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binkdsp.c
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1 /*
2  * Bink DSP routines
3  * Copyright (c) 2009 Konstantin Shishkov
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 /**
23  * @file
24  * Bink DSP routines
25  */
26 
27 #include "config.h"
28 #include "libavutil/attributes.h"
29 #include "binkdsp.h"
30 
31 #define A1 2896 /* (1/sqrt(2))<<12 */
32 #define A2 2217
33 #define A3 3784
34 #define A4 -5352
35 
36 #define IDCT_TRANSFORM(dest,s0,s1,s2,s3,s4,s5,s6,s7,d0,d1,d2,d3,d4,d5,d6,d7,munge,src) {\
37  const int a0 = (src)[s0] + (src)[s4]; \
38  const int a1 = (src)[s0] - (src)[s4]; \
39  const int a2 = (src)[s2] + (src)[s6]; \
40  const int a3 = (A1*((src)[s2] - (src)[s6])) >> 11; \
41  const int a4 = (src)[s5] + (src)[s3]; \
42  const int a5 = (src)[s5] - (src)[s3]; \
43  const int a6 = (src)[s1] + (src)[s7]; \
44  const int a7 = (src)[s1] - (src)[s7]; \
45  const int b0 = a4 + a6; \
46  const int b1 = (A3*(a5 + a7)) >> 11; \
47  const int b2 = ((A4*a5) >> 11) - b0 + b1; \
48  const int b3 = (A1*(a6 - a4) >> 11) - b2; \
49  const int b4 = ((A2*a7) >> 11) + b3 - b1; \
50  (dest)[d0] = munge(a0+a2 +b0); \
51  (dest)[d1] = munge(a1+a3-a2+b2); \
52  (dest)[d2] = munge(a1-a3+a2+b3); \
53  (dest)[d3] = munge(a0-a2 -b4); \
54  (dest)[d4] = munge(a0-a2 +b4); \
55  (dest)[d5] = munge(a1-a3+a2-b3); \
56  (dest)[d6] = munge(a1+a3-a2-b2); \
57  (dest)[d7] = munge(a0+a2 -b0); \
58 }
59 /* end IDCT_TRANSFORM macro */
60 
61 #define MUNGE_NONE(x) (x)
62 #define IDCT_COL(dest,src) IDCT_TRANSFORM(dest,0,8,16,24,32,40,48,56,0,8,16,24,32,40,48,56,MUNGE_NONE,src)
63 
64 #define MUNGE_ROW(x) (((x) + 0x7F)>>8)
65 #define IDCT_ROW(dest,src) IDCT_TRANSFORM(dest,0,1,2,3,4,5,6,7,0,1,2,3,4,5,6,7,MUNGE_ROW,src)
66 
67 static inline void bink_idct_col(int *dest, const int32_t *src)
68 {
69  if ((src[8]|src[16]|src[24]|src[32]|src[40]|src[48]|src[56])==0) {
70  dest[0] =
71  dest[8] =
72  dest[16] =
73  dest[24] =
74  dest[32] =
75  dest[40] =
76  dest[48] =
77  dest[56] = src[0];
78  } else {
79  IDCT_COL(dest, src);
80  }
81 }
82 
83 static void bink_idct_c(int32_t *block)
84 {
85  int i;
86  int temp[64];
87 
88  for (i = 0; i < 8; i++)
89  bink_idct_col(&temp[i], &block[i]);
90  for (i = 0; i < 8; i++) {
91  IDCT_ROW( (&block[8*i]), (&temp[8*i]) );
92  }
93 }
94 
95 static void bink_idct_add_c(uint8_t *dest, int linesize, int32_t *block)
96 {
97  int i, j;
98 
99  bink_idct_c(block);
100  for (i = 0; i < 8; i++, dest += linesize, block += 8)
101  for (j = 0; j < 8; j++)
102  dest[j] += block[j];
103 }
104 
105 static void bink_idct_put_c(uint8_t *dest, int linesize, int32_t *block)
106 {
107  int i;
108  int temp[64];
109  for (i = 0; i < 8; i++)
110  bink_idct_col(&temp[i], &block[i]);
111  for (i = 0; i < 8; i++) {
112  IDCT_ROW( (&dest[i*linesize]), (&temp[8*i]) );
113  }
114 }
115 
116 static void scale_block_c(const uint8_t src[64]/*align 8*/, uint8_t *dst/*align 8*/, int linesize)
117 {
118  int i, j;
119  uint16_t *dst1 = (uint16_t *) dst;
120  uint16_t *dst2 = (uint16_t *)(dst + linesize);
121 
122  for (j = 0; j < 8; j++) {
123  for (i = 0; i < 8; i++) {
124  dst1[i] = dst2[i] = src[i] * 0x0101;
125  }
126  src += 8;
127  dst1 += linesize;
128  dst2 += linesize;
129  }
130 }
131 
132 static void add_pixels8_c(uint8_t *av_restrict pixels, int16_t *block,
133  int line_size)
134 {
135  int i;
136 
137  for (i = 0; i < 8; i++) {
138  pixels[0] += block[0];
139  pixels[1] += block[1];
140  pixels[2] += block[2];
141  pixels[3] += block[3];
142  pixels[4] += block[4];
143  pixels[5] += block[5];
144  pixels[6] += block[6];
145  pixels[7] += block[7];
146  pixels += line_size;
147  block += 8;
148  }
149 }
150 
152 {
157 }