTarget &&
216 hwctx->
surface_type != DXVA2_VideoProcessorRenderTarget) {
270 IDirect3DSurface9 *surface = (IDirect3DSurface9*)hwmap->
source->
data[3];
271 IDirect3DSurface9_UnlockRect(surface);
278 IDirect3DSurface9 *surface = (IDirect3DSurface9*)src->
data[3];
280 D3DSURFACE_DESC surfaceDesc;
281 D3DLOCKED_RECT LockedRect;
283 int i, err, nb_planes;
288 hr = IDirect3DSurface9_GetDesc(surface, &surfaceDesc);
295 lock_flags |= D3DLOCK_READONLY;
297 lock_flags |= D3DLOCK_DISCARD;
299 hr = IDirect3DSurface9_LockRect(surface, &LockedRect,
NULL, lock_flags);
318 for (i = 0; i < nb_planes; i++)
319 dst->
linesize[i] = LockedRect.Pitch;
329 IDirect3DSurface9_UnlockRect(surface);
363 ptrdiff_t src_linesize[4], dst_linesize[4];
378 for (i = 0; i < 4; i++) {
418 IDirect3DDeviceManager9_Release(hwctx->
devmgr);
424 IDirect3D9_Release(priv->
d3d9);
439 D3DDISPLAYMODE d3ddm;
447 priv->
d3d9 = createD3D(D3D_SDK_VERSION);
453 IDirect3D9_GetAdapterDisplayMode(priv->
d3d9, adapter, &d3ddm);
455 d3dpp.BackBufferFormat = d3ddm.Format;
457 hr = IDirect3D9_CreateDevice(priv->
d3d9, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(),
472 D3DDISPLAYMODEEX modeex = {0};
473 IDirect3D9Ex *d3d9ex =
NULL;
474 IDirect3DDevice9Ex *exdev =
NULL;
480 hr = createD3DEx(D3D_SDK_VERSION, &d3d9ex);
484 modeex.Size =
sizeof(D3DDISPLAYMODEEX);
485 hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex,
NULL);
487 IDirect3D9Ex_Release(d3d9ex);
491 d3dpp.BackBufferFormat = modeex.Format;
493 hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(),
495 &d3dpp,
NULL, &exdev);
497 IDirect3D9Ex_Release(d3d9ex);
502 priv->
d3d9 = (IDirect3D9 *)d3d9ex;
513 unsigned resetToken = 0;
514 UINT adapter = D3DADAPTER_DEFAULT;
519 adapter = atoi(device);
530 priv->
d3dlib = dlopen(
"d3d9.dll", 0);
535 priv->
dxva2lib = dlopen(
"dxva2.dll", 0);
542 "DXVA2CreateDirect3DDeviceManager9");
543 if (!createDeviceManager) {
555 hr = createDeviceManager(&resetToken, &hwctx->
devmgr);
561 hr = IDirect3DDeviceManager9_ResetDevice(hwctx->
devmgr, priv->
d3d9device, resetToken);
This struct aggregates all the (hardware/vendor-specific) "high-level" state, i.e.
The mapped frame will be overwritten completely in subsequent operations, so the current frame data n...
This structure describes decoded (raw) audio or video data.
ptrdiff_t const GLvoid * data
This struct is allocated as AVHWFramesContext.hwctx.
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
static int dxva2_map_from(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src, int flags)
AVBufferRef * buf[AV_NUM_DATA_POINTERS]
AVBuffer references backing the data for this frame.
An API-specific header for AV_HWDEVICE_TYPE_DXVA2.
int width
The allocated dimensions of the frames in this pool.
#define FF_ARRAY_ELEMS(a)
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
AVBufferRef * hw_frames_ctx
For hwaccel-format frames, this should be a reference to the AVHWFramesContext describing the frame...
AVBufferPool * pool_internal
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
enum AVPixelFormat pix_fmt
8 bits with AV_PIX_FMT_RGB32 palette
DWORD surface_type
The surface type (e.g.
void * hwctx
The format-specific data, allocated and freed by libavutil along with this context.
IDirect3D9 *WINAPI pDirect3DCreate9(UINT)
static void dxva2_unmap_frame(AVHWFramesContext *ctx, HWMapDescriptor *hwmap)
#define AV_LOG_VERBOSE
Detailed information.
static int dxva2_transfer_data_to(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
static int dxva2_get_buffer(AVHWFramesContext *ctx, AVFrame *frame)
IDirectXVideoDecoder * decoder_to_release
Certain drivers require the decoder to be destroyed before the surfaces.
static AVBufferRef * dxva2_pool_alloc(void *opaque, buffer_size_t size)
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
The mapping must be writeable.
planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (firs...
simple assert() macros that are a bit more flexible than ISO C assert().
