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pixblockdsp_alpha.c
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1 /*
2  * SIMD-optimized pixel operations
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #include "libavutil/attributes.h"
22 #include "libavcodec/pixblockdsp.h"
23 #include "asm.h"
24 
25 static void get_pixels_mvi(int16_t *restrict block,
26  const uint8_t *restrict pixels, ptrdiff_t line_size)
27 {
28  int h = 8;
29 
30  do {
31  uint64_t p;
32 
33  p = ldq(pixels);
34  stq(unpkbw(p), block);
35  stq(unpkbw(p >> 32), block + 4);
36 
37  pixels += line_size;
38  block += 8;
39  } while (--h);
40 }
41 
42 static void diff_pixels_mvi(int16_t *block, const uint8_t *s1, const uint8_t *s2,
43  int stride) {
44  int h = 8;
45  uint64_t mask = 0x4040;
46 
47  mask |= mask << 16;
48  mask |= mask << 32;
49  do {
50  uint64_t x, y, c, d, a;
51  uint64_t signs;
52 
53  x = ldq(s1);
54  y = ldq(s2);
55  c = cmpbge(x, y);
56  d = x - y;
57  a = zap(mask, c); /* We use 0x4040404040404040 here... */
58  d += 4 * a; /* ...so we can use s4addq here. */
59  signs = zap(-1, c);
60 
61  stq(unpkbw(d) | (unpkbw(signs) << 8), block);
62  stq(unpkbw(d >> 32) | (unpkbw(signs >> 32) << 8), block + 4);
63 
64  s1 += stride;
65  s2 += stride;
66  block += 8;
67  } while (--h);
68 }
69 
71  unsigned high_bit_depth)
72 {
73  if (amask(AMASK_MVI) == 0) {
74  if (!high_bit_depth)
77  }
78 }