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intreadwrite.h
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1 /*
2  * Copyright (c) 2010 Mans Rullgard <mans@mansr.com>
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #ifndef AVUTIL_TOMI_INTREADWRITE_H
22 #define AVUTIL_TOMI_INTREADWRITE_H
23 
24 #include <stdint.h>
25 #include "config.h"
26 
27 #define AV_RB16 AV_RB16
28 static av_always_inline uint16_t AV_RB16(const void *p)
29 {
30  uint16_t v;
31  __asm__ ("loadacc, (%1+) \n\t"
32  "rol8 \n\t"
33  "storeacc, %0 \n\t"
34  "loadacc, (%1+) \n\t"
35  "add, %0 \n\t"
36  : "=r"(v), "+a"(p));
37  return v;
38 }
39 
40 #define AV_WB16 AV_WB16
41 static av_always_inline void AV_WB16(void *p, uint16_t v)
42 {
43  __asm__ volatile ("loadacc, %1 \n\t"
44  "lsr8 \n\t"
45  "storeacc, (%0+) \n\t"
46  "loadacc, %1 \n\t"
47  "storeacc, (%0+) \n\t"
48  : "+&a"(p) : "r"(v));
49 }
50 
51 #define AV_RL16 AV_RL16
52 static av_always_inline uint16_t AV_RL16(const void *p)
53 {
54  uint16_t v;
55  __asm__ ("loadacc, (%1+) \n\t"
56  "storeacc, %0 \n\t"
57  "loadacc, (%1+) \n\t"
58  "rol8 \n\t"
59  "add, %0 \n\t"
60  : "=r"(v), "+a"(p));
61  return v;
62 }
63 
64 #define AV_WL16 AV_WL16
65 static av_always_inline void AV_WL16(void *p, uint16_t v)
66 {
67  __asm__ volatile ("loadacc, %1 \n\t"
68  "storeacc, (%0+) \n\t"
69  "lsr8 \n\t"
70  "storeacc, (%0+) \n\t"
71  : "+&a"(p) : "r"(v));
72 }
73 
74 #define AV_RB32 AV_RB32
75 static av_always_inline uint32_t AV_RB32(const void *p)
76 {
77  uint32_t v;
78  __asm__ ("loadacc, (%1+) \n\t"
79  "rol8 \n\t"
80  "rol8 \n\t"
81  "rol8 \n\t"
82  "storeacc, %0 \n\t"
83  "loadacc, (%1+) \n\t"
84  "rol8 \n\t"
85  "rol8 \n\t"
86  "add, %0 \n\t"
87  "loadacc, (%1+) \n\t"
88  "rol8 \n\t"
89  "add, %0 \n\t"
90  "loadacc, (%1+) \n\t"
91  "add, %0 \n\t"
92  : "=r"(v), "+a"(p));
93  return v;
94 }
95 
96 #define AV_WB32 AV_WB32
97 static av_always_inline void AV_WB32(void *p, uint32_t v)
98 {
99  __asm__ volatile ("loadacc, #4 \n\t"
100  "add, %0 \n\t"
101  "loadacc, %1 \n\t"
102  "storeacc, (-%0) \n\t"
103  "lsr8 \n\t"
104  "storeacc, (-%0) \n\t"
105  "lsr8 \n\t"
106  "storeacc, (-%0) \n\t"
107  "lsr8 \n\t"
108  "storeacc, (-%0) \n\t"
109  : "+&a"(p) : "r"(v));
110 }
111 
112 #define AV_RL32 AV_RL32
113 static av_always_inline uint32_t AV_RL32(const void *p)
114 {
115  uint32_t v;
116  __asm__ ("loadacc, (%1+) \n\t"
117  "storeacc, %0 \n\t"
118  "loadacc, (%1+) \n\t"
119  "rol8 \n\t"
120  "add, %0 \n\t"
121  "loadacc, (%1+) \n\t"
122  "rol8 \n\t"
123  "rol8 \n\t"
124  "add, %0 \n\t"
125  "loadacc, (%1+) \n\t"
126  "rol8 \n\t"
127  "rol8 \n\t"
128  "rol8 \n\t"
129  "add, %0 \n\t"
130  : "=r"(v), "+a"(p));
131  return v;
132 }
133 
134 #define AV_WL32 AV_WL32
135 static av_always_inline void AV_WL32(void *p, uint32_t v)
136 {
137  __asm__ volatile ("loadacc, %1 \n\t"
138  "storeacc, (%0+) \n\t"
139  "lsr8 \n\t"
140  "storeacc, (%0+) \n\t"
141  "lsr8 \n\t"
142  "storeacc, (%0+) \n\t"
143  "lsr8 \n\t"
144  "storeacc, (%0+) \n\t"
145  : "+&a"(p) : "r"(v));
146 }
147 
148 #endif /* AVUTIL_TOMI_INTREADWRITE_H */