IDirect3DDeviceManager9 * devmgr
AVBufferRef * av_buffer_create(uint8_t *data, buffer_size_t size, void(*free)(void *opaque, uint8_t *data), void *opaque, int flags)
Create an AVBuffer from an existing array.
static int dxva2_transfer_data_from(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src)
void av_image_copy(uint8_t *dst_data[4], int dst_linesizes[4], const uint8_t *src_data[4], const int src_linesizes[4], enum AVPixelFormat pix_fmt, int width, int height)
Copy image in src_data to dst_data.
static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device, AVDictionary *opts, int flags)
int initial_pool_size
Initial size of the frame pool.
AVFrame * source
A reference to the original source of the mapping.
IDirect3DDevice9 * d3d9device
AVHWDeviceContext * device_ctx
The parent AVHWDeviceContext.
static int dxva2_frames_init(AVHWFramesContext *ctx)
IDirectXVideoAccelerationService * service
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
The mapping must be readable.
AVBufferPool * av_buffer_pool_init2(buffer_size_t size, void *opaque, AVBufferRef *(*alloc)(void *opaque, buffer_size_t size), void(*pool_free)(void *opaque))
Allocate and initialize a buffer pool with a more complex allocator.
static void dxva2_frames_uninit(AVHWFramesContext *ctx)
static void dxva2_pool_release_dummy(void *opaque, uint8_t *data)
int format
format of the frame, -1 if unknown or unset Values correspond to enum AVPixelFormat for video frames...
int av_image_fill_pointers(uint8_t *data[4], enum AVPixelFormat pix_fmt, int height, uint8_t *ptr, const int linesizes[4])
Fill plane data pointers for an image with pixel format pix_fmt and height height.
void * priv
Hardware-specific private data associated with the mapping.
int linesize[AV_NUM_DATA_POINTERS]
For video, size in bytes of each picture line.
uint8_t * data
The data buffer.
void * hwctx
The format-specific data, allocated and freed automatically along with this context.
HRESULT WINAPI pCreateDeviceManager9(UINT *, IDirect3DDeviceManager9 **)
DEFINE_GUID(video_decoder_service, 0xfc51a551, 0xd5e7, 0x11d9, 0xaf, 0x55, 0x00, 0x05, 0x4e, 0x43, 0xff, 0x02)
int ff_hwframe_map_create(AVBufferRef *hwframe_ref, AVFrame *dst, const AVFrame *src, void(*unmap)(AVHWFramesContext *ctx, HWMapDescriptor *hwmap), void *priv)
static const struct @300 supported_formats[]
static int dxva2_transfer_get_formats(AVHWFramesContext *ctx, enum AVHWFrameTransferDirection dir, enum AVPixelFormat **formats)
This struct describes a set or pool of "hardware" frames (i.e.
HRESULT WINAPI pDirect3DCreate9Ex(UINT, IDirect3D9Ex **)
const VDPAUPixFmtMap * map
HW decoding through DXVA2, Picture.data[3] contains a LPDIRECT3DSURFACE9 pointer. ...
AVHWFramesInternal * internal
Private data used internally by libavutil.
static enum AVPixelFormat pix_fmts[]
static void dxva2_device_free(AVHWDeviceContext *ctx)
static int dxva2_device_create9ex(AVHWDeviceContext *ctx, UINT adapter)
#define flags(name, subs,...)
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
void * user_opaque
Arbitrary user data, to be used e.g.
#define FF_D3DCREATE_FLAGS
A reference to a data buffer.
static int dxva2_map_frame(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src, int flags)
IDirect3DSurface9 ** surfaces_internal
common internal and external API header
void av_image_copy_uc_from(uint8_t *dst_data[4], const ptrdiff_t dst_linesizes[4], const uint8_t *src_data[4], const ptrdiff_t src_linesizes[4], enum AVPixelFormat pix_fmt, int width, int height)
Copy image data located in uncacheable (e.g.
uint32_t palette_dummy[256]
#define AVERROR_UNKNOWN
Unknown error, typically from an external library.
IDirect3DSurface9 ** surfaces
The surface pool.
AVHWFrameTransferDirection
AVBufferPool * pool
A pool from which the frames are allocated by av_hwframe_get_buffer().
This struct is allocated as AVHWDeviceContext.hwctx.
static int dxva2_device_create9(AVHWDeviceContext *ctx, UINT adapter)
static const D3DPRESENT_PARAMETERS dxva2_present_params
void(* free)(struct AVHWDeviceContext *ctx)
This field may be set by the caller before calling av_hwdevice_ctx_init().
static int dxva2_init_pool(AVHWFramesContext *ctx)
AVBufferRef * av_buffer_pool_get(AVBufferPool *pool)
Allocate a new AVBuffer, reusing an old buffer from the pool when available.
#define av_malloc_array(a, b)
const char * av_get_pix_fmt_name(enum AVPixelFormat pix_fmt)
Return the short name for a pixel format, NULL in case pix_fmt is unknown.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later.That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another.Frame references ownership and permissions
#define MKTAG(a, b, c, d)
const HWContextType ff_hwcontext_type_dxva2
enum AVPixelFormat sw_format
The pixel format identifying the actual data layout of the hardware frames.
AVPixelFormat
Pixel format.
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
void * av_mallocz_array(size_t nmemb, size_t size)